Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/cbp/JFCBP-attrition.mhk
25,7 → 25,7
sprite 1616 nomdanim // tile1313 (tile1312 fem1 stripper)
sprite 1616 angoff -512 // tile1313 (tile1312 fem1 stripper)
sprite 1300 angoff 1024 // tile0028 shotgunsprite
sprite 1297 angoff 0 // tile0060 accesscard red
sprite 1297 angoff 0 // tile0060 accesscard [red]
sprite 1654 angoff 1024 // tile0049 shotgunammo
sprite 1653 angoff 1024 // tile0054 shield
sprite 1452 angoff 512 // tile0023 rpgsprite
56,12 → 56,12
sprite 61 pitch 1 // tile1353 spacemarine
sprite 61 mdxoff 45000 // tile1353 spacemarine
sprite 61 mdzoff 500000 // tile1353 spacemarine
sprite 60 angoff -512 // tile0060 accesscard blue
sprite 60 pitch 1 // tile0060 accesscard blue
sprite 60 mdzoff 700000 // tile0060 accesscard blue
sprite 60 angoff -512 // tile0060 accesscard [blue]
sprite 60 pitch 1 // tile0060 accesscard [blue]
sprite 60 mdzoff 700000 // tile0060 accesscard [blue]
sprite 2580 roll 1 // tile2185 lizmandeadsprite
sprite 2580 mdzoff 1600000 // tile2185 lizmandeadsprite
sprite 64 angoff 0 // tile0060 accesscard red
sprite 64 angoff 0 // tile0060 accesscard [red]
sprite 340 angoff 768 // tile0049 shotgunammo
sprite 341 angoff -768 // tile0049 shotgunammo
sprite 524 notmd // tile0907 (tile0904 woodenhorse)
81,7 → 81,7
sprite 2158 angoff -768 // tile0049 shotgunammo
sprite 2161 angoff -512 // tile0044 rpgammo
sprite 2160 angoff -896 // tile0044 rpgammo
sprite 246 angoff -768 // tile0060 accesscard blue
sprite 246 angoff -768 // tile0060 accesscard [blue]
sprite 1656 pitch 1 // tile0910 tree2
sprite 1656 mdxoff 80000 // tile0910 tree2
sprite 1657 pitch 1 // tile0910 tree2
114,7 → 114,7
sprite 551 pitch -1 // tile0574 (tile0670 (faucet))
sprite 551 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 2094 angoff 192 // tile1294 podfem1
sprite 543 angoff 640 // tile0060 accesscard blue
sprite 543 angoff 640 // tile0060 accesscard [blue]
sprite 1218 notmd // tile1051 (hand dryer)
sprite 1186 notmd // tile2765 (tile2760 boss3 (overlord))
sprite 593 pitch 192 // tile0973 oceansprite3
156,7 → 156,7
sprite 10 roll 1 // tile0029 devistatorsprite
sprite 10 mdzoff 400000 // tile0029 devistatorsprite
sprite 3 angoff 512 // tile0044 rpgammo
sprite 2025 angoff 512 // tile0060 accesscard red
sprite 2025 angoff 512 // tile0060 accesscard [red]
sprite 760 angoff 256 // tile0022 chaingunsprite
sprite 2566 angoff 256 // tile0041 batteryammo
sprite 31 angoff -576 // tile0049 shotgunammo
168,10 → 168,10
sprite 777 mdzoff 600000 // tile0022 chaingunsprite
sprite 778 pitch -1 // tile0100 atomichealth
sprite 778 mdzoff 700000 // tile0100 atomichealth
sprite 818 angoff -512 // tile0060 accesscard red
sprite 818 pitch 2 // tile0060 accesscard red
sprite 818 roll 1 // tile0060 accesscard red
sprite 818 mdzoff 600000 // tile0060 accesscard red
sprite 818 angoff -512 // tile0060 accesscard [red]
sprite 818 pitch 2 // tile0060 accesscard [red]
sprite 818 roll 1 // tile0060 accesscard [red]
sprite 818 mdzoff 600000 // tile0060 accesscard [red]
sprite 703 angoff -768 // tile0051 cola
sprite 700 angoff -256 // tile0049 shotgunammo
sprite 699 angoff 1024 // tile0041 batteryammo
178,9 → 178,9
sprite 702 angoff -512 // tile0051 cola
sprite 1003 angoff -512 // tile0049 shotgunammo
sprite 1953 angoff -512 // tile0023 rpgsprite
sprite 993 angoff -384 // tile0060 accesscard red
sprite 993 angoff -384 // tile0060 accesscard [red]
sprite 2000 angoff -256 // tile0052 sixpack
sprite 876 angoff 512 // tile0060 accesscard yellow
sprite 876 angoff 512 // tile0060 accesscard [yellow]
sprite 1955 angoff -768 // tile0024 freezesprite
sprite 790 angoff -512 // tile0009 respawn [accesscard blue]
sprite 2430 pitch 2 // tile0025 shrinkersprite