Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/cools/007.mhk
52,7 → 52,7
sprite 302 mdzoff 250000 // tile1048 (pipes)
sprite 310 angoff -896 // tile0556 chair1
sprite 96 angoff -256 // tile0049 shotgunammo
sprite 296 angoff -512 // tile0060 accesscard red
sprite 296 angoff -512 // tile0060 accesscard [red]
sprite 499 angoff 1024 // tile0916 fireext
sprite 500 pitch 1 // tile0917 (fireswitch)
sprite 500 mdxoff 80000 // tile0917 (fireswitch)
79,7 → 79,7
sprite 515 pitch 13 // tile0047 hbombammo
sprite 515 roll 4 // tile0047 hbombammo
sprite 515 mdzoff 100000 // tile0047 hbombammo
sprite 496 angoff 1024 // tile0060 accesscard yellow
sprite 496 angoff 1024 // tile0060 accesscard [yellow]
//sprite 92 pitch 128 // tile0049 shotgunammo
sprite 92 angoff 512 // tile0049 shotgunammo
sprite 92 roll 1 // tile0049 shotgunammo
169,8 → 169,8
sprite 615 mdzoff 320000 // tile4583 (pipe)
sprite 614 angoff -512 // tile4586 (pipe)
sprite 659 angoff 1024 // tile0009 respawn [accesscard blue]
sprite 201 roll 1 // tile0170 accessswitch2 blue
sprite 201 mdzoff 200000 // tile0170 accessswitch2 blue
sprite 201 roll 1 // tile0170 accessswitch2 [blue]
sprite 201 mdzoff 200000 // tile0170 accessswitch2 [blue]
sprite 197 notmd // tile4604 (tile4603 (banner2))
sprite 198 notmd // tile4604 (tile4603 (banner2))
sprite 189 angoff 384 // tile1238 explodingbarrel
/maphacks/cools/OHTLD01.mhk
167,7 → 167,7
sprite 1591 angoff -256 // tile4367 hatrack
sprite 1591 pitch 1 // tile4367 hatrack
sprite 1591 mdzoff 400000 // tile4367 hatrack
sprite 1594 angoff 0 // tile0060 accesscard red
sprite 1594 angoff 0 // tile0060 accesscard [red]
sprite 750 angoff -512 // tile4438 coffeemug
sprite 733 angoff 256 // tile4367 hatrack
sprite 960 angoff -256 // tile4438 coffeemug
200,7 → 200,7
sprite 694 angoff 192 // tile1227 nukebarrel
sprite 694 pitch -1 // tile1227 nukebarrel
sprite 694 mdzoff 600000 // tile1227 nukebarrel
sprite 699 angoff 0 // tile0060 accesscard yellow
sprite 699 angoff 0 // tile0060 accesscard [yellow]
sprite 1012 angoff 384 // tile0556 chair1
sprite 1012 roll 1 // tile0556 chair1
sprite 1012 mdzoff 200000 // tile0556 chair1
/maphacks/cools/XMAS2K2.mhk
22,13 → 22,13
sprite 2046 angoff -768 // tile0052 sixpack
sprite 2046 pitch -1 // tile0052 sixpack
sprite 2046 mdzoff 700000 // tile0052 sixpack
sprite 1338 angoff 0 // tile0060 accesscard blue
sprite 1338 angoff 0 // tile0060 accesscard [blue]
sprite 2044 angoff -512 // tile0051 cola
sprite 2029 angoff -256 // tile0028 shotgunsprite
sprite 2030 angoff 640 // tile0049 shotgunammo
sprite 886 angoff -896 // tile0061 boots
sprite 1343 angoff -512 // tile0052 sixpack
sprite 839 angoff -512 // tile0060 accesscard red
sprite 839 angoff -512 // tile0060 accesscard [red]
sprite 1211 notmd // tile1069 plug
sprite 812 angoff 512 // tile0557 chair2
sprite 1217 angoff -256 // tile0556 chair1
48,11 → 48,11
sprite 1340 angoff -384 // tile1238 explodingbarrel
sprite 1341 angoff 1024 // tile1238 explodingbarrel
sprite 1342 angoff 384 // tile1238 explodingbarrel
sprite 1348 angoff 768 // tile0060 accesscard yellow
sprite 1348 angoff 768 // tile0060 accesscard [yellow]
sprite 519 roll 1 // tile4360 gunpowderbarrel
sprite 519 mdzoff 900000 // tile4360 gunpowderbarrel
sprite 518 angoff 768 // tile4419 (openbomb)
sprite 524 angoff 0 // tile0060 accesscard red
sprite 524 angoff 0 // tile0060 accesscard [red]
sprite 2033 angoff 1024 // tile0049 shotgunammo
sprite 1359 angoff -640 // tile1227 nukebarrel
sprite 1372 angoff 768 // tile4580 canwithsomething2
128,7 → 128,7
sprite 452 angoff -512 // tile4580 canwithsomething2
sprite 452 roll 1 // tile4580 canwithsomething2
sprite 452 mdzoff 500000 // tile4580 canwithsomething2
sprite 398 angoff 768 // tile0060 accesscard blue
sprite 398 angoff 768 // tile0060 accesscard [blue]
sprite 552 angoff 1024 // tile1238 explodingbarrel
sprite 552 pitch -1 // tile1238 explodingbarrel
sprite 552 mdzoff 900000 // tile1238 explodingbarrel
138,7 → 138,7
sprite 1394 mdzoff 300000 // tile0916 fireext
sprite 290 pitch 1 // tile0047 hbombammo
sprite 290 mdzoff 100000 // tile0047 hbombammo
sprite 1687 angoff -512 // tile0060 accesscard yellow
sprite 1687 angoff -512 // tile0060 accesscard [yellow]
sprite 1902 angoff -256 // tile0026 heavyhbomb
sprite 183 pitch -1 // tile0574 (tile0670 (faucet))
sprite 183 mdzoff 200000 // tile0574 (tile0670 (faucet))
/maphacks/cools/freedom.mhk
206,10 → 206,10
sprite 802 angoff 1024 // tile0026 heavyhbomb
sprite 802 pitch -1 // tile0026 heavyhbomb
sprite 802 mdzoff 700000 // tile0026 heavyhbomb
sprite 1209 angoff 512 // tile0060 accesscard blue
sprite 1209 pitch 2 // tile0060 accesscard blue
sprite 1209 roll -1 // tile0060 accesscard blue
sprite 1209 mdzoff 250000 // tile0060 accesscard blue
sprite 1209 angoff 512 // tile0060 accesscard [blue]
sprite 1209 pitch 2 // tile0060 accesscard [blue]
sprite 1209 roll -1 // tile0060 accesscard [blue]
sprite 1209 mdzoff 250000 // tile0060 accesscard [blue]
sprite 1941 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1941 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 1941 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
270,7 → 270,7
sprite 684 angoff -768 // tile0956 bottle3
sprite 671 angoff -512 // tile1165 bottle18
sprite 1930 angoff 1024 // tile0054 shield (multiplayer)
sprite 544 angoff 1024 // tile0060 accesscard red
sprite 544 angoff 1024 // tile0060 accesscard [red]
sprite 1791 notmd // tile1069 plug
sprite 77 angoff 1024 // tile0041 batteryammo
sprite 301 pitch 1 // tile0621 camera1
290,7 → 290,7
sprite 1856 angoff 512 // tile0049 shotgunammo
sprite 1856 roll 1 // tile0049 shotgunammo
sprite 1856 mdzoff 660000 // tile0049 shotgunammo
sprite 1292 angoff 512 // tile0060 accesscard red
sprite 1292 angoff 512 // tile0060 accesscard [red]
sprite 82 angoff 512 // tile0021 firstgunsprite
sprite 1409 notmd // tile4448 (handcuffs)
sprite 1410 notmd // tile4448 (handcuffs)
339,7 → 339,7
sprite 69 angoff 512 // tile0049 shotgunammo
sprite 69 roll -1 // tile0049 shotgunammo
sprite 69 mdzoff 300000 // tile0049 shotgunammo
sprite 29 angoff 512 // tile0060 accesscard yellow
sprite 29 angoff 512 // tile0060 accesscard [yellow]
sprite 1726 pitch -1 // tile0916 fireext
sprite 1726 mdxoff 30000 // tile0916 fireext
sprite 1726 mdzoff 50000 // tile0916 fireext
/maphacks/cools/kutwrld.mhk
20,7 → 20,7
sprite 923 angoff -768 // tile0049 shotgunammo
sprite 922 angoff 256 // tile0028 shotgunsprite
sprite 1052 angoff 1024 // tile0052 sixpack
sprite 926 angoff 0 // tile0060 accesscard blue
sprite 926 angoff 0 // tile0060 accesscard [blue]
sprite 965 angoff 512 // tile0028 shotgunsprite
sprite 966 angoff -512 // tile0049 shotgunammo
sprite 966 pitch -1 // tile0049 shotgunammo
39,7 → 39,7
sprite 1094 angoff -256 // tile0052 sixpack
sprite 51 angoff -768 // tile0052 sixpack
sprite 1158 angoff -768 // tile0056 airtank
sprite 941 angoff -512 // tile0060 accesscard red
sprite 941 angoff -512 // tile0060 accesscard [red]
sprite 55 angoff 256 // tile0051 cola
sprite 54 angoff 512 // tile0049 shotgunammo
sprite 1115 angoff -768 // tile0022 chaingunsprite
52,8 → 52,8
sprite 131 pitch -1 // tile1855 octadeadsprite
sprite 131 mdzoff 500000 // tile1855 octadeadsprite
sprite 172 angoff -512 // tile0052 sixpack
sprite 145 angoff -512 // tile0060 accesscard blue
sprite 729 angoff 768 // tile0060 accesscard yellow
sprite 145 angoff -512 // tile0060 accesscard [blue]
sprite 729 angoff 768 // tile0060 accesscard [yellow]
sprite 1203 angoff -640 // tile0051 cola
sprite 1202 angoff -768 // tile0052 sixpack
sprite 16 angoff 512 // tile0047 hbombammo
/maphacks/cools/xmas2k1-attrition.mhk
26,7 → 26,7
sprite 68 angoff 1024 // tile0051 cola
sprite 1245 pitch 1 // tile0916 fireext
sprite 1245 mdzoff 300000 // tile0916 fireext
sprite 2222 angoff 0 // tile0060 accesscard blue
sprite 2222 angoff 0 // tile0060 accesscard [blue]
sprite 0 angoff -512 // tile0041 batteryammo
sprite 0 roll -1 // tile0041 batteryammo
sprite 0 mdzoff 500000 // tile0041 batteryammo
80,10 → 80,10
sprite 2514 angoff -512 // tile1227 nukebarrel
sprite 2513 angoff 512 // tile1227 nukebarrel
sprite 2511 angoff 512 // tile0051 cola
sprite 2510 angoff -512 // tile0060 accesscard blue
sprite 2510 angoff -512 // tile0060 accesscard [blue]
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2539 angoff 0 // tile0060 accesscard red
sprite 2539 angoff 0 // tile0060 accesscard [red]
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
115,4 → 115,4
sprite 2772 nomdanim // tile2404 scrap2
sprite 2770 nomdanim // tile2407 (tile2404 scrap2)
sprite 53 angoff 256 // tile0049 shotgunammo
sprite 402 angoff 1024 // tile0060 accesscard yellow
sprite 402 angoff 1024 // tile0060 accesscard [yellow]
/maphacks/cools/xmas2k1-dnwmd.mhk
26,7 → 26,7
sprite 67 angoff 1024 // tile0051 cola
sprite 1244 pitch 1 // tile0916 fireext
sprite 1244 mdzoff 300000 // tile0916 fireext
sprite 2206 angoff 0 // tile0060 accesscard blue
sprite 2206 angoff 0 // tile0060 accesscard [blue]
sprite 0 angoff -512 // tile0041 batteryammo
sprite 0 roll -1 // tile0041 batteryammo
sprite 0 mdzoff 500000 // tile0041 batteryammo
80,10 → 80,10
sprite 2498 angoff -512 // tile1227 nukebarrel
sprite 2497 angoff 512 // tile1227 nukebarrel
sprite 2495 angoff 512 // tile0051 cola
sprite 2494 angoff -512 // tile0060 accesscard blue
sprite 2494 angoff -512 // tile0060 accesscard [blue]
sprite 57 angoff 1024 // tile0052 sixpack
sprite 65 angoff 768 // tile0049 shotgunammo
sprite 2523 angoff 0 // tile0060 accesscard red
sprite 2523 angoff 0 // tile0060 accesscard [red]
sprite 3001 angoff 512 // tile0047 hbombammo
sprite 613 angoff 1024 // tile0054 shield
sprite 612 angoff 1024 // tile0047 hbombammo
115,4 → 115,4
sprite 2756 nomdanim // tile2404 scrap2
sprite 2754 nomdanim // tile2407 (tile2404 scrap2)
sprite 53 angoff 256 // tile0049 shotgunammo
sprite 401 angoff 1024 // tile0060 accesscard yellow
sprite 401 angoff 1024 // tile0060 accesscard [yellow]
/maphacks/cools/xmas2k1.mhk
26,7 → 26,7
sprite 68 angoff 1024 // tile0051 cola
sprite 1245 pitch 1 // tile0916 fireext
sprite 1245 mdzoff 300000 // tile0916 fireext
sprite 2223 angoff 0 // tile0060 accesscard blue
sprite 2223 angoff 0 // tile0060 accesscard [blue]
sprite 0 angoff -512 // tile0041 batteryammo
sprite 0 roll -1 // tile0041 batteryammo
sprite 0 mdzoff 500000 // tile0041 batteryammo
80,10 → 80,10
sprite 2515 angoff -512 // tile1227 nukebarrel
sprite 2514 angoff 512 // tile1227 nukebarrel
sprite 2512 angoff 512 // tile0051 cola
sprite 2511 angoff -512 // tile0060 accesscard blue
sprite 2511 angoff -512 // tile0060 accesscard [blue]
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2540 angoff 0 // tile0060 accesscard red
sprite 2540 angoff 0 // tile0060 accesscard [red]
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
115,4 → 115,4
sprite 2773 nomdanim // tile2404 scrap2
sprite 2771 nomdanim // tile2407 (tile2404 scrap2)
sprite 53 angoff 256 // tile0049 shotgunammo
sprite 402 angoff 1024 // tile0060 accesscard yellow
sprite 402 angoff 1024 // tile0060 accesscard [yellow]