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Regard whitespace Rev 590 → Rev 591

/maphacks/gee/WGCity.mhk
5,10 → 5,13
// Map Date : 2005-05-31
// mapmd4 : adb6817aac49abd91f96fdb78f26d5fe
 
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 2178 angoff 1024 // tile0028 shotgunsprite
sprite 2385 angoff 768 // tile1232 canwithsomething
/maphacks/gee/WGDM2.mhk
0,0 → 1,29
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WGDM2.MAP - "WGDM2"
// Author : William Gee
// Map Date : 2003-04-15
// mapmd4 : fa9a26912899286ab11f2fca947b6f7c
 
// <-> WGDM2_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 223 angoff 512 // tile0029 devistatorsprite
sprite 33 angoff 1024 // tile0042 devistatorammo
 
sprite 40 angoff -512 // tile0049 shotgunammo
sprite 42 angoff 512 // tile0028 shotgunsprite
sprite 41 angoff -512 // tile0049 shotgunammo
sprite 36 angoff 512 // tile0055 steroids
sprite 222 angoff -768 // tile0024 freezesprite
sprite 34 angoff -768 // tile0037 freezeammo
sprite 34 mdzoff 900000 // tile0037 freezeammo
sprite 34 pitch -1 // tile0037 freezeammo
sprite 35 angoff -768 // tile0037 freezeammo
sprite 35 mdzoff 900000 // tile0037 freezeammo
sprite 35 pitch -1 // tile0037 freezeammo
sprite 37 angoff 1024 // tile0022 chaingunsprite
sprite 38 angoff 1024 // tile0041 batteryammo
sprite 8 angoff 512 // tile0024 freezesprite
sprite 7 angoff 512 // tile0037 freezeammo
/maphacks/gee/WGDM2_DNA.mhk
0,0 → 1,29
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WGDM2_DNA.MAP - "WGDM2"
// Author : William Gee
// Map Date : 2007-01-06 (Duke Nukem: Arena)
// mapmd4 : 732f1aac637724d75d8c300de87789b4
 
// <-> WGDM2.mhk
 
// Curr. HRP: r5.3.591
 
sprite 268 angoff 512 // tile0029 devistatorsprite
sprite 78 angoff 1024 // tile0042 devistatorammo
sprite 24 angoff -256 // tile0054 shield
sprite 85 angoff -512 // tile0049 shotgunammo
sprite 87 angoff 512 // tile0028 shotgunsprite
sprite 86 angoff -512 // tile0049 shotgunammo
sprite 81 angoff 512 // tile0055 steroids
sprite 267 angoff -768 // tile0024 freezesprite
sprite 79 angoff -768 // tile0037 freezeammo
sprite 79 mdzoff 900000 // tile0037 freezeammo
sprite 79 pitch -1 // tile0037 freezeammo
sprite 80 angoff -768 // tile0037 freezeammo
sprite 80 mdzoff 900000 // tile0037 freezeammo
sprite 80 pitch -1 // tile0037 freezeammo
sprite 82 angoff 1024 // tile0022 chaingunsprite
sprite 83 angoff 1024 // tile0041 batteryammo
sprite 53 angoff 512 // tile0024 freezesprite
sprite 52 angoff 512 // tile0037 freezeammo
/maphacks/gee/WgCITYDM-dnwmd.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITYDM.map - "WGCityDM"
// Author : William Gee
// Map Date : 2007-10-15 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : a82ad9c52ca80269a85677a7b3030775
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 869 angoff -512 // tile0047 hbombammo
sprite 869 pitch -192 // tile0047 hbombammo
sprite 680 angoff 1024 // tile1232 canwithsomething
 
 
sprite 710 angoff -768 // tile0981 hydrent
sprite 77 angoff 512 // tile0047 hbombammo
sprite 682 angoff 640 // tile1232 canwithsomething
sprite 681 angoff -768 // tile1232 canwithsomething
sprite 683 angoff -128 // tile1232 canwithsomething
sprite 778 angoff -384 // tile0955 bottle2
sprite 780 angoff 768 // tile0955 bottle2
sprite 703 angoff 896 // tile1232 canwithsomething
sprite 876 angoff -384 // tile1232 canwithsomething
sprite 704 angoff -768 // tile1232 canwithsomething
sprite 875 angoff 512 // tile0041 batteryammo
sprite 875 roll -160 // tile0041 batteryammo
sprite 300 angoff -896 // tile1232 canwithsomething
sprite 299 angoff 256 // tile1232 canwithsomething
 
 
sprite 777 angoff -896 // tile1232 canwithsomething
sprite 136 angoff 512 // tile0049 shotgunammo
sprite 143 angoff -256 // tile0049 shotgunammo
sprite 137 angoff 768 // tile0052 sixpack
sprite 133 angoff 768 // tile0042 devistatorammo
sprite 880 angoff 768 // tile0052 sixpack
sprite 164 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 164 pitch -1 // tile0914 maskwall3 (fence)
sprite 163 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 163 pitch -1 // tile0914 maskwall3 (fence)
sprite 169 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 169 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 1135 angoff 0 // tile0053 firstaid
sprite 891 angoff 768 // tile1325 fem4 cavedancer
sprite 894 angoff 512 // tile1395 fem7 dancer
sprite 893 angoff -256 // tile1317 fem2 pole dancer
sprite 895 angoff 1024 // tile1317 fem2 pole dancer
sprite 297 angoff 512 // tile1232 canwithsomething
sprite 889 angoff 256 // tile0047 hbombammo
sprite 712 angoff 256 // tile0981 hydrent
sprite 629 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 629 pitch -1 // tile0914 maskwall3 (fence)
sprite 630 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 630 pitch -1 // tile0914 maskwall3 (fence)
sprite 631 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 631 pitch -1 // tile0914 maskwall3 (fence)
sprite 636 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 636 pitch -1 // tile0914 maskwall3 (fence)
sprite 635 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 635 pitch -1 // tile0914 maskwall3 (fence)
sprite 632 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 632 pitch -1 // tile0914 maskwall3 (fence)
sprite 633 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 633 pitch -1 // tile0914 maskwall3 (fence)
sprite 634 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 634 pitch -1 // tile0914 maskwall3 (fence)
sprite 148 angoff -512 // tile1232 canwithsomething
 
sprite 134 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 176 angoff 1024 // tile0037 freezeammo
 
 
sprite 873 angoff 1024 // tile0044 rpgammo
sprite 177 angoff -256 // tile0049 shotgunammo
sprite 54 angoff 1024 // tile4413 mailbag
sprite 91 angoff 1024 // tile0045 growammo
sprite 93 angoff 1024 // tile0052 sixpack
sprite 95 angoff -896 // tile0042 devistatorammo
sprite 96 angoff 896 // tile0042 devistatorammo
sprite 97 angoff 1024 // tile0041 batteryammo
sprite 132 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1129 mdzoff -512 // tile0022 chaingunsprite
sprite 1128 mdzoff 768 // tile0022 chaingunsprite
sprite 1130 mdzoff 1024 // tile0022 chaingunsprite
sprite 1121 angoff 512 // tile0023 rpgsprite
sprite 1146 angoff 1024 // tile0044 rpgammo
sprite 18 angoff 640 // tile0049 shotgunammo
sprite 17 angoff 768 // tile0049 shotgunammo
sprite 1141 angoff -512 // tile0042 devistatorammo
sprite 1140 angoff 512 // tile0042 devistatorammo
sprite 1136 angoff 512 // tile0029 devistatorsprite
sprite 1149 angoff -256 // tile0037 freezeammo
sprite 1150 angoff -768 // tile0037 freezeammo
sprite 1122 angoff 512 // tile0024 freezesprite
sprite 24 angoff 768 // tile0023 rpgsprite
sprite 1 angoff 768 // tile0054 shield
/maphacks/gee/WgCITYDM.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITYDM.map - "WGCityDM"
// Author : William Gee
// Map Date : 2006-08-22
// mapmd4 : 13c1dad41f0ccdd5a9f4a629a8484861
 
// <-> WGCity.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 308 angoff -512 // tile0047 hbombammo
sprite 308 pitch -192 // tile0047 hbombammo
sprite 497 angoff 1024 // tile1232 canwithsomething
sprite 1148 angoff 512 // tile0049 shotgunammo
sprite 1148 roll -192 // tile0049 shotgunammo
sprite 467 angoff -768 // tile0981 hydrent
sprite 1100 angoff 512 // tile0047 hbombammo
sprite 495 angoff 640 // tile1232 canwithsomething
sprite 496 angoff -768 // tile1232 canwithsomething
sprite 494 angoff -128 // tile1232 canwithsomething
sprite 399 angoff -384 // tile0955 bottle2
sprite 397 angoff 768 // tile0955 bottle2
sprite 474 angoff 896 // tile1232 canwithsomething
sprite 301 angoff -384 // tile1232 canwithsomething
sprite 473 angoff -768 // tile1232 canwithsomething
sprite 302 angoff 512 // tile0041 batteryammo
sprite 302 roll -160 // tile0041 batteryammo
sprite 877 angoff -896 // tile1232 canwithsomething
sprite 878 angoff 256 // tile1232 canwithsomething
 
 
sprite 400 angoff -896 // tile1232 canwithsomething
sprite 1041 angoff 512 // tile0049 shotgunammo
sprite 1034 angoff -256 // tile0049 shotgunammo
sprite 1040 angoff 768 // tile0052 sixpack
sprite 1044 angoff 768 // tile0042 devistatorammo
sprite 297 angoff 768 // tile0052 sixpack
sprite 1013 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1013 pitch -1 // tile0914 maskwall3 (fence)
sprite 1014 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1014 pitch -1 // tile0914 maskwall3 (fence)
sprite 1008 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1008 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 42 angoff 0 // tile0053 firstaid
sprite 286 angoff 768 // tile1325 fem4 cavedancer
sprite 283 angoff 512 // tile1395 fem7 dancer
sprite 284 angoff -256 // tile1317 fem2 pole dancer
sprite 282 angoff 1024 // tile1317 fem2 pole dancer
sprite 880 angoff 512 // tile1232 canwithsomething
sprite 288 angoff 256 // tile0047 hbombammo
sprite 465 angoff 256 // tile0981 hydrent
sprite 548 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 548 pitch -1 // tile0914 maskwall3 (fence)
sprite 547 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 547 pitch -1 // tile0914 maskwall3 (fence)
sprite 546 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 546 pitch -1 // tile0914 maskwall3 (fence)
sprite 541 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 541 pitch -1 // tile0914 maskwall3 (fence)
sprite 542 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 542 pitch -1 // tile0914 maskwall3 (fence)
sprite 545 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 545 pitch -1 // tile0914 maskwall3 (fence)
sprite 544 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 544 pitch -1 // tile0914 maskwall3 (fence)
sprite 543 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 543 pitch -1 // tile0914 maskwall3 (fence)
sprite 1029 angoff -512 // tile1232 canwithsomething
 
sprite 1043 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1001 angoff 1024 // tile0037 freezeammo
 
 
sprite 304 angoff 1024 // tile0044 rpgammo
sprite 1000 angoff -256 // tile0049 shotgunammo
sprite 1123 angoff 1024 // tile4413 mailbag
sprite 1086 angoff 1024 // tile0045 growammo
sprite 1084 angoff 1024 // tile0052 sixpack
sprite 1082 angoff -896 // tile0042 devistatorammo
sprite 1081 angoff 896 // tile0042 devistatorammo
sprite 1080 angoff 1024 // tile0041 batteryammo
sprite 1045 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 48 mdzoff -512 // tile0022 chaingunsprite
sprite 49 mdzoff 768 // tile0022 chaingunsprite
sprite 47 mdzoff 1024 // tile0022 chaingunsprite
sprite 56 angoff 512 // tile0023 rpgsprite
sprite 31 angoff 1024 // tile0044 rpgammo
sprite 1159 angoff 640 // tile0049 shotgunammo
sprite 1160 angoff 768 // tile0049 shotgunammo
sprite 36 angoff -512 // tile0042 devistatorammo
sprite 37 angoff 512 // tile0042 devistatorammo
sprite 40 angoff 512 // tile0029 devistatorsprite
sprite 28 angoff -256 // tile0037 freezeammo
sprite 27 angoff -768 // tile0037 freezeammo
sprite 55 angoff 512 // tile0024 freezesprite
sprite 1153 angoff 768 // tile0023 rpgsprite
sprite 1176 angoff 768 // tile0054 shield
/maphacks/gee/WgCITY_DNA.mhk
0,0 → 1,285
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WgCITY_DNA.map - "WGCityDM"
// Author : William Gee
// Map Date : 2007-01-06 (Duke Nukem: Arena)
// mapmd4 : f75089dcd4f42da038099b096a958176
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.591
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 359 angoff -512 // tile0047 hbombammo
sprite 359 pitch -192 // tile0047 hbombammo
sprite 548 angoff 1024 // tile1232 canwithsomething
sprite 1199 angoff 512 // tile0049 shotgunammo
sprite 1199 roll -192 // tile0049 shotgunammo
sprite 518 angoff -768 // tile0981 hydrent
sprite 1151 angoff 512 // tile0047 hbombammo
sprite 546 angoff 640 // tile1232 canwithsomething
sprite 547 angoff -768 // tile1232 canwithsomething
sprite 545 angoff -128 // tile1232 canwithsomething
sprite 450 angoff -384 // tile0955 bottle2
sprite 448 angoff 768 // tile0955 bottle2
sprite 525 angoff 896 // tile1232 canwithsomething
sprite 352 angoff -384 // tile1232 canwithsomething
sprite 524 angoff -768 // tile1232 canwithsomething
sprite 353 angoff 512 // tile0041 batteryammo
sprite 353 roll -160 // tile0041 batteryammo
sprite 928 angoff -896 // tile1232 canwithsomething
sprite 929 angoff 256 // tile1232 canwithsomething
 
 
sprite 451 angoff -896 // tile1232 canwithsomething
sprite 1092 angoff 512 // tile0049 shotgunammo
 
sprite 1091 angoff 768 // tile0052 sixpack
sprite 1095 angoff 768 // tile0042 devistatorammo
sprite 348 angoff 768 // tile0052 sixpack
sprite 1064 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1064 pitch -1 // tile0914 maskwall3 (fence)
sprite 1065 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1065 pitch -1 // tile0914 maskwall3 (fence)
sprite 1059 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1059 pitch -1 // tile0914 maskwall3 (fence)
 
 
 
 
 
 
 
 
 
 
 
sprite 93 angoff 0 // tile0053 firstaid
sprite 337 angoff 768 // tile1325 fem4 cavedancer
sprite 334 angoff 512 // tile1395 fem7 dancer
sprite 335 angoff -256 // tile1317 fem2 pole dancer
sprite 333 angoff 1024 // tile1317 fem2 pole dancer
sprite 931 angoff 512 // tile1232 canwithsomething
sprite 339 angoff 256 // tile0047 hbombammo
sprite 516 angoff 256 // tile0981 hydrent
sprite 599 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 599 pitch -1 // tile0914 maskwall3 (fence)
sprite 598 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 598 pitch -1 // tile0914 maskwall3 (fence)
sprite 597 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 597 pitch -1 // tile0914 maskwall3 (fence)
sprite 592 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 592 pitch -1 // tile0914 maskwall3 (fence)
sprite 593 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 593 pitch -1 // tile0914 maskwall3 (fence)
sprite 596 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 596 pitch -1 // tile0914 maskwall3 (fence)
sprite 595 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 595 pitch -1 // tile0914 maskwall3 (fence)
sprite 594 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 594 pitch -1 // tile0914 maskwall3 (fence)
sprite 1080 angoff -512 // tile1232 canwithsomething
 
sprite 1094 angoff -640 // tile0049 shotgunammo
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 1052 angoff 1024 // tile0037 freezeammo
 
 
sprite 355 angoff 1024 // tile0044 rpgammo
sprite 1051 angoff -256 // tile0049 shotgunammo
sprite 1174 angoff 1024 // tile4413 mailbag
sprite 1137 angoff 1024 // tile0045 growammo
sprite 1135 angoff 1024 // tile0052 sixpack
sprite 1133 angoff -896 // tile0042 devistatorammo
sprite 1132 angoff 896 // tile0042 devistatorammo
sprite 1131 angoff 1024 // tile0041 batteryammo
sprite 1096 angoff -768 // tile0057 jetpack
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 99 mdzoff -512 // tile0022 chaingunsprite
sprite 100 mdzoff 768 // tile0022 chaingunsprite
sprite 98 mdzoff 1024 // tile0022 chaingunsprite
sprite 107 angoff 512 // tile0023 rpgsprite
sprite 82 angoff 1024 // tile0044 rpgammo
sprite 1210 angoff 640 // tile0049 shotgunammo
sprite 1211 angoff 768 // tile0049 shotgunammo
sprite 87 angoff -512 // tile0042 devistatorammo
sprite 88 angoff 512 // tile0042 devistatorammo
sprite 92 angoff 512 // tile0029 devistatorsprite
sprite 79 angoff -256 // tile0037 freezeammo
sprite 78 angoff -768 // tile0037 freezeammo
sprite 106 angoff 512 // tile0024 freezesprite
sprite 1204 angoff 768 // tile0023 rpgsprite
sprite 1227 angoff 768 // tile0054 shield
/maphacks/gee/Wgcitdm2.mhk
6,9 → 6,12
// mapmd4 : f759a6ff5ac03ac2fe58cf6914c33306
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2_ATT.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 982 angoff 1024 // tile0028 shotgunsprite
sprite 1012 angoff 768 // tile1232 canwithsomething
/maphacks/gee/Wgcitdm2_ATT.mhk
6,9 → 6,12
// mapmd4 : b5ead5ab6fefdcfb5b77ce59c03ff247
 
// <-> WGCity.mhk
// <-> WgCITYDM.mhk
// <-> WgCITY_DNA.mhk
// <-> WgCITYDM-dnwmd.mhk
// <-> Wgcitdm2.mhk
 
// Curr. HRP: r5.3.583
// Curr. HRP: r5.3.591
 
sprite 932 angoff 1024 // tile0028 shotgunsprite
sprite 962 angoff 768 // tile1232 canwithsomething
/maphacks/gee/gee_mhk.def
13,6 → 13,28
}
 
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 13c1dad41f0ccdd5a9f4a629a8484861 // 2006-08-22
mhkfile "maphacks/gee/WgCITYDM.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITY_DNA.map"
mapmd4 f75089dcd4f42da038099b096a958176 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WgCITY_DNA.mhk"
}
mapinfo {
maptitle "WGCityDM"
//author "William Gee"
mapfile "WgCITYDM.map"
mapmd4 a82ad9c52ca80269a85677a7b3030775 // 2007-10-15 (DNWMD)
mhkfile "maphacks/gee/WgCITYDM-dnwmd.mhk"
}
 
mapinfo {
maptitle "WGCityDM2"
//author "William Gee"
mapfile "Wgcitdm2.map"
26,3 → 48,18
mapmd4 b5ead5ab6fefdcfb5b77ce59c03ff247 // 2010-11-01 (Attrition)
mhkfile "maphacks/gee/Wgcitdm2_ATT.mhk"
}
 
mapinfo {
maptitle "WGDM2"
//author "William Gee"
mapfile "WGDM2.map"
mapmd4 fa9a26912899286ab11f2fca947b6f7c // 2003-04-15
mhkfile "maphacks/gee/WGDM2.mhk"
}
mapinfo {
maptitle "WGDM2_DNA"
//author "William Gee"
mapfile "WGDM2_DNA.map"
mapmd4 732f1aac637724d75d8c300de87789b4 // 2007-01-06 (DNA)
mhkfile "maphacks/gee/WGDM2_DNA.mhk"
}