Subversion Repositories duke3d_hrp

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Regard whitespace Rev 634 → Rev 635

/maphacks/glavic/moonbase-adg.mhk
File deleted
/maphacks/glavic/glavic_mhk.def
43,6 → 43,21
}
 
mapinfo {
maptitle "HydroStation"
//author "Alejandro Glavic"
mapfile "hydrost.map"
mapmd4 cc643108ba48b9414a5552b8ba3544cf // 2002-01-20
mhkfile "maphacks/glavic/hydrost-glavic.mhk"
}
mapinfo {
maptitle "HydroStation"
//author "Alejandro Glavic"
mapfile "hydrost.map"
mapmd4 85dd8101506f48152a658c88c19040b8 // 2009-10-11 (AMC TC)
//mhkfile "not applicable"
}
 
mapinfo {
maptitle "Military Madness"
//author "Alejandro Glavic"
mapfile "mm.map"
56,10 → 71,18
//author "Alejandro Glavic"
mapfile "moonbase.map"
mapmd4 9c442faf053602ec867c49748b97ed5c // 2002-01-04
mhkfile "maphacks/glavic/moonbase-adg.mhk"
mhkfile "maphacks/glavic/moonbase-glavic.mhk"
}
 
mapinfo {
maptitle "Welcome Home"
//author "Alejandro Glavic"
mapfile "whome.map"
mapmd4 dde67bcee82241aff63d663d4b6173f2 // 2003-05-27
mhkfile "maphacks/glavic/whome.mhk"
}
 
mapinfo {
maptitle "YMF500G"
//author "Alejandro Glavic"
mapfile "ymf500g.map"
/maphacks/glavic/hydrost-glavic.mhk
0,0 → 1,101
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : hydrost.map - "HydroStation"
// Author : Alejandro Glavic
// Map Date : 2002-01-20
// mapmd4 : cc643108ba48b9414a5552b8ba3544cf
// Curr. HRP: r5.3.635
 
 
sprite 945 angoff -512 // tile0028 shotgunsprite
sprite 1709 mdzoff 50000 // tile1048 (pipes)
sprite 1709 pitch -1 // tile1048 (pipes)
sprite 686 mdzoff 40000 // tile0544 (iron bar)
sprite 686 pitch -1 // tile0544 (iron bar)
sprite 687 mdzoff 40000 // tile0544 (iron bar)
sprite 687 pitch -1 // tile0544 (iron bar)
sprite 689 mdzoff 100000 // tile1048 (pipes)
sprite 689 pitch -1 // tile1048 (pipes)
sprite 685 mdzoff 30000 // tile0544 (iron bar)
sprite 685 pitch -1 // tile0544 (iron bar)
sprite 685 roll 2 // tile0544 (iron bar)
sprite 683 mdzoff 30000 // tile0544 (iron bar)
sprite 683 pitch -1 // tile0544 (iron bar)
sprite 683 roll 2 // tile0544 (iron bar)
sprite 688 mdzoff 100000 // tile1048 (pipes)
sprite 688 pitch -1 // tile1048 (pipes)
sprite 684 mdzoff 30000 // tile0544 (iron bar)
sprite 684 pitch -1 // tile0544 (iron bar)
sprite 684 roll 2 // tile0544 (iron bar)
sprite 682 mdzoff 30000 // tile0544 (iron bar)
sprite 682 pitch -1 // tile0544 (iron bar)
sprite 682 roll 2 // tile0544 (iron bar)
sprite 31 angoff 640 // tile0049 shotgunammo
sprite 2564 angoff 512 // tile0052 sixpack
sprite 26 angoff 512 // tile0022 chaingunsprite
sprite 2535 angoff -256 // tile0049 shotgunammo
sprite 1116 mdzoff 60000 // tile0544 (iron bar)
sprite 1116 pitch -1 // tile0544 (iron bar)
sprite 1114 mdzoff 60000 // tile0544 (iron bar)
sprite 1114 pitch -1 // tile0544 (iron bar)
sprite 1051 mdzoff 60000 // tile0544 (iron bar)
sprite 1051 roll -1 // tile0544 (iron bar)
sprite 1115 mdzoff 60000 // tile0544 (iron bar)
sprite 1115 pitch -1 // tile0544 (iron bar)
sprite 1113 mdzoff 60000 // tile0977 genericpole
sprite 1113 pitch 1 // tile0977 genericpole
sprite 1117 mdzoff 60000 // tile0544 (iron bar)
sprite 1117 pitch -1 // tile0544 (iron bar)
sprite 1119 mdzoff 60000 // tile0544 (iron bar)
sprite 1119 pitch -1 // tile0544 (iron bar)
sprite 1118 mdzoff 60000 // tile0544 (iron bar)
sprite 1118 pitch -1 // tile0544 (iron bar)
sprite 1451 mdzoff 60000 // tile0544 (iron bar)
sprite 1451 pitch 1 // tile0544 (iron bar)
sprite 1452 mdzoff 60000 // tile0544 (iron bar)
sprite 1452 pitch -1 // tile0544 (iron bar)
sprite 27 angoff -896 // tile0049 shotgunammo
sprite 2542 angoff -256 // tile0049 shotgunammo
sprite 1442 mdzoff -4096 // tile0407 fansprite
sprite 1442 pitch 1024 // tile0407 fansprite
sprite 1443 mdzoff -4096 // tile0407 fansprite
sprite 1443 pitch 1024 // tile0407 fansprite
sprite 1453 mdzoff 80000 // tile0544 (iron bar)
sprite 1453 pitch -1 // tile0544 (iron bar)
sprite 1455 mdzoff 80000 // tile0544 (iron bar)
sprite 1455 pitch -1 // tile0544 (iron bar)
sprite 1457 mdzoff 80000 // tile0544 (iron bar)
sprite 1457 roll -1 // tile0544 (iron bar)
sprite 1456 mdzoff 80000 // tile0544 (iron bar)
sprite 1456 pitch -1 // tile0544 (iron bar)
sprite 1458 mdzoff 80000 // tile0977 genericpole
sprite 1458 pitch 1 // tile0977 genericpole
sprite 1454 mdzoff 40000 // tile0544 (iron bar)
sprite 1454 pitch -1 // tile0544 (iron bar)
sprite 123 mdzoff 500000 // tile1038 (pipe)
sprite 123 pitch 1 // tile1038 (pipe)
sprite 122 mdzoff 500000 // tile1038 (pipe)
sprite 122 pitch 1 // tile1038 (pipe)
sprite 2566 angoff -512 // tile0052 sixpack
sprite 22 angoff -256 // tile0049 shotgunammo
sprite 18 angoff -768 // tile0049 shotgunammo
sprite 2559 angoff -768 // tile0049 shotgunammo
sprite 2567 angoff 512 // tile0052 sixpack
sprite 500 mdzoff 100000 // tile0544 (iron bar)
sprite 500 pitch -1 // tile0544 (iron bar)
sprite 501 mdzoff 100000 // tile0544 (iron bar)
sprite 501 pitch -1 // tile0544 (iron bar)
sprite 2560 angoff 768 // tile0049 shotgunammo
sprite 516 mdzoff -8192 // tile0407 fansprite
sprite 516 pitch 1024 // tile0407 fansprite
sprite 2568 angoff -256 // tile0052 sixpack
sprite 2561 angoff 1024 // tile0041 batteryammo
sprite 2562 angoff 256 // tile0049 shotgunammo
sprite 2563 angoff 1024 // tile0041 batteryammo
sprite 2569 angoff -256 // tile0052 sixpack
sprite 0 angoff 768 // tile0049 shotgunammo
sprite 2565 angoff -768 // tile0052 sixpack
sprite 10 angoff 640 // tile0049 shotgunammo
sprite 828 notmd // tile0909 (treetrunk)
sprite 827 notmd // tile0909 (treetrunk)
sprite 2570 angoff -512 // tile0052 sixpack
/maphacks/glavic/moonbase-glavic.mhk
0,0 → 1,73
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : moonbase.map - "The Lost Moonbase"
// Author : Alejandro Glavic
// Map Date : 2002-01-04
// mapmd4 : 9c442faf053602ec867c49748b97ed5c
// Curr. HRP: r5.3.630
 
 
sprite 1121 angoff -384 // tile0028 shotgunsprite
sprite 1178 notmd // tile0164 dipswitch2
sprite 1081 mdzoff -4096 // tile0407 fansprite
sprite 1081 pitch 1024 // tile0407 fansprite
sprite 2243 angoff -256 // tile0052 sixpack
sprite 7 angoff 512 // tile0022 chaingunsprite
sprite 2093 angoff 512 // tile0563 waterfountain
sprite 532 mdzoff -4096 // tile0407 fansprite
sprite 532 pitch 1024 // tile0407 fansprite
sprite 608 notmd // tile1069 plug
sprite 2022 angoff 896 // tile0026 heavyhbomb
sprite 85 angoff 512 // tile0563 waterfountain
sprite 2227 angoff 256 // tile0049 shotgunammo
sprite 2227 mdzoff 500000 // tile0049 shotgunammo
sprite 2227 roll 1 // tile0049 shotgunammo
sprite 651 notmd // tile0140 frankenstineswitch
sprite 3 angoff -512 // tile0052 sixpack
sprite 1377 nomdanim // tile1835 (1820 octabrain)
sprite 1377 angoff 512 // tile1835 (1820 octabrain)
sprite 1377 mdzoff 200000 // tile1835 (1820 octabrain)
sprite 1377 pitch -2 // tile1835 (1820 octabrain)
sprite 1377 roll -1 // tile1835 (1820 octabrain)
sprite 1368 nomdanim // tile2025 (tile2000 pigcop)
sprite 1368 angoff 512 // tile2025 (tile2000 pigcop)
sprite 1368 mdzoff 700000 // tile2025 (tile2000 pigcop)
sprite 1368 pitch -1 // tile2025 (tile2000 pigcop)
sprite 993 nomdanim // tile1700 (tile1680 liztroop)
sprite 993 angoff 512 // tile1700 (tile1680 liztroop)
sprite 993 mdzoff 200000 // tile1700 (tile1680 liztroop)
sprite 993 pitch -1 // tile1700 (tile1680 liztroop)
sprite 2236 angoff -256 // tile0049 shotgunammo
sprite 47 angoff -256 // tile0052 sixpack
sprite 6 angoff -768 // tile0052 sixpack
sprite 1479 angoff 512 // tile0563 waterfountain
sprite 34 angoff 1024 // tile0049 shotgunammo
sprite 1529 angoff 512 // tile0563 waterfountain
sprite 33 angoff 1024 // tile0052 sixpack
sprite 754 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 754 pitch -1 // tile0574 (tile0670 (faucet))
sprite 755 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 755 pitch -1 // tile0574 (tile0670 (faucet))
sprite 756 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 756 pitch -1 // tile0574 (tile0670 (faucet))
sprite 757 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 757 pitch -1 // tile0574 (tile0670 (faucet))
sprite 32 angoff 256 // tile0049 shotgunammo
sprite 2237 angoff -768 // tile0052 sixpack
sprite 764 angoff -512 // tile0569 toilet
sprite 763 angoff -512 // tile0569 toilet
sprite 762 angoff -512 // tile0569 toilet
sprite 761 angoff -512 // tile0569 toilet
sprite 35 angoff -512 // tile1741 liztroopontoilet
sprite 2241 angoff -768 // tile0049 shotgunammo
sprite 2242 angoff -512 // tile0052 sixpack
sprite 13 angoff -512 // tile0049 shotgunammo
sprite 16 angoff -512 // tile0049 shotgunammo
sprite 15 angoff 512 // tile0049 shotgunammo
sprite 5 angoff 768 // tile0052 sixpack
sprite 356 mdzoff -2048 // tile0407 fansprite
sprite 356 pitch 1024 // tile0407 fansprite
sprite 357 mdzoff -2048 // tile0407 fansprite
sprite 357 pitch 1024 // tile0407 fansprite
sprite 14 angoff 1024 // tile0049 shotgunammo
sprite 4 angoff 1024 // tile0052 sixpack
/maphacks/glavic/whome.mhk
0,0 → 1,168
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : whome.map - "Welcome Home"
// Author : Alejandro Glavic
// Map Date : 2003-05-27
// mapmd4 : dde67bcee82241aff63d663d4b6173f2
// Curr. HRP: r5.3.635
 
 
sprite 1438 angoff -256 // tile0028 shotgunsprite
sprite 659 nomdanim // tile2131 (tile2120 lizman)
sprite 659 angoff 512 // tile2131 (tile2120 lizman)
sprite 38 angoff -768 // tile0049 shotgunammo
sprite 38 mdzoff 200000 // tile0049 shotgunammo
sprite 38 pitch 1 // tile0049 shotgunammo
sprite 372 angoff 512 // tile1247 seenine
sprite 303 angoff -256 // tile1238 explodingbarrel
sprite 1446 angoff 256 // tile1247 seenine
sprite 1448 angoff 512 // tile1247 seenine
sprite 1447 angoff -256 // tile1247 seenine
sprite 1039 notmd // tile4386 (power line)
sprite 1040 angoff -512 // tile0927 (traffic signal)
sprite 1040 mdxoff 40000 // tile0927 (traffic signal)
sprite 1040 pitch 1 // tile0927 (traffic signal)
sprite 1769 angoff 1024 // tile0049 shotgunammo
sprite 0 angoff -512 // tile0029 devistatorsprite
sprite 1775 angoff 512 // tile0041 batteryammo
sprite 1770 angoff 512 // tile0049 shotgunammo
sprite 1167 angoff 1024 // tile0051 cola
sprite 1167 mdzoff 900000 // tile0051 cola
sprite 1167 pitch -1 // tile0051 cola
sprite 3 angoff -512 // tile0028 shotgunsprite (multiplayer)
sprite 582 angoff -128 // tile0060 accesscard blue
sprite 4 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1792 angoff -896 // tile0049 shotgunammo
sprite 402 nomdanim // tile2131 (tile2120 lizman)
sprite 402 angoff -512 // tile2131 (tile2120 lizman)
sprite 5 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 31 angoff 512 // tile0049 shotgunammo
sprite 1266 mdxoff 10000 // tile0977 genericpole
sprite 1266 mdzoff 90000 // tile0977 genericpole
sprite 1266 pitch -1 // tile0977 genericpole
sprite 1266 roll 1 // tile0977 genericpole
sprite 1261 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1261 pitch -1 // tile0914 maskwall3 (fence)
sprite 1261 roll 1 // tile0914 maskwall3 (fence)
sprite 1260 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1260 pitch -1 // tile0914 maskwall3 (fence)
sprite 1260 roll -1 // tile0914 maskwall3 (fence)
sprite 1262 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1262 pitch -1 // tile0914 maskwall3 (fence)
sprite 1262 roll 1 // tile0914 maskwall3 (fence)
sprite 1263 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1263 pitch -1 // tile0914 maskwall3 (fence)
sprite 1263 roll -1 // tile0914 maskwall3 (fence)
sprite 1264 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1264 pitch -1 // tile0914 maskwall3 (fence)
sprite 1264 roll 1 // tile0914 maskwall3 (fence)
sprite 1265 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 1265 pitch -1 // tile0914 maskwall3 (fence)
sprite 1265 roll -1 // tile0914 maskwall3 (fence)
sprite 1267 mdxoff 10000 // tile0977 genericpole
sprite 1267 mdzoff 90000 // tile0977 genericpole
sprite 1267 pitch -1 // tile0977 genericpole
sprite 1267 roll 1 // tile0977 genericpole
sprite 1272 angoff 128 // tile0060 accesscard yellow
sprite 1466 mdzoff 120000 // tile0977 genericpole
sprite 1466 pitch -1 // tile0977 genericpole
sprite 1466 roll -1 // tile0977 genericpole
sprite 1459 mdzoff 120000 // tile0544 (iron bar)
sprite 1459 pitch -1 // tile0544 (iron bar)
sprite 1459 roll 1 // tile0544 (iron bar)
sprite 1467 mdzoff 120000 // tile0977 genericpole
sprite 1467 pitch -1 // tile0977 genericpole
sprite 1467 roll -1 // tile0977 genericpole
sprite 1460 mdzoff 120000 // tile0544 (iron bar)
sprite 1460 pitch -1 // tile0544 (iron bar)
sprite 1460 roll 1 // tile0544 (iron bar)
sprite 1468 mdzoff 120000 // tile0977 genericpole
sprite 1468 pitch -1 // tile0977 genericpole
sprite 1468 roll -1 // tile0977 genericpole
sprite 1461 mdzoff 120000 // tile0544 (iron bar)
sprite 1461 pitch -1 // tile0544 (iron bar)
sprite 1461 roll 1 // tile0544 (iron bar)
sprite 1469 mdzoff 120000 // tile0977 genericpole
sprite 1469 pitch -1 // tile0977 genericpole
sprite 1469 roll -1 // tile0977 genericpole
sprite 1463 mdzoff 120000 // tile0544 (iron bar)
sprite 1463 pitch -1 // tile0544 (iron bar)
sprite 1463 roll 1 // tile0544 (iron bar)
sprite 1470 mdzoff 120000 // tile0977 genericpole
sprite 1470 pitch -1 // tile0977 genericpole
sprite 1470 roll -1 // tile0977 genericpole
sprite 1464 mdzoff 120000 // tile0544 (iron bar)
sprite 1464 pitch -1 // tile0544 (iron bar)
sprite 1464 roll 1 // tile0544 (iron bar)
sprite 1471 mdzoff 120000 // tile0977 genericpole
sprite 1471 pitch -1 // tile0977 genericpole
sprite 1471 roll -1 // tile0977 genericpole
sprite 1465 mdzoff 120000 // tile0544 (iron bar)
sprite 1465 pitch -1 // tile0544 (iron bar)
sprite 1465 roll 1 // tile0544 (iron bar)
sprite 1472 mdzoff 120000 // tile0977 genericpole
sprite 1472 pitch -1 // tile0977 genericpole
sprite 1472 roll -1 // tile0977 genericpole
sprite 1462 mdzoff 120000 // tile0544 (iron bar)
sprite 1462 pitch -1 // tile0544 (iron bar)
sprite 1462 roll 1 // tile0544 (iron bar)
sprite 1473 mdzoff 120000 // tile0977 genericpole
sprite 1473 pitch -1 // tile0977 genericpole
sprite 1473 roll -1 // tile0977 genericpole
sprite 1474 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1474 pitch -1 // tile0914 maskwall3 (fence)
sprite 1474 roll -1 // tile0914 maskwall3 (fence)
sprite 1475 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1475 pitch -1 // tile0914 maskwall3 (fence)
sprite 1476 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1476 pitch -1 // tile0914 maskwall3 (fence)
sprite 1477 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1477 pitch -1 // tile0914 maskwall3 (fence)
sprite 1478 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1478 pitch -1 // tile0914 maskwall3 (fence)
sprite 1479 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1479 pitch -1 // tile0914 maskwall3 (fence)
sprite 1486 mdzoff 60000 // tile0977 genericpole
sprite 1486 pitch -2 // tile0977 genericpole
sprite 1485 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1485 pitch -1 // tile0914 maskwall3 (fence)
sprite 1484 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1484 pitch -1 // tile0914 maskwall3 (fence)
sprite 1483 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1483 pitch -1 // tile0914 maskwall3 (fence)
sprite 1482 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1482 pitch -1 // tile0914 maskwall3 (fence)
sprite 1481 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1481 pitch -1 // tile0914 maskwall3 (fence)
sprite 1480 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 1480 pitch -1 // tile0914 maskwall3 (fence)
sprite 1 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 1776 angoff 512 // tile0029 devistatorsprite
sprite 473 mdzoff 150000 // tile1048 (pipes)
sprite 473 pitch -1 // tile1048 (pipes)
sprite 474 mdzoff 150000 // tile1048 (pipes)
sprite 474 pitch -1 // tile1048 (pipes)
sprite 1296 angoff 1024 // tile0916 fireext
sprite 1296 mdzoff 300000 // tile0916 fireext
sprite 1296 pitch -1 // tile0916 fireext
sprite 317 angoff 0 // tile0060 accesscard red
sprite 1058 nomdanim // tile2131 (tile2120 lizman)
sprite 1058 angoff 1024 // tile2131 (tile2120 lizman)
sprite 34 angoff 1024 // tile0041 batteryammo
sprite 668 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 668 pitch 1 // tile0914 maskwall3 (fence)
sprite 667 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 667 pitch 1 // tile0914 maskwall3 (fence)
sprite 666 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 666 pitch 1 // tile0914 maskwall3 (fence)
sprite 665 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 665 pitch 1 // tile0914 maskwall3 (fence)
sprite 664 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 664 pitch 1 // tile0914 maskwall3 (fence)
sprite 1056 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1056 pitch 1 // tile0914 maskwall3 (fence)
sprite 1057 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1057 pitch 1 // tile0914 maskwall3 (fence)
sprite 1060 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1060 pitch 1 // tile0914 maskwall3 (fence)
sprite 6 angoff 512 // tile0028 shotgunsprite (multiplayer)