Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/forge/Duke23_4-2010-03-16.mhk
8,16 → 8,16
// <-> Duke23_4-2011-04-23.mhk
// <-> Duke23_4-2014-02-16.mhk
 
// Curr. HRP: r5.3.629
// Curr. HRP: r5.4.722
 
// 0-2923 / 2944-4239-4246-6046
sprite 16 angoff 1024 // tile0053 firstaid
sprite 16 mdzoff 100000 // tile0053 firstaid
sprite 16 pitch -5 // tile0053 firstaid
sprite 16 roll -4 // tile0053 firstaid
sprite 84 mdzoff 300000 // tile1341 (helicopter scrap)
sprite 16 mdzoff 100000 // tile0053 firstaid
sprite 84 pitch -1 // tile1341 (helicopter scrap)
sprite 84 roll 1 // tile1341 (helicopter scrap)
sprite 84 mdzoff 300000 // tile1341 (helicopter scrap)
sprite 89 nomdanim // tile2402 (tile2400 scrap1)
sprite 118 nomdanim // tile2401 (tile2400 scrap1)
sprite 122 nomdanim // tile2409 (tile2408 scrap3)
24,9 → 24,9
sprite 120 nomdanim // tile2403 (tile2400 scrap1)
sprite 1 notmd // tile0909 (treetrunk)
sprite 143 notmd // tile0909 (treetrunk)
sprite 30 mdxoff 150000 // tile0559 brokenchair
sprite 30 pitch 1 // tile0559 brokenchair
sprite 30 roll 1024 // tile0559 brokenchair
sprite 30 mdxoff 150000 // tile0559 brokenchair
sprite 92 nomdanim // tile2409 (tile2408 scrap3)
sprite 70 notmd // tile1033 (tile1031 glasspieces)
sprite 117 nomdanim // tile2400 scrap1
35,63 → 35,63
sprite 69 notmd // tile1032 (tile1031 glasspieces)
sprite 91 nomdanim // tile2408 scrap3
sprite 13 angoff 1024 // tile0041 batteryammo
sprite 13 mdzoff 500000 // tile0041 batteryammo
sprite 13 pitch 1 // tile0041 batteryammo
sprite 13 roll 2 // tile0041 batteryammo
sprite 13 mdzoff 500000 // tile0041 batteryammo
sprite 126 angoff -768 // tile0026 heavyhbomb
sprite 6 angoff -512 // tile0026 heavyhbomb
sprite 17 angoff 1024 // tile0054 shield
sprite 12 angoff 1024 // tile0021 firstgunsprite
sprite 15 roll -1 // tile0049 shotgunammo
sprite 15 mdzoff 400000 // tile0049 shotgunammo
sprite 15 roll -1 // tile0049 shotgunammo
sprite 9 angoff 128 // tile0022 chaingunsprite
sprite 14 angoff 512 // tile0047 hbombammo
sprite 4235 pitch 1 // tile0914 maskwall3 (fence)
sprite 4235 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4235 pitch 1 // tile0914 maskwall3 (fence)
sprite 4234 pitch 1 // tile0914 maskwall3 (fence)
sprite 4234 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4234 pitch 1 // tile0914 maskwall3 (fence)
sprite 4233 pitch 1 // tile0914 maskwall3 (fence)
sprite 4233 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4233 pitch 1 // tile0914 maskwall3 (fence)
sprite 4232 pitch 1 // tile0914 maskwall3 (fence)
sprite 4232 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4232 pitch 1 // tile0914 maskwall3 (fence)
sprite 4231 pitch 1 // tile0914 maskwall3 (fence)
sprite 4231 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4231 pitch 1 // tile0914 maskwall3 (fence)
sprite 4230 pitch 1 // tile0914 maskwall3 (fence)
sprite 4230 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4230 pitch 1 // tile0914 maskwall3 (fence)
sprite 4229 pitch 1 // tile0914 maskwall3 (fence)
sprite 4229 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4229 pitch 1 // tile0914 maskwall3 (fence)
sprite 4236 pitch 1 // tile0914 maskwall3 (fence)
sprite 4236 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4236 pitch 1 // tile0914 maskwall3 (fence)
sprite 4228 pitch 1 // tile0914 maskwall3 (fence)
sprite 4228 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4228 pitch 1 // tile0914 maskwall3 (fence)
sprite 4225 pitch 1 // tile0914 maskwall3 (fence)
sprite 4225 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4225 pitch 1 // tile0914 maskwall3 (fence)
sprite 4227 mdzoff 50000 // tile0977 genericpole
sprite 4227 pitch -3 // tile0977 genericpole
sprite 4227 roll -1 // tile0977 genericpole
sprite 4227 mdzoff 50000 // tile0977 genericpole
sprite 4246 pitch -1 // tile0914 maskwall3 (fence)
sprite 4246 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4246 pitch -1 // tile0914 maskwall3 (fence)
sprite 4237 pitch -1 // tile0914 maskwall3 (fence)
sprite 4237 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4237 pitch -1 // tile0914 maskwall3 (fence)
sprite 4238 pitch -1 // tile0914 maskwall3 (fence)
sprite 4238 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4238 pitch -1 // tile0914 maskwall3 (fence)
sprite 4239 pitch -1 // tile0914 maskwall3 (fence)
sprite 4239 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4239 pitch -1 // tile0914 maskwall3 (fence)
sprite 4240 pitch -1 // tile0914 maskwall3 (fence)
sprite 4240 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4240 pitch -1 // tile0914 maskwall3 (fence)
sprite 4241 pitch -1 // tile0914 maskwall3 (fence)
sprite 4241 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4241 pitch -1 // tile0914 maskwall3 (fence)
sprite 4242 pitch -1 // tile0914 maskwall3 (fence)
sprite 4242 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4242 pitch -1 // tile0914 maskwall3 (fence)
sprite 4243 pitch -1 // tile0914 maskwall3 (fence)
sprite 4243 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4243 pitch -1 // tile0914 maskwall3 (fence)
sprite 4244 pitch -1 // tile0914 maskwall3 (fence)
sprite 4244 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4244 pitch -1 // tile0914 maskwall3 (fence)
sprite 4245 pitch -1 // tile0914 maskwall3 (fence)
sprite 4245 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4245 pitch -1 // tile0914 maskwall3 (fence)
sprite 4226 mdzoff 50000 // tile0977 genericpole
sprite 4226 pitch -3 // tile0977 genericpole
sprite 4226 roll 1 // tile0977 genericpole
sprite 4226 mdzoff 50000 // tile0977 genericpole
sprite 3081 notmd // tile0909 (treetrunk)
sprite 3082 notmd // tile0909 (treetrunk)
sprite 3079 notmd // tile0909 (treetrunk)
187,8 → 187,8
sprite 189 notmd // tile0914 maskwall3 (fence)
sprite 121 nomdanim // tile2408 scrap3
sprite 247 angoff -512 // tile0054 shield
sprite 238 roll -1 // tile4367 hatrack
sprite 238 mdzoff 500000 // tile4367 hatrack
sprite 238 roll -1 // tile4367 hatrack
sprite 252 notmd // tile1031 glasspieces
sprite 229 notmd // tile1033 (tile1031 glasspieces)
sprite 228 notmd // tile1032 (tile1031 glasspieces)
197,13 → 197,13
sprite 227 notmd // tile1031 glasspieces
sprite 235 angoff -768 // tile0955 bottle2
sprite 211 angoff 1024 // tile0052 sixpack
sprite 214 mdzoff 400000 // tile0049 shotgunammo
sprite 214 pitch -1 // tile0049 shotgunammo
sprite 214 roll -3 // tile0049 shotgunammo
sprite 214 mdzoff 400000 // tile0049 shotgunammo
sprite 6045 angoff -256 // tile0022 chaingunsprite
sprite 242 angoff -512 // tile4496 broom
sprite 242 pitch -1 // tile4496 broom
sprite 242 mdzoff 350000 // tile4496 broom
sprite 242 pitch -1 // tile4496 broom
sprite 283 angoff 1024 // tile0041 batteryammo
sprite 6046 angoff -512 // tile0028 shotgunsprite
sprite 600 angoff 384 // tile0955 bottle2
221,8 → 221,8
sprite 403 notmd // tile0572 (shower head)
sprite 469 notmd // tile0572 (shower head)
sprite 468 notmd // tile0991 (shower head)
sprite 383 pitch -1 // tile0023 rpgsprite
sprite 383 mdzoff 700000 // tile0023 rpgsprite
sprite 383 pitch -1 // tile0023 rpgsprite
sprite 6039 angoff -512 // tile0052 sixpack
 
sprite 821 angoff 1024 // tile0049 shotgunammo
238,40 → 238,40
sprite 3712 angoff 512 // tile0052 sixpack
sprite 2600 notmd // tile0909 (treetrunk)
sprite 3713 angoff 256 // tile0041 batteryammo
sprite 3713 roll 1 // tile0041 batteryammo
sprite 3713 mdzoff 350000 // tile0041 batteryammo
sprite 3713 roll 1 // tile0041 batteryammo
sprite 3728 angoff -512 // tile0049 shotgunammo
sprite 3728 pitch 1 // tile0049 shotgunammo
sprite 3728 mdzoff 300000 // tile0049 shotgunammo
sprite 3728 pitch 1 // tile0049 shotgunammo
sprite 3725 angoff -832 // tile0051 cola
sprite 974 pitch -1 // tile0977 genericpole
sprite 974 mdzoff 120000 // tile0977 genericpole
sprite 974 pitch -1 // tile0977 genericpole
sprite 2569 pitch -1 // tile0914 maskwall3 (fence)
sprite 2569 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2569 pitch -1 // tile0914 maskwall3 (fence)
sprite 2570 pitch -1 // tile0914 maskwall3 (fence)
sprite 2570 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2570 pitch -1 // tile0914 maskwall3 (fence)
sprite 2571 pitch -1 // tile0914 maskwall3 (fence)
sprite 2571 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2571 pitch -1 // tile0914 maskwall3 (fence)
sprite 2572 pitch -1 // tile0914 maskwall3 (fence)
sprite 2572 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2572 pitch -1 // tile0914 maskwall3 (fence)
sprite 2573 pitch -1 // tile0914 maskwall3 (fence)
sprite 2573 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2573 pitch -1 // tile0914 maskwall3 (fence)
sprite 2574 pitch -1 // tile0914 maskwall3 (fence)
sprite 2574 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2574 pitch -1 // tile0914 maskwall3 (fence)
sprite 2575 pitch -1 // tile0914 maskwall3 (fence)
sprite 2575 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2575 pitch -1 // tile0914 maskwall3 (fence)
sprite 2576 pitch -1 // tile0914 maskwall3 (fence)
sprite 2576 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2576 pitch -1 // tile0914 maskwall3 (fence)
sprite 2577 pitch -1 // tile0914 maskwall3 (fence)
sprite 2577 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2577 pitch -1 // tile0914 maskwall3 (fence)
sprite 2578 pitch -1 // tile0914 maskwall3 (fence)
sprite 2578 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2578 pitch -1 // tile0914 maskwall3 (fence)
sprite 2579 pitch -1 // tile0914 maskwall3 (fence)
sprite 2579 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2579 pitch -1 // tile0914 maskwall3 (fence)
sprite 2580 pitch -1 // tile0914 maskwall3 (fence)
sprite 2580 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2580 pitch -1 // tile0914 maskwall3 (fence)
sprite 2581 roll 1 // tile0977 genericpole
sprite 2581 mdzoff 50000 // tile0977 genericpole
sprite 2581 roll 1 // tile0977 genericpole
sprite 977 notmd // tile0914 maskwall3 (fence)
sprite 2756 notmd // tile4386 (power line)
sprite 2757 notmd // tile4386 (power line)
290,12 → 290,12
sprite 2850 angoff 512 // tile0054 shield
sprite 2923 angoff -576 // tile0041 batteryammo
sprite 3761 angoff 512 // tile0052 sixpack
sprite 3682 pitch 1 // tile0995 pipe6
sprite 3682 mdzoff 250000 // tile0995 pipe6
sprite 3682 pitch 1 // tile0995 pipe6
sprite 3673 roll -1 // tile0700 pipe3b
sprite 3673 mdzoff 250000 // tile0700 pipe3b
sprite 3673 roll -1 // tile0700 pipe3b
sprite 3672 pitch 1 // tile0616 pipe2
sprite 3672 mdzoff 500000 // tile0616 pipe2
sprite 3672 pitch 1 // tile0616 pipe2
sprite 2945 angoff -512 // tile4586 (pipe)
sprite 2944 angoff -512 // tile4587 (pipe)
sprite 2840 angoff 512 // tile0047 hbombammo
325,15 → 325,15
sprite 4523 angoff 512 // tile0054 shield
sprite 4522 angoff 1024 // tile0021 firstgunsprite
sprite 4382 angoff -512 // tile1227 nukebarrel
sprite 4369 pitch -1 // tile1034 horselite
sprite 4369 mdxoff 40000 // tile1034 horselite
sprite 4369 pitch -1 // tile1034 horselite
sprite 3269 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3269 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3269 pitch -1 // tile0574 (tile0670 (faucet))
// mhk diff sync 1
sprite 3259 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3259 roll 1 // tile0574 (tile0670 (faucet))
sprite 3259 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3259 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3259 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3259 roll 1 // tile0574 (tile0670 (faucet))
sprite 3297 nomdanim // tile1232 canwithsomething
sprite 3297 angoff -640 // tile1232 canwithsomething
sprite 3623 angoff 512 // tile0487 spaceshuttle
341,17 → 341,17
sprite 3357 angoff 896 // tile1232 canwithsomething
sprite 3258 angoff 512 // tile0563 waterfountain
sprite 3624 angoff 512 // tile0489 satellite
sprite 3624 pitch 1 // tile0489 satellite
sprite 3624 mdxoff 45000 // tile0489 satellite
sprite 3624 pitch 1 // tile0489 satellite
sprite 3255 angoff -256 // tile0556 chair1
sprite 3379 angoff 1024 // tile4370 desklamp
sprite 3385 angoff 512 // tile4454 deskphone
sprite 3235 angoff 896 // tile0556 chair1
sprite 3469 pitch -1 // tile4461 (tile4460 paper)
sprite 3469 mdxoff 15000 // tile4461 (tile4460 paper)
sprite 3469 pitch -1 // tile4461 (tile4460 paper)
sprite 3468 angoff 512 // tile4461 (tile4460 paper)
sprite 3468 roll -1 // tile4461 (tile4460 paper)
sprite 3468 mdyoff 15000 // tile4461 (tile4460 paper)
sprite 3468 roll -1 // tile4461 (tile4460 paper)
sprite 3399 angoff 1024 // tile4537 foodobject8
sprite 3400 angoff 1024 // tile4538 foodobject9
sprite 3361 notmd // tile0407 fansprite
360,19 → 360,19
sprite 3374 notmd // tile0407 fansprite
sprite 5997 angoff 1024 // tile0041 batteryammo
sprite 4223 angoff 768 // tile1294 podfem1
sprite 3271 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3271 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3271 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3271 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3271 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3268 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3268 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3268 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 3268 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3266 angoff 896 // tile0561 (soap)
sprite 3524 nomdanim // tile1232 canwithsomething
sprite 3524 angoff -512 // tile1232 canwithsomething
sprite 4194 angoff 1024 // tile0052 sixpack
sprite 3389 angoff 1024 // tile4496 broom
sprite 3389 pitch -1 // tile4496 broom
sprite 3389 mdzoff 500000 // tile4496 broom
sprite 3389 pitch -1 // tile4496 broom
sprite 4588 angoff -512 // tile0024 freezesprite
sprite 3218 angoff 0 // tile0060 accesscard red
sprite 4310 angoff -640 // tile4560 robotdog2
380,46 → 380,46
sprite 4589 angoff 1024 // tile0023 rpgsprite
sprite 4583 angoff 1024 // tile0053 firstaid
sprite 4582 angoff 1024 // tile0041 batteryammo
sprite 4315 mdzoff 900000 // tile0951 box
sprite 4315 pitch 1 // tile0951 box
sprite 4315 roll 1 // tile0951 box
sprite 4315 mdzoff 900000 // tile0951 box
sprite 4314 roll -1 // tile0951 box
sprite 4314 mdzoff 800000 // tile0951 box
sprite 4314 roll -1 // tile0951 box
sprite 4808 angoff -512 // tile0044 rpgammo
sprite 6002 angoff 1024 // tile0041 batteryammo
sprite 4807 angoff -512 // tile0047 hbombammo
sprite 5018 pitch -1 // tile0913 maskwall2 (fence)
sprite 5018 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5018 pitch -1 // tile0913 maskwall2 (fence)
sprite 4931 pitch 1 // tile0913 maskwall2 (fence)
sprite 4931 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 4931 pitch 1 // tile0913 maskwall2 (fence)
sprite 5019 pitch -1 // tile0913 maskwall2 (fence)
sprite 5019 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5019 pitch -1 // tile0913 maskwall2 (fence)
sprite 5020 pitch 1 // tile0913 maskwall2 (fence)
sprite 5020 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5020 pitch 1 // tile0913 maskwall2 (fence)
sprite 5021 pitch 1 // tile0913 maskwall2 (fence)
sprite 5021 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5021 pitch 1 // tile0913 maskwall2 (fence)
sprite 5022 pitch -1 // tile0913 maskwall2 (fence)
sprite 5022 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5022 pitch -1 // tile0913 maskwall2 (fence)
sprite 5023 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 5023 pitch 1 // tile0913 maskwall2 (fence)
sprite 5023 roll -1 // tile0913 maskwall2 (fence)
sprite 5023 mdzoff 150000 // tile0913 maskwall2 (fence)
// mhk diff sync 2
sprite 4920 pitch -1 // tile0916 fireext
sprite 4920 mdzoff 100000 // tile0916 fireext
sprite 4920 pitch -1 // tile0916 fireext
sprite 5047 pitch 1 // tile0913 maskwall2 (fence)
sprite 5047 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5047 pitch 1 // tile0913 maskwall2 (fence)
sprite 5048 pitch -1 // tile0913 maskwall2 (fence)
sprite 5048 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5048 pitch -1 // tile0913 maskwall2 (fence)
//sprite 5049 pitch 32 // tile0913 maskwall2 (fence)
sprite 5049 mdzoff 1000 // tile0913 maskwall2 (fence)
//sprite 5049 pitch 32 // tile0913 maskwall2 (fence)
//sprite 5050 roll 32 // tile0913 maskwall2 (fence)
sprite 5051 pitch 1 // tile0913 maskwall2 (fence)
sprite 5051 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5051 pitch 1 // tile0913 maskwall2 (fence)
sprite 5818 angoff -768 // tile0052 sixpack
sprite 5265 pitch -1 // tile1034 horselite
sprite 5265 mdxoff 40000 // tile1034 horselite
sprite 5265 pitch -1 // tile1034 horselite
sprite 5134 pitch -1 // tile1034 horselite
sprite 5134 mdxoff 40000 // tile1034 horselite
sprite 5134 pitch -1 // tile1034 horselite
sprite 5195 notmd // tile0909 (treetrunk)
sprite 5115 notmd // tile0909 (treetrunk)
sprite 5196 notmd // tile0909 (treetrunk)
473,35 → 473,35
sprite 5220 notmd // tile0909 (treetrunk)
sprite 5221 notmd // tile0909 (treetrunk)
sprite 5826 angoff -384 // tile0041 batteryammo
sprite 5458 pitch 1 // tile0913 maskwall2 (fence)
sprite 5458 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5458 pitch 1 // tile0913 maskwall2 (fence)
sprite 5482 pitch -1 // tile0913 maskwall2 (fence)
sprite 5482 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5482 pitch -1 // tile0913 maskwall2 (fence)
sprite 5484 pitch 1 // tile0913 maskwall2 (fence)
sprite 5484 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5484 pitch 1 // tile0913 maskwall2 (fence)
sprite 5483 pitch -1 // tile0913 maskwall2 (fence)
sprite 5483 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5483 pitch -1 // tile0913 maskwall2 (fence)
sprite 5481 pitch 1 // tile0913 maskwall2 (fence)
sprite 5481 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5481 pitch 1 // tile0913 maskwall2 (fence)
sprite 5480 pitch -1 // tile0913 maskwall2 (fence)
sprite 5480 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5480 pitch -1 // tile0913 maskwall2 (fence)
sprite 5456 pitch 1 // tile0913 maskwall2 (fence)
sprite 5456 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5456 pitch 1 // tile0913 maskwall2 (fence)
sprite 5454 pitch -1 // tile0913 maskwall2 (fence)
sprite 5454 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5454 pitch -1 // tile0913 maskwall2 (fence)
sprite 5453 pitch 1 // tile0913 maskwall2 (fence)
sprite 5453 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5453 pitch 1 // tile0913 maskwall2 (fence)
sprite 5161 pitch -1 // tile0913 maskwall2 (fence)
sprite 5161 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5161 pitch -1 // tile0913 maskwall2 (fence)
sprite 5455 pitch 1 // tile0913 maskwall2 (fence)
sprite 5455 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5455 pitch 1 // tile0913 maskwall2 (fence)
sprite 5457 pitch -1 // tile0913 maskwall2 (fence)
sprite 5457 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5457 pitch -1 // tile0913 maskwall2 (fence)
sprite 5081 notmd // tile0909 (treetrunk)
sprite 5827 angoff 512 // tile0049 shotgunammo
sprite 5827 mdzoff 500000 // tile0049 shotgunammo
sprite 5827 pitch -1 // tile0049 shotgunammo
sprite 5827 roll -1 // tile0049 shotgunammo
sprite 5827 mdzoff 500000 // tile0049 shotgunammo
sprite 5178 angoff 1024 // tile4406 (steering wheel)
sprite 5190 angoff 1024 // tile4875 (tile4874 woman)
sprite 6012 angoff -512 // tile0054 shield