Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/devastator/0JADE.mhk
52,7 → 52,7
sprite 66 angoff 1024 // tile0029 devistatorsprite
sprite 66 pitch -1 // tile0029 devistatorsprite
sprite 66 mdzoff 900000 // tile0029 devistatorsprite
sprite 368 angoff 1024 // tile0060 accesscard yellow
sprite 368 angoff 1024 // tile0060 accesscard [yellow]
sprite 1229 angoff 768 // tile1323 fem5 polebabe
sprite 1234 angoff -640 // tile1353 spacemarine
sprite 1231 angoff 512 // tile1334 fem6 padbabe
64,7 → 64,7
sprite 1452 angoff -640 // tile0026 heavyhbomb
sprite 205 angoff 512 // tile0606 (dead astronaut)
sprite 207 angoff -512 // tile0606 (dead astronaut)
sprite 1306 angoff -128 // tile0060 accesscard blue
sprite 1306 angoff -128 // tile0060 accesscard [blue]
sprite 1453 angoff 512 // tile0049 shotgunammo
sprite 1454 angoff -384 // tile0041 batteryammo
sprite 1475 angoff 768 // tile0051 cola
74,7 → 74,7
sprite 1479 angoff 640 // tile0044 rpgammo
sprite 1479 roll 48 // tile0044 rpgammo
sprite 98 angoff 1024 // tile0047 hbombammo
sprite 1372 angoff -512 // tile0060 accesscard red
sprite 1372 angoff -512 // tile0060 accesscard [red]
sprite 143 angoff -256 // tile0053 firstaid
sprite 145 angoff 1024 // tile0044 rpgammo
sprite 146 angoff 1024 // tile0044 rpgammo
/maphacks/devastator/DEMOL.mhk
58,7 → 58,7
sprite 870 angoff 512 // tile0052 sixpack
sprite 869 angoff -512 // tile0052 sixpack
sprite 257 angoff -256 // tile0044 rpgammo
sprite 703 angoff -256 // tile0060 accesscard blue
sprite 703 angoff -256 // tile0060 accesscard [blue]
sprite 469 angoff 512 // tile0041 batteryammo
sprite 470 angoff -512 // tile0041 batteryammo
sprite 77 angoff -512 // tile0052 sixpack
105,7 → 105,7
sprite 984 pitch -512 // tile0053 firstaid
sprite 984 mdzoff -800 // tile0053 firstaid
sprite 985 angoff -512 // tile0052 sixpack
sprite 893 angoff -512 // tile0060 accesscard yellow
sprite 893 angoff -512 // tile0060 accesscard [yellow]
sprite 213 angoff 512 // tile0046 crystalammo
sprite 977 pitch 1 // tile0916 fireext
sprite 977 mdzoff 200000 // tile0916 fireext
114,8 → 114,8
sprite 1033 pitch -1 // tile0914 maskwall3 (fence)
sprite 1033 mdxoff 5000 // tile0914 maskwall3 (fence)
sprite 1033 mdzoff 100000 // tile0914 maskwall3 (fence)
//sprite 1034 pitch -1 // tile0170 accessswitch2 yellow
//sprite 1034 mdzoff 50000 // tile0170 accessswitch2 yellow
//sprite 1034 pitch -1 // tile0170 accessswitch2 [yellow]
//sprite 1034 mdzoff 50000 // tile0170 accessswitch2 [yellow]
sprite 1403 angoff -768 // tile0053 firstaid
sprite 1401 angoff -320 // tile0044 rpgammo
sprite 1401 roll 1 // tile0044 rpgammo
137,5 → 137,5
sprite 1369 mdzoff 900000 // tile1247 seenine
sprite 1366 angoff -512 // tile1247 seenine
sprite 1394 angoff 512 // tile0055 steroids
sprite 1271 angoff 768 // tile0060 accesscard red
sprite 1271 pitch -640 // tile0060 accesscard red
sprite 1271 angoff 768 // tile0060 accesscard [red]
sprite 1271 pitch -640 // tile0060 accesscard [red]
/maphacks/devastator/SPG_DEV-addonpack.mhk
210,7 → 210,7
sprite 1852 notmd // tile1032 (tile1031 glasspieces)
sprite 1854 notmd // tile1032 (tile1031 glasspieces)
sprite 1853 notmd // tile1033 (tile1031 glasspieces)
sprite 1840 angoff -256 // tile0060 accesscard blue
sprite 1840 angoff -256 // tile0060 accesscard [blue]
sprite 2309 angoff -512 // tile1238 explodingbarrel
sprite 2308 angoff 768 // tile1232 canwithsomething
sprite 2503 nomdanim // tile1527 (tile1520 (duke torso))
294,7 → 294,7
sprite 2709 nomdanim // tile1527 (tile1520 (duke torso))
sprite 2709 angoff -512 // tile1527 (tile1520 (duke torso))
sprite 620 angoff -896 // tile0557 chair2
sprite 488 angoff 512 // tile0060 accesscard yellow
sprite 488 angoff 512 // tile0060 accesscard [yellow]
sprite 1073 angoff 1024 // tile0041 batteryammo
sprite 1072 angoff -512 // tile0041 batteryammo
sprite 1070 angoff -768 // tile0037 freezeammo
/maphacks/devastator/SPIEGUL_dEV.mhk
210,7 → 210,7
sprite 1852 notmd // tile1032 (tile1031 glasspieces)
sprite 1854 notmd // tile1032 (tile1031 glasspieces)
sprite 1853 notmd // tile1033 (tile1031 glasspieces)
sprite 1840 angoff -256 // tile0060 accesscard blue
sprite 1840 angoff -256 // tile0060 accesscard [blue]
sprite 2309 angoff -512 // tile1238 explodingbarrel
sprite 2308 angoff 768 // tile1232 canwithsomething
sprite 2504 nomdanim // tile1527 (tile1520 (duke torso))
294,7 → 294,7
sprite 2710 nomdanim // tile1527 (tile1520 (duke torso))
sprite 2710 angoff -512 // tile1527 (tile1520 (duke torso))
sprite 620 angoff -896 // tile0557 chair2
sprite 488 angoff 512 // tile0060 accesscard yellow
sprite 488 angoff 512 // tile0060 accesscard [yellow]
sprite 1073 angoff 1024 // tile0041 batteryammo
sprite 1072 angoff -512 // tile0041 batteryammo
sprite 1070 angoff -768 // tile0037 freezeammo
/maphacks/devastator/T2-devastator.mhk
84,7 → 84,7
sprite 2010 angoff 128 // tile0044 rpgammo
sprite 2011 angoff 512 // tile0042 devistatorammo
sprite 573 angoff 1024 // tile1294 podfem1
sprite 432 angoff 1024 // tile0060 accesscard red
sprite 432 angoff 1024 // tile0060 accesscard [red]
sprite 433 angoff 1024 // tile1353 spacemarine
sprite 464 nomdanim // tile2258 (tile2255 jibs3 (heart))
sprite 195 angoff 1024 // tile0025 shrinkersprite
127,6 → 127,6
sprite 1708 angoff 1024 // tile0058 (spacesuit)
sprite 1709 angoff 1024 // tile0058 (spacesuit)
sprite 1710 angoff 1024 // tile0058 (spacesuit)
sprite 624 angoff 256 // tile0060 accesscard blue
sprite 624 angoff 256 // tile0060 accesscard [blue]
sprite 643 angoff 256 // tile0037 freezeammo
//sprite 926 angoff 1024 // tile0130 accessswitch red
//sprite 926 angoff 1024 // tile0130 accessswitch [red]
/maphacks/devastator/_Mndstrm.mhk
174,7 → 174,7
sprite 1340 mdzoff 500000 // tile0021 firstgunsprite
sprite 1337 roll 1 // tile0024 freezesprite
sprite 1337 mdzoff 900000 // tile0024 freezesprite
sprite 1487 angoff 256 // tile0060 accesscard blue
sprite 1487 angoff 256 // tile0060 accesscard [blue]
sprite 1 angoff -512 // tile0049 shotgunammo
sprite 2 angoff 1024 // tile0028 shotgunsprite
sprite 1503 pitch -1 // tile0908 tree1
259,9 → 259,9
sprite 584 notmd // tile0679 (battlelord holo)
//sprite 2543 nomdanim // tile0491 (tile0490 (cycloid holo))
sprite 2544 angoff 512 // tile0009 respawn [accesscard blue]
sprite 582 pitch 1 // tile0170 accessswitch2 blue
sprite 582 roll 1024 // tile0170 accessswitch2 blue
sprite 582 mdxoff 80000 // tile0170 accessswitch2 blue
sprite 582 pitch 1 // tile0170 accessswitch2 [blue]
sprite 582 roll 1024 // tile0170 accessswitch2 [blue]
sprite 582 mdxoff 80000 // tile0170 accessswitch2 [blue]
sprite 549 angoff 1024 // tile0042 devistatorammo
sprite 548 pitch -1 // tile0044 rpgammo
sprite 548 mdzoff 1200000 // tile0044 rpgammo
271,7 → 271,7
sprite 540 angoff 1024 // tile0037 freezeammo
sprite 541 angoff 1024 // tile0037 freezeammo
sprite 542 angoff 1024 // tile0037 freezeammo
sprite 2893 pitch 512 // tile0060 accesscard red
sprite 2893 pitch 512 // tile0060 accesscard [red]
sprite 48 angoff -512 // tile0037 freezeammo
sprite 49 angoff 1024 // tile0037 freezeammo
sprite 45 angoff 512 // tile0041 batteryammo
/maphacks/devastator/ice.mhk
72,7 → 72,7
sprite 2506 roll 1 // tile0045 growammo
sprite 2506 mdzoff 500000 // tile0045 growammo
sprite 2505 angoff 512 // tile0045 growammo
sprite 2201 angoff 0 // tile0060 accesscard blue
sprite 2201 angoff 0 // tile0060 accesscard [blue]
sprite 796 angoff 256 // tile0047 hbombammo
sprite 796 pitch -1 // tile0047 hbombammo
sprite 796 mdzoff 1350000 // tile0047 hbombammo
166,7 → 166,7
sprite 2477 angoff -768 // tile0037 freezeammo
sprite 2477 roll 128 // tile0037 freezeammo
sprite 2515 angoff 1024 // tile0049 shotgunammo
sprite 1043 angoff 0 // tile0060 accesscard yellow
sprite 1043 angoff 0 // tile0060 accesscard [yellow]
sprite 2541 angoff -896 // tile0027 tripbombsprite
sprite 2540 angoff -896 // tile0027 tripbombsprite
sprite 2539 angoff -896 // tile0027 tripbombsprite
234,7 → 234,7
sprite 2142 notmd // tile1032 (tile1031 glasspieces)
sprite 2143 notmd // tile1033 (tile1031 glasspieces)
sprite 2599 angoff -256 // tile0052 sixpack
sprite 650 angoff 0 // tile0060 accesscard red
sprite 650 angoff 0 // tile0060 accesscard [red]
sprite 2649 angoff -512 // tile0041 batteryammo
sprite 2649 pitch -1 // tile0041 batteryammo
sprite 2649 mdzoff 900000 // tile0041 batteryammo
294,9 → 294,9
sprite 2647 angoff 512 // tile0049 shotgunammo
sprite 2659 angoff 512 // tile0044 rpgammo
sprite 2658 angoff 512 // tile0044 rpgammo
sprite 2280 angoff -768 // tile0060 accesscard red
sprite 2280 pitch -512 // tile0060 accesscard red
sprite 2280 mdzoff -1 // tile0060 accesscard red
sprite 2280 angoff -768 // tile0060 accesscard [red]
sprite 2280 pitch -512 // tile0060 accesscard [red]
sprite 2280 mdzoff -1 // tile0060 accesscard [red]
sprite 2663 angoff -512 // tile0053 firstaid
sprite 2306 angoff -512 // tile0055 steroids
sprite 283 notmd // tile0140 frankenstineswitch