Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/dukedc/AnarchyC.mhk
5,7 → 5,7
// Filename : AnarchyC.map
// mapmd4 : 9cb94b27693ebe1b613020029dd707fe // 2003-04-14
 
// Curr. HRP: r5.3.591
// Curr. HRP: r5.4.722
 
// Note : "Anarchy City" borrows tiles014.art from DukeDC
// Add the DukeDC HRP to your autoload folder (version v1.61 or later)
23,18 → 23,18
//sprite 23 angoff 0 // tile0049 shotgunammo (multiplayer)
sprite 455 angoff 1024 // tile0981 hydrent
sprite 1759 angoff 1024 // tile0049 shotgunammo
sprite 1759 roll 1 // tile0049 shotgunammo
sprite 1759 mdzoff 500000 // tile0049 shotgunammo
sprite 1759 roll 1 // tile0049 shotgunammo
sprite 151 angoff 1024 // tile0049 shotgunammo
sprite 459 angoff 768 // tile1061 (streetlight)
sprite 164 pitch -1 // tile1741 liztroopontoilet
sprite 164 mdzoff 200000 // tile1741 liztroopontoilet
sprite 164 pitch -1 // tile1741 liztroopontoilet
sprite 770 angoff 512 // tile3649 (dukedc deskphone)
sprite 761 notmd // tile0132 slotdoor
sprite 1294 angoff 512 // tile0955 bottle2
sprite 1307 angoff -512 // tile1045 donuts
sprite 1304 pitch 1 // tile0955 bottle2
sprite 1304 mdzoff 500000 // tile0955 bottle2
sprite 1304 pitch 1 // tile0955 bottle2
sprite 163 angoff 1024 // tile0025 shrinkersprite
sprite 196 angoff 256 // tile0051 cola
sprite 197 angoff 512 // tile0049 shotgunammo
41,8 → 41,8
sprite 198 angoff 512 // tile0049 shotgunammo
//sprite 68 angoff 0 // tile0049 shotgunammo
//sprite 69 angoff 0 // tile0049 shotgunammo
sprite 1206 nomdanim // tile2656 (tile2630 boss1 (battlelord))
sprite 1206 angoff 896 // tile2656 (tile2630 boss1 (battlelord))
sprite 1206 nomdanim // tile2656 (tile2630 boss1 (battlelord))
sprite 1758 angoff 1024 // tile0044 rpgammo
sprite 1758 pitch -96 // tile0044 rpgammo
sprite 834 angoff 256 // tile1352 monk
54,11 → 54,11
sprite 106 angoff 1024 // tile0041 batteryammo
sprite 107 angoff 1024 // tile0041 batteryammo
sprite 108 angoff 1024 // tile0049 shotgunammo
sprite 108 pitch -1 // tile0049 shotgunammo
sprite 108 mdzoff 200000 // tile0049 shotgunammo
sprite 108 pitch -1 // tile0049 shotgunammo
sprite 109 angoff 1024 // tile0049 shotgunammo
sprite 109 pitch -1 // tile0049 shotgunammo
sprite 109 mdzoff 200000 // tile0049 shotgunammo
sprite 109 pitch -1 // tile0049 shotgunammo
//sprite 13 angoff 0 // tile0023 rpgsprite (multiplayer)
sprite 138 angoff 512 // tile0053 firstaid
//sprite 140 angoff 0 // tile0049 shotgunammo
77,19 → 77,19
sprite 1427 angoff -256 // tile0557 chair2
sprite 1438 angoff -896 // tile0556 chair1
sprite 1439 angoff 768 // tile0557 chair2
sprite 1439 pitch -1 // tile0557 chair2
sprite 1439 mdzoff 500000 // tile0557 chair2
sprite 1439 pitch -1 // tile0557 chair2
sprite 665 angoff -512 // tile0556 chair1
sprite 664 angoff 128 // tile0557 chair2
sprite 1444 angoff 1024 // tile0556 chair1
sprite 651 roll 1 // tile0951 box
sprite 651 mdzoff 900000 // tile0951 box
sprite 651 roll 1 // tile0951 box
sprite 394 pitch -1 // tile1157 bottle10
sprite 394 mdzoff 500000 // tile1157 bottle10
sprite 394 pitch -1 // tile1157 bottle10
sprite 152 angoff -512 // tile0026 heavyhbomb
sprite 152 mdzoff 400000 // tile0026 heavyhbomb
sprite 152 pitch 1 // tile0026 heavyhbomb
sprite 152 roll 1 // tile0026 heavyhbomb
sprite 152 mdzoff 400000 // tile0026 heavyhbomb
sprite 1390 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 1387 angoff 512 // tile0569 toilet
sprite 1397 angoff 512 // tile0060 accesscard yellow
97,8 → 97,8
sprite 550 nomdanim // tile0974 oceansprite4
sprite 557 nomdanim // tile0974 oceansprite4
sprite 1765 angoff 1024 // tile0024 freezesprite
sprite 1607 pitch 1 // tile0916 fireext
sprite 1607 mdzoff 200000 // tile0916 fireext
sprite 1607 pitch 1 // tile0916 fireext
sprite 521 angoff -768 // tile0681 (tile0680 chair3)
sprite 520 angoff -256 // tile0681 (tile0680 chair3)
sprite 522 angoff 128 // tile0681 (tile0680 chair3)