Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/gee/WGCity.mhk
114,7 → 114,7
sprite 1198 angoff 384 // tile1227 nukebarrel
sprite 1197 angoff 384 // tile1227 nukebarrel
sprite 1199 angoff 384 // tile1227 nukebarrel
sprite 2984 angoff 0 // tile0060 accesscard yellow
sprite 2984 angoff 0 // tile0060 accesscard [yellow]
sprite 2834 angoff -768 // tile0044 rpgammo
sprite 2833 angoff -256 // tile0049 shotgunammo
sprite 13 angoff 512 // tile1227 nukebarrel
131,8 → 131,8
sprite 833 mdzoff 300000 // tile0044 rpgammo
sprite 2989 pitch -1 // tile0044 rpgammo
sprite 2989 mdzoff 300000 // tile0044 rpgammo
sprite 834 pitch 1 // tile0060 accesscard yellow
sprite 834 mdzoff 500000 // tile0060 accesscard yellow
sprite 834 pitch 1 // tile0060 accesscard [yellow]
sprite 834 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 616 roll -192 // tile0049 shotgunammo
sprite 2336 angoff -512 // tile0042 devistatorammo
sprite 2336 pitch -192 // tile0042 devistatorammo
192,10 → 192,10
sprite 824 angoff 512 // tile0044 rpgammo
sprite 824 roll 1 // tile0044 rpgammo
sprite 824 mdzoff 200000 // tile0044 rpgammo
sprite 2616 angoff 768 // tile0060 accesscard red
sprite 2616 pitch -1 // tile0060 accesscard red
sprite 2616 roll 1 // tile0060 accesscard red
sprite 2616 mdzoff 600000 // tile0060 accesscard red
sprite 2616 angoff 768 // tile0060 accesscard [red]
sprite 2616 pitch -1 // tile0060 accesscard [red]
sprite 2616 roll 1 // tile0060 accesscard [red]
sprite 2616 mdzoff 600000 // tile0060 accesscard [red]
sprite 3312 angoff -512 // tile0037 freezeammo
sprite 3313 angoff 512 // tile0042 devistatorammo
sprite 532 angoff 768 // tile1325 fem4 cavedancer
237,7 → 237,7
sprite 3182 angoff -512 // tile0049 shotgunammo
sprite 3182 pitch 1 // tile0049 shotgunammo
sprite 3182 mdzoff 500000 // tile0049 shotgunammo
sprite 3178 angoff 0 // tile0060 accesscard blue
sprite 3178 angoff 0 // tile0060 accesscard [blue]
sprite 918 angoff -512 // tile0753 statue (geisha)
sprite 3196 angoff -256 // tile1160 bottle13
sprite 486 angoff -768 // tile0046 crystalammo
253,12 → 253,12
sprite 2918 angoff -896 // tile0042 devistatorammo
sprite 2917 angoff 896 // tile0042 devistatorammo
sprite 2916 angoff 1024 // tile0041 batteryammo
sprite 2877 angoff -768 // tile0060 accesscard blue
sprite 2877 angoff -768 // tile0060 accesscard [blue]
sprite 1416 pitch -1 // tile0914 maskwall3 (fence)
sprite 1416 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 1415 pitch -1 // tile0914 maskwall3 (fence)
sprite 1415 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 2928 angoff 0 // tile0060 accesscard yellow
sprite 2928 angoff 0 // tile0060 accesscard [yellow]
sprite 2179 angoff 512 // tile0057 jetpack
sprite 2614 angoff 768 // tile1232 canwithsomething
sprite 2926 angoff 512 // tile0047 hbombammo
268,4 → 268,4
sprite 2925 mdzoff 500000 // tile0042 devistatorammo
sprite 610 angoff 1024 // tile0049 shotgunammo
sprite 611 angoff 1024 // tile0037 freezeammo
sprite 2881 angoff 1024 // tile0060 accesscard red
sprite 2881 angoff 1024 // tile0060 accesscard [red]