Subversion Repositories duke3d_hrp

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Regard whitespace Rev 643 → Rev 644

/maphacks/collab/losthighway/highway4.mhk
0,0 → 1,55
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Dark Tunnel
// Filename : E2L4.MAP
// Author : Lukas Cerovsky & Petr Kucera
// mapmd4 : f53f9a63cc608e442bb4488bab8b64a2 // 1999-09-03
 
// Curr. HRP: r5.3.643
 
sprite 140 angoff 896 // tile0040 ammo
sprite 137 angoff -768 // tile0040 ammo
sprite 216 angoff 512 // tile0040 ammo
sprite 212 angoff 512 // tile0996 pipe4
sprite 224 angoff 512 // tile0996 pipe4
sprite 223 angoff -512 // tile0996 pipe4
sprite 234 angoff 768 // tile0049 shotgunammo
sprite 234 mdzoff 500000 // tile0049 shotgunammo
sprite 234 pitch -1 // tile0049 shotgunammo
sprite 254 angoff 256 // tile0040 ammo
sprite 242 angoff 1024 // tile0051 cola
sprite 242 mdzoff 900000 // tile0051 cola
sprite 242 pitch -1 // tile0051 cola
sprite 241 angoff 512 // tile0028 shotgunsprite
sprite 18 angoff -768 // tile0040 ammo
sprite 19 angoff -256 // tile0054 shield
sprite 240 angoff -512 // tile0060 accesscard red
sprite 114 mdzoff 50000 // tile0916 fireext
sprite 114 pitch -1 // tile0916 fireext
sprite 102 angoff 512 // tile0040 ammo
sprite 286 mdzoff 400000 // tile1062 rubbercan
sprite 286 pitch 1 // tile1062 rubbercan
sprite 104 angoff -768 // tile0052 sixpack
sprite 107 mdzoff 500000 // tile0955 bottle2
sprite 107 roll -1 // tile0955 bottle2
sprite 105 angoff -512 // tile0040 ammo
sprite 101 angoff 128 // tile0026 heavyhbomb
sprite 99 angoff 768 // tile0009 respawn [accesscard blue]
sprite 334 angoff -768 // tile0996 pipe4
sprite 335 angoff 1024 // tile1276 (newspaper)
sprite 53 angoff 256 // tile0040 ammo
sprite 59 angoff 1024 // tile0047 hbombammo
sprite 351 angoff -128 // tile0060 accesscard yellow
sprite 370 angoff 640 // tile0026 heavyhbomb
sprite 352 angoff -256 // tile0052 sixpack
sprite 377 angoff 288 // tile0022 chaingunsprite
sprite 377 mdzoff 200000 // tile0022 chaingunsprite
sprite 377 pitch 2 // tile0022 chaingunsprite
sprite 377 roll 3 // tile0022 chaingunsprite
sprite 34 angoff -512 // tile0040 ammo
sprite 397 angoff -768 // tile0052 sixpack
sprite 11 angoff 1024 // tile0049 shotgunammo
sprite 11 mdzoff 500000 // tile0049 shotgunammo
sprite 11 pitch -1 // tile0049 shotgunammo
sprite 11 roll -1 // tile0049 shotgunammo
sprite 8 angoff 256 // tile0051 cola