Subversion Repositories duke3d_hrp

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Regard whitespace Rev 548 → Rev 549

/maphacks/dukeplus/sunshine-dukeplus.mhk
3,12 → 3,17
// Level : sunshine.map - "Sunshine Complex" by Zykov Eddy
// Map Date : 2009-03-15 18:48
// mapmd4 : 245eaf11996fed2e58f6690a01d114c2
// Curr. HRP: r5.2.547
// Curr. HRP: r5.2.549
 
// <-> sunshine-2009-03-12.mhk
// <-> sunshine-2009-03-15.mhk
 
sprite 9624 angoff 1024 // tile0051 cola
sprite 9625 angoff 1024 // tile0051 cola
sprite 9628 angoff 256 // tile0028 shotgunsprite
sprite 9628 mdzoff 900000 // tile0028 shotgunsprite
sprite 9628 pitch -1 // tile0028 shotgunsprite
//sprite 9633 nomdanim // tile1521 (tile1520 (duke torso))
sprite 9633 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 9634 angoff 768 // tile0051 cola
sprite 9637 angoff -256 // tile0051 cola
48,21 → 53,9
sprite 3151 angoff -896 // tile0054 shield
sprite 9715 angoff -640 // tile0045 growammo
sprite 3152 angoff -896 // tile0059 heatsensor
sprite 9666 angoff 1024 // tile0022 chaingunsprite
sprite 9666 angoff 1024 // tile0041 batteryammo
sprite 9880 angoff 512 // tile0044 rpgammo
sprite 9674 angoff 256 // tile0049 shotgunammo
sprite 5200 angoff 1024 // tile4369 (emergency light)
sprite 5199 angoff 1024 // tile4369 (emergency light)
sprite 5202 angoff 1024 // tile4369 (emergency light)
sprite 5201 angoff 1024 // tile4369 (emergency light)
sprite 9683 angoff 512 // tile0054 shield
sprite 9683 mdzoff 500000 // tile0054 shield
sprite 9683 roll -1 // tile0054 shield
sprite 9682 angoff 1024 // tile0029 devistatorsprite
sprite 9889 angoff 1024 // tile0042 devistatorammo
sprite 9889 mdzoff 500000 // tile0042 devistatorammo
sprite 9889 pitch -1 // tile0042 devistatorammo
sprite 7027 angoff 512 // tile0060 accesscard yellow
sprite 9689 angoff -256 // tile0055 steroids
sprite 9664 angoff 512 // tile0032 growspriteicon
sprite 9669 angoff 512 // tile0053 firstaid
74,6 → 67,9
sprite 9709 angoff 1024 // tile0042 devistatorammo
sprite 9709 mdzoff 900000 // tile0042 devistatorammo
sprite 9709 pitch -1 // tile0042 devistatorammo
//sprite ??? angoff 512 // tile0059 heatsensor
//sprite ??? mdzoff 300000 // tile0059 heatsensor
//sprite ??? pitch 1 // tile0059 heatsensor
sprite 9691 angoff 1024 // tile0047 hbombammo
sprite 9690 angoff 1024 // tile0051 cola
sprite 9693 angoff -256 // tile0051 cola
80,4 → 76,24
sprite 9692 angoff -256 // tile0044 rpgammo
sprite 9700 angoff 256 // tile0049 shotgunammo
sprite 7028 angoff 512 // tile0060 accesscard red
sprite 6779 angoff 1024 // tile0044 rpgammo
sprite 9676 angoff 1024 // tile0052 sixpack
sprite 9677 angoff 1024 // tile0051 cola
sprite 9680 angoff 1024 // tile0051 cola
sprite 5200 angoff 1024 // tile4369 (emergency light)
sprite 5199 angoff 1024 // tile4369 (emergency light)
sprite 5202 angoff 1024 // tile4369 (emergency light)
sprite 5201 angoff 1024 // tile4369 (emergency light)
sprite 9683 angoff 512 // tile0054 shield
sprite 9683 mdzoff 500000 // tile0054 shield
sprite 9683 roll -1 // tile0054 shield
sprite 9682 angoff 1024 // tile0029 devistatorsprite
sprite 9889 angoff 1024 // tile0042 devistatorammo
sprite 9889 mdzoff 500000 // tile0042 devistatorammo
sprite 9889 pitch -1 // tile0042 devistatorammo
sprite 7027 angoff 512 // tile0060 accesscard yellow
sprite 9796 angoff 0 // tile0042 devistatorammo
sprite 9787 angoff 0 // tile0042 devistatorammo
sprite 9786 angoff 0 // tile0044 rpgammo
sprite 9776 angoff 0 // tile0044 rpgammo
sprite 9888 angoff -384 // tile0052 sixpack