Subversion Repositories duke3d_hrp

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Regard whitespace Rev 494 → Rev 495

/maphacks/dukeplus/WCTime.mhk
0,0 → 1,120
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WCTime.map - "Wonderful Christmas Time" by James Stanfield
// Map Date : 2008-08-21
// mapmd4 : e5962fdd335058478136e689cb0e67c0
// Curr. HRP: r5.2.495
 
 
sprite 625 angoff 768 // tile0049 shotgunammo
sprite 626 angoff -384 // tile0053 firstaid
sprite 97 angoff -128 // tile0049 shotgunammo
sprite 120 angoff 128 // tile0054 shield
sprite 80 angoff 128 // tile0024 freezesprite
sprite 81 mdzoff 500000 // tile0037 freezeammo
sprite 81 roll -1 // tile0037 freezeammo
sprite 244 angoff 512 // tile0916 fireext
sprite 229 angoff 1024 // tile1045 donuts
sprite 221 angoff -128 // tile0557 chair2
sprite 247 angoff -512 // tile0061 boots
sprite 546 angoff -384 // tile0054 shield
sprite 293 angoff 384 // tile0051 cola
sprite 629 angoff 256 // tile1348 holoduke
sprite 627 angoff -896 // tile0041 batteryammo
sprite 1460 angoff -768 // tile1312 fem1 stripper
sprite 1461 angoff -256 // tile1312 fem1 stripper
sprite 701 angoff 128 // tile0052 sixpack
sprite 767 angoff 512 // tile0054 shield
sprite 728 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 728 pitch -1 // tile0913 maskwall2 (fence)
sprite 724 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 724 pitch -1 // tile0913 maskwall2 (fence)
sprite 723 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 723 pitch -1 // tile0913 maskwall2 (fence)
sprite 715 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 715 pitch -1 // tile0913 maskwall2 (fence)
sprite 714 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 714 pitch -1 // tile0913 maskwall2 (fence)
sprite 713 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 713 pitch -1 // tile0913 maskwall2 (fence)
sprite 712 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 712 pitch -1 // tile0913 maskwall2 (fence)
sprite 711 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 711 pitch -1 // tile0913 maskwall2 (fence)
sprite 710 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 710 pitch -1 // tile0913 maskwall2 (fence)
sprite 709 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 709 pitch -1 // tile0913 maskwall2 (fence)
sprite 702 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 702 pitch -1 // tile0913 maskwall2 (fence)
sprite 703 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 703 pitch -1 // tile0913 maskwall2 (fence)
sprite 704 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 704 pitch -1 // tile0913 maskwall2 (fence)
sprite 705 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 705 pitch -1 // tile0913 maskwall2 (fence)
sprite 706 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 706 pitch -1 // tile0913 maskwall2 (fence)
sprite 707 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 707 pitch -1 // tile0913 maskwall2 (fence)
sprite 708 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 708 pitch -1 // tile0913 maskwall2 (fence)
sprite 716 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 716 pitch -1 // tile0913 maskwall2 (fence)
sprite 717 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 717 pitch -1 // tile0913 maskwall2 (fence)
sprite 718 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 718 pitch -1 // tile0913 maskwall2 (fence)
sprite 719 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 719 pitch -1 // tile0913 maskwall2 (fence)
sprite 720 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 720 pitch -1 // tile0913 maskwall2 (fence)
sprite 721 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 721 pitch -1 // tile0913 maskwall2 (fence)
sprite 722 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 722 pitch -1 // tile0913 maskwall2 (fence)
sprite 725 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 725 pitch -1 // tile0913 maskwall2 (fence)
sprite 726 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 726 pitch -1 // tile0913 maskwall2 (fence)
sprite 727 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 727 pitch -1 // tile0913 maskwall2 (fence)
sprite 779 angoff 1024 // tile0041 batteryammo
sprite 782 angoff 896 // tile0054 shield
sprite 783 angoff -768 // tile0023 rpgsprite
sprite 783 roll 64 // tile0023 rpgsprite
sprite 1048 angoff 512 // tile0916 fireext
sprite 1164 angoff 512 // tile4496 broom
sprite 1164 mdzoff 500000 // tile4496 broom
sprite 1164 pitch 1 // tile4496 broom
sprite 1058 angoff 256 // tile0041 batteryammo
sprite 1158 angoff -512 // tile0060 accesscard blue
sprite 1154 angoff 1024 // tile0047 hbombammo
sprite 1155 angoff 1024 // tile0059 heatsensor
sprite 1187 angoff 1024 // tile0061 boots
sprite 1240 angoff 256 // tile0053 firstaid
sprite 1233 angoff -256 // tile0052 sixpack
sprite 1234 angoff -256 // tile0052 sixpack
sprite 1221 angoff 512 // tile0044 rpgammo
sprite 1219 angoff 1024 // tile0023 rpgsprite
sprite 1220 angoff -512 // tile0044 rpgammo
sprite 1210 mdzoff 500000 // tile0042 devistatorammo
sprite 1210 pitch -1 // tile0042 devistatorammo
sprite 1210 roll -1 // tile0042 devistatorammo
sprite 1211 angoff 1024 // tile0042 devistatorammo
sprite 1211 mdzoff 500000 // tile0042 devistatorammo
sprite 1211 pitch -1 // tile0042 devistatorammo
sprite 1211 roll 1 // tile0042 devistatorammo
sprite 1263 angoff 768 // tile0044 rpgammo
sprite 1264 angoff -768 // tile0044 rpgammo
sprite 1265 angoff -256 // tile0044 rpgammo
sprite 1266 angoff 256 // tile0044 rpgammo
sprite 1274 angoff 1024 // tile0054 shield
sprite 1270 angoff 896 // tile0044 rpgammo
sprite 1270 angoff -896 // tile0044 rpgammo
sprite 1272 angoff 1024 // tile0042 devistatorammo
sprite 1272 angoff 1024 // tile0042 devistatorammo
sprite 1273 angoff 1024 // tile0042 devistatorammo
sprite 1465 angoff -256 // tile0055 steroids
sprite 1243 angoff -384 // tile0044 rpgammo
sprite 1244 angoff -128 // tile0044 rpgammo