Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/collab/Ogbb-attrition.mhk
85,7 → 85,7
sprite 36 angoff 1024 // tile0049 shotgunammo
sprite 36 pitch 1 // tile0049 shotgunammo
sprite 36 mdzoff 600000 // tile0049 shotgunammo
sprite 184 angoff 0 // tile0060 accesscard red
sprite 184 angoff 0 // tile0060 accesscard [red]
sprite 434 angoff 256 // tile0024 freezesprite
sprite 3253 angoff -768 // tile0052 sixpack
sprite 3252 angoff -256 // tile0049 shotgunammo
99,7 → 99,7
sprite 2707 roll -1 // tile0025 shrinkersprite
sprite 2707 mdzoff 300000 // tile0025 shrinkersprite
sprite 2893 angoff 1024 // tile0044 rpgammo
sprite 556 angoff 768 // tile0060 accesscard yellow
sprite 556 angoff 768 // tile0060 accesscard [yellow]
sprite 2214 pitch 1 // tile1045 donuts
sprite 2214 roll 1 // tile1045 donuts
sprite 2214 mdzoff 500000 // tile1045 donuts
139,8 → 139,8
sprite 1992 notmd // tile0909 (treetrunk)
sprite 1997 notmd // tile0909 (treetrunk)
sprite 32 angoff 256 // tile0054 shield
sprite 1085 pitch -512 // tile0060 accesscard red
sprite 1085 mdzoff -1 // tile0060 accesscard red
sprite 1085 pitch -512 // tile0060 accesscard [red]
sprite 1085 mdzoff -1 // tile0060 accesscard [red]
sprite 317 angoff 1024 // tile0049 shotgunammo
sprite 319 pitch 1 // tile0100 atomichealth
sprite 319 mdzoff 500000 // tile0100 atomichealth
150,7 → 150,7
sprite 2453 angoff 512 // tile0029 devistatorsprite
sprite 2454 angoff -256 // tile0042 devistatorammo
sprite 2455 angoff -768 // tile0042 devistatorammo
sprite 445 angoff 512 // tile0060 accesscard yellow
sprite 445 angoff 512 // tile0060 accesscard [yellow]
sprite 302 angoff 768 // tile0044 rpgammo
sprite 345 angoff -768 // tile1232 canwithsomething
sprite 2972 angoff 1024 // tile1353 spacemarine
163,8 → 163,8
sprite 340 angoff -896 // tile0686 moviecamera
sprite 335 angoff -512 // tile0049 shotgunammo
sprite 305 angoff -256 // tile0053 firstaid
sprite 3037 angoff -512 // tile0060 accesscard red
sprite 26 angoff 512 // tile0060 accesscard blue
sprite 3037 angoff -512 // tile0060 accesscard [red]
sprite 26 angoff 512 // tile0060 accesscard [blue]
sprite 49 angoff -256 // tile0021 firstgunsprite
sprite 72 angoff -768 // tile0042 devistatorammo
sprite 73 angoff -768 // tile0042 devistatorammo