Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/collab/Discard.mhk
23,7 → 23,7
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 141 angoff 0 // tile0060 accesscard [blue]
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
36,7 → 36,7
sprite 686 angoff 1024 // tile0023 rpgsprite
sprite 684 roll 1 // tile0041 batteryammo
sprite 684 mdzoff 900000 // tile0041 batteryammo
sprite 627 angoff 768 // tile0060 accesscard red
sprite 627 angoff 768 // tile0060 accesscard [red]
sprite 685 angoff 512 // tile0053 firstaid
sprite 685 pitch -1 // tile0053 firstaid
sprite 685 mdzoff 900000 // tile0053 firstaid
54,7 → 54,7
sprite 703 mdzoff 500000 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 704 angoff 512 // tile0041 batteryammo
sprite 600 angoff 1024 // tile0060 accesscard blue
sprite 600 angoff 1024 // tile0060 accesscard [blue]
sprite 555 pitch 1 // tile0914 maskwall3 (fence)
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 554 pitch 1 // tile0914 maskwall3 (fence)
92,6 → 92,6
sprite 700 angoff -512 // tile0049 shotgunammo
sprite 699 angoff -512 // tile0041 batteryammo
sprite 698 angoff 512 // tile0052 sixpack
sprite 616 angoff 0 // tile0060 accesscard yellow
sprite 616 angoff 0 // tile0060 accesscard [yellow]
sprite 712 angoff -768 // tile0054 shield
sprite 833 angoff 256 // tile0052 sixpack