Subversion Repositories duke3d_hrp

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Regard whitespace Rev 646 → Rev 647

/maphacks/cbp/duke_is_ten/ATTACK!.mhk
0,0 → 1,72
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Attack!
// Filename : ATTACK!.map
// Author : Maarten van Oostrum
// mapmd4 : 3e97cd37dd4b7710cdea9140168b22d3 // 2006-01-29
 
// Curr. HRP: r5.3.647
 
sprite 79 angoff 768 // tile0028 shotgunsprite
sprite 276 angoff 512 // tile0053 firstaid
sprite 276 mdzoff 700000 // tile0053 firstaid
sprite 276 pitch -1 // tile0053 firstaid
sprite 281 angoff 512 // tile1061 (streetlight)
sprite 249 angoff 256 // tile1409 (tile1405 (duke))
sprite 250 angoff -512 // tile1409 (tile1405 (duke))
sprite 279 angoff -512 // tile0026 heavyhbomb
sprite 268 angoff -512 // tile0049 shotgunammo
sprite 13 angoff -512 // tile1496 (tile1491 (duke crouching))
sprite 13 mdxoff 110000 // tile1496 (tile1491 (duke crouching))
sprite 13 pitch -1 // tile1496 (tile1491 (duke crouching))
sprite 277 angoff -512 // tile0054 shield
sprite 288 angoff -512 // tile1061 (streetlight)
sprite 78 angoff 1024 // tile0022 chaingunsprite
sprite 100 nomdanim // tile0974 oceansprite4
sprite 101 nomdanim // tile0974 oceansprite4
sprite 102 nomdanim // tile0974 oceansprite4
sprite 103 nomdanim // tile0974 oceansprite4
sprite 104 nomdanim // tile0974 oceansprite4
sprite 105 nomdanim // tile0974 oceansprite4
sprite 91 notmd // tile0974 oceansprite4
sprite 92 notmd // tile0974 oceansprite4
sprite 93 notmd // tile0974 oceansprite4
sprite 90 notmd // tile0974 oceansprite4
sprite 89 notmd // tile0974 oceansprite4
sprite 287 angoff 512 // tile1061 (streetlight)
sprite 278 angoff 1024 // tile0041 batteryammo
sprite 286 angoff -512 // tile1061 (streetlight)
sprite 1 angoff 1024 // tile0049 shotgunammo
sprite 1 mdzoff 700000 // tile0049 shotgunammo
sprite 1 pitch -1 // tile0049 shotgunammo
sprite 1 roll -1 // tile0049 shotgunammo
sprite 289 angoff -992 // tile1061 (streetlight)
sprite 34 angoff -896 // tile0049 shotgunammo
sprite 423 angoff 896 // tile0049 shotgunammo
sprite 52 angoff 896 // tile1232 canwithsomething
sprite 431 angoff 1024 // tile0052 sixpack
sprite 33 angoff 896 // tile0041 batteryammo
sprite 77 angoff 80 // tile1061 (streetlight)
sprite 53 angoff -512 // tile1232 canwithsomething
sprite 426 angoff -384 // tile0051 cola
sprite 57 angoff 256 // tile1232 canwithsomething
sprite 56 angoff -256 // tile1232 canwithsomething
sprite 55 angoff -768 // tile1232 canwithsomething
sprite 37 angoff -512 // tile0044 rpgammo
sprite 71 angoff 992 // tile1061 (streetlight)
sprite 38 angoff -512 // tile0023 rpgsprite
sprite 73 angoff -992 // tile1061 (streetlight)
sprite 36 angoff 512 // tile0029 devistatorsprite
sprite 424 angoff 640 // tile0051 cola
sprite 425 angoff 256 // tile0051 cola
sprite 50 angoff 768 // tile1232 canwithsomething
sprite 51 angoff -640 // tile1232 canwithsomething
sprite 75 angoff -32 // tile1061 (streetlight)
sprite 35 angoff 256 // tile0041 batteryammo
sprite 421 angoff 768 // tile0044 rpgammo
sprite 422 angoff 960 // tile0044 rpgammo
sprite 419 angoff -960 // tile0044 rpgammo
sprite 420 angoff -768 // tile0044 rpgammo
sprite 14 angoff 1024 // tile0053 firstaid
sprite 18 notmd // tile2804 (tile2760 boss3 (overlord dead))
sprite 17 notmd // tile1427 (tile1405 duke)
/maphacks/cbp/duke_is_ten/JSDuke10th.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : JSDuke10th
// Filename : JSDuke10th.map
// Author : James Stanfield
// mapmd4 : 9718c236f02bd4a69df4b5dc3f69f140 // 2006-01-26
 
// Curr. HRP: r5.3.647
 
sprite 171 angoff 1024 // tile4583 (pipe)
sprite 302 angoff 512 // tile0028 shotgunsprite
sprite 302 mdzoff 1100000 // tile0028 shotgunsprite
sprite 302 pitch -1 // tile0028 shotgunsprite
sprite 99 angoff -512 // tile0047 hbombammo
sprite 260 angoff -512 // tile0054 shield
sprite 260 mdzoff 500000 // tile0054 shield
sprite 260 pitch -1 // tile0054 shield
sprite 188 angoff -768 // tile0049 shotgunammo
sprite 186 angoff 768 // tile0040 ammo
sprite 187 angoff 768 // tile0040 ammo
sprite 177 angoff -256 // tile4582 canwithsomething4
sprite 175 angoff 256 // tile4582 canwithsomething4
sprite 180 angoff -512 // tile4580 canwithsomething2
sprite 178 angoff -768 // tile4580 canwithsomething2
sprite 176 angoff -640 // tile4582 canwithsomething4
sprite 183 angoff 128 // tile4580 canwithsomething2
sprite 179 angoff -384 // tile4580 canwithsomething2
sprite 434 mdzoff 30000 // tile0977 genericpole
sprite 434 roll -1 // tile0977 genericpole
sprite 430 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 430 pitch 1 // tile0914 maskwall3 (fence)
sprite 429 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 429 pitch 1 // tile0914 maskwall3 (fence)
sprite 426 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 426 pitch 1 // tile0914 maskwall3 (fence)
sprite 425 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 425 pitch 1 // tile0914 maskwall3 (fence)
sprite 422 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 422 pitch 1 // tile0914 maskwall3 (fence)
sprite 421 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 421 pitch 1 // tile0914 maskwall3 (fence)
sprite 418 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 418 pitch 1 // tile0914 maskwall3 (fence)
sprite 417 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 417 pitch 1 // tile0914 maskwall3 (fence)
sprite 414 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 414 pitch 1 // tile0914 maskwall3 (fence)
sprite 412 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 412 pitch 1 // tile0914 maskwall3 (fence)
sprite 437 mdzoff 30000 // tile0977 genericpole
sprite 437 pitch 1 // tile0977 genericpole
sprite 437 roll -1 // tile0977 genericpole
sprite 433 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 433 pitch 1 // tile0914 maskwall3 (fence)
sprite 432 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 432 pitch 1 // tile0914 maskwall3 (fence)
sprite 436 mdzoff 30000 // tile0977 genericpole
sprite 436 pitch 1 // tile0977 genericpole
sprite 436 roll 1 // tile0977 genericpole
sprite 413 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 413 pitch 1 // tile0914 maskwall3 (fence)
sprite 415 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 415 pitch 1 // tile0914 maskwall3 (fence)
sprite 416 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 416 pitch 1 // tile0914 maskwall3 (fence)
sprite 419 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 419 pitch 1 // tile0914 maskwall3 (fence)
sprite 420 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 420 pitch 1 // tile0914 maskwall3 (fence)
sprite 423 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 423 pitch 1 // tile0914 maskwall3 (fence)
sprite 424 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 424 pitch 1 // tile0914 maskwall3 (fence)
sprite 427 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 427 pitch 1 // tile0914 maskwall3 (fence)
sprite 428 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 428 pitch 1 // tile0914 maskwall3 (fence)
sprite 431 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 431 pitch 1 // tile0914 maskwall3 (fence)
sprite 435 mdzoff 30000 // tile0977 genericpole
sprite 435 roll 1 // tile0977 genericpole
sprite 89 angoff 768 // tile0052 sixpack
sprite 88 angoff -768 // tile0049 shotgunammo
sprite 88 mdzoff 300000 // tile0049 shotgunammo
sprite 88 pitch 1 // tile0049 shotgunammo
sprite 458 angoff 1024 // tile0022 chaingunsprite
sprite 458 mdzoff 1100000 // tile0022 chaingunsprite
sprite 458 pitch 1 // tile0022 chaingunsprite
sprite 459 angoff 1024 // tile0041 batteryammo
sprite 475 angoff -512 // tile0041 batteryammo
sprite 476 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 1024 // tile0051 cola
sprite 73 angoff 1024 // tile0054 shield
sprite 73 mdzoff 300000 // tile0054 shield
sprite 73 pitch -1 // tile0054 shield
sprite 2 angoff -512 // tile0044 rpgammo
sprite 3 angoff -512 // tile0041 batteryammo
sprite 265 angoff -512 // tile0516 satelite (dish)
sprite 266 angoff -768 // tile0516 satelite (dish)
sprite 267 angoff 768 // tile0516 satelite (dish)
sprite 264 angoff 512 // tile0516 satelite (dish)
sprite 290 mdzoff 1500000 // tile0607 antenna
sprite 290 pitch -1 // tile0607 antenna
sprite 273 angoff -512 // tile0516 satelite (dish)
sprite 274 angoff -768 // tile0516 satelite (dish)
sprite 275 angoff 768 // tile0516 satelite (dish)
sprite 272 angoff 512 // tile0516 satelite (dish)
sprite 485 angoff 128 // tile1395 fem7 dancer
sprite 49 angoff -384 // tile1312 fem1 stripper
/maphacks/cbp/duke_is_ten/Survivor.mhk
0,0 → 1,68
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Keep on Surviving
// Filename : Survivor.map
// Author : Geoffrey 'Fakir' van Dijk
// mapmd4 : a5a1cbec66d06c3b6c50bf699d9c1995 // 2006-01-27
 
// Curr. HRP: r5.3.647
 
sprite 73 angoff -512 // tile0049 shotgunammo
sprite 73 mdzoff 500000 // tile0049 shotgunammo
sprite 73 roll 1 // tile0049 shotgunammo
sprite 74 angoff -512 // tile0049 shotgunammo
sprite 74 mdzoff 300000 // tile0049 shotgunammo
sprite 74 roll -1 // tile0049 shotgunammo
sprite 86 angoff 1024 // tile0040 ammo
sprite 87 angoff 1024 // tile0040 ammo
sprite 71 angoff 1024 // tile0054 shield
sprite 88 angoff 1024 // tile0040 ammo
sprite 89 angoff 1024 // tile0040 ammo
sprite 91 angoff -512 // tile0051 cola
sprite 167 angoff -512 // tile0049 shotgunammo
sprite 56 angoff 512 // tile0049 shotgunammo
sprite 56 mdzoff 400000 // tile0049 shotgunammo
sprite 56 pitch -1 // tile0049 shotgunammo
sprite 56 roll -2 // tile0049 shotgunammo
sprite 55 angoff 512 // tile0049 shotgunammo
sprite 55 mdzoff 200000 // tile0049 shotgunammo
sprite 55 pitch -1 // tile0049 shotgunammo
sprite 55 roll -4 // tile0049 shotgunammo
sprite 112 angoff -768 // tile0052 sixpack
sprite 113 angoff 1024 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 pitch -1 // tile0049 shotgunammo
sprite 113 roll 4 // tile0049 shotgunammo
sprite 114 angoff 1024 // tile0049 shotgunammo
sprite 114 mdzoff 400000 // tile0049 shotgunammo
sprite 114 pitch -1 // tile0049 shotgunammo
sprite 114 roll 2 // tile0049 shotgunammo
sprite 168 angoff -512 // tile0049 shotgunammo
sprite 16 mdzoff 500000 // tile0049 shotgunammo
sprite 16 pitch -1 // tile0049 shotgunammo
sprite 15 mdzoff 500000 // tile0049 shotgunammo
sprite 15 pitch -1 // tile0049 shotgunammo
sprite 7 angoff -768 // tile0052 sixpack
sprite 6 angoff -256 // tile0051 cola
sprite 5 angoff -512 // tile0049 shotgunammo
sprite 5 mdzoff 500000 // tile0049 shotgunammo
sprite 5 pitch -1 // tile0049 shotgunammo
sprite 29 mdzoff 500000 // tile0049 shotgunammo
sprite 29 pitch -1 // tile0049 shotgunammo
sprite 28 angoff 256 // tile0054 shield
sprite 27 angoff 512 // tile0049 shotgunammo
sprite 27 mdzoff 500000 // tile0049 shotgunammo
sprite 27 pitch -1 // tile0049 shotgunammo
sprite 116 angoff 640 // tile0023 rpgsprite
sprite 170 angoff 256 // tile0049 shotgunammo
sprite 170 mdzoff 500000 // tile0049 shotgunammo
sprite 170 pitch 1 // tile0049 shotgunammo
sprite 171 angoff 256 // tile0049 shotgunammo
sprite 171 mdzoff 500000 // tile0049 shotgunammo
sprite 171 roll 1 // tile0049 shotgunammo
sprite 166 angoff -256 // tile0049 shotgunammo
sprite 169 angoff 768 // tile0049 shotgunammo
sprite 149 angoff 1024 // tile0052 sixpack
sprite 150 angoff 1024 // tile0044 rpgammo
sprite 150 mdzoff 200000 // tile0044 rpgammo
sprite 150 pitch 1 // tile0044 rpgammo
/maphacks/cbp/duke_is_ten/WG10.mhk
0,0 → 1,106
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : WG10
// Filename : WG10.map
// Author : William Gee
// mapmd4 : b48adaf3d8f8bd795d6c42d7826bbfae // 2006-01-29
 
// Curr. HRP: r5.3.647
 
sprite 266 mdxoff 30000 // tile0909 (treetrunk)
sprite 266 pitch -1 // tile0909 (treetrunk)
sprite 464 angoff 512 // tile0052 sixpack
sprite 452 angoff 960 // tile0028 shotgunsprite
sprite 453 angoff 64 // tile0049 shotgunammo
sprite 453 roll -80 // tile0049 shotgunammo
sprite 0 angoff 768 // tile0056 airtank
sprite 615 mdxoff 200000 // tile0974 oceansprite4
sprite 615 pitch -1 // tile0974 oceansprite4
sprite 479 angoff 384 // tile0047 hbombammo
sprite 450 angoff 768 // tile0021 firstgunsprite
sprite 451 angoff 512 // tile0040 ammo
sprite 1 angoff 640 // tile0049 shotgunammo
sprite 278 mdxoff 40000 // tile0909 (treetrunk)
sprite 278 pitch -1 // tile0909 (treetrunk)
sprite 5 angoff -192 // tile0051 cola
sprite 162 pitch 128 // tile0022 chaingunsprite
sprite 163 angoff 512 // tile0049 shotgunammo
sprite 484 angoff 1024 // tile0025 shrinkersprite
sprite 2 angoff -512 // tile0049 shotgunammo
sprite 2 roll -80 // tile0049 shotgunammo
sprite 3 angoff 576 // tile0049 shotgunammo
sprite 467 angoff 256 // tile0029 devistatorsprite
sprite 467 mdzoff 700000 // tile0029 devistatorsprite
sprite 467 roll 1 // tile0029 devistatorsprite
sprite 13 angoff -192 // tile0051 cola
sprite 466 angoff -640 // tile0044 rpgammo
sprite 466 pitch -96 // tile0044 rpgammo
sprite 465 angoff -768 // tile0023 rpgsprite
sprite 465 pitch 64 // tile0023 rpgsprite
sprite 14 angoff -256 // tile0051 cola
sprite 468 angoff -640 // tile0024 freezesprite
sprite 596 angoff -640 // tile0049 shotgunammo
sprite 596 pitch 32 // tile0049 shotgunammo
sprite 596 roll 16 // tile0049 shotgunammo
sprite 6 angoff -768 // tile0051 cola
sprite 10 angoff 1024 // tile0051 cola
sprite 9 angoff 896 // tile0051 cola
sprite 526 angoff 640 // tile0041 batteryammo
sprite 44 angoff -832 // tile0052 sixpack
sprite 8 angoff 640 // tile0051 cola
sprite 7 angoff 256 // tile0051 cola
sprite 527 angoff -256 // tile0041 batteryammo
sprite 527 roll -128 // tile0041 batteryammo
sprite 171 angoff 640 // tile0053 firstaid
sprite 168 angoff 768 // tile0044 rpgammo
sprite 170 angoff 1024 // tile0042 devistatorammo
sprite 391 mdxoff 30000 // tile0909 (treetrunk)
sprite 391 pitch -1 // tile0909 (treetrunk)
sprite 196 angoff -896 // tile0060 accesscard blue
sprite 515 angoff 512 // tile0023 rpgsprite
sprite 516 angoff 512 // tile0024 freezesprite
sprite 518 angoff 1024 // tile0024 freezesprite
sprite 520 angoff 512 // tile0025 shrinkersprite
sprite 517 angoff -512 // tile0024 freezesprite
sprite 512 angoff 1024 // tile0049 shotgunammo
sprite 513 angoff -512 // tile0023 rpgsprite
sprite 23 mdzoff 700000 // tile0041 batteryammo
sprite 23 roll -1 // tile0041 batteryammo
sprite 27 mdzoff 700000 // tile0041 batteryammo
sprite 27 roll 1 // tile0041 batteryammo
sprite 28 mdzoff 700000 // tile0041 batteryammo
sprite 28 roll 1 // tile0041 batteryammo
sprite 622 angoff 512 // tile0052 sixpack
sprite 21 mdzoff 700000 // tile0041 batteryammo
sprite 21 roll 1 // tile0041 batteryammo
sprite 22 mdzoff 1200000 // tile0041 batteryammo
sprite 22 roll 1 // tile0041 batteryammo
sprite 525 angoff -704 // tile0041 batteryammo
sprite 440 mdxoff 40000 // tile0909 (treetrunk)
sprite 440 pitch -1 // tile0909 (treetrunk)
sprite 416 nomdanim // tile1521 (tile1520 (duke torso))
sprite 416 angoff 512 // tile1521 (tile1520 (duke torso))
sprite 415 nomdanim // tile1522 (tile1520 (duke torso))
sprite 415 angoff 512 // tile1522 (tile1520 (duke torso))
sprite 408 nomdanim // tile1521 (tile1520 (duke torso))
sprite 408 angoff 256 // tile1521 (tile1520 (duke torso))
sprite 405 nomdanim // tile1521 (tile1520 (duke torso))
sprite 405 angoff 768 // tile1521 (tile1520 (duke torso))
sprite 417 nomdanim // tile1523 (tile1520 (duke torso))
sprite 417 angoff 256 // tile1523 (tile1520 (duke torso))
sprite 407 nomdanim // tile1521 (tile1520 (duke torso))
sprite 407 angoff -768 // tile1521 (tile1520 (duke torso))
sprite 406 nomdanim // tile1522 (tile1520 (duke torso))
sprite 406 angoff -256 // tile1522 (tile1520 (duke torso))
sprite 409 nomdanim // tile1522 (tile1520 (duke torso))
sprite 409 angoff 768 // tile1522 (tile1520 (duke torso))
sprite 410 nomdanim // tile1521 (tile1520 (duke torso))
sprite 410 angoff 256 // tile1521 (tile1520 (duke torso))
sprite 414 nomdanim // tile1521 (tile1520 (duke torso))
sprite 414 angoff -768 // tile1521 (tile1520 (duke torso))
sprite 411 nomdanim // tile1521 (tile1520 (duke torso))
sprite 411 angoff -256 // tile1521 (tile1520 (duke torso))
sprite 413 nomdanim // tile1521 (tile1520 (duke torso))
sprite 413 angoff -768 // tile1521 (tile1520 (duke torso))
sprite 412 nomdanim // tile1521 (tile1520 (duke torso))
sprite 412 angoff -256 // tile1521 (tile1520 (duke torso))
/maphacks/cbp/duke_is_ten/duke_is_ten_mhk.def
0,0 → 1,59
//
// Duke Is Ten Episode
//
 
mapinfo {
maptitle "Keep on Surviving"
mapfile "Survivor.map"
//author "Geoffrey 'Fakir' van Dijk"
mapmd4 a5a1cbec66d06c3b6c50bf699d9c1995 // 2006-01-27
mhkfile "maphacks/cbp/duke_is_ten/Survivor.mhk"
}
 
mapinfo {
maptitle "Attack!"
mapfile "ATTACK!.map"
//author "Maarten van Oostrum"
mapmd4 3e97cd37dd4b7710cdea9140168b22d3 // 2006-01-29
mhkfile "maphacks/cbp/duke_is_ten/ATTACK!.mhk"
}
 
mapinfo {
maptitle "The Lair of the Witch"
mapfile "witch.map"
//author "Igor 'Iggy' Willems"
mapmd4 6fcbcab6f288572873a37b99a49c2cfe // 2006-01-29
mhkfile "maphacks/cbp/duke_is_ten/witch.mhk"
}
 
mapinfo {
maptitle "JSDuke10th"
mapfile "JSDuke10th.map"
//author "James Stanfield"
mapmd4 9718c236f02bd4a69df4b5dc3f69f140 // 2006-01-26
mhkfile "maphacks/cbp/duke_is_ten/JSDuke10th.mhk"
}
 
mapinfo {
maptitle "Lucky 13"
mapfile "lucky13.map"
//author "Igor 'Iggy' Willems"
mapmd4 4ae2a42272c1018723f6b7bb19de3d47 // 2006-01-29
mhkfile "maphacks/cbp/duke_is_ten/lucky13.mhk"
}
 
mapinfo {
maptitle "WG10"
mapfile "WG10.map"
//author "William Gee"
mapmd4 b48adaf3d8f8bd795d6c42d7826bbfae // 2006-01-29
mhkfile "maphacks/cbp/duke_is_ten/WG10.mhk"
}
 
mapinfo {
maptitle "Work on the Shop!"
mapfile "wotshop.map"
//author "Merlijn van Oostrum"
mapmd4 abbc50ce79a6d701e4b78c0e415f3bb9 // 2006-01-29
mhkfile "maphacks/cbp/duke_is_ten/wotshop.mhk"
}
/maphacks/cbp/duke_is_ten/lucky13.mhk
0,0 → 1,62
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Lucky 13
// Filename : lucky13.map
// Author : Igor 'Iggy' Willems
// mapmd4 : 4ae2a42272c1018723f6b7bb19de3d47 // 2006-01-29
 
// Curr. HRP: r5.3.647
 
sprite 100 angoff 128 // tile0556 chair1
sprite 80 angoff -256 // tile0022 chaingunsprite
sprite 81 angoff -512 // tile0041 batteryammo
sprite 81 mdzoff 300000 // tile0041 batteryammo
sprite 81 roll 1 // tile0041 batteryammo
sprite 82 angoff -256 // tile0055 steroids
sprite 79 angoff -512 // tile0047 hbombammo
sprite 83 angoff -768 // tile0054 shield
sprite 84 angoff 1024 // tile0049 shotgunammo
sprite 85 angoff 256 // tile0028 shotgunsprite
sprite 137 angoff -512 // tile0040 ammo
sprite 245 angoff -512 // tile0046 crystalammo
sprite 244 angoff 1024 // tile0052 sixpack
sprite 56 angoff 512 // tile0057 jetpack
sprite 32 angoff 1024 // tile0041 batteryammo
sprite 149 angoff 640 // tile0054 shield
sprite 150 angoff 896 // tile0049 shotgunammo
sprite 140 angoff -704 // tile0052 sixpack
sprite 30 angoff -896 // tile0037 freezeammo
sprite 29 mdzoff 400000 // tile0041 batteryammo
sprite 29 roll 1 // tile0041 batteryammo
sprite 141 roll -160 // tile0049 shotgunammo
sprite 160 mdzoff 400000 // tile0041 batteryammo
sprite 160 roll 1 // tile0041 batteryammo
sprite 161 angoff -256 // tile0024 freezesprite
sprite 170 angoff 1024 // tile0956 bottle3
sprite 228 angoff -768 // tile0045 growammo
sprite 229 angoff -768 // tile0045 growammo
sprite 227 angoff -512 // tile0052 sixpack
sprite 230 angoff -256 // tile0045 growammo
sprite 218 angoff 1024 // tile0037 freezeammo
sprite 219 angoff 1024 // tile0037 freezeammo
sprite 220 angoff -512 // tile0023 rpgsprite
sprite 221 angoff -256 // tile0044 rpgammo
sprite 213 angoff -256 // tile0042 devistatorammo
sprite 214 mdzoff 600000 // tile0041 batteryammo
sprite 214 roll 1 // tile0041 batteryammo
sprite 215 angoff 256 // tile0042 devistatorammo
sprite 216 angoff 512 // tile0042 devistatorammo
sprite 217 angoff 768 // tile0042 devistatorammo
sprite 217 mdzoff 500000 // tile0042 devistatorammo
sprite 217 roll -1 // tile0042 devistatorammo
sprite 201 angoff -512 // tile0054 shield
sprite 196 angoff -512 // tile0029 devistatorsprite
sprite 199 angoff 256 // tile0042 devistatorammo
sprite 200 angoff 512 // tile0042 devistatorammo
sprite 190 angoff 256 // tile0037 freezeammo
sprite 180 mdzoff 400000 // tile0041 batteryammo
sprite 180 roll 1 // tile0041 batteryammo
sprite 181 mdzoff 400000 // tile0041 batteryammo
sprite 181 roll 1 // tile0041 batteryammo
sprite 248 angoff -896 // tile0044 rpgammo
sprite 248 pitch -64 // tile0044 rpgammo
/maphacks/cbp/duke_is_ten/witch.mhk
0,0 → 1,34
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Lair of the Witch
// Filename : witch.map
// Author : Igor 'Iggy' Willems
// mapmd4 : 6fcbcab6f288572873a37b99a49c2cfe // 2006-01-29
 
// Curr. HRP: r5.3.647
 
sprite 37 angoff 1024 // tile0052 sixpack
sprite 38 angoff -768 // tile0049 shotgunammo
sprite 38 mdzoff 300000 // tile0049 shotgunammo
sprite 38 pitch -1 // tile0049 shotgunammo
sprite 38 roll 2 // tile0049 shotgunammo
sprite 33 angoff 768 // tile0049 shotgunammo
sprite 33 mdzoff 300000 // tile0049 shotgunammo
sprite 33 pitch -1 // tile0049 shotgunammo
sprite 33 roll -2 // tile0049 shotgunammo
sprite 40 angoff 256 // tile0028 shotgunsprite
sprite 62 angoff -768 // tile0054 shield
sprite 34 angoff 1024 // tile0052 sixpack
sprite 35 angoff 768 // tile0041 batteryammo
sprite 36 angoff 256 // tile0041 batteryammo
sprite 39 angoff 768 // tile0022 chaingunsprite
sprite 39 mdzoff 200000 // tile0022 chaingunsprite
sprite 39 roll 1 // tile0022 chaingunsprite
sprite 46 angoff 512 // tile0047 hbombammo
sprite 45 angoff 768 // tile0023 rpgsprite
sprite 44 angoff 1024 // tile0041 batteryammo
sprite 44 mdzoff 400000 // tile0041 batteryammo
sprite 44 roll 1 // tile0041 batteryammo
sprite 41 angoff -512 // tile0053 firstaid
sprite 42 angoff -768 // tile0025 shrinkersprite
sprite 43 angoff 1024 // tile0047 hbombammo
/maphacks/cbp/duke_is_ten/wotshop.mhk
0,0 → 1,155
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Work on the Shop!
// Filename : wotshop.map
// Author : Merlijn van Oostrum
// mapmd4 : abbc50ce79a6d701e4b78c0e415f3bb9 // 2006-01-29
 
// Curr. HRP: r5.3.647
 
sprite 167 angoff 768 // tile0021 firstgunsprite
sprite 90 angoff -768 // tile0049 shotgunammo
sprite 166 angoff -512 // tile0049 shotgunammo
sprite 164 angoff 768 // tile0028 shotgunsprite
sprite 176 mdzoff 500000 // tile0051 cola
sprite 176 pitch -1 // tile0051 cola
sprite 175 angoff -256 // tile0051 cola
sprite 172 angoff -512 // tile0023 rpgsprite
sprite 177 angoff -512 // tile0054 shield
sprite 177 mdzoff 700000 // tile0054 shield
sprite 177 pitch -2 // tile0054 shield
sprite 177 roll -1 // tile0054 shield
sprite 124 nomdanim // tile1451 (tile1405 duke)
sprite 124 angoff -448 // tile1451 (tile1405 duke)
sprite 124 mdzoff 700000 // tile1451 (tile1405 duke)
sprite 124 pitch -1 // tile1451 (tile1405 duke)
sprite 125 nomdanim // tile1731 (dead liztroop)
sprite 125 angoff -448 // tile1731 (dead liztroop)
sprite 125 mdzoff 400000 // tile1731 (dead liztroop)
sprite 125 pitch -1 // tile1731 (dead liztroop)
sprite 145 notmd // tile3191 (tile3190 respawnmarkerred)
sprite 174 angoff -512 // tile0053 firstaid
sprite 174 mdzoff 1200000 // tile0053 firstaid
sprite 174 pitch -1 // tile0053 firstaid
sprite 99 mdzoff 30000 // tile1048 (pipes)
sprite 99 pitch -1 // tile1048 (pipes)
sprite 97 mdzoff 30000 // tile1048 (pipes)
sprite 97 pitch -1 // tile1048 (pipes)
sprite 226 angoff 512 // tile0041 batteryammo
sprite 225 angoff 1024 // tile0041 batteryammo
sprite 225 mdzoff 300000 // tile0041 batteryammo
sprite 225 pitch 4 // tile0041 batteryammo
sprite 225 roll 3 // tile0041 batteryammo
sprite 224 angoff -768 // tile0022 chaingunsprite
sprite 224 mdzoff 600000 // tile0022 chaingunsprite
sprite 224 pitch -2 // tile0022 chaingunsprite
sprite 224 roll -1 // tile0022 chaingunsprite
sprite 232 angoff 1024 // tile0041 batteryammo
sprite 229 angoff 512 // tile0049 shotgunammo
sprite 229 mdzoff 500000 // tile0049 shotgunammo
sprite 229 pitch -1 // tile0049 shotgunammo
sprite 228 angoff 256 // tile0044 rpgammo
sprite 227 angoff 256 // tile0044 rpgammo
sprite 261 angoff 512 // tile0023 rpgsprite
sprite 230 angoff -256 // tile0052 sixpack
sprite 94 angoff 512 // tile0052 sixpack
sprite 93 angoff 512 // tile0052 sixpack
sprite 93 mdzoff 500000 // tile0052 sixpack
sprite 93 pitch 1 // tile0052 sixpack
sprite 91 mdzoff 500000 // tile0049 shotgunammo
sprite 91 pitch -1 // tile0049 shotgunammo
sprite 201 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 201 pitch 3 // tile0574 (tile0670 (faucet))
sprite 201 roll -2 // tile0574 (tile0670 (faucet))
sprite 200 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 200 pitch 1 // tile0574 (tile0670 (faucet))
sprite 199 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 199 pitch 1 // tile0574 (tile0670 (faucet))
sprite 202 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 202 pitch 1 // tile0574 (tile0670 (faucet))
sprite 198 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 198 pitch 1 // tile0574 (tile0670 (faucet))
sprite 92 angoff -640 // tile0042 devistatorammo
sprite 241 angoff -512 // tile0042 devistatorammo
sprite 263 angoff 1024 // tile0047 hbombammo
sprite 67 angoff -768 // tile0556 chair1
sprite 104 angoff -512 // tile0060 accesscard blue
sprite 255 mdzoff 25000 // tile1048 (pipes)
sprite 255 pitch -3 // tile1048 (pipes)
sprite 255 roll 1 // tile1048 (pipes)
sprite 273 angoff -512 // tile0042 devistatorammo
sprite 273 mdzoff 500000 // tile0042 devistatorammo
sprite 273 pitch -1 // tile0042 devistatorammo
sprite 83 angoff 768 // tile0052 sixpack
sprite 84 angoff 512 // tile0029 devistatorsprite
sprite 2 angoff 768 // tile0044 rpgammo
sprite 1 notmd // tile3350 (duke head holo)
sprite 307 angoff -512 // tile0049 shotgunammo
sprite 307 mdzoff 1200000 // tile0049 shotgunammo
sprite 307 pitch -1 // tile0049 shotgunammo
sprite 308 mdzoff 1200000 // tile0049 shotgunammo
sprite 308 pitch -1 // tile0049 shotgunammo
sprite 52 angoff -256 // tile0049 shotgunammo
sprite 310 angoff 512 // tile0052 sixpack
sprite 71 angoff 256 // tile4576 shoppingcart
sprite 54 angoff 768 // tile0044 rpgammo
sprite 55 angoff 768 // tile0044 rpgammo
sprite 56 angoff 768 // tile0044 rpgammo
sprite 306 angoff 512 // tile0060 accesscard red
sprite 315 mdxoff 1000000 // tile1048 (pipes)
sprite 315 pitch -1 // tile1048 (pipes)
sprite 316 mdzoff 60000 // tile1048 (pipes)
sprite 316 pitch -1 // tile1048 (pipes)
sprite 316 roll -2 // tile1048 (pipes)
sprite 57 angoff 1024 // tile0042 devistatorammo
sprite 20 angoff 1024 // tile0042 devistatorammo
sprite 19 angoff 1024 // tile0042 devistatorammo
sprite 18 angoff 1024 // tile0042 devistatorammo
sprite 60 angoff 256 // tile0044 rpgammo
sprite 60 mdzoff 600000 // tile0044 rpgammo
sprite 60 pitch -1 // tile0044 rpgammo
sprite 60 roll 1 // tile0044 rpgammo
sprite 58 angoff 256 // tile0044 rpgammo
sprite 58 mdzoff 300000 // tile0044 rpgammo
sprite 58 pitch -1 // tile0044 rpgammo
sprite 58 roll 1 // tile0044 rpgammo
sprite 61 angoff 256 // tile0044 rpgammo
//sprite 61 mdzoff 100000 // tile0044 rpgammo
//sprite 61 pitch -1 // tile0044 rpgammo
//sprite 61 roll 1 // tile0044 rpgammo
sprite 62 angoff 256 // tile0044 rpgammo
sprite 62 mdzoff 300000 // tile0044 rpgammo
sprite 62 pitch 1 // tile0044 rpgammo
sprite 62 roll -1 // tile0044 rpgammo
sprite 63 angoff 256 // tile0044 rpgammo
sprite 63 mdzoff 600000 // tile0044 rpgammo
sprite 63 pitch 1 // tile0044 rpgammo
sprite 63 roll -1 // tile0044 rpgammo
sprite 59 angoff 256 // tile0044 rpgammo
sprite 59 mdzoff 900000 // tile0044 rpgammo
sprite 59 pitch 1 // tile0044 rpgammo
sprite 59 roll -1 // tile0044 rpgammo
sprite 32 angoff -256 // tile0055 steroids
sprite 33 angoff 768 // tile0055 steroids
sprite 14 angoff -768 // tile0044 rpgammo
sprite 13 angoff -512 // tile0044 rpgammo
sprite 13 mdzoff 900000 // tile0044 rpgammo
sprite 13 pitch 1 // tile0044 rpgammo
sprite 13 roll 1 // tile0044 rpgammo
sprite 12 angoff -512 // tile0044 rpgammo
sprite 12 mdzoff 900000 // tile0044 rpgammo
sprite 12 pitch 1 // tile0044 rpgammo
sprite 12 roll 1 // tile0044 rpgammo
sprite 329 angoff -256 // tile0044 rpgammo
sprite 15 angoff 768 // tile0044 rpgammo
sprite 328 angoff 512 // tile0044 rpgammo
sprite 328 mdzoff 900000 // tile0044 rpgammo
sprite 328 pitch 1 // tile0044 rpgammo
sprite 16 angoff 512 // tile0044 rpgammo
sprite 16 mdzoff 900000 // tile0044 rpgammo
sprite 16 pitch 1 // tile0044 rpgammo
sprite 17 angoff 256 // tile0044 rpgammo
sprite 27 angoff 1024 // tile0044 rpgammo
sprite 22 angoff 768 // tile0044 rpgammo
sprite 23 angoff 1024 // tile0044 rpgammo
sprite 21 angoff -768 // tile0044 rpgammo