Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/collab/Roch_Island.mhk
176,7 → 176,7
sprite 3354 mdzoff 700000 // tile0981 hydrent
sprite 852 angoff -512 // tile0044 rpgammo
sprite 4485 angoff -256 // tile0044 rpgammo
sprite 3871 angoff 0 // tile0060 accesscard yellow
sprite 3871 angoff 0 // tile0060 accesscard [yellow]
sprite 964 angoff -512 // tile0041 batteryammo
sprite 4493 pitch -64 // tile0049 shotgunammo
sprite 4493 mdzoff 15000 // tile0049 shotgunammo
266,12 → 266,12
sprite 1208 pitch -1 // tile4370 desklamp
sprite 1208 roll -1 // tile4370 desklamp
sprite 1208 mdzoff 500000 // tile4370 desklamp
sprite 992 angoff 1024 // tile0060 accesscard yellow
sprite 994 notmd // tile0130 accessswitch yellow
sprite 992 angoff 1024 // tile0060 accesscard [yellow]
sprite 994 notmd // tile0130 accessswitch [yellow]
sprite 1969 notmd // tile4386 (power line)
sprite 1920 angoff -768 // tile4587 (pipe)
sprite 1868 angoff -512 // tile0046 crystalammo
sprite 1855 notmd // tile0130 accessswitch yellow
sprite 1855 notmd // tile0130 accessswitch [yellow]
sprite 1869 angoff 512 // tile0026 heavyhbomb
sprite 1870 angoff -256 // tile4419 (openbomb)
sprite 1938 angoff 1024 // tile4587 (pipe)
308,7 → 308,7
sprite 1736 mdxoff 5000 // tile4453 meter
sprite 1737 pitch -1 // tile4453 meter
sprite 1737 mdxoff 5000 // tile4453 meter
sprite 1738 angoff 1024 // tile0060 accesscard red
sprite 1738 angoff 1024 // tile0060 accesscard [red]
// mhk diff sync 2
sprite 3588 pitch 1 // tile0908 tree1
sprite 3588 roll 1 // tile0908 tree1
422,7 → 422,7
sprite 4662 roll -1 // tile0041 batteryammo
sprite 4662 mdzoff 700000 // tile0041 batteryammo
sprite 123 angoff 512 // tile0044 rpgammo
sprite 3720 angoff 1024 // tile0060 accesscard blue
sprite 3720 angoff 1024 // tile0060 accesscard [blue]
sprite 2613 pitch 1 // tile4367 hatrack
sprite 2613 roll 1 // tile4367 hatrack
sprite 2613 mdzoff 500000 // tile4367 hatrack
470,12 → 470,12
sprite 4162 notmd // tile2355 (tile2360 (gunturret))
sprite 2541 notmd // tile3428 (tile3426 (pirate flag))
sprite 739 angoff 1024 // tile0053 firstaid
sprite 740 angoff 512 // tile0060 accesscard blue
sprite 740 angoff 512 // tile0060 accesscard [blue]
sprite 485 angoff 1024 // tile0042 devistatorammo
sprite 4687 angoff -512 // tile0052 sixpack
sprite 4688 angoff -512 // tile0054 shield
sprite 2558 angoff 896 // tile0681 (tile0680 chair3)
sprite 4564 angoff -512 // tile0060 accesscard red
sprite 4564 angoff -512 // tile0060 accesscard [red]
sprite 606 angoff -512 // tile0049 shotgunammo
sprite 606 roll -96 // tile0049 shotgunammo
sprite 605 angoff -512 // tile0041 batteryammo
482,7 → 482,7
sprite 605 roll -96 // tile0041 batteryammo
sprite 4676 angoff 512 // tile0041 batteryammo
sprite 4677 angoff -768 // tile0049 shotgunammo
sprite 664 angoff 1024 // tile0060 accesscard yellow
sprite 664 angoff 1024 // tile0060 accesscard [yellow]
sprite 4603 notmd // tile0490 (cycloid holo)
sprite 573 angoff -512 // tile0045 growammo
sprite 574 angoff -512 // tile0054 shield