Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/forge/Duke23_4-2011-04-23.mhk
8,16 → 8,16
// <-> Duke23_4-2010-03-16.mhk
// <-> Duke23_4-2014-02-16.mhk
 
// Curr. HRP: r5.3.629
// Curr. HRP: r5.4.722
 
// 0-2923 / 2943-4238-4245-6045
sprite 16 angoff 1024 // tile0053 firstaid
sprite 16 mdzoff 100000 // tile0053 firstaid
sprite 16 pitch -5 // tile0053 firstaid
sprite 16 roll -4 // tile0053 firstaid
sprite 84 mdzoff 300000 // tile1341 (helicopter scrap)
sprite 16 mdzoff 100000 // tile0053 firstaid
sprite 84 pitch -1 // tile1341 (helicopter scrap)
sprite 84 roll 1 // tile1341 (helicopter scrap)
sprite 84 mdzoff 300000 // tile1341 (helicopter scrap)
sprite 89 nomdanim // tile2402 (tile2400 scrap1)
sprite 118 nomdanim // tile2401 (tile2400 scrap1)
sprite 122 nomdanim // tile2409 (tile2408 scrap3)
24,9 → 24,9
sprite 120 nomdanim // tile2403 (tile2400 scrap1)
sprite 1 notmd // tile0909 (treetrunk)
sprite 143 notmd // tile0909 (treetrunk)
sprite 30 mdxoff 150000 // tile0559 brokenchair
sprite 30 pitch 1 // tile0559 brokenchair
sprite 30 roll 1024 // tile0559 brokenchair
sprite 30 mdxoff 150000 // tile0559 brokenchair
sprite 92 nomdanim // tile2409 (tile2408 scrap3)
sprite 70 notmd // tile1033 (tile1031 glasspieces)
sprite 117 nomdanim // tile2400 scrap1
35,63 → 35,63
sprite 69 notmd // tile1032 (tile1031 glasspieces)
sprite 91 nomdanim // tile2408 scrap3
sprite 13 angoff 1024 // tile0041 batteryammo
sprite 13 mdzoff 500000 // tile0041 batteryammo
sprite 13 pitch 1 // tile0041 batteryammo
sprite 13 roll 2 // tile0041 batteryammo
sprite 13 mdzoff 500000 // tile0041 batteryammo
sprite 126 angoff -768 // tile0026 heavyhbomb
sprite 6 angoff -512 // tile0026 heavyhbomb
sprite 17 angoff 1024 // tile0054 shield
sprite 12 angoff 1024 // tile0021 firstgunsprite
sprite 15 roll -1 // tile0049 shotgunammo
sprite 15 mdzoff 400000 // tile0049 shotgunammo
sprite 15 roll -1 // tile0049 shotgunammo
sprite 9 angoff 128 // tile0022 chaingunsprite
sprite 14 angoff 512 // tile0047 hbombammo
sprite 4235 pitch 1 // tile0914 maskwall3 (fence)
sprite 4235 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4235 pitch 1 // tile0914 maskwall3 (fence)
sprite 4234 pitch 1 // tile0914 maskwall3 (fence)
sprite 4234 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4234 pitch 1 // tile0914 maskwall3 (fence)
sprite 4233 pitch 1 // tile0914 maskwall3 (fence)
sprite 4233 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4233 pitch 1 // tile0914 maskwall3 (fence)
sprite 4232 pitch 1 // tile0914 maskwall3 (fence)
sprite 4232 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4232 pitch 1 // tile0914 maskwall3 (fence)
sprite 4231 pitch 1 // tile0914 maskwall3 (fence)
sprite 4231 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4231 pitch 1 // tile0914 maskwall3 (fence)
sprite 4230 pitch 1 // tile0914 maskwall3 (fence)
sprite 4230 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4230 pitch 1 // tile0914 maskwall3 (fence)
sprite 4229 pitch 1 // tile0914 maskwall3 (fence)
sprite 4229 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4229 pitch 1 // tile0914 maskwall3 (fence)
sprite 4227 pitch 1 // tile0914 maskwall3 (fence)
sprite 4227 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4227 pitch 1 // tile0914 maskwall3 (fence)
sprite 4228 pitch 1 // tile0914 maskwall3 (fence)
sprite 4228 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4228 pitch 1 // tile0914 maskwall3 (fence)
sprite 4224 pitch 1 // tile0914 maskwall3 (fence)
sprite 4224 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4224 pitch 1 // tile0914 maskwall3 (fence)
sprite 4226 mdzoff 50000 // tile0977 genericpole
sprite 4226 pitch -3 // tile0977 genericpole
sprite 4226 roll -1 // tile0977 genericpole
sprite 4226 mdzoff 50000 // tile0977 genericpole
sprite 4236 pitch -1 // tile0914 maskwall3 (fence)
sprite 4236 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4236 pitch -1 // tile0914 maskwall3 (fence)
sprite 4237 pitch -1 // tile0914 maskwall3 (fence)
sprite 4237 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4237 pitch -1 // tile0914 maskwall3 (fence)
sprite 4238 pitch -1 // tile0914 maskwall3 (fence)
sprite 4238 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4238 pitch -1 // tile0914 maskwall3 (fence)
sprite 4239 pitch -1 // tile0914 maskwall3 (fence)
sprite 4239 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4239 pitch -1 // tile0914 maskwall3 (fence)
sprite 4240 pitch -1 // tile0914 maskwall3 (fence)
sprite 4240 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4240 pitch -1 // tile0914 maskwall3 (fence)
sprite 4241 pitch -1 // tile0914 maskwall3 (fence)
sprite 4241 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4241 pitch -1 // tile0914 maskwall3 (fence)
sprite 4242 pitch -1 // tile0914 maskwall3 (fence)
sprite 4242 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4242 pitch -1 // tile0914 maskwall3 (fence)
sprite 4243 pitch -1 // tile0914 maskwall3 (fence)
sprite 4243 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4243 pitch -1 // tile0914 maskwall3 (fence)
sprite 4244 pitch -1 // tile0914 maskwall3 (fence)
sprite 4244 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4244 pitch -1 // tile0914 maskwall3 (fence)
sprite 4245 pitch -1 // tile0914 maskwall3 (fence)
sprite 4245 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4245 pitch -1 // tile0914 maskwall3 (fence)
sprite 4225 mdzoff 50000 // tile0977 genericpole
sprite 4225 pitch -3 // tile0977 genericpole
sprite 4225 roll 1 // tile0977 genericpole
sprite 4225 mdzoff 50000 // tile0977 genericpole
sprite 3081 notmd // tile0909 (treetrunk)
sprite 3080 notmd // tile0909 (treetrunk)
sprite 3078 notmd // tile0909 (treetrunk)
187,8 → 187,8
sprite 189 notmd // tile0914 maskwall3 (fence)
sprite 121 nomdanim // tile2408 scrap3
sprite 247 angoff -512 // tile0054 shield
sprite 238 roll -1 // tile4367 hatrack
sprite 238 mdzoff 500000 // tile4367 hatrack
sprite 238 roll -1 // tile4367 hatrack
sprite 252 notmd // tile1031 glasspieces
sprite 229 notmd // tile1033 (tile1031 glasspieces)
sprite 228 notmd // tile1032 (tile1031 glasspieces)
197,13 → 197,13
sprite 227 notmd // tile1031 glasspieces
sprite 235 angoff -768 // tile0955 bottle2
sprite 211 angoff 1024 // tile0052 sixpack
sprite 214 mdzoff 400000 // tile0049 shotgunammo
sprite 214 pitch -1 // tile0049 shotgunammo
sprite 214 roll -3 // tile0049 shotgunammo
sprite 214 mdzoff 400000 // tile0049 shotgunammo
sprite 6044 angoff -256 // tile0022 chaingunsprite
sprite 242 angoff -512 // tile4496 broom
sprite 242 pitch -1 // tile4496 broom
sprite 242 mdzoff 350000 // tile4496 broom
sprite 242 pitch -1 // tile4496 broom
sprite 283 angoff 1024 // tile0041 batteryammo
sprite 6045 angoff -512 // tile0028 shotgunsprite
sprite 600 angoff 384 // tile0955 bottle2
221,8 → 221,8
sprite 403 notmd // tile0572 (shower head)
sprite 469 notmd // tile0572 (shower head)
sprite 468 notmd // tile0991 (shower head)
sprite 383 pitch -1 // tile0023 rpgsprite
sprite 383 mdzoff 700000 // tile0023 rpgsprite
sprite 383 pitch -1 // tile0023 rpgsprite
sprite 6038 angoff -512 // tile0052 sixpack
sprite 6055 angoff 1024 // tile0060 accesscard yellow
sprite 821 angoff 1024 // tile0049 shotgunammo
238,40 → 238,40
sprite 3711 angoff 512 // tile0052 sixpack
sprite 2600 notmd // tile0909 (treetrunk)
sprite 3712 angoff 256 // tile0041 batteryammo
sprite 3712 roll 1 // tile0041 batteryammo
sprite 3712 mdzoff 350000 // tile0041 batteryammo
sprite 3712 roll 1 // tile0041 batteryammo
sprite 3727 angoff -512 // tile0049 shotgunammo
sprite 3727 pitch 1 // tile0049 shotgunammo
sprite 3727 mdzoff 300000 // tile0049 shotgunammo
sprite 3727 pitch 1 // tile0049 shotgunammo
sprite 3724 angoff -832 // tile0051 cola
sprite 974 pitch -1 // tile0977 genericpole
sprite 974 mdzoff 120000 // tile0977 genericpole
sprite 974 pitch -1 // tile0977 genericpole
sprite 2569 pitch -1 // tile0914 maskwall3 (fence)
sprite 2569 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2569 pitch -1 // tile0914 maskwall3 (fence)
sprite 2570 pitch -1 // tile0914 maskwall3 (fence)
sprite 2570 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2570 pitch -1 // tile0914 maskwall3 (fence)
sprite 2571 pitch -1 // tile0914 maskwall3 (fence)
sprite 2571 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2571 pitch -1 // tile0914 maskwall3 (fence)
sprite 2572 pitch -1 // tile0914 maskwall3 (fence)
sprite 2572 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2572 pitch -1 // tile0914 maskwall3 (fence)
sprite 2573 pitch -1 // tile0914 maskwall3 (fence)
sprite 2573 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2573 pitch -1 // tile0914 maskwall3 (fence)
sprite 2574 pitch -1 // tile0914 maskwall3 (fence)
sprite 2574 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2574 pitch -1 // tile0914 maskwall3 (fence)
sprite 2575 pitch -1 // tile0914 maskwall3 (fence)
sprite 2575 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2575 pitch -1 // tile0914 maskwall3 (fence)
sprite 2576 pitch -1 // tile0914 maskwall3 (fence)
sprite 2576 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2576 pitch -1 // tile0914 maskwall3 (fence)
sprite 2577 pitch -1 // tile0914 maskwall3 (fence)
sprite 2577 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2577 pitch -1 // tile0914 maskwall3 (fence)
sprite 2578 pitch -1 // tile0914 maskwall3 (fence)
sprite 2578 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2578 pitch -1 // tile0914 maskwall3 (fence)
sprite 2579 pitch -1 // tile0914 maskwall3 (fence)
sprite 2579 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2579 pitch -1 // tile0914 maskwall3 (fence)
sprite 2580 pitch -1 // tile0914 maskwall3 (fence)
sprite 2580 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2580 pitch -1 // tile0914 maskwall3 (fence)
sprite 2581 roll 1 // tile0977 genericpole
sprite 2581 mdzoff 50000 // tile0977 genericpole
sprite 2581 roll 1 // tile0977 genericpole
sprite 977 notmd // tile0914 maskwall3 (fence)
sprite 2756 notmd // tile4386 (power line)
sprite 2757 notmd // tile4386 (power line)
290,12 → 290,12
sprite 2850 angoff 512 // tile0054 shield
sprite 2923 angoff -576 // tile0041 batteryammo
sprite 3760 angoff 512 // tile0052 sixpack
sprite 3681 pitch 1 // tile0995 pipe6
sprite 3681 mdzoff 250000 // tile0995 pipe6
sprite 3681 pitch 1 // tile0995 pipe6
sprite 3672 roll -1 // tile0700 pipe3b
sprite 3672 mdzoff 250000 // tile0700 pipe3b
sprite 3672 roll -1 // tile0700 pipe3b
sprite 3671 pitch 1 // tile0616 pipe2
sprite 3671 mdzoff 500000 // tile0616 pipe2
sprite 3671 pitch 1 // tile0616 pipe2
sprite 2944 angoff -512 // tile4586 (pipe)
sprite 2943 angoff -512 // tile4587 (pipe)
sprite 2840 angoff 512 // tile0047 hbombammo
325,15 → 325,15
sprite 4522 angoff 512 // tile0054 shield
sprite 4521 angoff 1024 // tile0021 firstgunsprite
sprite 4381 angoff -512 // tile1227 nukebarrel
sprite 4368 pitch -1 // tile1034 horselite
sprite 4368 mdxoff 40000 // tile1034 horselite
sprite 4368 pitch -1 // tile1034 horselite
sprite 3268 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3268 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3268 pitch -1 // tile0574 (tile0670 (faucet))
// mhk diff sync 1
sprite 3258 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3258 roll 1 // tile0574 (tile0670 (faucet))
sprite 3258 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3258 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3258 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3258 roll 1 // tile0574 (tile0670 (faucet))
sprite 3296 nomdanim // tile1232 canwithsomething
sprite 3296 angoff -640 // tile1232 canwithsomething
sprite 3622 angoff 512 // tile0487 spaceshuttle
341,17 → 341,17
sprite 3356 angoff 896 // tile1232 canwithsomething
sprite 3257 angoff 512 // tile0563 waterfountain
sprite 3623 angoff 512 // tile0489 satellite
sprite 3623 pitch 1 // tile0489 satellite
sprite 3623 mdxoff 45000 // tile0489 satellite
sprite 3623 pitch 1 // tile0489 satellite
sprite 3254 angoff -256 // tile0556 chair1
sprite 3378 angoff 1024 // tile4370 desklamp
sprite 3384 angoff 512 // tile4454 deskphone
sprite 3234 angoff 896 // tile0556 chair1
sprite 3468 pitch -1 // tile4461 (tile4460 paper)
sprite 3468 mdxoff 15000 // tile4461 (tile4460 paper)
sprite 3468 pitch -1 // tile4461 (tile4460 paper)
sprite 3467 angoff 512 // tile4461 (tile4460 paper)
sprite 3467 roll -1 // tile4461 (tile4460 paper)
sprite 3467 mdyoff 15000 // tile4461 (tile4460 paper)
sprite 3467 roll -1 // tile4461 (tile4460 paper)
sprite 3398 angoff 1024 // tile4537 foodobject8
sprite 3399 angoff 1024 // tile4538 foodobject9
sprite 3361 notmd // tile0407 fansprite
360,19 → 360,19
sprite 3372 notmd // tile0407 fansprite
sprite 5996 angoff 1024 // tile0041 batteryammo
sprite 4222 angoff 768 // tile1294 podfem1
sprite 3270 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3270 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3270 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3270 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3270 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3267 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3267 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3267 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 3267 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3265 angoff 896 // tile0561 (soap)
sprite 3523 nomdanim // tile1232 canwithsomething
sprite 3523 angoff -512 // tile1232 canwithsomething
sprite 4193 angoff 1024 // tile0052 sixpack
sprite 3388 angoff 1024 // tile4496 broom
sprite 3388 pitch -1 // tile4496 broom
sprite 3388 mdzoff 500000 // tile4496 broom
sprite 3388 pitch -1 // tile4496 broom
sprite 4587 angoff -512 // tile0024 freezesprite
sprite 3217 angoff 0 // tile0060 accesscard red
sprite 4309 angoff -640 // tile4560 robotdog2
380,46 → 380,46
sprite 4588 angoff 1024 // tile0023 rpgsprite
sprite 4582 angoff 1024 // tile0053 firstaid
sprite 4581 angoff 1024 // tile0041 batteryammo
sprite 4314 mdzoff 900000 // tile0951 box
sprite 4314 pitch 1 // tile0951 box
sprite 4314 roll 1 // tile0951 box
sprite 4314 mdzoff 900000 // tile0951 box
sprite 4313 roll -1 // tile0951 box
sprite 4313 mdzoff 800000 // tile0951 box
sprite 4313 roll -1 // tile0951 box
sprite 4807 angoff -512 // tile0044 rpgammo
sprite 6001 angoff 1024 // tile0041 batteryammo
sprite 4806 angoff -512 // tile0047 hbombammo
sprite 5017 pitch -1 // tile0913 maskwall2 (fence)
sprite 5017 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5017 pitch -1 // tile0913 maskwall2 (fence)
sprite 4930 pitch 1 // tile0913 maskwall2 (fence)
sprite 4930 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 4930 pitch 1 // tile0913 maskwall2 (fence)
sprite 5018 pitch -1 // tile0913 maskwall2 (fence)
sprite 5018 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5018 pitch -1 // tile0913 maskwall2 (fence)
sprite 5019 pitch 1 // tile0913 maskwall2 (fence)
sprite 5019 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5019 pitch 1 // tile0913 maskwall2 (fence)
sprite 5020 pitch 1 // tile0913 maskwall2 (fence)
sprite 5020 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5020 pitch 1 // tile0913 maskwall2 (fence)
sprite 5021 pitch -1 // tile0913 maskwall2 (fence)
sprite 5021 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5021 pitch -1 // tile0913 maskwall2 (fence)
sprite 5022 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 5022 pitch 1 // tile0913 maskwall2 (fence)
sprite 5022 roll -1 // tile0913 maskwall2 (fence)
sprite 5022 mdzoff 150000 // tile0913 maskwall2 (fence)
// mhk diff sync 2
sprite 4919 pitch -1 // tile0916 fireext
sprite 4919 mdzoff 100000 // tile0916 fireext
sprite 4919 pitch -1 // tile0916 fireext
sprite 5046 pitch 1 // tile0913 maskwall2 (fence)
sprite 5046 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5046 pitch 1 // tile0913 maskwall2 (fence)
sprite 5047 pitch -1 // tile0913 maskwall2 (fence)
sprite 5047 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5047 pitch -1 // tile0913 maskwall2 (fence)
//sprite 5048 pitch 32 // tile0913 maskwall2 (fence)
sprite 5048 mdzoff 1000 // tile0913 maskwall2 (fence)
//sprite 5048 pitch 32 // tile0913 maskwall2 (fence)
//sprite 5049 roll 32 // tile0913 maskwall2 (fence)
sprite 5050 pitch 1 // tile0913 maskwall2 (fence)
sprite 5050 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5050 pitch 1 // tile0913 maskwall2 (fence)
sprite 5817 angoff -768 // tile0052 sixpack
sprite 5264 pitch -1 // tile1034 horselite
sprite 5264 mdxoff 40000 // tile1034 horselite
sprite 5264 pitch -1 // tile1034 horselite
sprite 5133 pitch -1 // tile1034 horselite
sprite 5133 mdxoff 40000 // tile1034 horselite
sprite 5133 pitch -1 // tile1034 horselite
sprite 5194 notmd // tile0909 (treetrunk)
sprite 5114 notmd // tile0909 (treetrunk)
sprite 5196 notmd // tile0909 (treetrunk)
473,35 → 473,35
sprite 5220 notmd // tile0909 (treetrunk)
sprite 5219 notmd // tile0909 (treetrunk)
sprite 5825 angoff -384 // tile0041 batteryammo
sprite 5457 pitch 1 // tile0913 maskwall2 (fence)
sprite 5457 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5457 pitch 1 // tile0913 maskwall2 (fence)
sprite 5481 pitch -1 // tile0913 maskwall2 (fence)
sprite 5481 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5481 pitch -1 // tile0913 maskwall2 (fence)
sprite 5483 pitch 1 // tile0913 maskwall2 (fence)
sprite 5483 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5483 pitch 1 // tile0913 maskwall2 (fence)
sprite 5482 pitch -1 // tile0913 maskwall2 (fence)
sprite 5482 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5482 pitch -1 // tile0913 maskwall2 (fence)
sprite 5480 pitch 1 // tile0913 maskwall2 (fence)
sprite 5480 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5480 pitch 1 // tile0913 maskwall2 (fence)
sprite 5479 pitch -1 // tile0913 maskwall2 (fence)
sprite 5479 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5479 pitch -1 // tile0913 maskwall2 (fence)
sprite 5455 pitch 1 // tile0913 maskwall2 (fence)
sprite 5455 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5455 pitch 1 // tile0913 maskwall2 (fence)
sprite 5453 pitch -1 // tile0913 maskwall2 (fence)
sprite 5453 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5453 pitch -1 // tile0913 maskwall2 (fence)
sprite 5452 pitch 1 // tile0913 maskwall2 (fence)
sprite 5452 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5452 pitch 1 // tile0913 maskwall2 (fence)
sprite 5160 pitch -1 // tile0913 maskwall2 (fence)
sprite 5160 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5160 pitch -1 // tile0913 maskwall2 (fence)
sprite 5454 pitch 1 // tile0913 maskwall2 (fence)
sprite 5454 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5454 pitch 1 // tile0913 maskwall2 (fence)
sprite 5456 pitch -1 // tile0913 maskwall2 (fence)
sprite 5456 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5456 pitch -1 // tile0913 maskwall2 (fence)
sprite 5080 notmd // tile0909 (treetrunk)
sprite 5826 angoff 512 // tile0049 shotgunammo
sprite 5826 mdzoff 500000 // tile0049 shotgunammo
sprite 5826 pitch -1 // tile0049 shotgunammo
sprite 5826 roll -1 // tile0049 shotgunammo
sprite 5826 mdzoff 500000 // tile0049 shotgunammo
sprite 5177 angoff 1024 // tile4406 (steering wheel)
sprite 5189 angoff 1024 // tile4875 (tile4874 woman)
sprite 6011 angoff -512 // tile0054 shield