Subversion Repositories duke3d_hrp

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Regard whitespace Rev 429 → Rev 430

/maphacks/dukeplus/imperium/ie3.mhk
0,0 → 1,69
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie3.map - Imperium: "Alien Tower" by Numan
// Map Date : 2011-08-18
// mapmd4 : 9800f35bfb000a9f75c675ea7e91aa7f
// Curr. HRP: r5.2.415
 
sprite 115 pitch -64 // tile0047 hbombammo
sprite 1029 angoff 384 // tile6324 dbsprite (DukePlus db shotgun)
sprite 951 angoff 1024 // tile0049 shotgunammo
sprite 1210 angoff -256 // tile0051 cola
sprite 1420 mdzoff 150000 // tile0041 batteryammo
sprite 1420 pitch 1 // tile0041 batteryammo
sprite 947 angoff -512 // tile0049 shotgunammo
sprite 947 mdzoff 900000 // tile0049 shotgunammo
sprite 947 pitch 1 // tile0049 shotgunammo
sprite 1412 angoff 512 // tile0052 sixpack
sprite 1413 angoff -512 // tile0041 batteryammo
sprite 1400 angoff 1024 // tile0049 shotgunammo
sprite 1411 angoff 512 // tile0052 sixpack
sprite 1713 mdzoff 900000 // tile0044 rpgammo
sprite 1713 roll 1 // tile0044 rpgammo
sprite 1714 mdzoff 900000 // tile0052 sixpack
sprite 1714 roll 1 // tile0052 sixpack
sprite 1228 angoff 1024 // tile0041 batteryammo
sprite 1229 angoff 1024 // tile0041 batteryammo
sprite 1230 angoff 1024 // tile0041 batteryammo
sprite 109 angoff 512 // tile0049 shotgunammo
sprite 253 angoff 512 // tile0051 cola
sprite 1209 angoff 512 // tile0021 firstgunsprite
sprite 1214 angoff 512 // tile0049 shotgunammo
sprite 1221 angoff 512 // tile0054 shield
sprite 1442 angoff 1024 // tile0059 heatsensor
sprite 1457 angoff 640 // tile0060 accesscard blue
sprite 1457 mdzoff -3000000 // tile0060 accesscard blue
sprite 1457 pitch 1 // tile0060 accesscard blue
sprite 1770 angoff 1024 // tile0060 accesscard blue
sprite 13 angoff -512 // tile0049 shotgunammo
sprite 14 angoff -512 // tile0049 shotgunammo
sprite 15 angoff 1024 // tile0041 batteryammo
sprite 1187 angoff 1024 // tile0022 chaingunsprite
sprite 1187 mdzoff 1200000 // tile0022 chaingunsprite
sprite 1187 pitch 1 // tile0022 chaingunsprite
sprite 1188 angoff 1024 // tile0041 batteryammo
sprite 1188 mdzoff 400000 // tile0041 batteryammo
sprite 1188 pitch 1 // tile0041 batteryammo
sprite 1185 angoff 1024 // tile0049 shotgunammo
sprite 1185 mdzoff 1500000 // tile0049 shotgunammo
sprite 1185 pitch 1 // tile0049 shotgunammo
sprite 1185 roll 1 // tile0049 shotgunammo
sprite 956 angoff 1024 // tile0041 batteryammo
sprite 956 mdzoff -400000 // tile0041 batteryammo
sprite 956 roll 1 // tile0041 batteryammo
sprite 957 angoff 1024 // tile0041 batteryammo
sprite 957 mdzoff -900000 // tile0041 batteryammo
sprite 957 roll 1 // tile0041 batteryammo
sprite 772 angoff -256 // tile0052 sixpack
sprite 723 angoff 512 // tile0060 accesscard blue
sprite 1305 angoff -256 // tile0053 firstaid
sprite 1161 angoff 512 // tile0054 shield
sprite 1310 angoff 512 // tile0049 shotgunammo
sprite 178 angoff 512 // tile0047 hbombammo
sprite 178 mdzoff 900000 // tile0047 hbombammo
sprite 178 roll 1 // tile0047 hbombammo
sprite 177 angoff -512 // tile0044 rpgammo
sprite 177 mdzoff -900000 // tile0044 rpgammo
sprite 177 roll 1 // tile0044 rpgammo
sprite 190 angoff 512 // tile0060 accesscard red