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Regard whitespace Rev 639 → Rev 640

/maphacks/cbp/nbcbp/_wh_0060.mhk
0,0 → 1,34
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : _wh_0060.map.map - NBCBP : "Verlassen Warehaus"
// Author : Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4 : b8fc9280c9df50fce3b06ec81533483c
// Curr. HRP: r5.3.591
 
// <-> PRE-2011-01-28.mhk ("Verlassen Warehaus" section)
// <-> PRE-2011-04-01.mhk ("Verlassen Warehaus" section)
 
sprite 457 angoff -896 // tile0028 shotgunsprite
sprite 385 angoff 128 // tile4866 toughgal
sprite 339 mdzoff 800000 // tile0557 chair2
sprite 339 pitch -1 // tile0557 chair2
sprite 236 angoff -256 // tile0028 shotgunsprite
sprite 334 angoff -256 // tile0049 shotgunammo
sprite 217 angoff 1024 // tile0022 chaingunsprite
sprite 399 angoff -256 // tile0052 sixpack
sprite 400 angoff -128 // tile0052 sixpack
sprite 401 angoff 0 // tile0052 sixpack
sprite 405 angoff 896 // tile0052 sixpack
sprite 404 angoff 768 // tile0052 sixpack
sprite 406 angoff 640 // tile0052 sixpack
sprite 375 angoff -512 // tile0042 devistatorammo
sprite 376 angoff -512 // tile0042 devistatorammo
sprite 370 angoff -512 // tile0029 devistatorsprite
sprite 372 angoff -512 // tile0029 devistatorsprite
sprite 371 mdzoff 100000 // tile0028 shotgunsprite
sprite 371 pitch 4 // tile0028 shotgunsprite
sprite 371 roll -2 // tile0028 shotgunsprite
sprite 373 mdzoff 100000 // tile0028 shotgunsprite
sprite 373 pitch -4 // tile0028 shotgunsprite
sprite 373 roll -2 // tile0028 shotgunsprite