Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/cbp/RCBP_II.mhk
5,95 → 5,95
// Filename : RCBP_II.map
// mapmd4 : d9c6363173e9322fe8400255a8da56a9 // 2008-12-22
 
// Curr. HRP: r5.3.646
// Curr. HRP: r5.4.722
 
sprite 595 angoff 512 // tile0040 ammo
sprite 596 angoff 512 // tile0040 ammo
sprite 231 pitch -1 // tile4461 (tile4460 paper)
sprite 231 mdxoff 15000 // tile4461 (tile4460 paper)
sprite 231 pitch -1 // tile4461 (tile4460 paper)
sprite 233 angoff 128 // tile1232 canwithsomething
sprite 210 angoff -256 // tile1061 (streetlight)
sprite 232 roll 1 // tile4560 robotdog2
sprite 232 mdzoff 300000 // tile4560 robotdog2
sprite 232 roll 1 // tile4560 robotdog2
sprite 195 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 195 pitch 1 // tile0914 maskwall3 (fence)
sprite 195 roll 1 // tile0914 maskwall3 (fence)
sprite 197 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 195 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 197 pitch 1 // tile0914 maskwall3 (fence)
sprite 197 roll 1 // tile0914 maskwall3 (fence)
sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 197 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 208 pitch 1 // tile0914 maskwall3 (fence)
sprite 208 roll -1 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 206 pitch 1 // tile0914 maskwall3 (fence)
sprite 206 roll -1 // tile0914 maskwall3 (fence)
sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 206 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 207 pitch 1 // tile0914 maskwall3 (fence)
sprite 207 roll -1 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 205 pitch 1 // tile0914 maskwall3 (fence)
sprite 205 roll -1 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 205 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 203 pitch 1 // tile0914 maskwall3 (fence)
sprite 203 roll -1 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 203 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 204 pitch 1 // tile0914 maskwall3 (fence)
sprite 204 roll -1 // tile0914 maskwall3 (fence)
sprite 202 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 204 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 202 pitch 1 // tile0914 maskwall3 (fence)
sprite 202 roll -1 // tile0914 maskwall3 (fence)
sprite 200 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 202 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 200 pitch 1 // tile0914 maskwall3 (fence)
sprite 200 roll -1 // tile0914 maskwall3 (fence)
sprite 201 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 200 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 201 pitch 1 // tile0914 maskwall3 (fence)
sprite 201 roll -1 // tile0914 maskwall3 (fence)
sprite 199 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 201 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 199 pitch 1 // tile0914 maskwall3 (fence)
sprite 199 roll -1 // tile0914 maskwall3 (fence)
sprite 196 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 199 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 196 pitch 1 // tile0914 maskwall3 (fence)
sprite 196 roll -2 // tile0914 maskwall3 (fence)
sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 196 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 209 pitch 1 // tile0914 maskwall3 (fence)
sprite 209 roll -3 // tile0914 maskwall3 (fence)
sprite 198 mdzoff 60000 // tile0914 maskwall3 (fence)
sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 198 pitch 2 // tile0914 maskwall3 (fence)
sprite 198 roll -3 // tile0914 maskwall3 (fence)
sprite 198 mdzoff 60000 // tile0914 maskwall3 (fence)
sprite 336 angoff 1024 // tile0956 bottle3
sprite 338 angoff 512 // tile0956 bottle3
sprite 115 angoff -896 // tile0052 sixpack
sprite 374 nomdanim // tile1232 canwithsomething
sprite 372 roll 1 // tile0556 chair1
sprite 372 mdzoff 500000 // tile0556 chair1
sprite 372 roll 1 // tile0556 chair1
sprite 377 pitch 1 // tile0574 (tile0670 (faucet))
sprite 377 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 377 pitch 1 // tile0574 (tile0670 (faucet))
sprite 376 pitch 1 // tile0574 (tile0670 (faucet))
sprite 376 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 376 pitch 1 // tile0574 (tile0670 (faucet))
sprite 354 mdzoff 200000 // tile0990 tire
sprite 354 pitch -1 // tile0990 tire
sprite 354 roll -1 // tile0990 tire
sprite 354 mdzoff 200000 // tile0990 tire
sprite 408 angoff -512 // tile0049 shotgunammo
sprite 408 pitch -1 // tile0049 shotgunammo
sprite 408 mdzoff 400000 // tile0049 shotgunammo
sprite 408 pitch -1 // tile0049 shotgunammo
sprite 61 angoff 256 // tile0052 sixpack
sprite 389 pitch -1 // tile0913 maskwall2 (fence)
sprite 389 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 389 pitch -1 // tile0913 maskwall2 (fence)
sprite 393 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 393 pitch -1 // tile0913 maskwall2 (fence)
sprite 393 roll -1 // tile0913 maskwall2 (fence)
sprite 392 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 393 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 392 pitch -1 // tile0913 maskwall2 (fence)
sprite 392 roll -1 // tile0913 maskwall2 (fence)
sprite 391 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 392 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 391 pitch -1 // tile0913 maskwall2 (fence)
sprite 391 roll -1 // tile0913 maskwall2 (fence)
sprite 391 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 390 pitch -1 // tile0913 maskwall2 (fence)
sprite 390 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 390 pitch -1 // tile0913 maskwall2 (fence)
sprite 501 angoff 128 // tile0028 shotgunsprite
sprite 3364 angoff 128 // tile0028 shotgunsprite
sprite 3365 roll -1 // tile0022 chaingunsprite
sprite 3365 mdzoff 200000 // tile0022 chaingunsprite
sprite 3365 roll -1 // tile0022 chaingunsprite
sprite 566 angoff -512 // tile0041 batteryammo
sprite 566 roll -96 // tile0041 batteryammo
sprite 2354 angoff -512 // tile0052 sixpack
105,8 → 105,8
sprite 554 angoff 768 // tile1162 bottle15
sprite 2366 angoff 896 // tile0052 sixpack
sprite 492 angoff -512 // tile0916 fireext
sprite 492 pitch 1 // tile0916 fireext
sprite 492 mdzoff 50000 // tile0916 fireext
sprite 492 pitch 1 // tile0916 fireext
sprite 589 angoff 1024 // tile0040 ammo
sprite 590 angoff 1024 // tile0040 ammo
sprite 588 angoff 1024 // tile0040 ammo
113,36 → 113,36
sprite 446 angoff 256 // tile0028 shotgunsprite
sprite 2373 angoff -768 // tile0052 sixpack
sprite 613 angoff -768 // tile0055 steroids
sprite 481 mdzoff 400000 // tile0049 shotgunammo
sprite 481 pitch -1 // tile0049 shotgunammo
sprite 481 roll 2 // tile0049 shotgunammo
sprite 481 mdzoff 400000 // tile0049 shotgunammo
sprite 448 angoff 512 // tile0996 pipe4
sprite 603 angoff -256 // tile0981 hydrent
sprite 1325 roll -5 // tile0914 maskwall3 (fence)
sprite 1325 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1325 roll -5 // tile0914 maskwall3 (fence)
sprite 1324 angoff -8 // tile0914 maskwall3 (fence)
sprite 1324 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1324 pitch -1 // tile0914 maskwall3 (fence)
sprite 1324 roll -3 // tile0914 maskwall3 (fence)
sprite 1324 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1323 angoff -8 // tile0914 maskwall3 (fence)
sprite 1312 roll 1 // tile0914 maskwall3 (fence)
sprite 1312 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1312 roll 1 // tile0914 maskwall3 (fence)
sprite 1579 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1579 pitch 1 // tile0914 maskwall3 (fence)
sprite 1579 roll -1 // tile0914 maskwall3 (fence)
sprite 436 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1579 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 436 pitch 2 // tile0914 maskwall3 (fence)
sprite 436 roll -1 // tile0914 maskwall3 (fence)
sprite 1320 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 436 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1320 pitch 2 // tile0914 maskwall3 (fence)
sprite 1320 roll -1 // tile0914 maskwall3 (fence)
sprite 1576 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1320 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1576 pitch 2 // tile0914 maskwall3 (fence)
sprite 1576 roll -1 // tile0914 maskwall3 (fence)
sprite 1576 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 1230 angoff 1024 // tile0028 shotgunsprite
sprite 616 angoff 512 // tile0053 firstaid
sprite 616 pitch -1 // tile0053 firstaid
sprite 616 mdzoff 300000 // tile0053 firstaid
sprite 616 pitch -1 // tile0053 firstaid
sprite 1708 angoff 256 // tile0052 sixpack
sprite 602 angoff -384 // tile1232 canwithsomething
sprite 571 angoff 384 // tile1232 canwithsomething
158,8 → 158,8
sprite 2629 angoff 1024 // tile0956 bottle3
sprite 2631 angoff -896 // tile1232 canwithsomething
sprite 2635 angoff -512 // tile0049 shotgunammo
sprite 2635 pitch -1 // tile0049 shotgunammo
sprite 2635 mdzoff 900000 // tile0049 shotgunammo
sprite 2635 pitch -1 // tile0049 shotgunammo
sprite 2634 angoff -256 // tile0052 sixpack
sprite 1666 angoff 256 // tile0060 accesscard red
sprite 2633 angoff -768 // tile0044 rpgammo
166,25 → 166,25
sprite 2637 angoff 1024 // tile0051 cola
sprite 2664 angoff 512 // tile0956 bottle3
sprite 2657 angoff 1024 // tile1014 bottle8
sprite 2657 pitch -1 // tile1014 bottle8
sprite 2657 mdzoff 200000 // tile1014 bottle8
sprite 2657 pitch -1 // tile1014 bottle8
sprite 2643 pitch 1 // tile0958 (lights)
sprite 2643 mdxoff 70000 // tile0958 (lights)
sprite 2643 pitch 1 // tile0958 (lights)
sprite 2644 pitch 1 // tile0958 (lights)
sprite 2644 mdxoff 70000 // tile0958 (lights)
sprite 2644 pitch 1 // tile0958 (lights)
sprite 3265 angoff 256 // tile0040 ammo
sprite 2649 angoff 512 // tile0916 fireext
sprite 3275 angoff -128 // tile0026 heavyhbomb
sprite 3276 angoff -512 // tile0026 heavyhbomb
sprite 3274 angoff 512 // tile0491 (RCBP II beer)
sprite 2756 pitch 1 // tile0958 (lights)
sprite 2756 mdxoff 70000 // tile0958 (lights)
sprite 2756 pitch 1 // tile0958 (lights)
sprite 2757 pitch 1 // tile0958 (lights)
sprite 2757 mdxoff 70000 // tile0958 (lights)
sprite 2757 pitch 1 // tile0958 (lights)
sprite 2758 pitch 1 // tile0958 (lights)
sprite 2758 mdxoff 70000 // tile0958 (lights)
sprite 2758 pitch 1 // tile0958 (lights)
sprite 2759 pitch 1 // tile0958 (lights)
sprite 2759 mdxoff 70000 // tile0958 (lights)
sprite 2759 pitch 1 // tile0958 (lights)
sprite 3266 angoff 512 // tile0049 shotgunammo
sprite 3307 angoff 1024 // tile0054 shield
sprite 2986 notmd // tile1038 (pipe)
191,19 → 191,19
sprite 3259 angoff -512 // tile1362 (RCBP II health)
sprite 3260 angoff 512 // tile1362 (RCBP II health)
sprite 3256 angoff -512 // tile0491 (RCBP II beer)
sprite 3078 pitch 1 // tile0958 (lights)
sprite 3078 mdxoff 70000 // tile0958 (lights)
sprite 3078 pitch 1 // tile0958 (lights)
sprite 3084 pitch 1 // tile0958 (lights)
sprite 3084 mdxoff 70000 // tile0958 (lights)
sprite 3084 pitch 1 // tile0958 (lights)
sprite 2777 angoff 1024 // tile4369 (emergency light)
sprite 2778 angoff -512 // tile4586 (pipe)
sprite 2778 pitch -2 // tile4586 (pipe)
sprite 2778 roll 1 // tile4586 (pipe)
sprite 2778 mdxoff -5000 // tile4586 (pipe)
sprite 2778 mdzoff 40000 // tile4586 (pipe)
sprite 2778 pitch -2 // tile4586 (pipe)
sprite 2778 roll 1 // tile4586 (pipe)
sprite 3273 angoff 512 // tile0491 (RCBP II beer)
sprite 2997 pitch 1 // tile0958 (lights)
sprite 2997 mdxoff 70000 // tile0958 (lights)
sprite 2997 pitch 1 // tile0958 (lights)
sprite 3172 angoff 1024 // tile1045 donuts
sprite 3270 angoff 128 // tile0051 cola
sprite 3169 angoff -128 // tile0561 (soap)
210,54 → 210,54
sprite 3164 angoff 1024 // tile1166 bottle19
sprite 3168 angoff 512 // tile0956 bottle3
sprite 3191 angoff 1024 // tile0060 accesscard red
sprite 3201 pitch 1 // tile0958 (lights)
sprite 3201 mdxoff 70000 // tile0958 (lights)
sprite 3201 pitch 1 // tile0958 (lights)
sprite 3261 angoff 512 // tile1363 (RCBP II shield)
sprite 3262 angoff 512 // tile1363 (RCBP II shield)
sprite 2888 pitch 1 // tile0958 (lights)
sprite 2888 mdxoff 70000 // tile0958 (lights)
sprite 2888 pitch 1 // tile0958 (lights)
sprite 2914 angoff 1024 // tile0955 bottle2
sprite 2917 angoff 0 // tile1386 (RCBP II duke) [accesscard blue]
sprite 2745 pitch 1 // tile0958 (lights)
sprite 2745 mdxoff 70000 // tile0958 (lights)
sprite 2745 pitch 1 // tile0958 (lights)
sprite 3264 angoff 1024 // tile1362 (RCBP II health)
sprite 2755 pitch 1 // tile0958 (lights)
sprite 2755 mdxoff 70000 // tile0958 (lights)
sprite 2755 pitch 1 // tile0958 (lights)
sprite 3263 angoff 512 // tile1362 (RCBP II health)
sprite 2767 angoff 1024 // tile4369 (emergency light)
sprite 2768 angoff -512 // tile4586 (pipe)
sprite 2768 pitch -2 // tile4586 (pipe)
sprite 2768 roll 1 // tile4586 (pipe)
sprite 2768 mdxoff -5000 // tile4586 (pipe)
sprite 2768 mdzoff 30000 // tile4586 (pipe)
sprite 2768 pitch -2 // tile4586 (pipe)
sprite 2768 roll 1 // tile4586 (pipe)
sprite 2769 angoff 512 // tile1014 bottle8
sprite 3302 angoff 512 // tile0496 (RCBP II space suit)
sprite 3368 angoff 1024 // tile0023 rpgsprite
sprite 3331 angoff 1024 // tile0044 rpgammo
sprite 3331 pitch 1 // tile0044 rpgammo
sprite 3331 mdzoff 1100000 // tile0044 rpgammo
sprite 3331 pitch 1 // tile0044 rpgammo
sprite 3277 angoff 1024 // tile0044 rpgammo
sprite 3277 pitch 1 // tile0044 rpgammo
sprite 3277 mdzoff 400000 // tile0044 rpgammo
sprite 3277 pitch 1 // tile0044 rpgammo
sprite 3305 angoff -512 // tile0491 (RCBP II beer)
sprite 2926 angoff -512 // tile0060 accesscard yellow
sprite 1672 pitch -1 // tile1362 (RCBP II health)
sprite 1672 mdxoff 100000 // tile1362 (RCBP II health)
sprite 1672 pitch -1 // tile1362 (RCBP II health)
sprite 2114 angoff -768 // tile0556 chair1
sprite 1710 mdzoff 300000 // tile1025 bottle7 (plant)
sprite 1710 pitch 1 // tile1025 bottle7 (plant)
sprite 1710 roll 3 // tile1025 bottle7 (plant)
sprite 1710 mdzoff 300000 // tile1025 bottle7 (plant)
sprite 2639 angoff 512 // tile0491 (RCBP II beer)
sprite 2138 angoff 1024 // tile1362 (RCBP II health)
sprite 2138 pitch -1 // tile1362 (RCBP II health)
sprite 2138 mdxoff 100000 // tile1362 (RCBP II health)
sprite 2138 pitch -1 // tile1362 (RCBP II health)
sprite 1753 angoff 1024 // tile1362 (RCBP II health)
sprite 1753 pitch -1 // tile1362 (RCBP II health)
sprite 1753 mdxoff 100000 // tile1362 (RCBP II health)
sprite 1753 pitch -1 // tile1362 (RCBP II health)
sprite 496 angoff 512 // tile0060 accesscard blue
sprite 1731 angoff 768 // tile0669 vacuum
sprite 1740 pitch -1 // tile1362 (RCBP II health)
sprite 1740 mdxoff 100000 // tile1362 (RCBP II health)
sprite 1740 pitch -1 // tile1362 (RCBP II health)
sprite 1762 angoff 512 // tile0491 (RCBP II beer)
sprite 2008 angoff -512 // tile1166 bottle19
sprite 2004 angoff 512 // tile1166 bottle19
273,41 → 273,41
sprite 2141 angoff -512 // tile1362 (RCBP II health)
sprite 2140 angoff 512 // tile1362 (RCBP II health)
sprite 2139 angoff -512 // tile1362 (RCBP II health)
sprite 2133 mdzoff 300000 // tile1734 liztroopdsprite
sprite 2133 pitch -3 // tile1734 liztroopdsprite
sprite 2133 roll 1 // tile1734 liztroopdsprite
sprite 2133 mdzoff 300000 // tile1734 liztroopdsprite
sprite 2137 pitch -1 // tile1362 (RCBP II health)
sprite 2137 mdxoff 100000 // tile1362 (RCBP II health)
sprite 2137 pitch -1 // tile1362 (RCBP II health)
sprite 5405 pitch -1 // tile0914 maskwall3 (fence)
sprite 5405 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5405 pitch -1 // tile0914 maskwall3 (fence)
sprite 5404 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5404 pitch -1 // tile0914 maskwall3 (fence)
sprite 5404 roll 1 // tile0914 maskwall3 (fence)
sprite 5401 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5404 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5401 pitch -1 // tile0914 maskwall3 (fence)
sprite 5401 roll -1 // tile0914 maskwall3 (fence)
sprite 5401 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5400 pitch -1 // tile0914 maskwall3 (fence)
sprite 5400 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5400 pitch -1 // tile0914 maskwall3 (fence)
sprite 5399 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5399 pitch -1 // tile0914 maskwall3 (fence)
sprite 5399 roll 1 // tile0914 maskwall3 (fence)
sprite 5402 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5399 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5402 pitch -1 // tile0914 maskwall3 (fence)
sprite 5402 roll -1 // tile0914 maskwall3 (fence)
sprite 5402 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5403 pitch -1 // tile0914 maskwall3 (fence)
sprite 5403 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 5403 pitch -1 // tile0914 maskwall3 (fence)
sprite 2265 angoff -512 // tile0049 shotgunammo
sprite 2265 mdzoff 500000 // tile0049 shotgunammo
sprite 2265 pitch -1 // tile0049 shotgunammo
sprite 2265 roll 1 // tile0049 shotgunammo
sprite 2265 mdzoff 500000 // tile0049 shotgunammo
sprite 2262 angoff -512 // tile1164 bottle17
sprite 2350 angoff 1024 // tile0052 sixpack
sprite 2449 mdyoff -50000 // tile4591 dolphin1
sprite 2449 pitch -32 // tile4591 dolphin1
sprite 2449 roll 1 // tile4591 dolphin1
sprite 2449 mdyoff -50000 // tile4591 dolphin1
sprite 3456 angoff 512 // tile0049 shotgunammo
sprite 3405 pitch -1 // tile0047 hbombammo
sprite 3405 mdzoff 300000 // tile0047 hbombammo
sprite 3405 pitch -1 // tile0047 hbombammo
sprite 3429 angoff 1024 // tile0052 sixpack
sprite 3439 angoff 512 // tile0994 pipe5
sprite 3436 angoff -512 // tile0025 shrinkersprite
315,8 → 315,8
sprite 3438 angoff 512 // tile0046 crystalammo
sprite 5644 angoff 896 // tile0021 firstgunsprite
sprite 3499 angoff 512 // tile1164 bottle17
sprite 3493 pitch -1 // tile0951 box
sprite 3493 mdzoff 300000 // tile0951 box
sprite 3493 pitch -1 // tile0951 box
sprite 3535 angoff 64 // tile1738 (tile1680 liztroop)
sprite 3502 angoff -384 // tile1160 bottle13
sprite 3490 angoff 1024 // tile0026 heavyhbomb
324,15 → 324,15
sprite 3664 angoff -512 // tile0053 firstaid
sprite 3653 notmd // tile1231 (1227 nukebarrel)
sprite 3657 angoff 128 // tile1228 nukebarreldented
sprite 3663 pitch 1 // tile0140 frankenstineswitch
sprite 3663 mdzoff 100000 // tile0140 frankenstineswitch
sprite 3663 pitch 1 // tile0140 frankenstineswitch
sprite 5823 notmd // tile1231 (1227 nukebarrel)
sprite 3738 angoff -512 // tile0041 batteryammo
sprite 3738 roll -1 // tile0041 batteryammo
sprite 3738 mdzoff 500000 // tile0041 batteryammo
sprite 3738 roll -1 // tile0041 batteryammo
sprite 3734 angoff 1024 // tile0041 batteryammo
sprite 3734 roll 1 // tile0041 batteryammo
sprite 3734 mdzoff 900000 // tile0041 batteryammo
sprite 3734 roll 1 // tile0041 batteryammo
sprite 3722 angoff 1024 // tile4582 canwithsomething4
sprite 3459 angoff 512 // tile0060 accesscard red
sprite 3869 angoff 512 // tile0049 shotgunammo
340,58 → 340,58
sprite 3866 angoff -896 // tile0041 batteryammo
sprite 3867 angoff -128 // tile0041 batteryammo
sprite 3881 angoff 1024 // tile0044 rpgammo
sprite 3881 pitch 1 // tile0044 rpgammo
sprite 3881 mdzoff 300000 // tile0044 rpgammo
sprite 3881 pitch 1 // tile0044 rpgammo
sprite 3993 angoff 1024 // tile0044 rpgammo
sprite 3994 angoff 512 // tile0049 shotgunammo
sprite 3994 mdzoff 200000 // tile0049 shotgunammo
sprite 3994 pitch 1 // tile0049 shotgunammo
sprite 3994 roll 1 // tile0049 shotgunammo
sprite 3994 mdzoff 200000 // tile0049 shotgunammo
sprite 3913 pitch -1 // tile0913 maskwall2 (fence)
sprite 3913 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3913 pitch -1 // tile0913 maskwall2 (fence)
sprite 3914 pitch -1 // tile0913 maskwall2 (fence)
sprite 3914 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3914 pitch -1 // tile0913 maskwall2 (fence)
sprite 3917 pitch -1 // tile0913 maskwall2 (fence)
sprite 3917 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3917 pitch -1 // tile0913 maskwall2 (fence)
sprite 3916 pitch -1 // tile0913 maskwall2 (fence)
sprite 3916 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3916 pitch -1 // tile0913 maskwall2 (fence)
sprite 3915 pitch -1 // tile0913 maskwall2 (fence)
sprite 3915 mdzoff 200000 // tile0913 maskwall2 (fence)
sprite 3915 pitch -1 // tile0913 maskwall2 (fence)
sprite 4045 angoff 1024 // tile0047 hbombammo
sprite 3911 pitch -1 // tile0913 maskwall2 (fence)
sprite 3911 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3911 pitch -1 // tile0913 maskwall2 (fence)
sprite 3912 pitch -1 // tile0913 maskwall2 (fence)
sprite 3912 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3912 pitch -1 // tile0913 maskwall2 (fence)
sprite 3910 pitch -1 // tile0913 maskwall2 (fence)
sprite 3910 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3910 pitch -1 // tile0913 maskwall2 (fence)
sprite 3909 pitch -1 // tile0913 maskwall2 (fence)
sprite 3909 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3909 pitch -1 // tile0913 maskwall2 (fence)
sprite 3908 pitch -1 // tile0913 maskwall2 (fence)
sprite 3908 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3908 pitch -1 // tile0913 maskwall2 (fence)
sprite 4052 angoff -128 // tile0051 cola
sprite 3970 pitch -1 // tile0913 maskwall2 (fence)
sprite 3970 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3970 pitch -1 // tile0913 maskwall2 (fence)
sprite 3969 pitch -1 // tile0913 maskwall2 (fence)
sprite 3969 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3969 pitch -1 // tile0913 maskwall2 (fence)
sprite 3968 pitch -1 // tile0913 maskwall2 (fence)
sprite 3968 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3968 pitch -1 // tile0913 maskwall2 (fence)
sprite 4046 angoff 512 // tile0053 firstaid
sprite 4046 pitch -512 // tile0053 firstaid
sprite 4046 roll -1 // tile0053 firstaid
sprite 4046 mdxoff -50 // tile0053 firstaid
sprite 4046 mdyoff 50000 // tile0053 firstaid
sprite 4046 pitch -512 // tile0053 firstaid
sprite 4046 roll -1 // tile0053 firstaid
sprite 3907 pitch -1 // tile0913 maskwall2 (fence)
sprite 3907 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3907 pitch -1 // tile0913 maskwall2 (fence)
sprite 3906 pitch -1 // tile0913 maskwall2 (fence)
sprite 3906 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3906 pitch -1 // tile0913 maskwall2 (fence)
sprite 3905 pitch -1 // tile0913 maskwall2 (fence)
sprite 3905 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3905 pitch -1 // tile0913 maskwall2 (fence)
sprite 3904 pitch -1 // tile0913 maskwall2 (fence)
sprite 3904 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3904 pitch -1 // tile0913 maskwall2 (fence)
sprite 3903 pitch -1 // tile0913 maskwall2 (fence)
sprite 3903 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3903 pitch -1 // tile0913 maskwall2 (fence)
sprite 3902 pitch -1 // tile0913 maskwall2 (fence)
sprite 3902 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 3902 pitch -1 // tile0913 maskwall2 (fence)
sprite 4058 angoff 512 // tile0060 accesscard blue
sprite 4017 angoff 1024 // tile1241 (RCBP II barrel)
sprite 3796 angoff 1024 // tile0052 sixpack
404,13 → 404,13
sprite 4024 angoff 1024 // tile0047 hbombammo
sprite 5658 angoff -768 // tile0051 cola
sprite 5536 angoff -512 // tile4587 (pipe)
sprite 5536 pitch -1 // tile4587 (pipe)
sprite 5536 mdxoff -5000 // tile4587 (pipe)
sprite 5536 mdzoff 50000 // tile4587 (pipe)
sprite 5536 pitch -1 // tile4587 (pipe)
sprite 5660 angoff 512 // tile0041 batteryammo
sprite 5660 mdzoff 400000 // tile0041 batteryammo
sprite 5660 pitch 1 // tile0041 batteryammo
sprite 5660 roll -1 // tile0041 batteryammo
sprite 5660 mdzoff 400000 // tile0041 batteryammo
sprite 4067 angoff -384 // tile1232 canwithsomething
sprite 4068 angoff 256 // tile1232 canwithsomething
sprite 5661 angoff -256 // tile0051 cola
429,17 → 429,17
sprite 4151 angoff 512 // tile1162 bottle15
sprite 5682 angoff 512 // tile0051 cola
sprite 4155 angoff -512 // tile0994 pipe5
sprite 4155 roll 1 // tile0994 pipe5
sprite 4155 mdzoff 900000 // tile0994 pipe5
sprite 4155 roll 1 // tile0994 pipe5
sprite 5681 pitch 1 // tile0049 shotgunammo
sprite 5681 mdzoff 700000 // tile0049 shotgunammo
sprite 5681 pitch 1 // tile0049 shotgunammo
sprite 5747 angoff -256 // tile0040 ammo
sprite 4163 angoff -512 // tile0996 pipe4
sprite 4163 roll 1 // tile0996 pipe4
sprite 4163 mdzoff 1200000 // tile0996 pipe4
sprite 4163 roll 1 // tile0996 pipe4
sprite 5746 angoff -128 // tile0051 cola
sprite 4159 pitch 1 // tile0995 pipe6
sprite 4159 mdzoff 500000 // tile0995 pipe6
sprite 4159 pitch 1 // tile0995 pipe6
sprite 4171 angoff -512 // tile0994 pipe5
sprite 4172 angoff -512 // tile0995 pipe6
sprite 4154 angoff 512 // tile0995 pipe6
476,91 → 476,91
sprite 5724 angoff 512 // tile0052 sixpack
sprite 5736 angoff 256 // tile0040 ammo
sprite 5737 angoff -512 // tile0051 cola
sprite 5737 pitch -1 // tile0051 cola
sprite 5737 mdzoff 700000 // tile0051 cola
sprite 5737 pitch -1 // tile0051 cola
sprite 5738 angoff 768 // tile0027 tripbombsprite
sprite 4509 angoff 64 // tile0049 shotgunammo
sprite 4506 angoff 960 // tile0049 shotgunammo
sprite 4506 mdzoff 300000 // tile0049 shotgunammo
sprite 4506 pitch -1 // tile0049 shotgunammo
sprite 4506 roll 1 // tile0049 shotgunammo
sprite 4506 mdzoff 300000 // tile0049 shotgunammo
sprite 4647 pitch -1 // tile0913 maskwall2 (fence)
sprite 4647 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 4647 pitch -1 // tile0913 maskwall2 (fence)
sprite 5084 pitch -1 // tile0913 maskwall2 (fence)
sprite 5084 mdzoff 600000 // tile0913 maskwall2 (fence)
sprite 5084 pitch -1 // tile0913 maskwall2 (fence)
sprite 4649 pitch -1 // tile0913 maskwall2 (fence)
sprite 4649 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 4649 pitch -1 // tile0913 maskwall2 (fence)
sprite 4654 pitch -1 // tile0913 maskwall2 (fence)
sprite 4654 mdzoff 900000 // tile0913 maskwall2 (fence)
sprite 4654 pitch -1 // tile0913 maskwall2 (fence)
sprite 4653 pitch -1 // tile0913 maskwall2 (fence)
sprite 4653 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 4653 pitch -1 // tile0913 maskwall2 (fence)
sprite 4648 notmd // tile0913 maskwall2 (fence)
//sprite 4648 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4648 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4648 pitch -1 // tile0913 maskwall2 (fence)
sprite 4644 notmd // tile0913 maskwall2 (fence)
//sprite 4644 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4644 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4644 pitch -1 // tile0913 maskwall2 (fence)
sprite 4656 notmd // tile0913 maskwall2 (fence)
//sprite 4656 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4656 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4656 pitch -1 // tile0913 maskwall2 (fence)
sprite 4655 notmd // tile0913 maskwall2 (fence)
//sprite 4655 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4655 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4655 pitch -1 // tile0913 maskwall2 (fence)
sprite 4652 notmd // tile0913 maskwall2 (fence)
//sprite 4652 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4652 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4652 pitch -1 // tile0913 maskwall2 (fence)
sprite 4651 notmd // tile0913 maskwall2 (fence)
//sprite 4651 pitch -1 // tile0913 maskwall2 (fence)
//sprite 4651 mdzoff 800000 // tile0913 maskwall2 (fence)
//sprite 4651 pitch -1 // tile0913 maskwall2 (fence)
sprite 4619 pitch -1 // tile0913 maskwall2 (fence)
sprite 4619 mdzoff 600000 // tile0913 maskwall2 (fence)
sprite 4619 pitch -1 // tile0913 maskwall2 (fence)
sprite 5088 pitch -1 // tile0913 maskwall2 (fence)
sprite 5088 mdzoff 600000 // tile0913 maskwall2 (fence)
sprite 5088 pitch -1 // tile0913 maskwall2 (fence)
sprite 5118 pitch -1 // tile0913 maskwall2 (fence)
sprite 5118 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 5118 pitch -1 // tile0913 maskwall2 (fence)
sprite 5117 pitch -1 // tile0913 maskwall2 (fence)
sprite 5117 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 5117 pitch -1 // tile0913 maskwall2 (fence)
sprite 5095 pitch -1 // tile0913 maskwall2 (fence)
sprite 5095 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5095 pitch -1 // tile0913 maskwall2 (fence)
sprite 5094 pitch -1 // tile0913 maskwall2 (fence)
sprite 5094 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5094 pitch -1 // tile0913 maskwall2 (fence)
sprite 5093 pitch -1 // tile0913 maskwall2 (fence)
sprite 5093 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5093 pitch -1 // tile0913 maskwall2 (fence)
sprite 5092 pitch -1 // tile0913 maskwall2 (fence)
sprite 5092 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5092 pitch -1 // tile0913 maskwall2 (fence)
sprite 5091 pitch -1 // tile0913 maskwall2 (fence)
sprite 5091 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5091 pitch -1 // tile0913 maskwall2 (fence)
sprite 5090 pitch -1 // tile0913 maskwall2 (fence)
sprite 5090 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5090 pitch -1 // tile0913 maskwall2 (fence)
sprite 5089 pitch -1 // tile0913 maskwall2 (fence)
sprite 5089 mdzoff 800000 // tile0913 maskwall2 (fence)
sprite 5089 pitch -1 // tile0913 maskwall2 (fence)
sprite 5058 angoff -768 // tile0028 shotgunsprite
sprite 5059 angoff 512 // tile0049 shotgunammo
sprite 5060 angoff 512 // tile0052 sixpack
sprite 5061 angoff 512 // tile0044 rpgammo
sprite 5241 mdzoff 200000 // tile4581 canwithsomething3
sprite 5241 pitch -2 // tile4581 canwithsomething3
sprite 5241 roll -1 // tile4581 canwithsomething3
sprite 5241 mdzoff 200000 // tile4581 canwithsomething3
sprite 5240 angoff -256 // tile4582 canwithsomething4
sprite 5240 mdzoff 500000 // tile4582 canwithsomething4
sprite 5240 pitch 2 // tile4582 canwithsomething4
sprite 5240 roll -2 // tile4582 canwithsomething4
sprite 5240 mdzoff 500000 // tile4582 canwithsomething4
sprite 5236 pitch 1 // tile4581 canwithsomething3
sprite 5236 mdzoff 500000 // tile4581 canwithsomething3
sprite 5236 pitch 1 // tile4581 canwithsomething3
sprite 5242 angoff 1024 // tile4580 canwithsomething2
sprite 5242 mdzoff 400000 // tile4580 canwithsomething2
sprite 5242 pitch 2 // tile4580 canwithsomething2
sprite 5242 roll -2 // tile4580 canwithsomething2
sprite 5242 mdzoff 400000 // tile4580 canwithsomething2
sprite 5245 angoff 512 // tile4582 canwithsomething4
sprite 5245 pitch 1 // tile4582 canwithsomething4
sprite 5245 mdzoff 200000 // tile4582 canwithsomething4
sprite 5245 pitch 1 // tile4582 canwithsomething4
sprite 5244 mdzoff 100000 // tile4581 canwithsomething3
sprite 5244 pitch -2 // tile4581 canwithsomething3
sprite 5244 roll 1 // tile4581 canwithsomething3
sprite 5244 mdzoff 100000 // tile4581 canwithsomething3
sprite 5243 angoff 1024 // tile4580 canwithsomething2
sprite 5243 mdzoff 300000 // tile4580 canwithsomething2
sprite 5243 pitch -1 // tile4580 canwithsomething2
sprite 5243 roll -2 // tile4580 canwithsomething2
sprite 5243 mdzoff 300000 // tile4580 canwithsomething2
sprite 5433 angoff 1024 // tile0044 rpgammo
sprite 5430 angoff 1024 // tile0042 devistatorammo
sprite 5434 angoff 1024 // tile0052 sixpack
589,14 → 589,14
sprite 5305 angoff 512 // tile0053 firstaid
sprite 5381 angoff 128 // tile0060 accesscard blue
sprite 5374 angoff 1024 // tile0029 devistatorsprite
sprite 5374 pitch -1 // tile0029 devistatorsprite
sprite 5374 mdzoff 500000 // tile0029 devistatorsprite
sprite 5374 pitch -1 // tile0029 devistatorsprite
sprite 5375 mdzoff 200000 // tile0042 devistatorammo
sprite 5375 pitch 1 // tile0042 devistatorammo
sprite 5375 roll -1 // tile0042 devistatorammo
sprite 5376 mdzoff 400000 // tile0042 devistatorammo
sprite 5375 mdzoff 200000 // tile0042 devistatorammo
sprite 5376 pitch 1 // tile0042 devistatorammo
sprite 5376 roll -1 // tile0042 devistatorammo
sprite 5376 mdzoff 400000 // tile0042 devistatorammo
sprite 5481 angoff -512 // tile0052 sixpack
sprite 5342 notmd // tile1048 (pipes)
sprite 5482 angoff -512 // tile0052 sixpack