Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 670 → Rev 671

/maphacks/gee/WGDOOM1.mhk
0,0 → 1,102
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : WGDoom1
// Filename : WGDOOM1.MAP
// Author : William Gee
// mapmd4 : e2518afbe90d709a51588f5a4951ac6c // 2002-07-11
 
// Curr. HRP: r5.3.671
 
sprite 244 angoff 512 // tile1227 nukebarrel
sprite 245 angoff 384 // tile1227 nukebarrel
sprite 248 angoff 768 // tile1227 nukebarrel
sprite 247 angoff 1024 // tile1227 nukebarrel
sprite 246 angoff -896 // tile1227 nukebarrel
sprite 154 angoff 512 // tile1238 explodingbarrel
sprite 201 angoff 1024 // tile1353 spacemarine
sprite 201 mdxoff 70000 // tile1353 spacemarine
sprite 201 pitch 1 // tile1353 spacemarine
sprite 152 angoff -512 // tile1238 explodingbarrel
sprite 157 angoff 256 // tile0051 cola
sprite 161 angoff -128 // tile0051 cola
sprite 71 angoff -896 // tile0055 steroids
sprite 164 angoff 512 // tile0027 tripbombsprite
sprite 165 angoff 512 // tile0051 cola
sprite 160 angoff 512 // tile0051 cola
sprite 159 angoff 512 // tile0051 cola
sprite 129 angoff -512 // tile0028 shotgunsprite
sprite 166 angoff 512 // tile0051 cola
sprite 163 angoff 512 // tile0027 tripbombsprite
sprite 162 angoff -896 // tile0051 cola
sprite 68 angoff -128 // tile1227 nukebarrel
sprite 156 angoff 640 // tile0051 cola
sprite 69 angoff -256 // tile1238 explodingbarrel
sprite 70 angoff -384 // tile1238 explodingbarrel
sprite 17 angoff 832 // tile0026 heavyhbomb
sprite 155 angoff 1024 // tile0026 heavyhbomb
sprite 85 angoff -256 // tile1734 liztroopdsprite
sprite 82 angoff 1024 // tile1734 liztroopdsprite
sprite 104 angoff -768 // tile0051 cola
sprite 103 angoff 512 // tile0051 cola
sprite 150 angoff -896 // tile0051 cola
sprite 167 angoff 768 // tile0049 shotgunammo
sprite 38 angoff 512 // tile1227 nukebarrel
sprite 10 mdzoff 1200000 // tile1227 nukebarrel
sprite 10 pitch 1 // tile1227 nukebarrel
sprite 9 mdzoff 1200000 // tile1227 nukebarrel
sprite 9 pitch 1 // tile1227 nukebarrel
//sprite 7 away2 // tile1016 (drain)
sprite 6 away1 // tile1016 (drain)
sprite 149 angoff 512 // tile0049 shotgunammo
sprite 149 mdzoff 700000 // tile0049 shotgunammo
sprite 149 pitch -1 // tile0049 shotgunammo
sprite 118 angoff -896 // tile0040 ammo
sprite 130 angoff -576 // tile0040 ammo
sprite 132 mdzoff 1200000 // tile0053 firstaid
sprite 132 pitch -1 // tile0053 firstaid
sprite 131 angoff 256 // tile0049 shotgunammo
sprite 122 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 123 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 23 angoff -768 // tile1228 nukebarreldented
sprite 25 angoff 1024 // tile1229 nukebarrelleaked
sprite 24 angoff 768 // tile1229 nukebarrelleaked
sprite 24 mdzoff 500000 // tile1229 nukebarrelleaked
sprite 24 pitch -1 // tile1229 nukebarrelleaked
sprite 22 mdxoff 1000000 // tile1230 (1227 nukebarrel)
sprite 22 pitch -1 // tile1230 (1227 nukebarrel)
sprite 115 angoff -512 // tile0049 shotgunammo
sprite 115 mdzoff 700000 // tile0049 shotgunammo
sprite 115 pitch -1 // tile0049 shotgunammo
sprite 115 roll -1 // tile0049 shotgunammo
sprite 114 angoff -512 // tile0049 shotgunammo
sprite 114 mdzoff 700000 // tile0049 shotgunammo
sprite 114 pitch -1 // tile0049 shotgunammo
sprite 113 angoff -512 // tile0049 shotgunammo
sprite 113 mdzoff 700000 // tile0049 shotgunammo
sprite 113 pitch -1 // tile0049 shotgunammo
sprite 125 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 124 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 117 angoff 640 // tile0040 ammo
sprite 44 angoff 1024 // tile1227 nukebarrel
sprite 45 angoff 1024 // tile1227 nukebarrel
sprite 45 mdzoff 600000 // tile1227 nukebarrel
sprite 45 pitch -1 // tile1227 nukebarrel
sprite 41 angoff 512 // tile1227 nukebarrel
sprite 40 angoff 512 // tile1227 nukebarrel
sprite 39 angoff 512 // tile1227 nukebarrel
sprite 43 angoff 1024 // tile1227 nukebarrel
sprite 42 angoff -640 // tile1227 nukebarrel
sprite 100 angoff -512 // tile0053 firstaid
sprite 102 angoff -512 // tile0049 shotgunammo
sprite 220 angoff 384 // tile0054 shield
sprite 147 angoff -512 // tile1238 explodingbarrel
sprite 145 angoff 1024 // tile1238 explodingbarrel
sprite 142 angoff -512 // tile0051 cola
sprite 139 angoff 1024 // tile0051 cola
sprite 144 angoff 1024 // tile0051 cola
sprite 141 angoff -512 // tile0051 cola
sprite 135 angoff 1024 // tile0051 cola
sprite 133 angoff -512 // tile0052 sixpack
sprite 116 angoff 1024 // tile0040 ammo
sprite 138 angoff 256 // tile0051 cola
sprite 137 angoff 768 // tile0051 cola