Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/collab/666/abbey-1996-10-22.mhk
164,7 → 164,7
sprite 183 mdyoff -5000 // tile0692 (knife)
sprite 183 mdzoff 190000 // tile0692 (knife)
sprite 64 angoff -256 // tile0028 shotgunsprite
sprite 1606 angoff -512 // tile0060 accesscard blue
sprite 1606 angoff -512 // tile0060 accesscard [blue]
// secret1
sprite 528 pitch -512 // tile1515 (tile1405 duke)
sprite 528 mdxoff -120 // tile1515 (tile1405 duke)
/maphacks/collab/666/abbey-1997-01-02.mhk
164,7 → 164,7
sprite 1431 mdyoff -5000 // tile0692 (knife)
sprite 1431 mdzoff 190000 // tile0692 (knife)
sprite 1550 angoff -256 // tile0028 shotgunsprite
sprite 108 angoff -512 // tile0060 accesscard blue
sprite 108 angoff -512 // tile0060 accesscard [blue]
// secret1
sprite 1117 pitch -512 // tile1515 (tile1405 duke)
sprite 1117 mdxoff -120 // tile1515 (tile1405 duke)
/maphacks/collab/666/catacbs.mhk
145,7 → 145,7
sprite 327 angoff -512 // tile0029 devistatorsprite
sprite 323 angoff -512 // tile0053 firstaid
sprite 311 notmd // tile2253 (tile2250 jibs2 (eye))
sprite 762 angoff 0 // tile0060 accesscard yellow
sprite 762 angoff 0 // tile0060 accesscard [yellow]
sprite 274 angoff 1024 // tile0047 hbombammo
sprite 274 pitch 32 // tile0047 hbombammo
sprite 274 roll 80 // tile0047 hbombammo
/maphacks/collab/666/church.mhk
317,7 → 317,7
sprite 1190 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 1190 roll -1 // tile1521 (tile1520 (duke torso))
sprite 1190 mdzoff 500000 // tile1521 (tile1520 (duke torso))
sprite 1187 angoff -512 // tile0060 accesscard red
sprite 1187 angoff -512 // tile0060 accesscard [red]
sprite 1665 angoff 256 // tile0051 cola
sprite 1613 angoff -256 // tile0023 rpgsprite
sprite 81 angoff -512 // tile0028 shotgunsprite
/maphacks/collab/AIRPORT.mhk
49,8 → 49,8
sprite 347 mdzoff 400000 // tile0916 fireext
sprite 408 angoff 512 // tile0022 chaingunsprite
sprite 408 roll -48 // tile0022 chaingunsprite
sprite 373 angoff 512 // tile0060 accesscard blue
sprite 373 roll -48 // tile0060 accesscard blue
sprite 373 angoff 512 // tile0060 accesscard [blue]
sprite 373 roll -48 // tile0060 accesscard [blue]
sprite 137 angoff -896 // tile1321 fem3 hooker
sprite 597 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 680 angoff -512 // tile0049 shotgunammo
165,7 → 165,7
sprite 627 angoff -800 // tile0022 chaingunsprite
sprite 627 pitch 1 // tile0022 chaingunsprite
sprite 627 mdzoff 400000 // tile0022 chaingunsprite
sprite 457 angoff 0 // tile0060 accesscard yellow
sprite 457 angoff 0 // tile0060 accesscard [yellow]
sprite 682 angoff 1024 // tile0049 shotgunammo
sprite 681 angoff 256 // tile0049 shotgunammo
sprite 624 angoff 1024 // tile0026 heavyhbomb
220,4 → 220,4
sprite 528 angoff -256 // tile1234 (tile1233 money)
sprite 528 pitch -1 // tile1234 (tile1233 money)
sprite 528 mdxoff 10000 // tile1234 (tile1233 money)
sprite 523 angoff -512 // tile0060 accesscard red
sprite 523 angoff -512 // tile0060 accesscard [red]
/maphacks/collab/AMC_Pleaser.mhk
112,7 → 112,7
sprite 531 notmd // tile4586 (pipe)
sprite 534 angoff 1024 // tile4587 (pipe)
sprite 532 notmd // tile4587 (pipe)
sprite 435 angoff 704 // tile0060 accesscard blue
sprite 435 angoff 704 // tile0060 accesscard [blue]
sprite 1039 angoff 1024 // tile0981 hydrent
sprite 112 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 112 pitch -1 // tile0049 shotgunammo (multiplayer)
182,7 → 182,7
sprite 1323 pitch 512 // tile0574 (tile0670 (faucet))
sprite 1724 angoff 512 // tile0026 heavyhbomb
sprite 1347 angoff -768 // tile4587 (pipe)
sprite 427 angoff 1024 // tile0060 accesscard yellow
sprite 427 angoff 1024 // tile0060 accesscard [yellow]
sprite 1246 pitch 1 // tile0765 vase
sprite 1246 mdzoff 300000 // tile0765 vase
sprite 403 angoff 256 // tile0916 fireext
266,7 → 266,7
sprite 1728 angoff 512 // tile0022 chaingunsprite
sprite 1728 pitch -1 // tile0022 chaingunsprite
sprite 1728 mdzoff 500000 // tile0022 chaingunsprite
sprite 1609 angoff 0 // tile0060 accesscard blue
sprite 1609 angoff 0 // tile0060 accesscard [blue]
sprite 40 angoff 256 // tile0051 cola
sprite 686 pitch -1 // tile1062 rubbercan
sprite 686 roll -1 // tile1062 rubbercan
332,7 → 332,7
sprite 1781 mdzoff 300000 // tile0041 batteryammo
sprite 39 angoff 1024 // tile0051 cola
sprite 120 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 414 angoff 256 // tile0060 accesscard red
sprite 414 angoff 256 // tile0060 accesscard [red]
sprite 1267 angoff 512 // tile4587 (pipe)
sprite 1266 angoff -512 // tile4586 (pipe)
sprite 1610 angoff 640 // tile0047 hbombammo
/maphacks/collab/DUKE2013.mhk
49,7 → 49,7
sprite 209 angoff 256 // tile0557 chair2
sprite 210 angoff 256 // tile0556 chair1
sprite 258 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 218 angoff 512 // tile0060 accesscard red
sprite 218 angoff 512 // tile0060 accesscard [red]
sprite 223 nomdanim // tile1232 canwithsomething
sprite 223 angoff 896 // tile1232 canwithsomething
sprite 271 nomdanim // tile1232 canwithsomething
89,10 → 89,10
sprite 270 angoff -128 // tile0685 cameralight
sprite 273 angoff -768 // tile0685 cameralight
sprite 274 angoff 768 // tile0686 moviecamera
sprite 481 angoff 512 // tile0060 accesscard blue
sprite 481 angoff 512 // tile0060 accesscard [blue]
sprite 370 angoff 768 // tile0556 chair1
sprite 424 angoff -128 // tile0049 shotgunammo
sprite 532 angoff 0 // tile0060 accesscard yellow
sprite 532 angoff 0 // tile0060 accesscard [yellow]
//sprite 459 pitch 1 // tile0959 (pole)
//sprite 459 roll -1 // tile0959 (pole)
//sprite 459 mdzoff 900000 // tile0959 (pole)
133,4 → 133,4
sprite 1095 angoff 1024 // tile1061 (streetlight)
sprite 1096 angoff 1024 // tile1061 (streetlight)
sprite 1097 angoff 1024 // tile1061 (streetlight)
sprite 957 angoff 0 // tile0060 accesscard blue
sprite 957 angoff 0 // tile0060 accesscard [blue]
/maphacks/collab/Discard-addonpack.mhk
23,7 → 23,7
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 141 angoff 0 // tile0060 accesscard [blue]
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
36,7 → 36,7
sprite 642 angoff 1024 // tile0023 rpgsprite
sprite 640 roll 1 // tile0041 batteryammo
sprite 640 mdzoff 900000 // tile0041 batteryammo
sprite 583 angoff 768 // tile0060 accesscard red
sprite 583 angoff 768 // tile0060 accesscard [red]
sprite 641 angoff 512 // tile0053 firstaid
sprite 641 pitch -1 // tile0053 firstaid
sprite 641 mdzoff 900000 // tile0053 firstaid
54,7 → 54,7
sprite 659 mdzoff 500000 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 664 angoff 512 // tile0041 batteryammo
sprite 556 angoff 1024 // tile0060 accesscard blue
sprite 556 angoff 1024 // tile0060 accesscard [blue]
sprite 511 pitch 1 // tile0914 maskwall3 (fence)
sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 510 pitch 1 // tile0914 maskwall3 (fence)
92,6 → 92,6
sprite 656 angoff -512 // tile0049 shotgunammo
sprite 655 angoff -512 // tile0041 batteryammo
sprite 654 angoff 512 // tile0052 sixpack
sprite 572 angoff 0 // tile0060 accesscard yellow
sprite 572 angoff 0 // tile0060 accesscard [yellow]
sprite 668 angoff -768 // tile0054 shield
sprite 789 angoff 256 // tile0052 sixpack
/maphacks/collab/Discard-attrition.mhk
23,7 → 23,7
sprite 775 angoff 512 // tile0022 chaingunsprite
sprite 776 angoff 1024 // tile0041 batteryammo
sprite 779 angoff -512 // tile0051 cola
sprite 699 angoff 0 // tile0060 accesscard blue
sprite 699 angoff 0 // tile0060 accesscard [blue]
sprite 620 angoff -512 // tile0028 shotgunsprite
sprite 780 angoff 1024 // tile0049 shotgunammo
sprite 782 angoff -768 // tile0052 sixpack
36,7 → 36,7
sprite 154 angoff 1024 // tile0023 rpgsprite
sprite 156 roll 1 // tile0041 batteryammo
sprite 156 mdzoff 900000 // tile0041 batteryammo
sprite 213 angoff 768 // tile0060 accesscard red
sprite 213 angoff 768 // tile0060 accesscard [red]
sprite 155 angoff 512 // tile0053 firstaid
sprite 155 pitch -1 // tile0053 firstaid
sprite 155 mdzoff 900000 // tile0053 firstaid
54,7 → 54,7
sprite 137 mdzoff 500000 // tile0049 shotgunammo
sprite 819 angoff 1024 // tile0044 rpgammo
sprite 136 angoff 512 // tile0041 batteryammo
sprite 240 angoff 1024 // tile0060 accesscard blue
sprite 240 angoff 1024 // tile0060 accesscard [blue]
sprite 285 pitch 1 // tile0914 maskwall3 (fence)
sprite 285 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 286 pitch 1 // tile0914 maskwall3 (fence)
92,6 → 92,6
sprite 140 angoff -512 // tile0049 shotgunammo
sprite 141 angoff -512 // tile0041 batteryammo
sprite 142 angoff 512 // tile0052 sixpack
sprite 224 angoff 0 // tile0060 accesscard yellow
sprite 224 angoff 0 // tile0060 accesscard [yellow]
sprite 128 angoff -768 // tile0054 shield
sprite 7 angoff 256 // tile0052 sixpack
/maphacks/collab/Discard.mhk
23,7 → 23,7
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 141 angoff 0 // tile0060 accesscard [blue]
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
36,7 → 36,7
sprite 686 angoff 1024 // tile0023 rpgsprite
sprite 684 roll 1 // tile0041 batteryammo
sprite 684 mdzoff 900000 // tile0041 batteryammo
sprite 627 angoff 768 // tile0060 accesscard red
sprite 627 angoff 768 // tile0060 accesscard [red]
sprite 685 angoff 512 // tile0053 firstaid
sprite 685 pitch -1 // tile0053 firstaid
sprite 685 mdzoff 900000 // tile0053 firstaid
54,7 → 54,7
sprite 703 mdzoff 500000 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 704 angoff 512 // tile0041 batteryammo
sprite 600 angoff 1024 // tile0060 accesscard blue
sprite 600 angoff 1024 // tile0060 accesscard [blue]
sprite 555 pitch 1 // tile0914 maskwall3 (fence)
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 554 pitch 1 // tile0914 maskwall3 (fence)
92,6 → 92,6
sprite 700 angoff -512 // tile0049 shotgunammo
sprite 699 angoff -512 // tile0041 batteryammo
sprite 698 angoff 512 // tile0052 sixpack
sprite 616 angoff 0 // tile0060 accesscard yellow
sprite 616 angoff 0 // tile0060 accesscard [yellow]
sprite 712 angoff -768 // tile0054 shield
sprite 833 angoff 256 // tile0052 sixpack
/maphacks/collab/EWITNESS-2002-01-25.mhk
126,7 → 126,7
sprite 1786 mdzoff 300000 // tile0956 bottle3
sprite 1787 angoff 1024 // tile1045 donuts
sprite 36 angoff 768 // tile0049 shotgunammo
sprite 2569 angoff -384 // tile0060 accesscard blue
sprite 2569 angoff -384 // tile0060 accesscard [blue]
sprite 1218 pitch -1 // tile0913 maskwall2 (fence)
sprite 1218 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1224 pitch -1 // tile0913 maskwall2 (fence)
146,9 → 146,9
sprite 3049 angoff 512 // tile0049 shotgunammo
sprite 1487 angoff 768 // tile0047 hbombammo
sprite 3050 angoff -768 // tile0051 cola
sprite 2584 angoff 256 // tile0060 accesscard yellow
sprite 2584 pitch -512 // tile0060 accesscard yellow
sprite 2584 mdzoff -1 // tile0060 accesscard yellow
sprite 2584 angoff 256 // tile0060 accesscard [yellow]
sprite 2584 pitch -512 // tile0060 accesscard [yellow]
sprite 2584 mdzoff -1 // tile0060 accesscard [yellow]
sprite 3068 angoff -512 // tile0049 shotgunammo
sprite 3054 notmd // tile0132 slotdoor
sprite 3055 notmd // tile0132 slotdoor
155,6 → 155,6
sprite 3056 notmd // tile0132 slotdoor
sprite 0 angoff 640 // tile0052 sixpack
sprite 3069 angoff -768 // tile0049 shotgunammo
sprite 351 angoff 128 // tile0060 accesscard red
sprite 351 angoff 128 // tile0060 accesscard [red]
sprite 3048 angoff 256 // tile0052 sixpack
sprite 3047 angoff -768 // tile0049 shotgunammo
/maphacks/collab/EWITNESS-2002-01-26.mhk
126,7 → 126,7
sprite 1333 mdzoff 300000 // tile0956 bottle3
sprite 1332 angoff 1024 // tile1045 donuts
sprite 3083 angoff 768 // tile0049 shotgunammo
sprite 550 angoff -384 // tile0060 accesscard blue
sprite 550 angoff -384 // tile0060 accesscard [blue]
sprite 1901 pitch -1 // tile0913 maskwall2 (fence)
sprite 1901 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 1895 pitch -1 // tile0913 maskwall2 (fence)
146,9 → 146,9
sprite 70 angoff 512 // tile0049 shotgunammo
sprite 1632 angoff 768 // tile0047 hbombammo
sprite 69 angoff -768 // tile0051 cola
sprite 535 angoff 256 // tile0060 accesscard yellow
sprite 535 pitch -512 // tile0060 accesscard yellow
sprite 535 mdzoff -1 // tile0060 accesscard yellow
sprite 535 angoff 256 // tile0060 accesscard [yellow]
sprite 535 pitch -512 // tile0060 accesscard [yellow]
sprite 535 mdzoff -1 // tile0060 accesscard [yellow]
sprite 51 angoff -512 // tile0049 shotgunammo
sprite 63 notmd // tile0132 slotdoor
sprite 64 notmd // tile0132 slotdoor
155,6 → 155,6
sprite 65 notmd // tile0132 slotdoor
sprite 3119 angoff 640 // tile0052 sixpack
sprite 50 angoff -768 // tile0049 shotgunammo
sprite 2768 angoff 128 // tile0060 accesscard red
sprite 2768 angoff 128 // tile0060 accesscard [red]
sprite 71 angoff 256 // tile0052 sixpack
sprite 72 angoff -768 // tile0049 shotgunammo
/maphacks/collab/FREEMAN.mhk
500,7 → 500,7
sprite 1843 roll 1 // tile0913 maskwall2 (fence)
sprite 1843 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 367 angoff -512 // tile0049 shotgunammo
sprite 1854 angoff -512 // tile0060 accesscard yellow
sprite 1854 angoff -512 // tile0060 accesscard [yellow]
sprite 1776 angoff -512 // tile0051 cola
sprite 259 nomdanim // tile1232 canwithsomething
sprite 259 angoff 1024 // tile1232 canwithsomething
606,7 → 606,7
sprite 2062 pitch -1 // tile1238 explodingbarrel
sprite 2062 roll -1 // tile1238 explodingbarrel
sprite 2062 mdzoff 200000 // tile1238 explodingbarrel
sprite 170 angoff 512 // tile0060 accesscard blue
sprite 170 angoff 512 // tile0060 accesscard [blue]
sprite 1993 pitch -1 // tile1238 explodingbarrel
sprite 1993 roll 2 // tile1238 explodingbarrel
sprite 1993 mdzoff 200000 // tile1238 explodingbarrel
875,7 → 875,7
sprite 1120 mdzoff 500000 // tile0569 toilet
sprite 1498 pitch 1 // tile1049 (fusebox2)
sprite 1498 mdxoff 30000 // tile1049 (fusebox2)
sprite 1501 angoff 512 // tile0060 accesscard red
sprite 1501 angoff 512 // tile0060 accesscard [red]
sprite 1508 angoff 1024 // tile0052 sixpack
sprite 655 pitch -1 // tile0574 (tile0670 (faucet))
sprite 655 mdzoff 150000 // tile0574 (tile0670 (faucet))
/maphacks/collab/Factory-caraballo.mhk
58,9 → 58,9
sprite 455 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 454 pitch 1 // tile0574 (tile0670 (faucet))
sprite 454 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1099 angoff 256 // tile0060 accesscard blue
sprite 1099 pitch 1 // tile0060 accesscard blue
sprite 1099 mdxoff 35000 // tile0060 accesscard blue
sprite 1099 angoff 256 // tile0060 accesscard [blue]
sprite 1099 pitch 1 // tile0060 accesscard [blue]
sprite 1099 mdxoff 35000 // tile0060 accesscard [blue]
sprite 1098 angoff 1024 // tile0052 sixpack
sprite 1044 pitch 1 // tile0100 atomichealth
sprite 1044 roll 1 // tile0100 atomichealth
82,7 → 82,7
sprite 1034 mdzoff 600000 // tile0037 freezeammo
sprite 955 angoff 256 // tile1348 holoduke
sprite 252 angoff 896 // tile0026 heavyhbomb
sprite 954 angoff 1024 // tile0060 accesscard red
sprite 954 angoff 1024 // tile0060 accesscard [red]
sprite 671 pitch -1 // tile0557 chair2
sprite 671 roll 1 // tile0557 chair2
sprite 671 mdzoff 300000 // tile0557 chair2
103,10 → 103,10
sprite 1121 angoff -512 // tile0047 hbombammo
sprite 1121 pitch -1 // tile0047 hbombammo
sprite 1121 mdzoff 1500000 // tile0047 hbombammo
sprite 156 angoff 512 // tile0060 accesscard yellow
//sprite 156 angoff 1024 // tile0060 accesscard yellow
//sprite 156 pitch -1 // tile0060 accesscard yellow
//sprite 156 mdzoff 1100000 // tile0060 accesscard yellow
sprite 156 angoff 512 // tile0060 accesscard [yellow]
//sprite 156 angoff 1024 // tile0060 accesscard [yellow]
//sprite 156 pitch -1 // tile0060 accesscard [yellow]
//sprite 156 mdzoff 1100000 // tile0060 accesscard [yellow]
sprite 243 angoff -960 // tile0024 freezesprite
sprite 243 roll 1 // tile0024 freezesprite
sprite 243 mdzoff 500000 // tile0024 freezesprite
/maphacks/collab/HidZone.mhk
58,7 → 58,7
sprite 534 mdzoff 100000 // tile0049 shotgunammo
sprite 268 angoff 768 // tile0557 chair2
sprite 269 angoff 128 // tile0557 chair2
sprite 374 angoff 0 // tile0060 accesscard blue
sprite 374 angoff 0 // tile0060 accesscard [blue]
sprite 530 angoff -320 // tile0047 hbombammo
sprite 289 angoff -512 // tile0051 cola
sprite 290 angoff -512 // tile0040 ammo
67,9 → 67,9
sprite 309 mdzoff 800000 // tile0054 shield
sprite 308 roll 1 // tile0022 chaingunsprite
sprite 308 mdzoff 100000 // tile0022 chaingunsprite
sprite 307 pitch 2 // tile0060 accesscard red
sprite 307 roll -1 // tile0060 accesscard red
sprite 307 mdzoff 50000 // tile0060 accesscard red
sprite 307 pitch 2 // tile0060 accesscard [red]
sprite 307 roll -1 // tile0060 accesscard [red]
sprite 307 mdzoff 50000 // tile0060 accesscard [red]
sprite 165 angoff 256 // tile0995 pipe6
sprite 167 angoff -640 // tile0996 pipe4
sprite 166 angoff -896 // tile0994 pipe5
/maphacks/collab/KATU183.mhk
34,7 → 34,7
sprite 369 angoff 1024 // tile0040 ammo
sprite 370 angoff 1024 // tile0051 cola
sprite 1569 angoff 1024 // tile0049 shotgunammo
sprite 416 angoff 1024 // tile0060 accesscard yellow
sprite 416 angoff 1024 // tile0060 accesscard [yellow]
sprite 333 roll 1 // tile0029 devistatorsprite
sprite 333 mdzoff 500000 // tile0029 devistatorsprite
sprite 334 angoff 1024 // tile0042 devistatorammo
76,12 → 76,12
sprite 306 roll -1 // tile0028 shotgunsprite
sprite 306 mdzoff 500000 // tile0028 shotgunsprite
sprite 305 angoff 1024 // tile0049 shotgunammo
sprite 304 angoff -768 // tile0060 accesscard red
sprite 304 angoff -768 // tile0060 accesscard [red]
sprite 943 angoff -640 // tile4576 shoppingcart
sprite 941 angoff 896 // tile4576 shoppingcart
sprite 1581 angoff -512 // tile0023 rpgsprite
sprite 1582 angoff 1024 // tile0044 rpgammo
sprite 940 angoff -768 // tile0060 accesscard blue
sprite 940 angoff -768 // tile0060 accesscard [blue]
sprite 1467 angoff 768 // tile1232 canwithsomething
sprite 1566 angoff 1024 // tile0022 chaingunsprite
sprite 1566 pitch 192 // tile0022 chaingunsprite
101,7 → 101,7
sprite 1559 roll -160 // tile0049 shotgunammo
sprite 1558 angoff 1024 // tile0053 firstaid
sprite 1557 angoff 1024 // tile0054 shield
sprite 1381 angoff 0 // tile0060 accesscard yellow
sprite 1381 angoff 0 // tile0060 accesscard [yellow]
sprite 34 angoff -512 // tile0996 pipe4
sprite 34 roll 1 // tile0996 pipe4
sprite 34 mdzoff 600000 // tile0996 pipe4
133,7 → 133,7
sprite 541 angoff 512 // tile4441 (J.McClain)
sprite 542 angoff 512 // tile4441 (J.McClain)
sprite 655 angoff 1024 // tile0557 chair2
sprite 537 angoff 1024 // tile0060 accesscard blue
sprite 537 angoff 1024 // tile0060 accesscard [blue]
sprite 116 angoff 768 // tile0049 shotgunammo
sprite 116 pitch 1 // tile0049 shotgunammo
sprite 116 mdzoff 200000 // tile0049 shotgunammo
156,8 → 156,8
sprite 111 angoff 256 // tile0051 cola
sprite 113 angoff 256 // tile0049 shotgunammo
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 149 pitch -512 // tile0060 accesscard yellow
sprite 149 mdzoff -1 // tile0060 accesscard yellow
sprite 149 pitch -512 // tile0060 accesscard [yellow]
sprite 149 mdzoff -1 // tile0060 accesscard [yellow]
sprite 1353 angoff 1024 // tile0041 batteryammo
sprite 841 angoff -768 // tile1232 canwithsomething
sprite 841 roll 1 // tile1232 canwithsomething
169,7 → 169,7
sprite 264 nomdanim // tile2412 scrap4
sprite 354 angoff -512 // tile0557 chair2
sprite 958 nomdanim // tile2407 (tile2404 scrap2)
sprite 324 angoff 1024 // tile0060 accesscard red
sprite 324 angoff 1024 // tile0060 accesscard [red]
sprite 791 angoff -768 // tile4413 mailbag
sprite 792 angoff 1024 // tile0047 hbombammo
sprite 110 angoff 512 // tile0052 sixpack
/maphacks/collab/LORCH-addonpack.mhk
43,7 → 43,7
sprite 1374 mdzoff 500000 // tile0990 tire
sprite 1548 pitch -1 // tile0621 camera1
sprite 1548 mdxoff 1000000 // tile0621 camera1
sprite 1415 angoff 0 // tile0060 accesscard red
sprite 1415 angoff 0 // tile0060 accesscard [red]
sprite 518 angoff 768 // tile4454 deskphone
sprite 530 pitch 1 // tile0556 chair1
sprite 530 roll 1 // tile0556 chair1
59,7 → 59,7
sprite 1662 mdzoff 500000 // tile0037 freezeammo
sprite 355 notmd // tile0162 dipswitch
sprite 656 away1 // tile4484 (duke nukem chart)
sprite 1584 angoff 0 // tile0060 accesscard yellow
sprite 1584 angoff 0 // tile0060 accesscard [yellow]
sprite 2027 angoff -768 // tile0052 sixpack
sprite 1665 roll 1 // tile0022 chaingunsprite
sprite 1665 mdzoff 600000 // tile0022 chaingunsprite
124,7 → 124,7
sprite 1685 angoff 1024 // tile0037 freezeammo
sprite 1670 angoff -512 // tile0042 devistatorammo
sprite 1671 angoff -512 // tile0042 devistatorammo
sprite 1133 angoff -256 // tile0060 accesscard blue
sprite 1133 angoff -256 // tile0060 accesscard [blue]
sprite 1385 away1 // tile4395 (list)
sprite 1387 away1 // tile4395 (list)
sprite 1975 angoff 512 // tile0556 chair1
/maphacks/collab/LORCH_Abducted.mhk
43,7 → 43,7
sprite 1375 mdzoff 500000 // tile0990 tire
sprite 1549 pitch -1 // tile0621 camera1
sprite 1549 mdxoff 1000000 // tile0621 camera1
sprite 1416 angoff 0 // tile0060 accesscard red
sprite 1416 angoff 0 // tile0060 accesscard [red]
sprite 518 angoff 768 // tile4454 deskphone
sprite 530 pitch 1 // tile0556 chair1
sprite 530 roll 1 // tile0556 chair1
59,7 → 59,7
sprite 1663 mdzoff 500000 // tile0037 freezeammo
sprite 355 notmd // tile0162 dipswitch
sprite 656 away1 // tile4484 (duke nukem chart)
sprite 1585 angoff 0 // tile0060 accesscard yellow
sprite 1585 angoff 0 // tile0060 accesscard [yellow]
sprite 2028 angoff -768 // tile0052 sixpack
sprite 1666 roll 1 // tile0022 chaingunsprite
sprite 1666 mdzoff 600000 // tile0022 chaingunsprite
124,7 → 124,7
sprite 1686 angoff 1024 // tile0037 freezeammo
sprite 1672 angoff -512 // tile0042 devistatorammo
sprite 1671 angoff -512 // tile0042 devistatorammo
sprite 1134 angoff -256 // tile0060 accesscard blue
sprite 1134 angoff -256 // tile0060 accesscard [blue]
sprite 1386 away1 // tile4395 (list)
sprite 1388 away1 // tile4395 (list)
sprite 1976 angoff 512 // tile0556 chair1
/maphacks/collab/Mylev-nsd.mhk
59,7 → 59,7
sprite 461 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 462 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 463 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 248 angoff 768 // tile0060 accesscard blue
sprite 248 angoff 768 // tile0060 accesscard [blue]
sprite 593 angoff 640 // tile0049 shotgunammo
sprite 241 angoff 512 // tile1232 canwithsomething
sprite 346 angoff 768 // tile1232 canwithsomething
170,7 → 170,7
sprite 566 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 564 angoff 640 // tile0027 tripbombsprite (multiplayer)
sprite 565 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 134 angoff 512 // tile0060 accesscard red
sprite 134 angoff 512 // tile0060 accesscard [red]
sprite 432 angoff 128 // tile1321 fem3 hooker
sprite 265 angoff 960 // tile0026 heavyhbomb
sprite 265 roll 1 // tile0026 heavyhbomb
/maphacks/collab/Mylev.mhk
59,7 → 59,7
sprite 459 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 460 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 461 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 246 angoff 768 // tile0060 accesscard blue
sprite 246 angoff 768 // tile0060 accesscard [blue]
sprite 592 angoff 640 // tile0049 shotgunammo
sprite 239 angoff 512 // tile1232 canwithsomething
sprite 344 angoff 768 // tile1232 canwithsomething
170,7 → 170,7
sprite 564 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 562 angoff 640 // tile0027 tripbombsprite (multiplayer)
sprite 563 angoff 256 // tile0027 tripbombsprite (multiplayer)
sprite 132 angoff 512 // tile0060 accesscard red
sprite 132 angoff 512 // tile0060 accesscard [red]
sprite 430 angoff 128 // tile1321 fem3 hooker
sprite 263 angoff 960 // tile0026 heavyhbomb
sprite 263 roll 1 // tile0026 heavyhbomb
/maphacks/collab/Ogbb-attrition.mhk
85,7 → 85,7
sprite 36 angoff 1024 // tile0049 shotgunammo
sprite 36 pitch 1 // tile0049 shotgunammo
sprite 36 mdzoff 600000 // tile0049 shotgunammo
sprite 184 angoff 0 // tile0060 accesscard red
sprite 184 angoff 0 // tile0060 accesscard [red]
sprite 434 angoff 256 // tile0024 freezesprite
sprite 3253 angoff -768 // tile0052 sixpack
sprite 3252 angoff -256 // tile0049 shotgunammo
99,7 → 99,7
sprite 2707 roll -1 // tile0025 shrinkersprite
sprite 2707 mdzoff 300000 // tile0025 shrinkersprite
sprite 2893 angoff 1024 // tile0044 rpgammo
sprite 556 angoff 768 // tile0060 accesscard yellow
sprite 556 angoff 768 // tile0060 accesscard [yellow]
sprite 2214 pitch 1 // tile1045 donuts
sprite 2214 roll 1 // tile1045 donuts
sprite 2214 mdzoff 500000 // tile1045 donuts
139,8 → 139,8
sprite 1992 notmd // tile0909 (treetrunk)
sprite 1997 notmd // tile0909 (treetrunk)
sprite 32 angoff 256 // tile0054 shield
sprite 1085 pitch -512 // tile0060 accesscard red
sprite 1085 mdzoff -1 // tile0060 accesscard red
sprite 1085 pitch -512 // tile0060 accesscard [red]
sprite 1085 mdzoff -1 // tile0060 accesscard [red]
sprite 317 angoff 1024 // tile0049 shotgunammo
sprite 319 pitch 1 // tile0100 atomichealth
sprite 319 mdzoff 500000 // tile0100 atomichealth
150,7 → 150,7
sprite 2453 angoff 512 // tile0029 devistatorsprite
sprite 2454 angoff -256 // tile0042 devistatorammo
sprite 2455 angoff -768 // tile0042 devistatorammo
sprite 445 angoff 512 // tile0060 accesscard yellow
sprite 445 angoff 512 // tile0060 accesscard [yellow]
sprite 302 angoff 768 // tile0044 rpgammo
sprite 345 angoff -768 // tile1232 canwithsomething
sprite 2972 angoff 1024 // tile1353 spacemarine
163,8 → 163,8
sprite 340 angoff -896 // tile0686 moviecamera
sprite 335 angoff -512 // tile0049 shotgunammo
sprite 305 angoff -256 // tile0053 firstaid
sprite 3037 angoff -512 // tile0060 accesscard red
sprite 26 angoff 512 // tile0060 accesscard blue
sprite 3037 angoff -512 // tile0060 accesscard [red]
sprite 26 angoff 512 // tile0060 accesscard [blue]
sprite 49 angoff -256 // tile0021 firstgunsprite
sprite 72 angoff -768 // tile0042 devistatorammo
sprite 73 angoff -768 // tile0042 devistatorammo
/maphacks/collab/Ogbb.mhk
85,7 → 85,7
sprite 36 angoff 1024 // tile0049 shotgunammo
sprite 36 pitch 1 // tile0049 shotgunammo
sprite 36 mdzoff 600000 // tile0049 shotgunammo
sprite 184 angoff 0 // tile0060 accesscard red
sprite 184 angoff 0 // tile0060 accesscard [red]
sprite 434 angoff 256 // tile0024 freezesprite
sprite 3255 angoff -768 // tile0052 sixpack
sprite 3254 angoff -256 // tile0049 shotgunammo
99,7 → 99,7
sprite 2709 roll -1 // tile0025 shrinkersprite
sprite 2709 mdzoff 300000 // tile0025 shrinkersprite
sprite 2895 angoff 1024 // tile0044 rpgammo
sprite 557 angoff 768 // tile0060 accesscard yellow
sprite 557 angoff 768 // tile0060 accesscard [yellow]
sprite 2216 pitch 1 // tile1045 donuts
sprite 2216 roll 1 // tile1045 donuts
sprite 2216 mdzoff 500000 // tile1045 donuts
139,8 → 139,8
sprite 1994 notmd // tile0909 (treetrunk)
sprite 1999 notmd // tile0909 (treetrunk)
sprite 32 angoff 256 // tile0054 shield
sprite 1087 pitch -512 // tile0060 accesscard red
sprite 1087 mdzoff -1 // tile0060 accesscard red
sprite 1087 pitch -512 // tile0060 accesscard [red]
sprite 1087 mdzoff -1 // tile0060 accesscard [red]
sprite 317 angoff 1024 // tile0049 shotgunammo
sprite 319 pitch 1 // tile0100 atomichealth
sprite 319 mdzoff 500000 // tile0100 atomichealth
150,7 → 150,7
sprite 2455 angoff 512 // tile0029 devistatorsprite
sprite 2456 angoff -256 // tile0042 devistatorammo
sprite 2457 angoff -768 // tile0042 devistatorammo
sprite 445 angoff 512 // tile0060 accesscard yellow
sprite 445 angoff 512 // tile0060 accesscard [yellow]
sprite 302 angoff 768 // tile0044 rpgammo
sprite 345 angoff -768 // tile1232 canwithsomething
sprite 2974 angoff 1024 // tile1353 spacemarine
163,8 → 163,8
sprite 340 angoff -896 // tile0686 moviecamera
sprite 335 angoff -512 // tile0049 shotgunammo
sprite 305 angoff -256 // tile0053 firstaid
sprite 3039 angoff -512 // tile0060 accesscard red
sprite 26 angoff 512 // tile0060 accesscard blue
sprite 3039 angoff -512 // tile0060 accesscard [red]
sprite 26 angoff 512 // tile0060 accesscard [blue]
sprite 49 angoff -256 // tile0021 firstgunsprite
sprite 72 angoff -768 // tile0042 devistatorammo
sprite 73 angoff -768 // tile0042 devistatorammo
/maphacks/collab/PLAZA-caraballo-nsd.mhk
28,7 → 28,7
sprite 555 mdzoff 900000 // tile0049 shotgunammo
sprite 547 angoff 768 // tile0556 chair1
sprite 73 angoff 512 // tile0022 chaingunsprite
sprite 86 angoff 0 // tile0060 accesscard yellow
sprite 86 angoff 0 // tile0060 accesscard [yellow]
sprite 55 angoff 576 // tile0049 shotgunammo
sprite 55 roll -1 // tile0049 shotgunammo
sprite 55 mdzoff 500000 // tile0049 shotgunammo
45,7 → 45,7
sprite 145 angoff 192 // tile0685 cameralight
sprite 149 notmd // tile0577 femmag2
sprite 149 away1 // tile0577 femmag2
sprite 88 angoff -256 // tile0060 accesscard red
sprite 88 angoff -256 // tile0060 accesscard [red]
sprite 560 angoff -256 // tile0028 shotgunsprite
sprite 355 pitch -1 // tile0164 dipswitch2
sprite 355 mdxoff 100000 // tile0164 dipswitch2
88,7 → 88,7
sprite 262 pitch -4 // tile0569 toilet
sprite 262 roll 1 // tile0569 toilet
sprite 262 mdzoff 200000 // tile0569 toilet
sprite 87 angoff 0 // tile0060 accesscard blue
sprite 87 angoff 0 // tile0060 accesscard [blue]
sprite 583 angoff -768 // tile0024 freezesprite
sprite 583 pitch 1 // tile0024 freezesprite
sprite 583 mdzoff 900000 // tile0024 freezesprite
/maphacks/collab/PLAZA-caraballo.mhk
28,7 → 28,7
sprite 550 mdzoff 900000 // tile0049 shotgunammo
sprite 542 angoff 768 // tile0556 chair1
sprite 68 angoff 512 // tile0022 chaingunsprite
sprite 81 angoff 0 // tile0060 accesscard yellow
sprite 81 angoff 0 // tile0060 accesscard [yellow]
sprite 50 angoff 576 // tile0049 shotgunammo
sprite 50 roll -1 // tile0049 shotgunammo
sprite 50 mdzoff 500000 // tile0049 shotgunammo
45,7 → 45,7
sprite 140 angoff 192 // tile0685 cameralight
sprite 144 notmd // tile0577 femmag2
sprite 144 away1 // tile0577 femmag2
sprite 83 angoff -256 // tile0060 accesscard red
sprite 83 angoff -256 // tile0060 accesscard [red]
sprite 555 angoff -256 // tile0028 shotgunsprite
sprite 350 pitch -1 // tile0164 dipswitch2
sprite 350 mdxoff 100000 // tile0164 dipswitch2
88,7 → 88,7
sprite 257 pitch -4 // tile0569 toilet
sprite 257 roll 1 // tile0569 toilet
sprite 257 mdzoff 200000 // tile0569 toilet
sprite 82 angoff 0 // tile0060 accesscard blue
sprite 82 angoff 0 // tile0060 accesscard [blue]
sprite 578 angoff -768 // tile0024 freezesprite
sprite 578 pitch 1 // tile0024 freezesprite
sprite 578 mdzoff 900000 // tile0024 freezesprite
/maphacks/collab/RETRO.mhk
34,7 → 34,7
sprite 273 angoff 1024 // tile0040 ammo
sprite 274 angoff 1024 // tile0051 cola
 
sprite 320 angoff 1024 // tile0060 accesscard yellow
sprite 320 angoff 1024 // tile0060 accesscard [yellow]
sprite 237 roll 1 // tile0029 devistatorsprite
sprite 237 mdzoff 500000 // tile0029 devistatorsprite
sprite 238 angoff 1024 // tile0042 devistatorammo
76,12 → 76,12
sprite 210 roll -1 // tile0028 shotgunsprite
sprite 210 mdzoff 500000 // tile0028 shotgunsprite
sprite 209 angoff 1024 // tile0049 shotgunammo
sprite 208 angoff -768 // tile0060 accesscard blue
sprite 208 angoff -768 // tile0060 accesscard [blue]
sprite 842 angoff -640 // tile4576 shoppingcart
sprite 840 angoff 896 // tile4576 shoppingcart
 
 
sprite 839 angoff -768 // tile0060 accesscard red
sprite 839 angoff -768 // tile0060 accesscard [red]
 
 
 
133,7 → 133,7
sprite 445 angoff 512 // tile4441 (J.McClain)
sprite 446 angoff 512 // tile4441 (J.McClain)
sprite 559 angoff 1024 // tile0557 chair2
sprite 441 angoff 1024 // tile0060 accesscard blue
sprite 441 angoff 1024 // tile0060 accesscard [blue]
sprite 20 angoff 768 // tile0049 shotgunammo
sprite 20 pitch 1 // tile0049 shotgunammo
sprite 20 mdzoff 200000 // tile0049 shotgunammo
156,8 → 156,8
sprite 15 angoff 256 // tile0051 cola
sprite 17 angoff 256 // tile0049 shotgunammo
sprite 16 angoff -768 // tile0049 shotgunammo
sprite 53 pitch -512 // tile0060 accesscard yellow
sprite 53 mdzoff -1 // tile0060 accesscard yellow
sprite 53 pitch -512 // tile0060 accesscard [yellow]
sprite 53 mdzoff -1 // tile0060 accesscard [yellow]
 
sprite 745 angoff -768 // tile1232 canwithsomething
sprite 745 roll 1 // tile1232 canwithsomething
169,7 → 169,7
sprite 168 nomdanim // tile2412 scrap4
sprite 258 angoff -512 // tile0557 chair2
sprite 857 nomdanim // tile2407 (tile2404 scrap2)
sprite 228 angoff 1024 // tile0060 accesscard red
sprite 228 angoff 1024 // tile0060 accesscard [red]
sprite 695 angoff -768 // tile4413 mailbag
sprite 696 angoff 1024 // tile0047 hbombammo
sprite 14 angoff 512 // tile0052 sixpack
/maphacks/collab/RochIsland_DNA_ATT.mhk
164,7 → 164,7
sprite 908 mdzoff 700000 // tile0981 hydrent
sprite 1862 angoff -512 // tile0044 rpgammo
sprite 150 angoff -256 // tile0044 rpgammo
sprite 407 angoff 0 // tile0060 accesscard yellow
sprite 407 angoff 0 // tile0060 accesscard [yellow]
sprite 1800 angoff -512 // tile0041 batteryammo
// mhk diff sync 2
sprite 674 pitch 1 // tile0908 tree1
279,7 → 279,7
sprite 77 roll -1 // tile0041 batteryammo
sprite 77 mdzoff 700000 // tile0041 batteryammo
sprite 2099 angoff 512 // tile0044 rpgammo
sprite 542 angoff 1024 // tile0060 accesscard blue
sprite 542 angoff 1024 // tile0060 accesscard [blue]
sprite 1631 pitch 1 // tile4367 hatrack
sprite 1631 roll 1 // tile4367 hatrack
sprite 1631 mdzoff 500000 // tile4367 hatrack
/maphacks/collab/Roch_Island.mhk
176,7 → 176,7
sprite 3354 mdzoff 700000 // tile0981 hydrent
sprite 852 angoff -512 // tile0044 rpgammo
sprite 4485 angoff -256 // tile0044 rpgammo
sprite 3871 angoff 0 // tile0060 accesscard yellow
sprite 3871 angoff 0 // tile0060 accesscard [yellow]
sprite 964 angoff -512 // tile0041 batteryammo
sprite 4493 pitch -64 // tile0049 shotgunammo
sprite 4493 mdzoff 15000 // tile0049 shotgunammo
266,12 → 266,12
sprite 1208 pitch -1 // tile4370 desklamp
sprite 1208 roll -1 // tile4370 desklamp
sprite 1208 mdzoff 500000 // tile4370 desklamp
sprite 992 angoff 1024 // tile0060 accesscard yellow
sprite 994 notmd // tile0130 accessswitch yellow
sprite 992 angoff 1024 // tile0060 accesscard [yellow]
sprite 994 notmd // tile0130 accessswitch [yellow]
sprite 1969 notmd // tile4386 (power line)
sprite 1920 angoff -768 // tile4587 (pipe)
sprite 1868 angoff -512 // tile0046 crystalammo
sprite 1855 notmd // tile0130 accessswitch yellow
sprite 1855 notmd // tile0130 accessswitch [yellow]
sprite 1869 angoff 512 // tile0026 heavyhbomb
sprite 1870 angoff -256 // tile4419 (openbomb)
sprite 1938 angoff 1024 // tile4587 (pipe)
308,7 → 308,7
sprite 1736 mdxoff 5000 // tile4453 meter
sprite 1737 pitch -1 // tile4453 meter
sprite 1737 mdxoff 5000 // tile4453 meter
sprite 1738 angoff 1024 // tile0060 accesscard red
sprite 1738 angoff 1024 // tile0060 accesscard [red]
// mhk diff sync 2
sprite 3588 pitch 1 // tile0908 tree1
sprite 3588 roll 1 // tile0908 tree1
422,7 → 422,7
sprite 4662 roll -1 // tile0041 batteryammo
sprite 4662 mdzoff 700000 // tile0041 batteryammo
sprite 123 angoff 512 // tile0044 rpgammo
sprite 3720 angoff 1024 // tile0060 accesscard blue
sprite 3720 angoff 1024 // tile0060 accesscard [blue]
sprite 2613 pitch 1 // tile4367 hatrack
sprite 2613 roll 1 // tile4367 hatrack
sprite 2613 mdzoff 500000 // tile4367 hatrack
470,12 → 470,12
sprite 4162 notmd // tile2355 (tile2360 (gunturret))
sprite 2541 notmd // tile3428 (tile3426 (pirate flag))
sprite 739 angoff 1024 // tile0053 firstaid
sprite 740 angoff 512 // tile0060 accesscard blue
sprite 740 angoff 512 // tile0060 accesscard [blue]
sprite 485 angoff 1024 // tile0042 devistatorammo
sprite 4687 angoff -512 // tile0052 sixpack
sprite 4688 angoff -512 // tile0054 shield
sprite 2558 angoff 896 // tile0681 (tile0680 chair3)
sprite 4564 angoff -512 // tile0060 accesscard red
sprite 4564 angoff -512 // tile0060 accesscard [red]
sprite 606 angoff -512 // tile0049 shotgunammo
sprite 606 roll -96 // tile0049 shotgunammo
sprite 605 angoff -512 // tile0041 batteryammo
482,7 → 482,7
sprite 605 roll -96 // tile0041 batteryammo
sprite 4676 angoff 512 // tile0041 batteryammo
sprite 4677 angoff -768 // tile0049 shotgunammo
sprite 664 angoff 1024 // tile0060 accesscard yellow
sprite 664 angoff 1024 // tile0060 accesscard [yellow]
sprite 4603 notmd // tile0490 (cycloid holo)
sprite 573 angoff -512 // tile0045 growammo
sprite 574 angoff -512 // tile0054 shield
/maphacks/collab/SAND.mhk
38,9 → 38,9
sprite 527 angoff 256 // tile0026 heavyhbomb
sprite 203 angoff 1024 // tile0049 shotgunammo
sprite 502 roll 128 // tile0023 rpgsprite
sprite 496 angoff 512 // tile0060 accesscard red
sprite 496 pitch -256 // tile0060 accesscard red
sprite 496 mdxoff -250 // tile0060 accesscard red
sprite 496 angoff 512 // tile0060 accesscard [red]
sprite 496 pitch -256 // tile0060 accesscard [red]
sprite 496 mdxoff -250 // tile0060 accesscard [red]
sprite 452 angoff 256 // tile0055 steroids
sprite 196 angoff -256 // tile0049 shotgunammo
sprite 489 angoff 512 // tile0057 jetpack
56,7 → 56,7
sprite 754 angoff -256 // tile0052 sixpack
sprite 768 angoff 768 // tile0056 airtank
sprite 572 angoff -256 // tile0025 shrinkersprite
sprite 307 angoff -512 // tile0060 accesscard blue
sprite 307 angoff -512 // tile0060 accesscard [blue]
sprite 59 angoff 768 // tile0061 boots
sprite 386 angoff -768 // tile0053 firstaid
sprite 388 angoff 1024 // tile0022 chaingunsprite
75,10 → 75,10
//sprite 739 pitch -1 // tile2360 (gunturret)
//sprite 739 mdxoff 30000 // tile2360 (gunturret)
sprite 759 angoff -256 // tile0052 sixpack
sprite 559 notmd // tile0170 accessswitch2 blue
sprite 252 angoff 768 // tile0060 accesscard yellow
sprite 252 pitch -1 // tile0060 accesscard yellow
sprite 252 mdzoff 900000 // tile0060 accesscard yellow
sprite 559 notmd // tile0170 accessswitch2 [blue]
sprite 252 angoff 768 // tile0060 accesscard [yellow]
sprite 252 pitch -1 // tile0060 accesscard [yellow]
sprite 252 mdzoff 900000 // tile0060 accesscard [yellow]
sprite 85 angoff -768 // tile0052 sixpack
sprite 372 pitch 1 // tile1240 firebarrel
sprite 372 mdzoff 500000 // tile1240 firebarrel
135,7 → 135,7
sprite 322 angoff 352 // tile0041 batteryammo
sprite 322 pitch 1 // tile0041 batteryammo
sprite 322 mdzoff 900000 // tile0041 batteryammo
sprite 566 notmd // tile0170 accessswitch2 red
sprite 566 notmd // tile0170 accessswitch2 [red]
sprite 781 angoff 1024 // tile0052 sixpack
sprite 579 angoff 1024 // tile0052 sixpack
sprite 580 angoff 1024 // tile0052 sixpack
142,5 → 142,5
sprite 577 angoff 512 // tile0042 devistatorammo
sprite 578 angoff 512 // tile0037 freezeammo
 
sprite 233 notmd // tile0170 accessswitch2 yellow
sprite 563 notmd // tile0170 accessswitch2 yellow
sprite 233 notmd // tile0170 accessswitch2 [yellow]
sprite 563 notmd // tile0170 accessswitch2 [yellow]
/maphacks/collab/Supa3.mhk
41,7 → 41,7
sprite 607 mdzoff 50000 // tile4665 (tile4610 newbeast)
sprite 1121 pitch 1 // tile0910 tree2
sprite 1121 mdxoff 40000 // tile0910 tree2
sprite 1131 angoff 1024 // tile0060 accesscard yellow
sprite 1131 angoff 1024 // tile0060 accesscard [yellow]
sprite 1024 angoff 896 // tile0041 batteryammo
sprite 751 angoff 512 // tile1228 nukebarreldented
sprite 843 angoff 512 // tile1232 canwithsomething
90,7 → 90,7
sprite 1116 mdzoff 500000 // tile1317 fem2 pole dancer
sprite 590 pitch -1 // tile0047 hbombammo
sprite 590 mdzoff 500000 // tile0047 hbombammo
sprite 1170 angoff 0 // tile0060 accesscard red
sprite 1170 angoff 0 // tile0060 accesscard [red]
sprite 485 angoff 512 // tile0051 cola
sprite 1178 angoff 1024 // tile0569 toilet
sprite 1178 pitch -3 // tile0569 toilet
146,7 → 146,7
sprite 149 pitch -3 // tile0057 jetpack
sprite 149 roll 2 // tile0057 jetpack
sprite 149 mdzoff 500000 // tile0057 jetpack
sprite 111 angoff -384 // tile0060 accesscard yellow
sprite 111 angoff -384 // tile0060 accesscard [yellow]
sprite 102 angoff -512 // tile0053 firstaid
sprite 102 pitch -512 // tile0053 firstaid
sprite 102 mdzoff -800 // tile0053 firstaid
172,7 → 172,7
sprite 1362 angoff -512 // tile0052 sixpack
sprite 1362 pitch -1 // tile0052 sixpack
sprite 1362 mdzoff 900000 // tile0052 sixpack
sprite 1283 angoff 512 // tile0060 accesscard red
sprite 1283 angoff 512 // tile0060 accesscard [red]
sprite 1675 angoff 512 // tile0049 shotgunammo
sprite 1675 pitch -1 // tile0049 shotgunammo
sprite 1675 roll 1 // tile0049 shotgunammo
188,10 → 188,10
sprite 1305 angoff -512 // tile0049 shotgunammo
sprite 1305 pitch 48 // tile0049 shotgunammo
sprite 1305 roll -80 // tile0049 shotgunammo
sprite 1307 angoff -512 // tile0060 accesscard red
sprite 1307 roll -80 // tile0060 accesscard red
sprite 1307 mdyoff 150 // tile0060 accesscard red
sprite 1307 mdzoff 20000 // tile0060 accesscard red
sprite 1307 angoff -512 // tile0060 accesscard [red]
sprite 1307 roll -80 // tile0060 accesscard [red]
sprite 1307 mdyoff 150 // tile0060 accesscard [red]
sprite 1307 mdzoff 20000 // tile0060 accesscard [red]
sprite 1662 angoff 1024 // tile0056 airtank
sprite 1662 pitch -1 // tile0056 airtank
sprite 1662 roll 1 // tile0056 airtank
/maphacks/collab/Taygeta-2000-04-28.mhk
109,7 → 109,7
sprite 1454 angoff 512 // tile0044 rpgammo
sprite 1469 angoff -768 // tile0049 shotgunammo
sprite 1470 angoff 256 // tile0052 sixpack
sprite 1107 angoff 768 // tile0060 accesscard red
sprite 1107 angoff 768 // tile0060 accesscard [red]
sprite 1481 angoff -512 // tile0044 rpgammo
sprite 1482 angoff 1024 // tile0037 freezeammo
sprite 1495 angoff 768 // tile0052 sixpack
118,7 → 118,7
sprite 1494 angoff 256 // tile0052 sixpack
sprite 1490 angoff 1024 // tile0049 shotgunammo
sprite 1491 angoff 1024 // tile0041 batteryammo
sprite 1180 angoff 1024 // tile0060 accesscard blue
sprite 1180 angoff 1024 // tile0060 accesscard [blue]
sprite 145 angoff 1024 // tile0049 shotgunammo
sprite 139 angoff -512 // tile0053 firstaid
sprite 139 pitch -1 // tile0053 firstaid
/maphacks/collab/Taygeta-2000-05-05.mhk
109,7 → 109,7
sprite 206 angoff 512 // tile0044 rpgammo
sprite 191 angoff -768 // tile0049 shotgunammo
sprite 190 angoff 256 // tile0052 sixpack
sprite 553 angoff 768 // tile0060 accesscard red
sprite 553 angoff 768 // tile0060 accesscard [red]
sprite 179 angoff -512 // tile0044 rpgammo
sprite 178 angoff 1024 // tile0037 freezeammo
sprite 165 angoff 768 // tile0052 sixpack
118,7 → 118,7
sprite 166 angoff 256 // tile0052 sixpack
sprite 170 angoff 1024 // tile0049 shotgunammo
sprite 169 angoff 1024 // tile0041 batteryammo
sprite 480 angoff 1024 // tile0060 accesscard blue
sprite 480 angoff 1024 // tile0060 accesscard [blue]
sprite 1515 angoff 1024 // tile0049 shotgunammo
sprite 1521 angoff -512 // tile0053 firstaid
sprite 1521 pitch -1 // tile0053 firstaid
/maphacks/collab/chronic.mhk
56,7 → 56,7
sprite 4923 mdzoff 400000 // tile0049 shotgunammo
sprite 4925 pitch -1 // tile0049 shotgunammo
sprite 4925 mdzoff 1100000 // tile0049 shotgunammo
sprite 4315 angoff 512 // tile0060 accesscard blue
sprite 4315 angoff 512 // tile0060 accesscard [blue]
sprite 4922 angoff 256 // tile0049 shotgunammo
sprite 4921 angoff 768 // tile0051 cola
sprite 1465 pitch -1 // tile1048 (pipes)
96,7 → 96,7
sprite 4934 angoff 512 // tile0051 cola
sprite 4946 pitch -1 // tile0022 chaingunsprite
sprite 4946 mdzoff 900000 // tile0022 chaingunsprite
sprite 4318 angoff 0 // tile0060 accesscard red
sprite 4318 angoff 0 // tile0060 accesscard [red]
sprite 605 angoff -512 // tile0052 sixpack
sprite 4963 angoff 1024 // tile0040 ammo
sprite 4969 angoff 512 // tile1014 bottle8
124,7 → 124,7
sprite 1627 mdzoff 300000 // tile0574 (tile0670 (faucet))
sprite 1626 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1626 mdzoff 300000 // tile0574 (tile0670 (faucet))
//wall 4569 angoff 0 // tile0060 accesscard pal 17
//wall 4569 angoff 0 // tile0060 accesscard [pal 17]
sprite 1470 notmd // tile0164 dipswitch2
sprite 4944 angoff 1024 // tile0051 cola
sprite 4944 pitch -1 // tile0051 cola
133,7 → 133,7
sprite 1897 mdzoff 200000 // tile0617 pipe1b
sprite 1895 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1895 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1899 angoff 512 // tile0060 accesscard blue
sprite 1899 angoff 512 // tile0060 accesscard [blue]
sprite 214 pitch 1 // tile0617 pipe1b
sprite 214 mdzoff 200000 // tile0617 pipe1b
sprite 222 pitch 1 // tile0574 (tile0670 (faucet))
163,7 → 163,7
sprite 4929 angoff -768 // tile0052 sixpack
sprite 4983 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 4931 angoff -768 // tile0052 sixpack
sprite 3921 angoff 512 // tile0060 accesscard yellow
sprite 3921 angoff 512 // tile0060 accesscard [yellow]
sprite 4994 angoff 1024 // tile0045 growammo (multiplayer)
sprite 4733 angoff -512 // tile0044 rpgammo
sprite 4951 angoff -512 // tile0051 cola
/maphacks/collab/decay/beach1.mhk
5,17 → 5,17
// Filename : beach1.map
// mapmd4 : 088bcf5d9920263ee311e329110f377d // 2015-12-17
 
sprite 1030 angoff -64 // tile3808 (decay chair2)
sprite 1030 pitch -1 // tile3808 (decay chair2)
sprite 1030 mdzoff 300000 // tile3808 (decay chair2)
sprite 1031 pitch -32 // tile3808 (decay chair2)
sprite 1031 mdxoff -200 // tile3808 (decay chair2)
sprite 866 roll -20 // tile3807 (decay broom)
sprite 1030 angoff -64 // tile3808 [decay chair2]
sprite 1030 pitch -1 // tile3808 [decay chair2]
sprite 1030 mdzoff 300000 // tile3808 [decay chair2]
sprite 1031 pitch -32 // tile3808 [decay chair2]
sprite 1031 mdxoff -200 // tile3808 [decay chair2]
sprite 866 roll -20 // tile3807 [decay broom]
sprite 971 nomdanim // tile1232 canwithsomething
sprite 972 nomdanim // tile1232 canwithsomething
sprite 977 pitch 1 // tile4840 (decay box open)
sprite 977 mdxoff 5000 // tile4840 (decay box open)
sprite 666 angoff 1024 // tile4264 (decay dumpster)
sprite 977 pitch 1 // tile4840 [decay box open]
sprite 977 mdxoff 5000 // tile4840 [decay box open]
sprite 666 angoff 1024 // tile4264 [decay dumpster]
sprite 629 roll -1 // tile0913 maskwall2 (fence)
sprite 629 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 630 roll -1 // tile0913 maskwall2 (fence)
73,8 → 73,8
sprite 885 angoff -128 // tile1232 canwithsomething
sprite 1180 pitch -1 // tile0916 fireext
sprite 1180 mdzoff 50000 // tile0916 fireext
sprite 1193 away1 // tile6189 (decay planks)
//sprite 1857 angoff 0 // tile0060 accesscard yellow
sprite 1193 away1 // tile6189 [decay planks]
//sprite 1857 angoff 0 // tile0060 accesscard [yellow]
sprite 373 angoff 384 // tile0990 tire
sprite 460 pitch -1 // tile4411 (tile4410 mail)
sprite 460 mdxoff 9000 // tile4411 (tile4410 mail)
111,42 → 111,42
sprite 2079 mdxoff 4000 // tile4411 (tile4410 mail)
sprite 2080 pitch -1 // tile4411 (tile4410 mail)
sprite 2080 mdxoff 4000 // tile4411 (tile4410 mail)
sprite 1827 pitch 2 // tile6343 (decay mailbox)
sprite 1827 roll 1 // tile6343 (decay mailbox)
sprite 1827 mdzoff 50000 // tile6343 (decay mailbox)
sprite 1826 pitch 1 // tile6343 (decay mailbox)
sprite 1826 mdzoff 100000 // tile6343 (decay mailbox)
sprite 1827 pitch 2 // tile6343 [decay mailbox]
sprite 1827 roll 1 // tile6343 [decay mailbox]
sprite 1827 mdzoff 50000 // tile6343 [decay mailbox]
sprite 1826 pitch 1 // tile6343 [decay mailbox]
sprite 1826 mdzoff 100000 // tile6343 [decay mailbox]
sprite 541 nomdanim // tile1232 canwithsomething
sprite 541 angoff -512 // tile1232 canwithsomething
sprite 345 roll -72 // tile3807 (decay broom)
sprite 323 pitch 48 // tile3808 (decay chair2)
sprite 323 mdzoff -3000 // tile3808 (decay chair2)
sprite 324 pitch 48 // tile3808 (decay chair2)
sprite 324 mdzoff -4000 // tile3808 (decay chair2)
sprite 326 pitch 48 // tile3808 (decay chair2)
sprite 326 mdzoff -4000 // tile3808 (decay chair2)
sprite 325 pitch 48 // tile3808 (decay chair2)
sprite 325 mdzoff -3000 // tile3808 (decay chair2)
sprite 614 pitch 48 // tile3808 (decay chair2)
sprite 614 mdzoff -3000 // tile3808 (decay chair2)
sprite 617 pitch 48 // tile3808 (decay chair2)
sprite 617 mdzoff -3000 // tile3808 (decay chair2)
sprite 1322 pitch 1 // tile6983 (decay radiator)
sprite 1322 mdzoff 150000 // tile6983 (decay radiator)
//sprite 1856 angoff 0 // tile0060 accesscard blue
sprite 254 angoff 1024 // tile4264 (decay dumpster)
sprite 528 pitch 48 // tile3808 (decay chair2)
sprite 528 mdzoff -3000 // tile3808 (decay chair2)
sprite 345 roll -72 // tile3807 [decay broom]
sprite 323 pitch 48 // tile3808 [decay chair2]
sprite 323 mdzoff -3000 // tile3808 [decay chair2]
sprite 324 pitch 48 // tile3808 [decay chair2]
sprite 324 mdzoff -4000 // tile3808 [decay chair2]
sprite 326 pitch 48 // tile3808 [decay chair2]
sprite 326 mdzoff -4000 // tile3808 [decay chair2]
sprite 325 pitch 48 // tile3808 [decay chair2]
sprite 325 mdzoff -3000 // tile3808 [decay chair2]
sprite 614 pitch 48 // tile3808 [decay chair2]
sprite 614 mdzoff -3000 // tile3808 [decay chair2]
sprite 617 pitch 48 // tile3808 [decay chair2]
sprite 617 mdzoff -3000 // tile3808 [decay chair2]
sprite 1322 pitch 1 // tile6983 [decay radiator]
sprite 1322 mdzoff 150000 // tile6983 [decay radiator]
//sprite 1856 angoff 0 // tile0060 accesscard [blue]
sprite 254 angoff 1024 // tile4264 [decay dumpster]
sprite 528 pitch 48 // tile3808 [decay chair2]
sprite 528 mdzoff -3000 // tile3808 [decay chair2]
sprite 580 pitch -1 // tile0916 fireext
sprite 580 mdzoff 100000 // tile0916 fireext
sprite 537 angoff 1024 // tile1232 canwithsomething
sprite 13 pitch -1 // tile4264 (decay dumpster)
sprite 13 mdzoff 200000 // tile4264 (decay dumpster)
sprite 13 pitch -1 // tile4264 [decay dumpster]
sprite 13 mdzoff 200000 // tile4264 [decay dumpster]
sprite 539 angoff -512 // tile1232 canwithsomething
sprite 656 pitch 1 // tile0916 fireext
sprite 656 mdzoff 50000 // tile0916 fireext
sprite 1511 roll -1 // tile4840 (decay box open)
sprite 1511 mdzoff 120000 // tile4840 (decay box open)
sprite 1511 roll -1 // tile4840 [decay box open]
sprite 1511 mdzoff 120000 // tile4840 [decay box open]
sprite 659 pitch 1 // tile0621 camera1
sprite 659 mdzoff 600000 // tile0621 camera1
sprite 660 pitch 1 // tile0977 genericpole
167,16 → 167,16
sprite 658 mdzoff 50000 // tile0916 fireext
sprite 593 pitch -1 // tile0712 lightswitch2
sprite 593 mdzoff 80000 // tile0712 lightswitch2
sprite 421 roll 1 // tile3878 (decay parkometer)
sprite 421 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 422 roll 1 // tile3878 (decay parkometer)
sprite 422 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 423 roll 1 // tile3878 (decay parkometer)
sprite 423 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 2064 roll 1 // tile3878 (decay parkometer)
sprite 2064 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 1527 roll -1 // tile7178 (tile7120 (decay halfie))
sprite 1527 mdzoff 300000 // tile7178 (tile7120 (decay halfie))
sprite 421 roll 1 // tile3878 [decay parkometer]
sprite 421 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 422 roll 1 // tile3878 [decay parkometer]
sprite 422 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 423 roll 1 // tile3878 [decay parkometer]
sprite 423 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 2064 roll 1 // tile3878 [decay parkometer]
sprite 2064 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 1527 roll -1 // tile7178 [decay (tile7120 halfie)]
sprite 1527 mdzoff 300000 // tile7178 [decay (tile7120 halfie)]
sprite 155 pitch -1 // tile0909 (treetrunk)
sprite 155 mdxoff 50000 // tile0909 (treetrunk)
sprite 154 pitch -1 // tile0909 (treetrunk)
189,17 → 189,17
sprite 151 mdxoff 100000 // tile0909 (treetrunk)
sprite 150 pitch -1 // tile0909 (treetrunk)
sprite 150 mdxoff 50000 // tile0909 (treetrunk)
sprite 2065 roll 1 // tile3878 (decay parkometer)
sprite 2065 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 573 roll 1 // tile3878 (decay parkometer)
sprite 573 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 574 roll 1 // tile3878 (decay parkometer)
sprite 574 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 575 roll 1 // tile3878 (decay parkometer)
sprite 575 mdzoff 2500000 // tile3878 (decay parkometer)
sprite 2065 roll 1 // tile3878 [decay parkometer]
sprite 2065 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 573 roll 1 // tile3878 [decay parkometer]
sprite 573 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 574 roll 1 // tile3878 [decay parkometer]
sprite 574 mdzoff 2500000 // tile3878 [decay parkometer]
sprite 575 roll 1 // tile3878 [decay parkometer]
sprite 575 mdzoff 2500000 // tile3878 [decay parkometer]
// maphacks can't delete ...
//sprite 572 pitch -1 // tile3878 (decay parkometer)
//sprite 572 mdxoff 9999999 // tile3878 (decay parkometer)
//sprite 572 pitch -1 // tile3878 [decay parkometer]
//sprite 572 mdxoff 9999999 // tile3878 [decay parkometer]
sprite 1 angoff -384 // tile0040 ammo
sprite 2 angoff -384 // tile0040 ammo
sprite 1313 pitch 1 // tile1062 rubbercan
207,13 → 207,13
sprite 2040 pitch -1 // tile1025 bottle7 (plant)
sprite 2040 roll -1 // tile1025 bottle7 (plant)
sprite 2040 mdzoff 200000 // tile1025 bottle7 (plant)
sprite 2035 pitch 48 // tile3808 (decay chair2)
sprite 2035 mdxoff -200 // tile3808 (decay chair2)
sprite 2035 mdzoff -1000 // tile3808 (decay chair2)
sprite 292 angoff 1024 // tile4264 (decay dumpster)
sprite 1312 angoff 1024 // tile4264 (decay dumpster)
sprite 342 angoff 1024 // tile4264 (decay dumpster)
sprite 343 angoff 512 // tile4264 (decay dumpster)
sprite 2035 pitch 48 // tile3808 [decay chair2]
sprite 2035 mdxoff -200 // tile3808 [decay chair2]
sprite 2035 mdzoff -1000 // tile3808 [decay chair2]
sprite 292 angoff 1024 // tile4264 [decay dumpster]
sprite 1312 angoff 1024 // tile4264 [decay dumpster]
sprite 342 angoff 1024 // tile4264 [decay dumpster]
sprite 343 angoff 512 // tile4264 [decay dumpster]
sprite 1391 angoff 1024 // tile0913 maskwall2 (fence)
sprite 1391 roll -1 // tile0913 maskwall2 (fence)
sprite 1391 mdzoff 250000 // tile0913 maskwall2 (fence)
225,4 → 225,4
sprite 145 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 144 roll 1 // tile0913 maskwall2 (fence)
sprite 144 mdzoff 300000 // tile0913 maskwall2 (fence)
//sprite 1872 angoff 0 // tile0060 accesscard red
//sprite 1872 angoff 0 // tile0060 accesscard [red]
/maphacks/collab/decay/chrishos.mhk
17,34 → 17,34
sprite 1063 mdzoff 300000 // tile0689 ivunit
sprite 519 pitch -1 // tile0951 box
sprite 519 mdzoff 200000 // tile0951 box
sprite 862 angoff -192 // tile3817 (decay monitor)
sprite 862 pitch 1 // tile3817 (decay monitor)
sprite 862 mdxoff 8000 // tile3817 (decay monitor)
sprite 861 angoff -992 // tile3817 (decay monitor)
sprite 861 pitch 2 // tile3817 (decay monitor)
sprite 861 mdzoff 50000 // tile3817 (decay monitor)
sprite 296 pitch 1 // tile3817 (decay monitor)
sprite 296 mdzoff 100000 // tile3817 (decay monitor)
sprite 298 away1 // tile6256 (decay)
sprite 862 angoff -192 // tile3817 [decay monitor]
sprite 862 pitch 1 // tile3817 [decay monitor]
sprite 862 mdxoff 8000 // tile3817 [decay monitor]
sprite 861 angoff -992 // tile3817 [decay monitor]
sprite 861 pitch 2 // tile3817 [decay monitor]
sprite 861 mdzoff 50000 // tile3817 [decay monitor]
sprite 296 pitch 1 // tile3817 [decay monitor]
sprite 296 mdzoff 100000 // tile3817 [decay monitor]
sprite 298 away1 // tile6256 [decay]
sprite 106 pitch -1 // tile1062 rubbercan
sprite 106 mdzoff 100000 // tile1062 rubbercan
sprite 267 pitch 1 // tile3817 (decay monitor)
sprite 267 mdzoff 150000 // tile3817 (decay monitor)
sprite 268 angoff -64 // tile3816 (decay keyboard)
sprite 152 pitch 1 // tile3817 (decay monitor)
sprite 152 mdzoff 350000 // tile3817 (decay monitor)
sprite 975 pitch 1 // tile3816 (decay keyboard)
sprite 975 mdzoff 100000 // tile3816 (decay keyboard)
sprite 864 pitch -1 // tile3583 (decay chair1)
sprite 864 mdxoff 20000 // tile3583 (decay chair1)
sprite 912 pitch 1 // tile4839 (decay box)
sprite 912 mdzoff 200000 // tile4839 (decay box)
sprite 238 pitch 1 // tile3817 (decay monitor)
sprite 238 roll 1 // tile3817 (decay monitor)
sprite 238 mdzoff 150000 // tile3817 (decay monitor)
sprite 461 away1 // tile4093 (decay metal grate)
sprite 462 away1 // tile4093 (decay metal grate)
sprite 460 away1 // tile4093 (decay metal grate)
sprite 267 pitch 1 // tile3817 [decay monitor]
sprite 267 mdzoff 150000 // tile3817 [decay monitor]
sprite 268 angoff -64 // tile3816 [decay keyboard]
sprite 152 pitch 1 // tile3817 [decay monitor]
sprite 152 mdzoff 350000 // tile3817 [decay monitor]
sprite 975 pitch 1 // tile3816 [decay keyboard]
sprite 975 mdzoff 100000 // tile3816 [decay keyboard]
sprite 864 pitch -1 // tile3583 [decay chair1]
sprite 864 mdxoff 20000 // tile3583 [decay chair1]
sprite 912 pitch 1 // tile4839 [decay box]
sprite 912 mdzoff 200000 // tile4839 [decay box]
sprite 238 pitch 1 // tile3817 [decay monitor]
sprite 238 roll 1 // tile3817 [decay monitor]
sprite 238 mdzoff 150000 // tile3817 [decay monitor]
sprite 461 away1 // tile4093 [decay metal grate]
sprite 462 away1 // tile4093 [decay metal grate]
sprite 460 away1 // tile4093 [decay metal grate]
sprite 219 roll -1 // tile1062 rubbercan
sprite 219 mdzoff 200000 // tile1062 rubbercan
sprite 1044 pitch 1 // tile1062 rubbercan
51,25 → 51,25
sprite 1044 mdzoff 300000 // tile1062 rubbercan
sprite 748 pitch 1 // tile1025 bottle7 (plant)
sprite 748 mdzoff 200000 // tile1025 bottle7 (plant)
sprite 743 pitch 1 // tile3583 (decay chair1)
sprite 743 mdxoff 20000 // tile3583 (decay chair1)
sprite 742 pitch -1 // tile3583 (decay chair1)
sprite 742 mdxoff 25000 // tile3583 (decay chair1)
sprite 740 angoff 512 // tile3583 (decay chair1)
sprite 740 pitch -1 // tile3583 (decay chair1)
sprite 740 mdzoff 100000 // tile3583 (decay chair1)
sprite 743 pitch 1 // tile3583 [decay chair1]
sprite 743 mdxoff 20000 // tile3583 [decay chair1]
sprite 742 pitch -1 // tile3583 [decay chair1]
sprite 742 mdxoff 25000 // tile3583 [decay chair1]
sprite 740 angoff 512 // tile3583 [decay chair1]
sprite 740 pitch -1 // tile3583 [decay chair1]
sprite 740 mdzoff 100000 // tile3583 [decay chair1]
sprite 916 pitch -1 // tile1247 seenine
sprite 916 mdzoff 200000 // tile1247 seenine
sprite 925 angoff -32 // tile4839 (decay box)
sprite 1017 pitch 1 // tile6361 (decay deskphone)
sprite 1017 mdzoff 150000 // tile6361 (decay deskphone)
sprite 663 roll -32 // tile3807 (decay broom)
sprite 665 pitch 1 // tile3814 (decay barrel)
sprite 665 roll 1 // tile3814 (decay barrel)
sprite 665 mdzoff 141000 // tile3814 (decay barrel)
sprite 667 pitch 2 // tile3814 (decay barrel)
sprite 667 roll 1 // tile3814 (decay barrel)
sprite 667 mdzoff 100000 // tile3814 (decay barrel)
sprite 925 angoff -32 // tile4839 [decay box]
sprite 1017 pitch 1 // tile6361 [decay deskphone]
sprite 1017 mdzoff 150000 // tile6361 [decay deskphone]
sprite 663 roll -32 // tile3807 [decay broom]
sprite 665 pitch 1 // tile3814 [decay barrel]
sprite 665 roll 1 // tile3814 [decay barrel]
sprite 665 mdzoff 141000 // tile3814 [decay barrel]
sprite 667 pitch 2 // tile3814 [decay barrel]
sprite 667 roll 1 // tile3814 [decay barrel]
sprite 667 mdzoff 100000 // tile3814 [decay barrel]
sprite 723 pitch -1 // tile0670 (faucet)
sprite 723 mdzoff 50000 // tile0670 (faucet)
sprite 725 away1 // tile0879 (cabinet doors)
/maphacks/collab/decay/graveyardtest2.mhk
8,9 → 8,9
sprite 270 roll 1 // tile1232 canwithsomething
sprite 270 mdzoff 100000 // tile1232 canwithsomething
sprite 269 angoff 896 // tile1232 canwithsomething
sprite 801 angoff 1024 // tile4264 (decay dumpster)
sprite 801 pitch -1 // tile4264 (decay dumpster)
sprite 801 mdzoff 500000 // tile4264 (decay dumpster)
sprite 801 angoff 1024 // tile4264 [decay dumpster]
sprite 801 pitch -1 // tile4264 [decay dumpster]
sprite 801 mdzoff 500000 // tile4264 [decay dumpster]
sprite 826 pitch -1 // tile0913 maskwall2 (fence)
sprite 826 mdzoff 50000 // tile0913 maskwall2 (fence)
sprite 682 pitch -1 // tile0913 maskwall2 (fence)
33,8 → 33,8
sprite 683 pitch 1 // tile0913 maskwall2 (fence) [new]
sprite 683 mdzoff 60000 // tile0913 maskwall2 (fence) [new]
*/
sprite 785 angoff -768 // tile4841 (decay box flat)
sprite 564 angoff 1024 // tile4264 (decay dumpster)
sprite 785 angoff -768 // tile4841 [decay box flat]
sprite 564 angoff 1024 // tile4264 [decay dumpster]
sprite 653 pitch -1 // tile0544 (iron bar)
sprite 653 roll -1 // tile0544 (iron bar)
sprite 653 mdzoff 90000 // tile0544 (iron bar)
120,14 → 120,14
sprite 671 mdxoff -2000 // tile0913 maskwall2 (fence) [new]
sprite 671 mdzoff 100000 // tile0913 maskwall2 (fence) [new]
*/
sprite 664 pitch 1 // tile4264 (decay dumpster)
sprite 664 roll -1 // tile4264 (decay dumpster)
sprite 664 mdzoff 500000 // tile4264 (decay dumpster)
sprite 629 roll -1 // tile3816 (decay keyboard)
sprite 629 mdzoff 100000 // tile3816 (decay keyboard)
sprite 628 pitch 1 // tile3817 (decay monitor)
sprite 628 mdzoff 150000 // tile3817 (decay monitor)
sprite 1156 roll 1 // tile6361 (decay deskphone)
sprite 1156 mdzoff 50000 // tile6361 (decay deskphone)
sprite 633 away1 // tile6278 (decay notes)
sprite 632 away1 // tile6237 (decay wooden panel)
sprite 664 pitch 1 // tile4264 [decay dumpster]
sprite 664 roll -1 // tile4264 [decay dumpster]
sprite 664 mdzoff 500000 // tile4264 [decay dumpster]
sprite 629 roll -1 // tile3816 [decay keyboard]
sprite 629 mdzoff 100000 // tile3816 [decay keyboard]
sprite 628 pitch 1 // tile3817 [decay monitor]
sprite 628 mdzoff 150000 // tile3817 [decay monitor]
sprite 1156 roll 1 // tile6361 [decay deskphone]
sprite 1156 mdzoff 50000 // tile6361 [decay deskphone]
sprite 633 away1 // tile6278 [decay notes]
sprite 632 away1 // tile6237 [decay wooden panel]
/maphacks/collab/decay/highway3.mhk
10,19 → 10,19
sprite 198 pitch 1 // tile0951 box
sprite 198 roll -1 // tile0951 box
sprite 198 mdzoff 100000 // tile0951 box
sprite 87 roll -1 // tile6995 (decay firetruck)
sprite 87 mdzoff 300000 // tile6995 (decay firetruck)
sprite 87 roll -1 // tile6995 [decay firetruck]
sprite 87 mdzoff 300000 // tile6995 [decay firetruck]
sprite 358 pitch -2 // tile0977 genericpole
sprite 358 roll -1 // tile0977 genericpole
sprite 358 mdzoff 25000 // tile0977 genericpole
sprite 378 away2 // tile0933 (pxnxd graffiti)
sprite 535 angoff 1024 // tile4264 (decay dumpster)
sprite 535 roll 1 // tile4264 (decay dumpster)
sprite 535 mdzoff 100000 // tile4264 (decay dumpster)
sprite 530 roll -1 // tile4839 (decay box)
sprite 530 mdzoff 250000 // tile4839 (decay box)
//sprite 475 angoff 1024 // tile5544 (decay pallet)
sprite 723 angoff 1024 // tile4841 (decay box flat)
sprite 535 angoff 1024 // tile4264 [decay dumpster]
sprite 535 roll 1 // tile4264 [decay dumpster]
sprite 535 mdzoff 100000 // tile4264 [decay dumpster]
sprite 530 roll -1 // tile4839 [decay box]
sprite 530 mdzoff 250000 // tile4839 [decay box]
//sprite 475 angoff 1024 // tile5544 [decay pallet]
sprite 723 angoff 1024 // tile4841 [decay box flat]
sprite 758 angoff 1024 // tile0956 bottle3
sprite 756 angoff 1024 // tile0956 bottle3
sprite 756 pitch 1 // tile0956 bottle3
36,10 → 36,10
sprite 671 pitch 1 // tile0951 box
sprite 671 roll 1 // tile0951 box
sprite 671 mdzoff 300000 // tile0951 box
sprite 364 roll 1 // tile4264 (decay dumpster)
sprite 364 mdzoff 100000 // tile4264 (decay dumpster)
sprite 218 pitch -28 // tile6331 (decay wirefence)
sprite 218 mdzoff -28000 // tile6331 (decay wirefence)
sprite 364 roll 1 // tile4264 [decay dumpster]
sprite 364 mdzoff 100000 // tile4264 [decay dumpster]
sprite 218 pitch -28 // tile6331 [decay wirefence]
sprite 218 mdzoff -28000 // tile6331 [decay wirefence]
sprite 65 angoff 768 // tile0689 ivunit
sprite 26 angoff -256 // tile0689 ivunit
sprite 254 roll 1 // tile1037 (table)
54,14 → 54,14
sprite 250 pitch -1 // tile0994 pipe5
sprite 250 roll 1 // tile0994 pipe5
sprite 250 mdzoff 300000 // tile0994 pipe5
//sprite 330 angoff 0 // tile0060 accesscard blue
//sprite 330 angoff 0 // tile0060 accesscard [blue]
sprite 425 angoff 128 // tile1232 canwithsomething
sprite 445 roll 1 // tile3814 (decay barrel)
sprite 445 mdzoff 200000 // tile3814 (decay barrel)
sprite 445 roll 1 // tile3814 [decay barrel]
sprite 445 mdzoff 200000 // tile3814 [decay barrel]
sprite 441 pitch 1 // tile0955 bottle2
sprite 441 mdxoff 5000 // tile0955 bottle2
sprite 621 pitch -28 // tile6331 (decay wirefence)
sprite 621 mdzoff -13000 // tile6331 (decay wirefence)
sprite 281 roll -32 // tile2185 lizmandeadsprite [decay tile5334 (trooper)]
sprite 317 pitch -28 // tile6331 (decay wirefence)
sprite 317 mdzoff -13000 // tile6331 (decay wirefence)
sprite 621 pitch -28 // tile6331 [decay wirefence]
sprite 621 mdzoff -13000 // tile6331 [decay wirefence]
sprite 281 roll -32 // tile2185 lizmandeadsprite [decay (tile5334 trooper)]
sprite 317 pitch -28 // tile6331 [decay wirefence]
sprite 317 mdzoff -13000 // tile6331 [decay wirefence]
/maphacks/collab/decay/police2a.mhk
5,43 → 5,43
// Filename : police2a.map
// mapmd4 : 42f435c2c35b7f40bd779a6564d21601 // 2015-12-17
 
sprite 264 angoff 1024 // tile4264 (decay dumpster)
sprite 264 pitch -1 // tile4264 (decay dumpster)
sprite 264 mdzoff 500000 // tile4264 (decay dumpster)
sprite 663 pitch 1 // tile6343 (decay mailbox)
sprite 663 mdzoff 50000 // tile6343 (decay mailbox)
sprite 402 pitch -1 // tile6983 (decay radiator)
sprite 402 mdzoff 250000 // tile6983 (decay radiator)
sprite 264 angoff 1024 // tile4264 [decay dumpster]
sprite 264 pitch -1 // tile4264 [decay dumpster]
sprite 264 mdzoff 500000 // tile4264 [decay dumpster]
sprite 663 pitch 1 // tile6343 [decay mailbox]
sprite 663 mdzoff 50000 // tile6343 [decay mailbox]
sprite 402 pitch -1 // tile6983 [decay radiator]
sprite 402 mdzoff 250000 // tile6983 [decay radiator]
sprite 300 angoff -512 // tile0956 bottle3
sprite 303 angoff 1024 // tile0956 bottle3
sprite 307 angoff 512 // tile0956 bottle3
sprite 397 pitch -1 // tile5477 (decay lamp)
sprite 397 mdzoff 100000 // tile5477 (decay lamp)
sprite 878 pitch -1 // tile6361 (decay deskphone)
sprite 878 mdzoff 200000 // tile6361 (decay deskphone)
sprite 397 pitch -1 // tile5477 [decay lamp]
sprite 397 mdzoff 100000 // tile5477 [decay lamp]
sprite 878 pitch -1 // tile6361 [decay deskphone]
sprite 878 mdzoff 200000 // tile6361 [decay deskphone]
sprite 283 pitch -1 // tile0713 (tile0712 lightswitch2)
sprite 283 mdzoff 40000 // tile0713 (tile0712 lightswitch2)
//sprite 493 angoff 0 // tile0060 accesscard blue
sprite 400 pitch 1 // tile6983 (decay radiator)
sprite 400 mdzoff 200000 // tile6983 (decay radiator)
sprite 442 pitch 48 // tile3808 (decay chair2)
sprite 442 mdzoff -1000 // tile3808 (decay chair2)
sprite 449 pitch 48 // tile3808 (decay chair2)
sprite 449 mdzoff -2000 // tile3808 (decay chair2)
sprite 125 angoff 32 // tile3808 (decay chair2)
sprite 125 pitch 48 // tile3808 (decay chair2)
sprite 125 mdzoff 2000 // tile3808 (decay chair2)
sprite 129 pitch 128 // tile3808 (decay chair2)
sprite 129 mdzoff -800 // tile3808 (decay chair2)
sprite 317 roll 32 // tile5477 (decay lamp)
sprite 317 mdyoff 2200 // tile5477 (decay lamp)
sprite 317 mdzoff -16000 // tile5477 (decay lamp)
sprite 526 roll -1 // tile4264 (decay dumpster)
sprite 526 mdzoff 500000 // tile4264 (decay dumpster)
sprite 262 angoff 1024 // tile4264 (decay dumpster)
sprite 262 roll 1 // tile4264 (decay dumpster)
sprite 262 mdzoff 50000 // tile4264 (decay dumpster)
sprite 469 angoff 1024 // tile4264 (decay dumpster)
//sprite 493 angoff 0 // tile0060 accesscard [blue]
sprite 400 pitch 1 // tile6983 [decay radiator]
sprite 400 mdzoff 200000 // tile6983 [decay radiator]
sprite 442 pitch 48 // tile3808 [decay chair2]
sprite 442 mdzoff -1000 // tile3808 [decay chair2]
sprite 449 pitch 48 // tile3808 [decay chair2]
sprite 449 mdzoff -2000 // tile3808 [decay chair2]
sprite 125 angoff 32 // tile3808 [decay chair2]
sprite 125 pitch 48 // tile3808 [decay chair2]
sprite 125 mdzoff 2000 // tile3808 [decay chair2]
sprite 129 pitch 128 // tile3808 [decay chair2]
sprite 129 mdzoff -800 // tile3808 [decay chair2]
sprite 317 roll 32 // tile5477 [decay lamp]
sprite 317 mdyoff 2200 // tile5477 [decay lamp]
sprite 317 mdzoff -16000 // tile5477 [decay lamp]
sprite 526 roll -1 // tile4264 [decay dumpster]
sprite 526 mdzoff 500000 // tile4264 [decay dumpster]
sprite 262 angoff 1024 // tile4264 [decay dumpster]
sprite 262 roll 1 // tile4264 [decay dumpster]
sprite 262 mdzoff 50000 // tile4264 [decay dumpster]
sprite 469 angoff 1024 // tile4264 [decay dumpster]
sprite 735 angoff -384 // tile0051 cola
sprite 460 pitch 1 // tile0025 shrinkersprite [decay M4 M203]
sprite 460 mdzoff 150000 // tile0025 shrinkersprite [decay M4 M203]
52,26 → 52,26
sprite 461 roll -2 // tile0045 growammo [decay M4 ammo]
sprite 461 mdzoff 100000 // tile0045 growammo [decay M4 ammo]
sprite 433 angoff -256 // tile4372 coffeemachine
sprite 767 pitch -1 // tile3808 (decay chair2)
sprite 767 mdzoff 200000 // tile3808 (decay chair2)
sprite 768 roll -1 // tile3808 (decay chair2)
sprite 768 mdzoff 100000 // tile3808 (decay chair2)
sprite 760 pitch 1 // tile6344 (decay dead security guard)
sprite 760 mdzoff 250000 // tile6344 (decay dead security guard)
//sprite 849 angoff 0 // tile0060 accesscard red
//sprite 846 angoff 0 // tile0060 accesscard yellow
sprite 767 pitch -1 // tile3808 [decay chair2]
sprite 767 mdzoff 200000 // tile3808 [decay chair2]
sprite 768 roll -1 // tile3808 [decay chair2]
sprite 768 mdzoff 100000 // tile3808 [decay chair2]
sprite 760 pitch 1 // tile6344 [decay dead security guard]
sprite 760 mdzoff 250000 // tile6344 [decay dead security guard]
//sprite 849 angoff 0 // tile0060 accesscard [red]
//sprite 846 angoff 0 // tile0060 accesscard [yellow]
sprite 387 angoff 896 // tile1232 canwithsomething
sprite 388 angoff 1024 // tile1232 canwithsomething
sprite 389 angoff -896 // tile1232 canwithsomething
sprite 391 angoff 512 // tile1232 canwithsomething
sprite 263 angoff 1024 // tile4264 (decay dumpster)
sprite 883 pitch -1 // tile6361 (decay deskphone)
sprite 883 mdzoff 200000 // tile6361 (decay deskphone)
sprite 263 angoff 1024 // tile4264 [decay dumpster]
sprite 883 pitch -1 // tile6361 [decay deskphone]
sprite 883 mdzoff 200000 // tile6361 [decay deskphone]
sprite 814 pitch 1 // tile0951 box
sprite 814 mdxoff 6000 // tile0951 box
sprite 816 roll 1 // tile0951 box
sprite 816 mdzoff 300000 // tile0951 box
sprite 348 roll -1 // tile3808 (decay chair2)
sprite 348 mdzoff 200000 // tile3808 (decay chair2)
sprite 348 roll -1 // tile3808 [decay chair2]
sprite 348 mdzoff 200000 // tile3808 [decay chair2]
sprite 730 angoff 512 // tile1232 canwithsomething
sprite 913 angoff 1024 // tile4264 (decay dumpster)
sprite 913 angoff 1024 // tile4264 [decay dumpster]
/maphacks/collab/decay/sewers3.mhk
12,9 → 12,9
sprite 266 pitch 1 // tile0913 maskwall2 (fence) [new]
sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence) [new]
*/
sprite 75 roll 72 // tile3807 (decay broom)
sprite 75 roll 72 // tile3807 [decay broom]
sprite 680 angoff 512 // tile0051 cola
sprite 796 angoff 1024 // tile3812 (decay toolkit)
sprite 796 angoff 1024 // tile3812 [decay toolkit]
sprite 741 angoff 256 // tile0051 cola
sprite 628 angoff -128 // tile1734 liztroopdsprite [decay civilian zombie]
sprite 628 pitch 1 // tile1734 liztroopdsprite [decay civilian zombie]
23,5 → 23,5
sprite 703 pitch -1 // tile0670 (faucet)
sprite 703 mdxoff -5000 // tile0670 (faucet)
sprite 703 mdzoff 50000 // tile0670 (faucet)
sprite 668 roll -1 // tile5349 (tile5334 (decay trooper))
sprite 668 mdzoff 500000 // tile5349 (tile5334 (decay trooper))
sprite 668 roll -1 // tile5349 [decay (tile5334 trooper)]
sprite 668 mdzoff 500000 // tile5349 [decay (tile5334 trooper)]
/maphacks/collab/donedust-addonpack.mhk
61,12 → 61,12
sprite 3993 angoff 1024 // tile0054 shield
sprite 275 angoff -768 // tile0028 shotgunsprite
sprite 1805 notmd // tile0140 frankenstineswitch
sprite 31 angoff 896 // tile0060 accesscard blue
sprite 31 angoff 896 // tile0060 accesscard [blue]
sprite 469 angoff 1024 // tile0041 batteryammo
sprite 468 angoff -512 // tile0040 ammo
sprite 567 angoff 0 // tile0060 accesscard red
sprite 567 pitch -1 // tile0060 accesscard red
sprite 567 mdzoff 900000 // tile0060 accesscard red
sprite 567 angoff 0 // tile0060 accesscard [red]
sprite 567 pitch -1 // tile0060 accesscard [red]
sprite 567 mdzoff 900000 // tile0060 accesscard [red]
sprite 3198 pitch -1 // tile1048 (pipes)
sprite 3198 mdzoff 80000 // tile1048 (pipes)
sprite 435 angoff -128 // tile0054 shield
/maphacks/collab/donedust-attrition.mhk
61,12 → 61,12
sprite 3920 angoff 1024 // tile0054 shield
sprite 1857 angoff -768 // tile0028 shotgunsprite
sprite 1794 notmd // tile0140 frankenstineswitch
sprite 545 angoff 896 // tile0060 accesscard blue
sprite 545 angoff 896 // tile0060 accesscard [blue]
sprite 3916 angoff 1024 // tile0041 batteryammo
sprite 1861 angoff -512 // tile0040 ammo
sprite 1789 angoff 0 // tile0060 accesscard red
sprite 1789 pitch -1 // tile0060 accesscard red
sprite 1789 mdzoff 900000 // tile0060 accesscard red
sprite 1789 angoff 0 // tile0060 accesscard [red]
sprite 1789 pitch -1 // tile0060 accesscard [red]
sprite 1789 mdzoff 900000 // tile0060 accesscard [red]
sprite 2045 pitch -1 // tile1048 (pipes)
sprite 2045 mdzoff 80000 // tile1048 (pipes)
sprite 387 angoff -128 // tile0054 shield
/maphacks/collab/donedust.mhk
61,12 → 61,12
sprite 3997 angoff 1024 // tile0054 shield
sprite 233 angoff -768 // tile0028 shotgunsprite
sprite 1775 notmd // tile0140 frankenstineswitch
sprite 48 angoff 896 // tile0060 accesscard blue
sprite 48 angoff 896 // tile0060 accesscard [blue]
sprite 421 angoff 1024 // tile0041 batteryammo
sprite 422 angoff -512 // tile0040 ammo
sprite 520 angoff 0 // tile0060 accesscard red
sprite 520 pitch -1 // tile0060 accesscard red
sprite 520 mdzoff 900000 // tile0060 accesscard red
sprite 520 angoff 0 // tile0060 accesscard [red]
sprite 520 pitch -1 // tile0060 accesscard [red]
sprite 520 mdzoff 900000 // tile0060 accesscard [red]
sprite 3163 pitch -1 // tile1048 (pipes)
sprite 3163 mdzoff 80000 // tile1048 (pipes)
sprite 388 angoff -128 // tile0054 shield
/maphacks/collab/glb.mhk
47,7 → 47,7
sprite 1604 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 1705 nomdanim // tile0974 oceansprite4
sprite 1706 nomdanim // tile0974 oceansprite4
sprite 1775 angoff 512 // tile0060 accesscard blue
sprite 1775 angoff 512 // tile0060 accesscard [blue]
sprite 5 angoff -512 // tile0916 fireext
sprite 2329 angoff 512 // tile0049 shotgunammo
sprite 2330 angoff 768 // tile0052 sixpack
60,7 → 60,7
sprite 1724 angoff -768 // tile0557 chair2
sprite 2377 angoff 512 // tile0021 firstgunsprite
sprite 1750 angoff -512 // tile0680 chair3
sprite 1776 angoff 1260 // tile0060 accesscard red
sprite 1776 angoff 1260 // tile0060 accesscard [red]
sprite 23 angoff 576 // tile0680 chair3
sprite 24 angoff -128 // tile0680 chair3
sprite 43 pitch -1 // tile0574 (tile0670 (faucet))
108,7 → 108,7
sprite 1919 pitch -1 // tile1234 (tile1233 money)
sprite 1919 mdxoff 10000 // tile1234 (tile1233 money)
sprite 1915 angoff -512 // tile0049 shotgunammo
sprite 1783 angoff 1024 // tile0060 accesscard yellow
sprite 1783 angoff 1024 // tile0060 accesscard [yellow]
sprite 2928 angoff -768 // tile0052 sixpack
sprite 1943 angoff 512 // tile0054 shield
sprite 516 angoff -256 // tile4887 pleasewait
179,7 → 179,7
sprite 2889 angoff 256 // tile1232 canwithsomething
sprite 2061 angoff 512 // tile0053 firstaid
sprite 2707 angoff 512 // tile0054 shield
sprite 2021 angoff 256 // tile0060 accesscard yellow
sprite 2021 angoff 256 // tile0060 accesscard [yellow]
sprite 2517 angoff 128 // tile0556 chair1
sprite 2518 angoff 512 // tile0556 chair1
sprite 2734 angoff 512 // tile0049 shotgunammo
199,7 → 199,7
sprite 2705 mdzoff 500000 // tile0049 shotgunammo
sprite 2932 angoff -256 // tile0052 sixpack
sprite 3033 angoff 512 // tile4473 (J.Dredd)
sprite 2588 angoff 0 // tile0060 accesscard blue
sprite 2588 angoff 0 // tile0060 accesscard [blue]
//sprite 1295 nomdanim // tile2140 (tile2120 lizman)
//sprite 1296 nomdanim // tile2140 (tile2120 lizman)
sprite 2895 angoff 1024 // tile0051 cola
/maphacks/collab/losthighway/losthighway-1.mhk
11,7 → 11,7
sprite 494 pitch 1 // tile1353 spacemarine
sprite 494 mdxoff 40000 // tile1353 spacemarine
sprite 494 mdzoff 2000000 // tile1353 spacemarine
sprite 428 angoff 1024 // tile0060 accesscard blue
sprite 428 angoff 1024 // tile0060 accesscard [blue]
sprite 102 angoff 1024 // tile0054 shield
sprite 103 angoff 1024 // tile0051 cola
sprite 177 pitch 2 // tile0990 tire
40,7 → 40,7
sprite 318 mdzoff 100000 // tile0049 shotgunammo
sprite 350 angoff -512 // tile0040 ammo
sprite 349 angoff -512 // tile0040 ammo (multiplayer)
sprite 320 angoff -512 // tile0060 accesscard red
sprite 320 angoff -512 // tile0060 accesscard [red]
sprite 301 angoff 768 // tile0040 ammo
sprite 307 angoff 1024 // tile0022 chaingunsprite
sprite 308 angoff -128 // tile0556 chair1
52,7 → 52,7
sprite 389 mdzoff 500000 // tile0041 batteryammo
sprite 395 angoff 512 // tile4464 mace
sprite 412 angoff 512 // tile0040 ammo
sprite 400 angoff 0 // tile0060 accesscard yellow
sprite 400 angoff 0 // tile0060 accesscard [yellow]
sprite 508 angoff -512 // tile0040 ammo
sprite 509 angoff -512 // tile0040 ammo
sprite 8 angoff 1024 // tile0040 ammo
/maphacks/collab/losthighway/losthighway-2.mhk
54,7 → 54,7
sprite 302 angoff 576 // tile4454 deskphone
sprite 7 angoff -768 // tile0053 firstaid (multiplayer)
sprite 297 angoff -512 // tile0561 (soap)
sprite 386 angoff 0 // tile0060 accesscard blue
sprite 386 angoff 0 // tile0060 accesscard [blue]
sprite 408 angoff 1024 // tile1045 donuts
sprite 408 pitch 1 // tile1045 donuts
sprite 408 roll 2 // tile1045 donuts
100,7 → 100,7
sprite 442 angoff -512 // tile0052 sixpack
sprite 442 pitch -1 // tile0052 sixpack
sprite 442 mdzoff 500000 // tile0052 sixpack
sprite 343 angoff -512 // tile0060 accesscard red
sprite 343 angoff -512 // tile0060 accesscard [red]
sprite 35 notmd // tile0164 dipswitch2
sprite 91 angoff -896 // tile0028 shotgunsprite
sprite 427 notmd // tile0164 dipswitch2
/maphacks/collab/losthighway/losthighway-3.mhk
96,9 → 96,9
sprite 493 notmd // tile0164 dipswitch2
sprite 494 notmd // tile0164 dipswitch2
sprite 9 angoff 640 // tile0023 rpgsprite (multiplayer)
sprite 479 angoff 512 // tile0060 accesscard blue
sprite 479 pitch -512 // tile0060 accesscard blue
sprite 479 mdzoff -1 // tile0060 accesscard blue
sprite 479 angoff 512 // tile0060 accesscard [blue]
sprite 479 pitch -512 // tile0060 accesscard [blue]
sprite 479 mdzoff -1 // tile0060 accesscard [blue]
sprite 237 angoff 1024 // tile0051 cola
sprite 16 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 17 angoff 512 // tile0027 tripbombsprite (multiplayer)
117,7 → 117,7
//sprite 81 notmd // tile0561 (soap)
sprite 80 notmd // tile0164 dipswitch2
sprite 100 angoff 1024 // tile0051 cola (multiplayer)
sprite 257 angoff 0 // tile0060 accesscard yellow
sprite 257 angoff 0 // tile0060 accesscard [yellow]
sprite 31 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 31 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 31 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
129,7 → 129,7
sprite 498 pitch -2 // tile0022 chaingunsprite
sprite 498 roll 3 // tile0022 chaingunsprite
sprite 498 mdzoff 400000 // tile0022 chaingunsprite
sprite 247 angoff 0 // tile0060 accesscard red
sprite 247 angoff 0 // tile0060 accesscard [red]
sprite 522 angoff -832 // tile0028 shotgunsprite
sprite 522 pitch -1 // tile0028 shotgunsprite
sprite 522 roll 1 // tile0028 shotgunsprite
/maphacks/collab/losthighway/losthighway-4.mhk
24,7 → 24,7
sprite 241 angoff 512 // tile0028 shotgunsprite
sprite 18 angoff -768 // tile0040 ammo
sprite 19 angoff -256 // tile0054 shield
sprite 240 angoff -512 // tile0060 accesscard red
sprite 240 angoff -512 // tile0060 accesscard [red]
sprite 114 pitch -1 // tile0916 fireext
sprite 114 mdzoff 50000 // tile0916 fireext
sprite 102 angoff 512 // tile0040 ammo
40,7 → 40,7
sprite 335 angoff 1024 // tile1276 (newspaper)
sprite 53 angoff 256 // tile0040 ammo
sprite 59 angoff 1024 // tile0047 hbombammo
sprite 351 angoff -128 // tile0060 accesscard yellow
sprite 351 angoff -128 // tile0060 accesscard [yellow]
sprite 370 angoff 640 // tile0026 heavyhbomb
sprite 352 angoff -256 // tile0052 sixpack
sprite 377 angoff 288 // tile0022 chaingunsprite
/maphacks/collab/losthighway/losthighway-5.mhk
35,7 → 35,7
sprite 203 mdzoff 2500000 // tile2185 lizmandeadsprite
sprite 501 pitch 1 // tile1353 spacemarine
sprite 501 mdxoff 40000 // tile1353 spacemarine
sprite 594 angoff 0 // tile0060 accesscard yellow
sprite 594 angoff 0 // tile0060 accesscard [yellow]
sprite 532 notmd // tile0958 (lights)
sprite 526 notmd // tile1056 (tile1055 (film reel))
sprite 525 notmd // tile1056 (tile1055 (film reel))
175,7 → 175,7
sprite 1047 nomdanim // tile1056 (tile1055 (film reel))
sprite 45 nomdanim // tile1056 (tile1055 (film reel))
sprite 46 nomdanim // tile1056 (tile1055 (film reel))
sprite 1171 angoff -256 // tile0060 accesscard blue
sprite 1171 angoff -256 // tile0060 accesscard [blue]
sprite 363 angoff 1024 // tile0041 batteryammo
sprite 1077 angoff 256 // tile0046 crystalammo (multiplayer)
sprite 1041 angoff -896 // tile0049 shotgunammo
195,9 → 195,9
sprite 22 mdzoff 1500000 // tile0024 freezesprite
sprite 309 angoff -768 // tile0057 jetpack
sprite 309 pitch -512 // tile0057 jetpack
sprite 991 angoff -512 // tile0060 accesscard red
sprite 991 pitch -512 // tile0060 accesscard red
sprite 991 mdzoff -1 // tile0060 accesscard red
sprite 991 angoff -512 // tile0060 accesscard [red]
sprite 991 pitch -512 // tile0060 accesscard [red]
sprite 991 mdzoff -1 // tile0060 accesscard [red]
sprite 248 angoff 1024 // tile0044 rpgammo
sprite 944 angoff -768 // tile1232 canwithsomething
sprite 451 angoff -256 // tile0557 chair2
/maphacks/collab/losthighway/losthighway-6.mhk
50,7 → 50,7
sprite 331 angoff -768 // tile0051 cola
sprite 318 angoff 1024 // tile0053 firstaid
sprite 326 angoff -896 // tile0557 chair2
sprite 324 angoff 0 // tile0060 accesscard red
sprite 324 angoff 0 // tile0060 accesscard [red]
sprite 321 angoff 1024 // tile0022 chaingunsprite
sprite 321 pitch -1 // tile0022 chaingunsprite
sprite 321 roll 1 // tile0022 chaingunsprite
156,7 → 156,7
sprite 571 mdzoff 200000 // tile0927 (traffic signal)
sprite 147 angoff 512 // tile0041 batteryammo
sprite 124 angoff -256 // tile0051 cola
sprite 421 angoff 0 // tile0060 accesscard blue
sprite 421 angoff 0 // tile0060 accesscard [blue]
sprite 429 pitch 1 // tile0047 hbombammo
sprite 429 mdzoff 300000 // tile0047 hbombammo
sprite 135 pitch 1 // tile1238 explodingbarrel
/maphacks/collab/losthighway/losthighway-s.mhk
61,7 → 61,7
sprite 76 pitch -1 // tile0041 batteryammo
sprite 76 mdzoff 500000 // tile0041 batteryammo
sprite 472 angoff 512 // tile0997 pipe4b
sprite 451 angoff 0 // tile0060 accesscard red
sprite 451 angoff 0 // tile0060 accesscard [red]
sprite 498 angoff -896 // tile0052 sixpack
sprite 491 angoff 512 // tile1229 nukebarrelleaked
sprite 490 angoff 1024 // tile1229 nukebarrelleaked
/maphacks/collab/maia.mhk
57,7 → 57,7
sprite 796 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 785 angoff -512 // tile0052 sixpack (multiplayer)
sprite 784 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 206 angoff -512 // tile0060 accesscard yellow
sprite 206 angoff -512 // tile0060 accesscard [yellow]
sprite 794 angoff -768 // tile0044 rpgammo (multiplayer)
sprite 654 angoff -512 // tile0049 shotgunammo
sprite 795 angoff -256 // tile0029 devistatorsprite (multiplayer)
91,7 → 91,7
sprite 683 angoff -512 // tile0042 devistatorammo
sprite 684 angoff 512 // tile0042 devistatorammo
sprite 775 angoff -512 // tile0052 sixpack (multiplayer)
sprite 571 angoff -64 // tile0060 accesscard red
sprite 571 angoff -64 // tile0060 accesscard [red]
sprite 37 angoff -512 // tile0042 devistatorammo
sprite 36 angoff 512 // tile0042 devistatorammo
sprite 812 angoff -192 // tile0607 antenna
/maphacks/collab/parkade-2012-01-05.mhk
63,7 → 63,7
//sprite ??? angoff -896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 896 // tile055? chair? 54469/24125
//sprite ??? angoff 640 // tile0060 accesscard blue
//sprite ??? angoff 640 // tile0060 accesscard [blue]
 
sprite 258 angoff -512 // tile0041 batteryammo
sprite 483 angoff 256 // tile0686 moviecamera
90,9 → 90,9
sprite 498 angoff 512 // tile0047 hbombammo
//sprite ??? angoff 512 // tile0023 rpgsprite
 
sprite 410 angoff -768 // tile0060 accesscard red
sprite 410 pitch -512 // tile0060 accesscard red
sprite 410 mdzoff -1 // tile0060 accesscard red
sprite 410 angoff -768 // tile0060 accesscard [red]
sprite 410 pitch -512 // tile0060 accesscard [red]
sprite 410 mdzoff -1 // tile0060 accesscard [red]
//sprite ??? angoff -768 // tile0052 sixpack
//sprite ??? angoff 1024 // tile0044 rpgammo
 
101,7 → 101,7
sprite 1970 angoff -512 // tile0037 freezeammo
sprite 1974 angoff -512 // tile0037 freezeammo
sprite 2411 angoff 768 // tile0049 shotgunammo
sprite 1459 angoff 512 // tile0060 accesscard blue
sprite 1459 angoff 512 // tile0060 accesscard [blue]
sprite 1921 angoff -256 // tile0054 shield
sprite 2079 angoff 512 // tile0041 batteryammo
 
172,7 → 172,7
sprite 1007 angoff 768 // tile4547 foodobject18
sprite 1002 angoff 1024 // tile4547 foodobject18
sprite 1001 angoff 256 // tile4547 foodobject18
sprite 1460 angoff 768 // tile0060 accesscard red
sprite 1460 angoff 768 // tile0060 accesscard [red]
 
sprite 2015 angoff 256 // tile0052 sixpack
 
209,7 → 209,7
sprite 76 angoff 1024 // tile1232 canwithsomething
sprite 1990 angoff -256 // tile0054 shield
sprite 86 angoff -768 // tile0057 jetpack (multiplayer)
sprite 85 angoff 512 // tile0060 accesscard yellow
sprite 85 angoff 512 // tile0060 accesscard [yellow]
sprite 1866 angoff 640 // tile0042 devistatorammo
sprite 2018 angoff 512 // tile0042 devistatorammo
sprite 2193 angoff 256 // tile0052 sixpack
/maphacks/collab/parkade-2012-03-17.mhk
63,7 → 63,7
//sprite ??? angoff -896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 896 // tile055? chair? 54469/24125
//sprite ??? angoff 640 // tile0060 accesscard blue
//sprite ??? angoff 640 // tile0060 accesscard [blue]
 
sprite 254 angoff -512 // tile0041 batteryammo
sprite 472 angoff 256 // tile0686 moviecamera
90,9 → 90,9
sprite 487 angoff 512 // tile0047 hbombammo
//sprite ??? angoff 512 // tile0023 rpgsprite
sprite 3064 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 399 angoff -768 // tile0060 accesscard yellow
sprite 399 pitch -512 // tile0060 accesscard yellow
sprite 399 mdzoff -1 // tile0060 accesscard yellow
sprite 399 angoff -768 // tile0060 accesscard [yellow]
sprite 399 pitch -512 // tile0060 accesscard [yellow]
sprite 399 mdzoff -1 // tile0060 accesscard [yellow]
//sprite ??? angoff -768 // tile0052 sixpack
//sprite ??? angoff 1024 // tile0044 rpgammo
 
101,7 → 101,7
 
sprite 1899 angoff -512 // tile0037 freezeammo
sprite 2310 angoff 768 // tile0049 shotgunammo
sprite 1420 angoff 512 // tile0060 accesscard blue
sprite 1420 angoff 512 // tile0060 accesscard [blue]
sprite 1849 angoff -256 // tile0054 shield
sprite 1990 angoff 512 // tile0041 batteryammo
 
172,7 → 172,7
sprite 968 angoff 768 // tile4547 foodobject18
sprite 963 angoff 1024 // tile4547 foodobject18
sprite 962 angoff 256 // tile4547 foodobject18
sprite 1421 angoff 384 // tile0060 accesscard yellow
sprite 1421 angoff 384 // tile0060 accesscard [yellow]
 
 
sprite 3208 angoff 480 // tile0028 shotgunsprite
/maphacks/collab/parkade-2012-06-30.mhk
63,7 → 63,7
//sprite ??? angoff -896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile0060 accesscard blue
//sprite ??? angoff 1024 // tile0060 accesscard [blue]
 
sprite 253 angoff 0 // tile0041 batteryammo
sprite 467 angoff 256 // tile0686 moviecamera
90,9 → 90,9
sprite 480 angoff 0 // tile0047 hbombammo
//sprite ??? angoff 0 // tile0023 rpgsprite
sprite 2980 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 394 angoff 256 // tile0060 accesscard yellow
sprite 394 pitch -512 // tile0060 accesscard yellow
sprite 394 mdzoff -1 // tile0060 accesscard yellow
sprite 394 angoff 256 // tile0060 accesscard [yellow]
sprite 394 pitch -512 // tile0060 accesscard [yellow]
sprite 394 mdzoff -1 // tile0060 accesscard [yellow]
//sprite ??? angoff 0 // tile0052 sixpack
//sprite ??? angoff 0 // tile0044 rpgammo
 
101,7 → 101,7
 
sprite 1871 angoff -512 // tile0037 freezeammo
sprite 2256 angoff 0 // tile0049 shotgunammo
sprite 1406 angoff 0 // tile0060 accesscard blue
sprite 1406 angoff 0 // tile0060 accesscard [blue]
sprite 1827 angoff 0 // tile0054 shield
sprite 1957 angoff 1024 // tile0041 batteryammo
sprite 3959 angoff 1024 // tile0022 chaingunsprite (multiplayer)
172,7 → 172,7
sprite 957 angoff 768 // tile4547 foodobject18
sprite 952 angoff 1024 // tile4547 foodobject18
sprite 951 angoff 256 // tile4547 foodobject18
sprite 1407 angoff 384 // tile0060 accesscard yellow
sprite 1407 angoff 384 // tile0060 accesscard [yellow]
 
 
sprite 3116 angoff 1024 // tile0028 shotgunsprite
/maphacks/collab/parkade-2012-08-08.mhk
63,7 → 63,7
//sprite ??? angoff -896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile055? chair? 54469/24125
//sprite ??? angoff 896 // tile055? chair? 54469/24125
//sprite ??? angoff 1024 // tile0060 accesscard blue
//sprite ??? angoff 1024 // tile0060 accesscard [blue]
 
sprite 253 angoff 0 // tile0041 batteryammo
sprite 467 angoff 256 // tile0686 moviecamera
90,9 → 90,9
sprite 480 angoff 0 // tile0047 hbombammo
//sprite ??? angoff 0 // tile0023 rpgsprite
sprite 2979 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 394 angoff 256 // tile0060 accesscard yellow
sprite 394 pitch -512 // tile0060 accesscard yellow
sprite 394 mdzoff -1 // tile0060 accesscard yellow
sprite 394 angoff 256 // tile0060 accesscard [yellow]
sprite 394 pitch -512 // tile0060 accesscard [yellow]
sprite 394 mdzoff -1 // tile0060 accesscard [yellow]
//sprite ??? angoff 0 // tile0052 sixpack
//sprite ??? angoff 0 // tile0044 rpgammo
 
101,7 → 101,7
 
sprite 1871 angoff -512 // tile0037 freezeammo
sprite 2255 angoff 0 // tile0049 shotgunammo
sprite 1406 angoff 0 // tile0060 accesscard blue
sprite 1406 angoff 0 // tile0060 accesscard [blue]
sprite 1827 angoff 0 // tile0054 shield
sprite 1957 angoff 1024 // tile0041 batteryammo
sprite 3958 angoff 1024 // tile0022 chaingunsprite (multiplayer)
172,7 → 172,7
sprite 957 angoff 768 // tile4547 foodobject18
sprite 952 angoff 1024 // tile4547 foodobject18
sprite 951 angoff 256 // tile4547 foodobject18
sprite 1407 angoff 384 // tile0060 accesscard yellow
sprite 1407 angoff 384 // tile0060 accesscard [yellow]
 
 
sprite 3115 angoff 1024 // tile0028 shotgunsprite
/maphacks/collab/r3mix-dnwmd.mhk
15,10 → 15,10
sprite 1097 pitch -1 // tile0049 shotgunammo
sprite 1097 roll 3 // tile0049 shotgunammo
sprite 1097 mdzoff 100000 // tile0049 shotgunammo
sprite 1152 roll -1 // tile0060 accesscard blue
sprite 1152 mdzoff 500000 // tile0060 accesscard blue
sprite 1152 roll -1 // tile0060 accesscard [blue]
sprite 1152 mdzoff 500000 // tile0060 accesscard [blue]
sprite 1165 angoff 512 // tile0052 sixpack
sprite 1272 angoff 0 // tile0060 accesscard yellow
sprite 1272 angoff 0 // tile0060 accesscard [yellow]
sprite 521 angoff 1024 // tile0051 cola
sprite 470 angoff -768 // tile0049 shotgunammo
sprite 499 angoff 512 // tile4454 deskphone
25,7 → 25,7
sprite 168 pitch 1 // tile0559 brokenchair
sprite 168 mdzoff 700000 // tile0559 brokenchair
sprite 608 angoff 512 // tile4454 deskphone
sprite 473 angoff 512 // tile0060 accesscard red
sprite 473 angoff 512 // tile0060 accesscard [red]
sprite 42 angoff -512 // tile0049 shotgunammo
sprite 42 roll 1 // tile0049 shotgunammo
sprite 42 mdzoff 100000 // tile0049 shotgunammo
34,7 → 34,7
sprite 41 mdzoff 100000 // tile0049 shotgunammo
sprite 1281 angoff 256 // tile1247 seenine
sprite 1282 angoff -512 // tile1247 seenine
sprite 112 angoff 0 // tile0060 accesscard blue
sprite 112 angoff 0 // tile0060 accesscard [blue]
sprite 59 angoff 1024 // tile0040 ammo
sprite 57 angoff 512 // tile0040 ammo
sprite 46 angoff -512 // tile0049 shotgunammo
/maphacks/collab/r3mix.mhk
15,10 → 15,10
sprite 340 pitch -1 // tile0049 shotgunammo
sprite 340 roll 3 // tile0049 shotgunammo
sprite 340 mdzoff 100000 // tile0049 shotgunammo
sprite 285 roll -1 // tile0060 accesscard blue
sprite 285 mdzoff 500000 // tile0060 accesscard blue
sprite 285 roll -1 // tile0060 accesscard [blue]
sprite 285 mdzoff 500000 // tile0060 accesscard [blue]
sprite 272 angoff 512 // tile0052 sixpack
sprite 165 angoff 0 // tile0060 accesscard yellow
sprite 165 angoff 0 // tile0060 accesscard [yellow]
sprite 916 angoff 1024 // tile0051 cola
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 938 angoff 512 // tile4454 deskphone
25,7 → 25,7
sprite 1269 pitch 1 // tile0559 brokenchair
sprite 1269 mdzoff 700000 // tile0559 brokenchair
sprite 829 angoff 512 // tile4454 deskphone
sprite 964 angoff 512 // tile0060 accesscard red
sprite 964 angoff 512 // tile0060 accesscard [red]
sprite 1395 angoff -512 // tile0049 shotgunammo
sprite 1395 roll 1 // tile0049 shotgunammo
sprite 1395 mdzoff 100000 // tile0049 shotgunammo
34,7 → 34,7
sprite 1396 mdzoff 100000 // tile0049 shotgunammo
sprite 156 angoff 256 // tile1247 seenine
sprite 155 angoff -512 // tile1247 seenine
sprite 1325 angoff 0 // tile0060 accesscard blue
sprite 1325 angoff 0 // tile0060 accesscard [blue]
sprite 1378 angoff 1024 // tile0040 ammo
sprite 1380 angoff 512 // tile0040 ammo
sprite 1391 angoff -512 // tile0049 shotgunammo
/maphacks/collab/sincenter.mhk
54,7 → 54,7
sprite 1278 angoff -768 // tile0054 shield
sprite 220 angoff -640 // tile1312 fem1 stripper
sprite 1279 angoff -512 // tile0049 shotgunammo
sprite 211 angoff -768 // tile0060 accesscard red
sprite 211 angoff -768 // tile0060 accesscard [red]
sprite 270 nomdanim // tile1232 canwithsomething
sprite 271 nomdanim // tile1232 canwithsomething
sprite 271 angoff -384 // tile1232 canwithsomething
110,7 → 110,7
sprite 771 angoff 1024 // tile1160 bottle13
sprite 772 angoff 1024 // tile1160 bottle13
sprite 773 angoff 1024 // tile1160 bottle13
sprite 787 angoff -512 // tile0060 accesscard yellow
sprite 787 angoff -512 // tile0060 accesscard [yellow]
sprite 1283 angoff 768 // tile0049 shotgunammo
sprite 1284 angoff -512 // tile0051 cola
sprite 507 roll -1 // tile0908 tree1
131,7 → 131,7
sprite 513 roll 1 // tile0910 tree2
sprite 513 mdzoff 900000 // tile0910 tree2
sprite 932 angoff 768 // tile4367 hatrack
sprite 994 angoff -768 // tile0060 accesscard blue
sprite 994 angoff -768 // tile0060 accesscard [blue]
sprite 1296 angoff -384 // tile0024 freezesprite
sprite 1297 angoff -640 // tile0037 freezeammo
sprite 1298 angoff -768 // tile0052 sixpack