Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/dukeplus/dpcbp.mhk
34,15 → 34,15
sprite 2019 angoff 1024 // tile0044 rpgammo
sprite 1978 angoff 1024 // tile0049 shotgunammo
sprite 1977 angoff 768 // tile0053 firstaid
//sprite 2119 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2119 pitch -1 // tile0170 accessswitch2 blue
//sprite 2119 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2120 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2120 pitch -1 // tile0170 accessswitch2 blue
//sprite 2120 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2121 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2121 pitch -1 // tile0170 accessswitch2 blue
//sprite 2121 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2119 pitch 1024 // tile0170 accessswitch2 [blue]
//sprite 2119 pitch -1 // tile0170 accessswitch2 [blue]
//sprite 2119 mdxoff 80000 // tile0170 accessswitch2 [blue]
//sprite 2120 pitch 1024 // tile0170 accessswitch2 [blue]
//sprite 2120 pitch -1 // tile0170 accessswitch2 [blue]
//sprite 2120 mdxoff 80000 // tile0170 accessswitch2 [blue]
//sprite 2121 pitch 1024 // tile0170 accessswitch2 [blue]
//sprite 2121 pitch -1 // tile0170 accessswitch2 [blue]
//sprite 2121 mdxoff 80000 // tile0170 accessswitch2 [blue]
sprite 1980 angoff 512 // tile0049 shotgunammo
sprite 2154 angoff 1024 // tile0055 steroids
sprite 8202 angoff 512 // tile0059 heatsensor
51,7 → 51,7
sprite 8201 angoff 1024 // tile0059 heatsensor
sprite 8201 pitch 96 // tile0059 heatsensor
sprite 8201 roll -128 // tile0059 heatsensor
sprite 2210 angoff 512 // tile0060 accesscard red
sprite 2210 angoff 512 // tile0060 accesscard [red]
sprite 2534 angoff 512 // tile0052 sixpack
sprite 8438 angoff -768 // tile0052 sixpack
sprite 8439 angoff -896 // tile0051 cola
58,10 → 58,10
sprite 4972 angoff 640 // tile0049 shotgunammo
sprite 4627 angoff 768 // tile0023 rpgsprite
sprite 4842 angoff 1024 // tile0052 sixpack
sprite 4537 angoff 512 // tile0060 accesscard red
sprite 4537 angoff 512 // tile0060 accesscard [red]
sprite 4594 pitch 1 // tile1353 spacemarine
sprite 4594 mdxoff 110000 // tile1353 spacemarine
sprite 4766 notmd // tile0679 (battlelord holo)
sprite 4603 angoff 0 // tile0060 accesscard blue
sprite 4604 angoff 1024 // tile0060 accesscard yellow
sprite 4605 angoff 1024 // tile0060 accesscard red
sprite 4603 angoff 0 // tile0060 accesscard [blue]
sprite 4604 angoff 1024 // tile0060 accesscard [yellow]
sprite 4605 angoff 1024 // tile0060 accesscard [red]