Subversion Repositories duke3d_hrp

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Regard whitespace Rev 559 → Rev 560

/maphacks/dukedc/twincreeks.mhk
3,16 → 3,17
// Level : E1L1.map - "Twin Creeks" by Frode 'Puritan' Waksvik
// Map Date : 2013-01-27
// mapmd4 : 1ea00e840075cdfde20d7949d0009d42
// Curr. HRP: r5.2.432
// Curr. HRP: r5.2.560
 
// Note : "Twin Creeks" borrows tiles014.art from DukeDC
// Add the DukeDC HRP (version v1.57) to your autoload folder
// Add the DukeDC HRP to your autoload folder (any version NEWER than v1.57)
 
 
sprite 315 angoff 512 // tile0061 boots
sprite 46 angoff 512 // tile0053 firstaid
//sprite 2230 angoff 512 // tile0060 accesscard blue
sprite 2230 angoff 512 // tile0060 accesscard blue
sprite 1048 angoff -384 // tile0557 chair2
sprite 1465 angoff -256 // tile0037 freezeammo
sprite 1465 angoff 256 // tile0037 freezeammo
sprite 1044 angoff 512 // tile3640 (dukedc wallphone)
sprite 1044 pitch -512 // tile3640 (dukedc wallphone)
sprite 2387 angoff 512 // tile0556 chair1
20,8 → 21,14
sprite 2381 angoff 1024 // tile0557 chair2
sprite 2382 angoff 1024 // tile0557 chair2
sprite 2380 angoff -256 // tile0557 chair2
sprite 2388 angoff -512 // tile0028 shotgunsprite
sprite 2388 angoff 512 // tile0028 shotgunsprite
sprite 2112 notmd // tile0132 slotdoor
sprite 1026 mdzoff 80000 // tile0574 (tile0670 (faucet))
sprite 1026 roll 1 // tile0574 (tile0670 (faucet))
sprite 1027 mdzoff 80000 // tile0574 (tile0670 (faucet))
sprite 1027 roll 1 // tile0574 (tile0670 (faucet))
sprite 1028 mdzoff 80000 // tile0574 (tile0670 (faucet))
sprite 1028 roll 1 // tile0574 (tile0670 (faucet))
sprite 1040 angoff 512 // tile0569 toilet
sprite 1039 angoff 512 // tile0569 toilet
sprite 2565 angoff 512 // tile1741 liztroopontoilet
28,16 → 35,16
sprite 1038 angoff 512 // tile0569 toilet
sprite 1940 angoff -768 // tile0061 boots
sprite 157 angoff -768 // tile0955 bottle2
sprite 2734 angoff 1024 // tile0049 shotgunammo
sprite 2734 angoff -512 // tile0049 shotgunammo
sprite 159 angoff 512 // tile0955 bottle2
sprite 1464 angoff 768 // tile0024 freezesprite
sprite 1464 angoff -768 // tile0024 freezesprite
sprite 192 angoff 384 // tile0955 bottle2
sprite 193 angoff -384 // tile0955 bottle2
sprite 194 angoff 256 // tile0955 bottle2
sprite 196 angoff 128 // tile0955 bottle2
sprite 197 angoff -512 // tile0955 bottle2
sprite 2585 angoff 896 // tile0049 shotgunammo
sprite 2584 angoff 1024 // tile0049 shotgunammo
sprite 2585 angoff -640 // tile0049 shotgunammo
sprite 2584 angoff -512 // tile0049 shotgunammo
sprite 2584 mdzoff 500000 // tile0049 shotgunammo
sprite 2584 pitch 1 // tile0049 shotgunammo
sprite 2353 notmd // tile0132 slotdoor
52,12 → 59,12
//sprite 2900 pitch -1 // tile2360 rotategun
//sprite 2901 mdxoff 15000 // tile2360 rotategun
//sprite 2901 pitch -1 // tile2360 rotategun
sprite 2598 angoff 1024 // tile0025 shrinkersprite
sprite 2598 angoff 512 // tile0025 shrinkersprite
sprite 2717 angoff 1024 // tile0041 batteryammo
sprite 2605 angoff -256 // tile0026 heavyhbomb
//sprite 2718 angoff 512 // tile0037 freezeammo
sprite 2605 angoff 768 // tile0026 heavyhbomb
sprite 2718 angoff 512 // tile0037 freezeammo
sprite 2283 angoff -512 // tile0056 airtank
sprite 2634 angoff 1024 // tile0049 shotgunammo
sprite 2634 angoff -512 // tile0049 shotgunammo
sprite 2634 mdxoff 6000 // tile0049 shotgunammo
sprite 2634 pitch -1 // tile0049 shotgunammo
sprite 1584 angoff 1024 // tile0557 chair2
69,12 → 76,12
sprite 1599 mdzoff 250000 // tile4496 broom
sprite 1599 pitch -2 // tile4496 broom
sprite 1599 roll -1 // tile4496 broom
sprite 3038 angoff 1024 // tile0049 shotgunammo
//sprite 3039 angoff 512 // tile0049 shotgunammo
sprite 2735 angoff -768 // tile0049 shotgunammo
sprite 3040 angoff 896 // tile0049 shotgunammo
sprite 3038 angoff -512 // tile0049 shotgunammo
sprite 3039 angoff 512 // tile0049 shotgunammo
sprite 2735 angoff -256 // tile0049 shotgunammo
sprite 3040 angoff -640 // tile0049 shotgunammo
sprite 2268 angoff 512 // tile1323 fem5 polebabe
sprite 2276 angoff -768 // tile0029 devistatorsprite
sprite 2276 angoff -256 // tile0029 devistatorsprite
sprite 3060 angoff -128 // tile0047 hbombammo
//sprite 2251 MAKE HRP VERSION // tile3671 DC_HRP wall texture
sprite 1831 angoff 1024 // tile0041 batteryammo
83,21 → 90,21
sprite 995 notmd // tile4386 (power line)
sprite 1006 notmd // tile4386 (power line)
sprite 994 notmd // tile4386 (power line)
sprite 3048 angoff 512 // tile0049 shotgunammo
sprite 3048 angoff 1024 // tile0049 shotgunammo
sprite 786 angoff 512 // tile0955 bottle2
sprite 2736 angoff 256 // tile0049 shotgunammo
sprite 2736 angoff 768 // tile0049 shotgunammo
sprite 1640 notmd // tile0168 dipswitch3
sprite 3072 angoff 256 // tile0052 sixpack
sprite 2125 angoff 384 // tile4438 coffeemug
sprite 2895 angoff 256 // tile0051 cola
//sprite 2131 angoff -512 // tile0045 growammo
sprite 2131 angoff -512 // tile0045 growammo
sprite 2894 angoff -256 // tile0051 cola
//sprite 2130 angoff 512 // tile0049 shotgunammo
sprite 2130 angoff 512 // tile0049 shotgunammo
sprite 2604 angoff 1024 // tile0022 chaingunsprite
sprite 2604 mdxoff 10000 // tile0022 chaingunsprite
sprite 2604 pitch -1 // tile0022 chaingunsprite
sprite 3049 angoff -512 // tile0047 hbombammo
sprite 3050 angoff 512 // tile0049 shotgunammo
sprite 3050 angoff 1024 // tile0049 shotgunammo
sprite 3050 mdxoff 6000 // tile0049 shotgunammo
sprite 3050 pitch -1 // tile0049 shotgunammo
//sprite 2445 mdxoff 30000 // tile2360 rotategun
105,7 → 112,7
sprite 2164 notmd // tile0168 dipswitch3
sprite 2846 angoff 1024 // tile0869 statueflash (geisha)
sprite 2173 angoff 1024 // tile0556 chair1
sprite 2170 angoff 1024 // tile3640 (dukedc wallphone)
sprite 2170 angoff 1024 // tile3649 (dukedc deskphone)
sprite 2200 notmd // tile0168 dipswitch3
sprite 2811 angoff 384 // tile0955 bottle2
sprite 2219 angoff -768 // tile0044 rpgammo
112,7 → 119,7
sprite 2218 angoff -512 // tile0044 rpgammo
sprite 2217 angoff -256 // tile0044 rpgammo
sprite 3080 angoff -512 // tile0044 rpgammo
//sprite 2216 angoff -512 // tile0023 rpgsprite
sprite 2216 angoff -512 // tile0023 rpgsprite
sprite 1548 angoff 512 // tile0052 sixpack
sprite 2970 notmd // tile0132 slotdoor
sprite 2878 angoff 1024 // tile0981 hydrent
119,8 → 126,8
sprite 2879 angoff 1024 // tile0981 hydrent
sprite 3054 angoff 1024 // tile0041 batteryammo
sprite 3055 angoff 1024 // tile0041 batteryammo
sprite 2499 angoff 384 // tile0053 firstaid
sprite 2483 angoff -896 // tile0060 accesscard red
sprite 2499 angoff -640 // tile0053 firstaid
sprite 2483 angoff -384 // tile0060 accesscard red
sprite 3074 angoff -512 // tile0054 shield
sprite 2328 angoff -384 // tile0042 devistatorammo
sprite 3104 angoff 512 // tile0053 firstaid