Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/dukeplus/WCTime.mhk
8,57 → 8,57
 
// <-> WCTIME-amctc2.mhk
 
// Curr. HRP: r5.2.509
// Curr. HRP: r5.4.722
 
sprite 625 angoff 768 // tile0049 shotgunammo
sprite 626 angoff -384 // tile0053 firstaid
sprite 626 pitch -512 // tile0053 firstaid
sprite 626 mdzoff -700 // tile0053 firstaid
sprite 626 pitch -512 // tile0053 firstaid
sprite 97 angoff -128 // tile0049 shotgunammo
sprite 96 angoff 1024 // tile0028 shotgunsprite
sprite 120 angoff 128 // tile0054 shield
sprite 80 angoff 128 // tile0024 freezesprite
sprite 81 roll -1 // tile0037 freezeammo
sprite 81 mdzoff 500000 // tile0037 freezeammo
sprite 81 roll -1 // tile0037 freezeammo
sprite 244 angoff 512 // tile0916 fireext
sprite 229 angoff 1024 // tile1045 donuts
sprite 221 angoff -128 // tile0557 chair2
sprite 234 pitch -1 // tile0913 maskwall2 (fence)
sprite 234 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 234 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 234 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 234 pitch -1 // tile0913 maskwall2 (fence)
sprite 235 pitch -1 // tile0913 maskwall2 (fence)
sprite 235 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 235 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 235 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 235 pitch -1 // tile0913 maskwall2 (fence)
sprite 236 pitch -1 // tile0913 maskwall2 (fence)
sprite 236 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 236 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 236 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 236 pitch -1 // tile0913 maskwall2 (fence)
sprite 237 pitch -1 // tile0913 maskwall2 (fence)
sprite 237 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 237 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 237 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 237 pitch -1 // tile0913 maskwall2 (fence)
sprite 238 pitch -1 // tile0913 maskwall2 (fence)
sprite 238 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 238 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 238 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 238 pitch -1 // tile0913 maskwall2 (fence)
sprite 1248 angoff 768 // tile0045 growammo
sprite 239 angoff 1024 // tile0913 maskwall2 (fence)
sprite 239 pitch 1 // tile0913 maskwall2 (fence)
sprite 239 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 239 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 239 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 239 pitch 1 // tile0913 maskwall2 (fence)
sprite 240 angoff 1024 // tile0913 maskwall2 (fence)
sprite 240 pitch 1 // tile0913 maskwall2 (fence)
sprite 240 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 240 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 240 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 240 pitch 1 // tile0913 maskwall2 (fence)
sprite 241 angoff 1024 // tile0913 maskwall2 (fence)
sprite 241 pitch 1 // tile0913 maskwall2 (fence)
sprite 241 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 241 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 241 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 241 pitch 1 // tile0913 maskwall2 (fence)
sprite 242 angoff 1024 // tile0913 maskwall2 (fence)
sprite 242 pitch 1 // tile0913 maskwall2 (fence)
sprite 242 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 242 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 242 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 242 pitch 1 // tile0913 maskwall2 (fence)
sprite 243 angoff 1024 // tile0913 maskwall2 (fence)
sprite 243 pitch 1 // tile0913 maskwall2 (fence)
sprite 243 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 243 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 243 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 243 pitch 1 // tile0913 maskwall2 (fence)
sprite 247 angoff -512 // tile0061 boots
sprite 546 angoff -384 // tile0054 shield
sprite 293 angoff -448 // tile0051 cola
70,63 → 70,63
 
sprite 767 angoff 512 // tile0054 shield
sprite 728 angoff 1024 // tile0913 maskwall2 (fence)
sprite 728 pitch 1 // tile0913 maskwall2 (fence)
sprite 728 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 728 pitch 1 // tile0913 maskwall2 (fence)
sprite 724 angoff 1024 // tile0913 maskwall2 (fence)
sprite 724 pitch 1 // tile0913 maskwall2 (fence)
sprite 724 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 724 pitch 1 // tile0913 maskwall2 (fence)
sprite 723 angoff 1024 // tile0913 maskwall2 (fence)
sprite 723 pitch 1 // tile0913 maskwall2 (fence)
sprite 723 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 723 pitch 1 // tile0913 maskwall2 (fence)
sprite 715 angoff 1024 // tile0913 maskwall2 (fence)
sprite 715 pitch 1 // tile0913 maskwall2 (fence)
sprite 715 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 715 pitch 1 // tile0913 maskwall2 (fence)
sprite 714 pitch -1 // tile0913 maskwall2 (fence)
sprite 714 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 714 pitch -1 // tile0913 maskwall2 (fence)
sprite 713 pitch -1 // tile0913 maskwall2 (fence)
sprite 713 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 713 pitch -1 // tile0913 maskwall2 (fence)
sprite 712 pitch -1 // tile0913 maskwall2 (fence)
sprite 712 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 712 pitch -1 // tile0913 maskwall2 (fence)
sprite 711 pitch -1 // tile0913 maskwall2 (fence)
sprite 711 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 711 pitch -1 // tile0913 maskwall2 (fence)
sprite 710 pitch -1 // tile0913 maskwall2 (fence)
sprite 710 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 710 pitch -1 // tile0913 maskwall2 (fence)
sprite 709 pitch -1 // tile0913 maskwall2 (fence)
sprite 709 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 709 pitch -1 // tile0913 maskwall2 (fence)
sprite 702 pitch -1 // tile0913 maskwall2 (fence)
sprite 702 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 702 pitch -1 // tile0913 maskwall2 (fence)
sprite 703 pitch -1 // tile0913 maskwall2 (fence)
sprite 703 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 703 pitch -1 // tile0913 maskwall2 (fence)
sprite 704 pitch -1 // tile0913 maskwall2 (fence)
sprite 704 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 704 pitch -1 // tile0913 maskwall2 (fence)
sprite 705 pitch -1 // tile0913 maskwall2 (fence)
sprite 705 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 705 pitch -1 // tile0913 maskwall2 (fence)
sprite 706 pitch -1 // tile0913 maskwall2 (fence)
sprite 706 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 706 pitch -1 // tile0913 maskwall2 (fence)
sprite 707 pitch -1 // tile0913 maskwall2 (fence)
sprite 707 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 707 pitch -1 // tile0913 maskwall2 (fence)
sprite 708 pitch -1 // tile0913 maskwall2 (fence)
sprite 708 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 708 pitch -1 // tile0913 maskwall2 (fence)
sprite 716 pitch -1 // tile0913 maskwall2 (fence)
sprite 716 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 716 pitch -1 // tile0913 maskwall2 (fence)
sprite 717 pitch -1 // tile0913 maskwall2 (fence)
sprite 717 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 717 pitch -1 // tile0913 maskwall2 (fence)
sprite 718 pitch -1 // tile0913 maskwall2 (fence)
sprite 718 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 718 pitch -1 // tile0913 maskwall2 (fence)
sprite 719 pitch -1 // tile0913 maskwall2 (fence)
sprite 719 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 719 pitch -1 // tile0913 maskwall2 (fence)
sprite 720 pitch -1 // tile0913 maskwall2 (fence)
sprite 720 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 720 pitch -1 // tile0913 maskwall2 (fence)
sprite 721 pitch -1 // tile0913 maskwall2 (fence)
sprite 721 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 721 pitch -1 // tile0913 maskwall2 (fence)
sprite 722 pitch -1 // tile0913 maskwall2 (fence)
sprite 722 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 722 pitch -1 // tile0913 maskwall2 (fence)
sprite 725 pitch -1 // tile0913 maskwall2 (fence)
sprite 725 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 725 pitch -1 // tile0913 maskwall2 (fence)
sprite 726 pitch -1 // tile0913 maskwall2 (fence)
sprite 726 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 726 pitch -1 // tile0913 maskwall2 (fence)
sprite 727 pitch -1 // tile0913 maskwall2 (fence)
sprite 727 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 727 pitch -1 // tile0913 maskwall2 (fence)
sprite 779 angoff 1024 // tile0041 batteryammo
sprite 778 angoff 512 // tile0051 cola
sprite 781 angoff 1024 // tile0052 sixpack
134,24 → 134,24
sprite 783 angoff -768 // tile0023 rpgsprite
sprite 783 roll 64 // tile0023 rpgsprite
sprite 1048 angoff 512 // tile0916 fireext
sprite 1048 pitch -1 // tile0916 fireext
sprite 1048 mdzoff 50000 // tile0916 fireext
sprite 1048 pitch -1 // tile0916 fireext
sprite 1164 angoff 512 // tile4496 broom
sprite 1164 pitch 1 // tile4496 broom
sprite 1164 mdzoff 500000 // tile4496 broom
sprite 1164 pitch 1 // tile4496 broom
sprite 1058 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 1158 angoff -512 // tile0060 accesscard blue
sprite 1179 angoff 1024 // tile0021 firstgunsprite
sprite 1136 angoff 768 // tile4372 coffeemachine
sprite 1136 pitch -1 // tile4372 coffeemachine
sprite 1136 mdzoff 200000 // tile4372 coffeemachine
sprite 1136 pitch -1 // tile4372 coffeemachine
sprite 1154 angoff 1024 // tile0047 hbombammo
sprite 1155 angoff 1024 // tile0059 heatsensor
sprite 1116 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1116 pitch -4 // tile0574 (tile0670 (faucet))
sprite 1116 roll 1 // tile0574 (tile0670 (faucet))
sprite 1116 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1125 pitch -1 // tile1038 (pipe)
sprite 1125 mdxoff 1000000 // tile1038 (pipe)
sprite 1125 pitch -1 // tile1038 (pipe)
sprite 1126 notmd // tile0544 (iron bar)
sprite 1187 angoff 1024 // tile0061 boots
sprite 1240 angoff -768 // tile0053 firstaid
160,13 → 160,13
sprite 1221 angoff 512 // tile0044 rpgammo
sprite 1219 angoff 1024 // tile0023 rpgsprite
sprite 1220 angoff -512 // tile0044 rpgammo
sprite 1210 mdzoff 500000 // tile0042 devistatorammo
sprite 1210 pitch -1 // tile0042 devistatorammo
sprite 1210 roll -1 // tile0042 devistatorammo
sprite 1210 mdzoff 500000 // tile0042 devistatorammo
sprite 1211 angoff 1024 // tile0042 devistatorammo
sprite 1211 mdzoff 500000 // tile0042 devistatorammo
sprite 1211 pitch -1 // tile0042 devistatorammo
sprite 1211 roll 1 // tile0042 devistatorammo
sprite 1211 mdzoff 500000 // tile0042 devistatorammo
sprite 1263 angoff 768 // tile0044 rpgammo
sprite 1264 angoff -768 // tile0044 rpgammo
sprite 1265 angoff -256 // tile0044 rpgammo