Subversion Repositories duke3d_hrp

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Regard whitespace Rev 642 → Rev 643

/maphacks/glavic/ADG01.mhk
0,0 → 1,132
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG01
// Filename : ADG01.map
// Author : Alejandro Glavic
// mapmd4 : 1d3c1e01f9151271390a0eee99d109ee // 2001-10-10
// Filename : ADG01.MAP
// mapmd4 : 1d3c1e01f9151271390a0eee99d109ee // 2001-11-29 (GRP)
 
// Curr. HRP: r5.3.635
 
sprite 758 angoff 512 // tile0049 shotgunammo
sprite 758 mdzoff 500000 // tile0049 shotgunammo
sprite 758 pitch -1 // tile0049 shotgunammo
sprite 380 angoff 256 // tile4367 hatrack
sprite 401 mdzoff 600000 // tile4497 mop
sprite 401 pitch 1 // tile4497 mop
sprite 400 mdzoff 350000 // tile4496 broom
sprite 400 pitch 1 // tile4496 broom
sprite 402 angoff -320 // tile0669 vacuum
sprite 757 angoff 1024 // tile0028 shotgunsprite
sprite 432 angoff 256 // tile1232 canwithsomething
sprite 433 angoff 1024 // tile1232 canwithsomething
sprite 761 angoff -768 // tile0049 shotgunammo
sprite 761 mdzoff 500000 // tile0049 shotgunammo
sprite 761 pitch -1 // tile0049 shotgunammo
sprite 761 roll 1 // tile0049 shotgunammo
sprite 369 angoff -256 // tile1160 bottle13 (Jack Daniels)
sprite 431 angoff -640 // tile0556 chair1
//sprite 431 mdzoff 500000 // tile0556 chair1
//sprite 431 pitch 2 // tile0556 chair1
//sprite 431 roll 1 // tile0556 chair1
sprite 350 angoff 640 // tile4582 canwithsomething4
sprite 77 angoff 1024 // tile0049 shotgunammo
sprite 77 mdzoff 700000 // tile0049 shotgunammo
sprite 77 pitch -1 // tile0049 shotgunammo
sprite 443 angoff 576 // tile0556 chair1
sprite 441 angoff 384 // tile0557 chair2
sprite 442 angoff -256 // tile0556 chair1
sprite 769 angoff 512 // tile0049 shotgunammo
sprite 769 mdzoff 500000 // tile0049 shotgunammo
sprite 769 pitch -1 // tile0049 shotgunammo
sprite 558 angoff -896 // tile0556 chair1
sprite 562 angoff -640 // tile0060 accesscard blue
sprite 760 angoff -256 // tile0049 shotgunammo
sprite 760 mdzoff 500000 // tile0049 shotgunammo
sprite 760 pitch -1 // tile0049 shotgunammo
sprite 773 angoff -256 // tile0049 shotgunammo
sprite 773 mdzoff 500000 // tile0049 shotgunammo
sprite 773 pitch -1 // tile0049 shotgunammo
sprite 67 angoff -768 // tile0049 shotgunammo
sprite 67 mdzoff 500000 // tile0049 shotgunammo
sprite 67 pitch -1 // tile0049 shotgunammo
sprite 541 angoff 1024 // tile0022 chaingunsprite
sprite 542 angoff 1024 // tile0060 accesscard yellow
sprite 543 angoff 1024 // tile0053 firstaid
sprite 161 notmd // tile4386 (power line)
sprite 162 notmd // tile4386 (power line)
sprite 163 notmd // tile4386 (power line)
sprite 158 notmd // tile4386 (power line)
sprite 159 notmd // tile4386 (power line)
sprite 160 notmd // tile4386 (power line)
sprite 329 notmd // tile4386 (power line)
sprite 330 notmd // tile4386 (power line)
sprite 331 notmd // tile4386 (power line)
sprite 326 notmd // tile4386 (power line)
sprite 327 notmd // tile4386 (power line)
sprite 328 notmd // tile4386 (power line)
sprite 582 mdxoff 5000 // tile4453 meter
sprite 582 pitch -1 // tile4453 meter
sprite 585 mdxoff 5000 // tile4453 meter
sprite 585 pitch -1 // tile4453 meter
sprite 588 mdxoff 5000 // tile4453 meter
sprite 588 pitch -1 // tile4453 meter
sprite 591 mdxoff 5000 // tile4453 meter
sprite 591 pitch -1 // tile4453 meter
sprite 776 angoff -256 // tile0049 shotgunammo
sprite 776 mdzoff 500000 // tile0049 shotgunammo
sprite 776 pitch -1 // tile0049 shotgunammo
sprite 190 angoff 768 // tile4576 shoppingcart
sprite 189 mdxoff 5000 // tile4453 meter
sprite 189 pitch -1 // tile4453 meter
sprite 777 angoff 896 // tile0049 shotgunammo
sprite 187 angoff -512 // tile0556 chair1
sprite 599 mdxoff 5000 // tile4453 meter
sprite 599 pitch -1 // tile4453 meter
sprite 598 angoff 640 // tile0556 chair1
sprite 611 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 611 pitch -1 // tile0574 (tile0670 (faucet))
sprite 778 angoff -128 // tile0049 shotgunammo
sprite 778 mdzoff 500000 // tile0049 shotgunammo
sprite 778 pitch -1 // tile0049 shotgunammo
sprite 170 angoff 1024 // tile0060 accesscard red
sprite 151 angoff 768 // tile0556 chair1
sprite 12 angoff -768 // tile0049 shotgunammo
sprite 12 mdzoff 500000 // tile0049 shotgunammo
sprite 12 pitch -1 // tile0049 shotgunammo
sprite 682 angoff -256 // tile0680 chair3
sprite 683 angoff -128 // tile0680 chair3
sprite 684 angoff 64 // tile0680 chair3
sprite 686 angoff -64 // tile0680 chair3
sprite 125 angoff -512 // tile4569 jollymeal
sprite 710 angoff 1024 // tile4548 foodobject19
sprite 711 angoff 512 // tile4548 foodobject19
sprite 712 angoff 1024 // tile4548 foodobject19
sprite 713 angoff -512 // tile4548 foodobject19
sprite 714 angoff 1024 // tile4548 foodobject19
sprite 705 angoff -512 // tile4547 foodobject18
sprite 706 angoff -512 // tile4547 foodobject18
sprite 707 angoff -512 // tile4547 foodobject18
sprite 708 angoff -512 // tile4547 foodobject18
sprite 709 angoff -512 // tile4547 foodobject18
sprite 4 angoff -256 // tile0049 shotgunammo
sprite 4 mdzoff 500000 // tile0049 shotgunammo
sprite 4 pitch -1 // tile0049 shotgunammo
sprite 124 angoff 512 // tile4537 foodobject8
sprite 123 angoff 512 // tile4538 foodobject9
sprite 727 angoff -512 // tile4554 skinnedchicken
sprite 729 angoff 512 // tile4555 featheredchicken
sprite 0 angoff -512 // tile0049 shotgunammo
sprite 0 mdzoff 500000 // tile0049 shotgunammo
sprite 0 pitch -2 // tile0049 shotgunammo
sprite 0 roll -3 // tile0049 shotgunammo
sprite 97 angoff 512 // tile0916 fireext
sprite 97 mdzoff 100000 // tile0916 fireext
sprite 97 pitch -1 // tile0916 fireext
//sprite 740 nomdanim // tile1056 (tile1055 (film reel))
//sprite 747 nomdanim // tile1056 (tile1055 (film reel))
//sprite 739 nomdanim // tile1056 (tile1055 (film reel))
sprite 740 notmd // tile1056 (tile1055 (film reel))
sprite 747 notmd // tile1056 (tile1055 (film reel))
sprite 739 notmd // tile1056 (tile1055 (film reel))
/maphacks/glavic/ADG02.mhk
0,0 → 1,179
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG02
// Filename : ADG02.map
// Author : Alejandro Glavic
// mapmd4 : 4a457ad70112e545c994a09146c53b94 // 2001-10-26
// Filename : ADG02.MAP
// mapmd4 : 4a457ad70112e545c994a09146c53b94 // 2001-11-29 (GRP)
 
// Curr. HRP: r5.3.635
 
sprite 431 notmd // tile1056 (tile1055 (film reel))
sprite 438 notmd // tile1056 (tile1055 (film reel))
sprite 430 notmd // tile1056 (tile1055 (film reel))
sprite 74 angoff 1024 // tile0028 shotgunsprite
sprite 73 angoff -256 // tile0049 shotgunammo
sprite 72 angoff 256 // tile0049 shotgunammo
sprite 509 notmd // tile1056 (tile1055 (film reel))
sprite 510 notmd // tile1056 (tile1055 (film reel))
sprite 502 notmd // tile1056 (tile1055 (film reel))
sprite 405 mdxoff 50000 // tile0958 (lights)
sprite 405 mdzoff 100000 // tile0958 (lights)
sprite 405 pitch 1 // tile0958 (lights)
sprite 532 angoff 596 // tile0556 chair1
sprite 401 angoff -512 // tile4454 deskphone
sprite 393 angoff 256 // tile4458 gumballmachine
sprite 745 angoff -512 // tile0052 sixpack
sprite 538 angoff -384 // tile0556 chair1
sprite 538 mdzoff 500000 // tile0556 chair1
sprite 538 roll 1 // tile0556 chair1
sprite 538 angoff -384 // tile0556 chair1
sprite 56 angoff -256 // tile0049 shotgunammo
sprite 56 mdzoff 500000 // tile0049 shotgunammo
sprite 56 pitch -1 // tile0049 shotgunammo
sprite 641 nomdanim // tile1232 canwithsomething [accesscard blue]
 
sprite 641 angoff 128 // tile1232 canwithsomething [accesscard blue]
 
sprite 36 angoff 896 // tile0049 shotgunammo
sprite 36 mdzoff 500000 // tile0049 shotgunammo
sprite 36 pitch -1 // tile0049 shotgunammo
sprite 301 mdzoff 200000 // tile0680 chair3
sprite 301 roll -1 // tile0680 chair3
sprite 746 angoff -896 // tile0049 shotgunammo
sprite 746 mdzoff 500000 // tile0049 shotgunammo
sprite 746 pitch -1 // tile0049 shotgunammo
sprite 377 notmd // tile1056 (tile1055 (film reel))
sprite 370 notmd // tile1056 (tile1055 (film reel))
sprite 549 angoff 512 // tile0556 chair1
sprite 34 angoff 768 // tile0049 shotgunammo
sprite 34 mdzoff 500000 // tile0049 shotgunammo
sprite 34 pitch -1 // tile0049 shotgunammo
sprite 35 mdzoff 700000 // tile0049 shotgunammo
sprite 35 pitch -1 // tile0049 shotgunammo
sprite 359 angoff -640 // tile0556 chair1
sprite 331 angoff 896 // tile0680 chair3
sprite 331 mdzoff 500000 // tile0680 chair3
sprite 331 pitch 1 // tile0680 chair3
sprite 330 angoff 384 // tile0680 chair3
sprite 333 angoff 448 // tile0680 chair3
sprite 332 angoff -128 // tile0680 chair3
sprite 749 angoff -256 // tile0049 shotgunammo
sprite 749 mdzoff 900000 // tile0049 shotgunammo
sprite 749 pitch -1 // tile0049 shotgunammo
sprite 319 angoff -768 // tile4547 foodobject18
sprite 320 angoff 1024 // tile4548 foodobject19
sprite 554 angoff 0 // tile0060 accesscard yellow
sprite 329 angoff -320 // tile0556 chair1
sprite 329 mdzoff 200000 // tile0556 chair1
sprite 329 pitch -1 // tile0556 chair1
sprite 355 notmd // tile1056 (tile1055 (film reel))
sprite 354 notmd // tile1056 (tile1055 (film reel))
sprite 347 angoff 512 // tile0556 chair1
sprite 295 angoff 384 // tile0559 brokenchair
sprite 295 mdzoff 200000 // tile0559 brokenchair
sprite 295 roll 1 // tile0559 brokenchair
sprite 750 mdzoff 300000 // tile0022 chaingunsprite
sprite 750 roll -1 // tile0022 chaingunsprite
sprite 757 angoff 512 // tile0041 batteryammo
sprite 757 mdzoff 200000 // tile0041 batteryammo
sprite 757 pitch 2 // tile0041 batteryammo
sprite 757 roll 1 // tile0041 batteryammo
sprite 766 angoff 128 // tile0026 heavyhbomb
sprite 14 angoff -768 // tile0049 shotgunammo
sprite 14 mdzoff 500000 // tile0049 shotgunammo
sprite 14 pitch -1 // tile0049 shotgunammo
sprite 584 angoff 1024 // tile1061 (streetlight)
sprite 584 mdzoff 50000 // tile1061 (streetlight)
sprite 584 pitch -1 // tile1061 (streetlight)
sprite 587 angoff 1024 // tile1061 (streetlight)
sprite 587 mdzoff 50000 // tile1061 (streetlight)
sprite 587 pitch -1 // tile1061 (streetlight)
sprite 13 angoff 768 // tile0049 shotgunammo
sprite 13 mdzoff 500000 // tile0049 shotgunammo
sprite 13 pitch -1 // tile0049 shotgunammo
sprite 603 angoff 1024 // tile1061 (streetlight)
sprite 603 mdzoff 50000 // tile1061 (streetlight)
sprite 603 pitch -1 // tile1061 (streetlight)
sprite 181 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 181 pitch -1 // tile0914 maskwall3 (fence)
sprite 182 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 182 pitch -1 // tile0914 maskwall3 (fence)
sprite 183 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 183 pitch -1 // tile0914 maskwall3 (fence)
sprite 184 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 184 pitch -1 // tile0914 maskwall3 (fence)
sprite 184 roll 1 // tile0914 maskwall3 (fence)
sprite 619 angoff 1024 // tile1061 (streetlight)
sprite 619 mdzoff 50000 // tile1061 (streetlight)
sprite 619 pitch -1 // tile1061 (streetlight)
sprite 185 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 185 pitch 1 // tile0914 maskwall3 (fence)
sprite 185 roll 1 // tile0914 maskwall3 (fence)
sprite 186 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 186 pitch 1 // tile0914 maskwall3 (fence)
sprite 187 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 187 pitch 1 // tile0914 maskwall3 (fence)
sprite 188 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 188 pitch 1 // tile0914 maskwall3 (fence)
sprite 189 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 189 pitch 1 // tile0914 maskwall3 (fence)
sprite 190 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 190 pitch 1 // tile0914 maskwall3 (fence)
sprite 191 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 191 pitch 1 // tile0914 maskwall3 (fence)
sprite 192 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 192 pitch 1 // tile0914 maskwall3 (fence)
sprite 193 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 193 pitch 1 // tile0914 maskwall3 (fence)
sprite 194 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 194 pitch 1 // tile0914 maskwall3 (fence)
sprite 195 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 195 pitch 1 // tile0914 maskwall3 (fence)
sprite 196 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 196 pitch 1 // tile0914 maskwall3 (fence)
sprite 197 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 197 pitch 1 // tile0914 maskwall3 (fence)
sprite 198 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 198 pitch 1 // tile0914 maskwall3 (fence)
sprite 199 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 199 pitch 1 // tile0914 maskwall3 (fence)
sprite 200 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 200 pitch 1 // tile0914 maskwall3 (fence)
sprite 723 angoff 0 // tile0060 accesscard red
sprite 77 angoff -128 // tile1232 canwithsomething
sprite 79 angoff 640 // tile1232 canwithsomething
sprite 180 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 180 pitch -1 // tile0914 maskwall3 (fence)
sprite 179 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 179 pitch -1 // tile0914 maskwall3 (fence)
sprite 178 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 178 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 177 pitch -1 // tile0914 maskwall3 (fence)
sprite 176 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 176 pitch -1 // tile0914 maskwall3 (fence)
sprite 175 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 175 pitch -1 // tile0914 maskwall3 (fence)
sprite 78 angoff -768 // tile1232 canwithsomething
sprite 626 angoff 1024 // tile1061 (streetlight)
sprite 626 mdzoff 50000 // tile1061 (streetlight)
sprite 626 pitch -1 // tile1061 (streetlight)
sprite 12 angoff -256 // tile0049 shotgunammo
sprite 12 mdzoff 500000 // tile0049 shotgunammo
sprite 12 pitch -1 // tile0049 shotgunammo
sprite 98 angoff -896 // tile0556 chair1
sprite 98 mdzoff 500000 // tile0556 chair1
sprite 98 pitch 1 // tile0556 chair1
sprite 96 angoff -128 // tile0556 chair1
sprite 96 mdzoff 500000 // tile0556 chair1
sprite 96 pitch -1 // tile0556 chair1
sprite 136 notmd // tile0544 (iron bar)
sprite 137 notmd // tile0544 (iron bar)
sprite 3 angoff 768 // tile0049 shotgunammo
sprite 3 mdzoff 500000 // tile0049 shotgunammo
sprite 3 pitch -1 // tile0049 shotgunammo
sprite 649 mdxoff 25000 // tile0958 (lights)
sprite 649 mdzoff 50000 // tile0958 (lights)
sprite 649 pitch 1 // tile0958 (lights)
/maphacks/glavic/ADG03.mhk
0,0 → 1,68
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG03
// Filename : ADG03.map
// Author : Alejandro Glavic
// mapmd4 : e7f238f2233733f7d089addab8d189e2 // 2001-11-08
// Filename : ADG03.MAP
// mapmd4 : e7f238f2233733f7d089addab8d189e2 // 2001-11-29 (GRP)
 
// Curr. HRP: r5.3.635
 
sprite 640 angoff 1024 // tile0028 shotgunsprite
sprite 29 angoff -768 // tile0049 shotgunammo
sprite 29 mdzoff 500000 // tile0049 shotgunammo
sprite 29 pitch -1 // tile0049 shotgunammo
sprite 436 angoff 640 // tile0556 chair1
sprite 28 angoff -512 // tile0049 shotgunammo
sprite 28 mdzoff 700000 // tile0049 shotgunammo
sprite 28 pitch -1 // tile0049 shotgunammo
sprite 351 notmd // tile0132 slotdoor
sprite 2 angoff -512 // tile0061 boots
sprite 3 angoff -512 // tile0052 sixpack
sprite 647 angoff -512 // tile0049 shotgunammo
sprite 453 notmd // tile0132 slotdoor
sprite 110 angoff 0 // tile0060 accesscard red
sprite 21 angoff -256 // tile0049 shotgunammo
sprite 21 mdzoff 500000 // tile0049 shotgunammo
sprite 21 pitch -1 // tile0049 shotgunammo
sprite 660 angoff -384 // tile0056 airtank
sprite 659 angoff -512 // tile0049 shotgunammo
sprite 659 mdzoff 700000 // tile0049 shotgunammo
sprite 659 pitch -1 // tile0049 shotgunammo
sprite 14 angoff 256 // tile0049 shotgunammo
sprite 14 mdzoff 500000 // tile0049 shotgunammo
sprite 14 pitch -1 // tile0049 shotgunammo
sprite 658 angoff 192 // tile0049 shotgunammo
sprite 658 mdzoff 400000 // tile0049 shotgunammo
sprite 658 pitch -1 // tile0049 shotgunammo
sprite 1 angoff 512 // tile0052 sixpack
sprite 177 angoff 1024 // tile0060 accesscard blue
sprite 291 nomdanim // tile1056 (film reel)
sprite 9 angoff -256 // tile0049 shotgunammo
sprite 9 mdzoff 500000 // tile0049 shotgunammo
sprite 9 pitch -1 // tile0049 shotgunammo
sprite 8 angoff 256 // tile0049 shotgunammo
sprite 8 mdzoff 500000 // tile0049 shotgunammo
sprite 8 pitch -1 // tile0049 shotgunammo
sprite 7 angoff 256 // tile0049 shotgunammo
sprite 7 mdzoff 500000 // tile0049 shotgunammo
sprite 7 pitch -1 // tile0049 shotgunammo
sprite 50 notmd // tile0411 fanspritebroke
sprite 51 notmd // tile0411 fanspritebroke
sprite 0 angoff 256 // tile0052 sixpack
sprite 47 notmd // tile0132 slotdoor
sprite 623 angoff 512 // tile0057 jetpack
sprite 673 angoff -512 // tile0049 shotgunammo
sprite 673 mdzoff 900000 // tile0049 shotgunammo
sprite 673 pitch -1 // tile0049 shotgunammo
sprite 673 roll 1 // tile0049 shotgunammo
sprite 674 angoff -768 // tile0049 shotgunammo
sprite 674 mdzoff 500000 // tile0049 shotgunammo
sprite 674 pitch -1 // tile0049 shotgunammo
sprite 4 angoff 256 // tile0049 shotgunammo
sprite 4 mdzoff 500000 // tile0049 shotgunammo
sprite 4 pitch -1 // tile0049 shotgunammo
sprite 125 notmd // tile0961 (exit sign)
sprite 130 mdxoff 5500 // tile0142 nukebutton
sprite 130 pitch -1 // tile0142 nukebutton
/maphacks/glavic/ADG04-2001-11-26.mhk
0,0 → 1,81
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG04
// Filename : ADG04.map
// Author : Alejandro Glavic
// mapmd4 : 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26
 
// <-> ADG04.mhk
 
// Curr. HRP: r5.3.635
 
// 0 - 476,477 - 953
sprite 131 angoff -512 // tile4580 canwithsomething2
sprite 129 angoff -768 // tile1232 canwithsomething
sprite 130 angoff 640 // tile1232 canwithsomething
sprite 68 angoff -320 // tile0049 shotgunammo
sprite 68 mdzoff 500000 // tile0049 shotgunammo
sprite 68 pitch -1 // tile0049 shotgunammo
sprite 67 angoff 256 // tile0047 hbombammo
sprite 67 mdzoff 900000 // tile0047 hbombammo
sprite 67 pitch -1 // tile0047 hbombammo
sprite 347 nomdanim // tile1056 (film reel)
sprite 384 notmd // tile4386 (power line)
sprite 385 notmd // tile4386 (power line)
sprite 386 notmd // tile4386 (power line)
sprite 381 notmd // tile4386 (power line)
sprite 382 notmd // tile4386 (power line)
sprite 383 notmd // tile4386 (power line)
sprite 356 notmd // tile4386 (power line)
sprite 358 notmd // tile4386 (power line)
sprite 360 notmd // tile4386 (power line)
sprite 355 notmd // tile4386 (power line)
sprite 357 notmd // tile4386 (power line)
sprite 359 notmd // tile4386 (power line)
sprite 533 notmd // tile4386 (power line)
sprite 534 notmd // tile4386 (power line)
sprite 535 notmd // tile4386 (power line)
sprite 597 angoff 640 // tile4454 deskphone
sprite 839 angoff 512 // tile0049 shotgunammo
sprite 839 mdzoff 900000 // tile0049 shotgunammo
sprite 839 pitch -1 // tile0049 shotgunammo
sprite 839 roll -1 // tile0049 shotgunammo
sprite 302 angoff 768 // tile4438 coffeemug
sprite 301 angoff 512 // tile1045 donuts
sprite 301 mdzoff 300000 // tile1045 donuts
sprite 301 roll 1 // tile1045 donuts
sprite 38 angoff 768 // tile0051 cola
sprite 38 mdzoff 500000 // tile0051 cola
sprite 38 pitch -1 // tile0051 cola
sprite 56 angoff -768 // tile0049 shotgunammo
sprite 56 mdzoff 500000 // tile0049 shotgunammo
sprite 56 pitch -1 // tile0049 shotgunammo
sprite 57 mdzoff 900000 // tile0049 shotgunammo
sprite 57 pitch -1 // tile0049 shotgunammo
sprite 37 angoff 768 // tile0052 sixpack
sprite 37 mdzoff 500000 // tile0052 sixpack
sprite 37 pitch -1 // tile0052 sixpack
sprite 850 angoff 256 // tile0049 shotgunammo
sprite 850 mdzoff 500000 // tile0049 shotgunammo
sprite 850 pitch -1 // tile0049 shotgunammo
sprite 74 angoff -256 // tile2254 (tile2250 jibs2 (eye))
sprite 24 angoff -768 // tile0052 sixpack
sprite 801 angoff 1024 // tile0051 cola
sprite 800 angoff 1024 // tile0052 sixpack
sprite 802 angoff 1024 // tile0051 cola
sprite 54 angoff -512 // tile0041 batteryammo
sprite 865 angoff 128 // tile0049 shotgunammo
sprite 36 angoff 384 // tile0052 sixpack
sprite 864 angoff -832 // tile0037 freezeammo
sprite 863 angoff 960 // tile0024 freezesprite
sprite 176 angoff 512 // tile0009 respawn [accesscard blue]
sprite 65 angoff 128 // tile0049 shotgunammo
sprite 65 mdzoff 900000 // tile0049 shotgunammo
sprite 65 pitch -1 // tile0049 shotgunammo
sprite 40 angoff 256 // tile0049 shotgunammo
sprite 40 mdzoff 500000 // tile0049 shotgunammo
sprite 40 pitch -1 // tile0049 shotgunammo
sprite 25 angoff 256 // tile0052 sixpack
sprite 870 angoff -512 // tile0049 shotgunammo
sprite 206 angoff -512 // tile0060 accesscard red
sprite 813 angoff 512 // tile0060 accesscard yellow
/maphacks/glavic/ADG04.mhk
0,0 → 1,81
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG04
// Filename : ADG04.MAP
// Author : Alejandro Glavic
// mapmd4 : 17f313c013390209651c6233625fe6e5 // 2001-11-29 (GRP)
 
// <-> ADG04-2001-11-26.mhk
 
// Curr. HRP: r5.3.635
 
// 953 - 477.476 - 0
sprite 822 angoff -512 // tile4580 canwithsomething2
sprite 824 angoff -768 // tile1232 canwithsomething
sprite 823 angoff 640 // tile1232 canwithsomething
sprite 885 angoff -320 // tile0049 shotgunammo
sprite 885 mdzoff 500000 // tile0049 shotgunammo
sprite 885 pitch -1 // tile0049 shotgunammo
sprite 886 angoff 256 // tile0047 hbombammo
sprite 886 mdzoff 900000 // tile0047 hbombammo
sprite 886 pitch -1 // tile0047 hbombammo
sprite 606 nomdanim // tile1056 (film reel)
sprite 569 notmd // tile4386 (power line)
sprite 568 notmd // tile4386 (power line)
sprite 567 notmd // tile4386 (power line)
sprite 572 notmd // tile4386 (power line)
sprite 571 notmd // tile4386 (power line)
sprite 570 notmd // tile4386 (power line)
sprite 597 notmd // tile4386 (power line)
sprite 595 notmd // tile4386 (power line)
sprite 593 notmd // tile4386 (power line)
sprite 598 notmd // tile4386 (power line)
sprite 596 notmd // tile4386 (power line)
sprite 594 notmd // tile4386 (power line)
sprite 420 notmd // tile4386 (power line)
sprite 419 notmd // tile4386 (power line)
sprite 418 notmd // tile4386 (power line)
sprite 356 angoff 640 // tile4454 deskphone
sprite 114 angoff 512 // tile0049 shotgunammo
sprite 114 mdzoff 900000 // tile0049 shotgunammo
sprite 114 pitch -1 // tile0049 shotgunammo
sprite 114 roll -1 // tile0049 shotgunammo
sprite 651 angoff 768 // tile4438 coffeemug
sprite 652 angoff 512 // tile1045 donuts
sprite 652 mdzoff 300000 // tile1045 donuts
sprite 652 roll 1 // tile1045 donuts
sprite 915 angoff 768 // tile0051 cola
sprite 915 mdzoff 500000 // tile0051 cola
sprite 915 pitch -1 // tile0051 cola
sprite 897 angoff -768 // tile0049 shotgunammo
sprite 897 mdzoff 500000 // tile0049 shotgunammo
sprite 897 pitch -1 // tile0049 shotgunammo
sprite 896 mdzoff 900000 // tile0049 shotgunammo
sprite 896 pitch -1 // tile0049 shotgunammo
sprite 916 angoff 768 // tile0052 sixpack
sprite 916 mdzoff 500000 // tile0052 sixpack
sprite 916 pitch -1 // tile0052 sixpack
sprite 103 angoff 256 // tile0049 shotgunammo
sprite 103 mdzoff 500000 // tile0049 shotgunammo
sprite 103 pitch -1 // tile0049 shotgunammo
sprite 879 angoff -256 // tile2254 (tile2250 jibs2 (eye))
sprite 929 angoff -768 // tile0052 sixpack
sprite 152 angoff 1024 // tile0051 cola
sprite 153 angoff 1024 // tile0052 sixpack
sprite 151 angoff 1024 // tile0051 cola
sprite 899 angoff -512 // tile0041 batteryammo
sprite 88 angoff 128 // tile0049 shotgunammo
sprite 917 angoff 384 // tile0052 sixpack
sprite 89 angoff -832 // tile0037 freezeammo
sprite 90 angoff 960 // tile0024 freezesprite
sprite 777 angoff 512 // tile0009 respawn [accesscard blue]
sprite 888 angoff 128 // tile0049 shotgunammo
sprite 888 mdzoff 900000 // tile0049 shotgunammo
sprite 888 pitch -1 // tile0049 shotgunammo
sprite 913 angoff 256 // tile0049 shotgunammo
sprite 913 mdzoff 500000 // tile0049 shotgunammo
sprite 913 pitch -1 // tile0049 shotgunammo
sprite 928 angoff 256 // tile0052 sixpack
sprite 83 angoff -512 // tile0049 shotgunammo
sprite 747 angoff -512 // tile0060 accesscard red
sprite 140 angoff 512 // tile0060 accesscard yellow
/maphacks/glavic/ADG05.mhk
0,0 → 1,29
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : ADG05
// Filename : ADG05.MAP
// Author : Alejandro Glavic
// mapmd4 : 3d3f7d33058438e2a26e0d33a2c2a8d4 // 2001-11-29 (GRP)
 
// Curr. HRP: r5.3.635
 
sprite 39 angoff 1024 // tile0028 shotgunsprite
sprite 38 angoff 256 // tile0049 shotgunammo
sprite 47 angoff -512 // tile0023 rpgsprite
sprite 134 angoff -256 // tile0044 rpgammo
sprite 135 angoff -640 // tile0044 rpgammo
sprite 136 angoff -768 // tile0044 rpgammo
sprite 44 angoff -896 // tile0044 rpgammo
sprite 44 mdzoff 500000 // tile0044 rpgammo
sprite 44 roll -1 // tile0044 rpgammo
sprite 45 angoff -640 // tile0044 rpgammo
sprite 48 angoff 512 // tile0029 devistatorsprite
sprite 48 mdzoff 500000 // tile0029 devistatorsprite
sprite 48 roll -1 // tile0029 devistatorsprite
sprite 137 angoff 256 // tile0042 devistatorammo
sprite 138 angoff 640 // tile0042 devistatorammo
sprite 139 angoff 768 // tile0042 devistatorammo
sprite 42 angoff 896 // tile0042 devistatorammo
sprite 43 angoff 640 // tile0042 devistatorammo
sprite 179 angoff -512 // tile0051 cola
sprite 178 angoff 512 // tile0051 cola
/maphacks/glavic/EDFSB-dnwmd.mhk
1,13 → 1,14
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : EDFSB.MAP - "EDF Secret Base"
// Title : EDF Secret Base
// Filename : EDFSB.MAP
// Author : Alejandro Glavic
// Map Date : 2007-08-14 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 6e3c8f57726359172afbb0df772fb85b
// Curr. HRP: r5.3.596
// mapmd4 : 6e3c8f57726359172afbb0df772fb85b // 2007-08-14 (DNWMD)
 
// <-> EDFSB.mhk
 
// Curr. HRP: r5.3.596
 
sprite 90 angoff 1024 // tile0047 hbombammo
sprite 89 angoff 512 // tile0052 sixpack
sprite 1368 angoff 896 // tile0049 shotgunammo
/maphacks/glavic/EDFSB.mhk
1,13 → 1,14
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : EDFSB.MAP - "EDF Secret Base"
// Title : EDF Secret Base
// Filename : EDFSB.MAP
// Author : Alejandro Glavic
// Map Date : 2002-02-25
// mapmd4 : f509803974a496c3a87bf80875750f1a
// Curr. HRP: r5.3.596
// mapmd4 : f509803974a496c3a87bf80875750f1a // 2002-02-25
 
// <-> EDFSB-dnwmd.mhk
 
// Curr. HRP: r5.3.596
 
sprite 1463 angoff 1024 // tile0047 hbombammo
sprite 1464 angoff 512 // tile0052 sixpack
sprite 185 angoff 896 // tile0049 shotgunammo
/maphacks/glavic/blackend-dnwmd.mhk
1,15 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : blackend.map - "Blackened"
// Title : Blackened
// Filename : blackend.map
// Author : Alejandro Glavic
// Map Date : 2008-12-10 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : fdc9dd170db6c80d509658088fbd60a2
// mapmd4 : fdc9dd170db6c80d509658088fbd60a2 // 2008-12-10 (DNWMD)
 
 
// <-> blackend.mhk
 
// Curr. HRP: r5.3.590
 
// <-> blackend.mhk
 
sprite 82 angoff 512 // tile0028 shotgunsprite
sprite 1883 angoff -768 // tile0049 shotgunammo
sprite 1882 angoff -256 // tile0049 shotgunammo
/maphacks/glavic/blackend.mhk
1,15 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : blackend.map - "Blackened"
// Title : Blackened
// Filename : blackend.map
// Author : Alejandro Glavic
// Map Date : 2002-06-20
// mapmd4 : 6357a4a2f68357fa4a29bd26375e7328
// Map Date : 2010-11-22 (DukePlus)
// mapmd4 : a5724783227822292b0e496f4a1f612a
// Curr. HRP: r5.3.590
// mapmd4 : 6357a4a2f68357fa4a29bd26375e7328 // 2002-06-20
// mapmd4 : a5724783227822292b0e496f4a1f612a // 2010-11-22 (DukePlus)
 
// <-> blackend-dnwmd.mhk
 
// Curr. HRP: r5.3.590
 
sprite 1905 angoff 512 // tile0028 shotgunsprite
sprite 104 angoff -768 // tile0049 shotgunammo
sprite 105 angoff -256 // tile0049 shotgunammo
/maphacks/glavic/glavic_mhk.def
1,12 → 1,60
//
// User Maps by Alejandro Glavic
//
 
mapinfo {
maptitle "ADG01"
mapfile "ADG01.map"
//author "Alejandro Glavic"
mapmd4 1d3c1e01f9151271390a0eee99d109ee // 2001-10-10 / 2001-11-29
mhkfile "maphacks/glavic/ADG01.mhk"
}
 
mapinfo {
maptitle "ADG02"
mapfile "ADG02.map"
//author "Alejandro Glavic"
mapmd4 4a457ad70112e545c994a09146c53b94 // 2001-10-26 / 2001-11-29
mhkfile "maphacks/glavic/ADG02.mhk"
}
 
mapinfo {
maptitle "ADG03"
mapfile "ADG03.map"
//author "Alejandro Glavic"
mapmd4 e7f238f2233733f7d089addab8d189e2 // 2001-11-08 / 2001-11-29
mhkfile "maphacks/glavic/ADG03.mhk"
}
 
mapinfo {
maptitle "ADG04"
mapfile "ADG04.map"
//author "Alejandro Glavic"
mapmd4 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26
mhkfile "maphacks/glavic/ADG04-2001-11-26.mhk"
}
mapinfo {
maptitle "ADG04"
mapfile "ADG04.map"
//author "Alejandro Glavic"
mapmd4 17f313c013390209651c6233625fe6e5 // 2001-11-29
mhkfile "maphacks/glavic/ADG04.mhk"
}
 
mapinfo {
maptitle "ADG05"
mapfile "ADG05.map"
//author "Alejandro Glavic"
mapmd4 3d3f7d33058438e2a26e0d33a2c2a8d4 // 2001-11-29
mhkfile "maphacks/glavic/ADG05.mhk"
}
 
mapinfo {
maptitle "Another Timeless Night"
maptitle "Shopping Plaza Commander Hunt!"
maptitle "S.P.C.H."
mapfile "timeless.map"
//author "Alejandro Glavic"
mapfile "timeless.map"
mapmd4 4387308b38c542cbe166583fa48dabc1 // 2006-05-06
mhkfile "maphacks/glavic/timeless.mhk"
}
13,8 → 61,8
 
mapinfo {
maptitle "Blackened"
mapfile "blackend.map"
//author "Alejandro Glavic"
mapfile "blackend.map"
mapmd4 6357a4a2f68357fa4a29bd26375e7328 // 2002-06-20
//mhkfile "maphacks/dukeplus/blackend.mhk"
mhkfile "maphacks/glavic/blackend.mhk"
21,8 → 69,8
}
mapinfo {
maptitle "Blackened"
mapfile "blackend.map"
//author "Alejandro Glavic"
mapfile "blackend.map"
mapmd4 fdc9dd170db6c80d509658088fbd60a2 // 2008-12-10 (DNWMD)
mhkfile "maphacks/glavic/blackend-dnwmd.mhk"
}
29,15 → 77,15
 
mapinfo {
maptitle "EDF Secret Base"
mapfile "EDFSB.MAP"
//author "Alejandro Glavic"
mapfile "EDFSB.MAP"
mapmd4 f509803974a496c3a87bf80875750f1a // 2002-02-25
mhkfile "maphacks/glavic/EDFSB.mhk"
}
mapinfo {
maptitle "EDF Secret Base"
mapfile "EDFSB.MAP"
//author "Alejandro Glavic"
mapfile "EDFSB.MAP"
mapmd4 6e3c8f57726359172afbb0df772fb85b // 2007-08-14 (DNWMD)
mhkfile "maphacks/glavic/EDFSB-dnwmd.mhk"
}
44,15 → 92,15
 
mapinfo {
maptitle "HydroStation"
mapfile "hydrost.map"
//author "Alejandro Glavic"
mapfile "hydrost.map"
mapmd4 cc643108ba48b9414a5552b8ba3544cf // 2002-01-20
mhkfile "maphacks/glavic/hydrost-glavic.mhk"
}
mapinfo {
maptitle "HydroStation"
mapfile "hydrost.map"
//author "Alejandro Glavic"
mapfile "hydrost.map"
mapmd4 85dd8101506f48152a658c88c19040b8 // 2009-10-11 (AMC TC)
//mhkfile "not applicable"
}
59,8 → 107,8
 
mapinfo {
maptitle "Military Madness"
mapfile "mm.map"
//author "Alejandro Glavic"
mapfile "mm.map"
mapmd4 56b59f68da8f64c0a368364d11469105 // 2002-02-27
mapmd4 a0ffa897519c99eeeffe64e41196756e // 2008-09-15 (Attrition)
mhkfile "maphacks/glavic/mm.mhk"
68,8 → 116,8
 
mapinfo {
maptitle "The Lost Moonbase"
mapfile "moonbase.map"
//author "Alejandro Glavic"
mapfile "moonbase.map"
mapmd4 9c442faf053602ec867c49748b97ed5c // 2002-01-04
mhkfile "maphacks/glavic/moonbase-glavic.mhk"
}
76,8 → 124,8
 
mapinfo {
maptitle "Welcome Home"
mapfile "whome.map"
//author "Alejandro Glavic"
mapfile "whome.map"
mapmd4 dde67bcee82241aff63d663d4b6173f2 // 2003-05-27
mhkfile "maphacks/glavic/whome.mhk"
}
84,8 → 132,8
 
mapinfo {
maptitle "YMF500G"
mapfile "ymf500g.map"
//author "Alejandro Glavic"
mapfile "ymf500g.map"
mapmd4 48d6e2214fade90cf40268255de884c5 // 2001-12-05
mhkfile "maphacks/glavic/ymf500g.mhk"
}
/maphacks/glavic/hydrost-glavic.mhk
1,12 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : hydrost.map - "HydroStation"
// Title : HydroStation
// Filename : hydrost.map
// Author : Alejandro Glavic
// Map Date : 2002-01-20
// mapmd4 : cc643108ba48b9414a5552b8ba3544cf
// mapmd4 : cc643108ba48b9414a5552b8ba3544cf // 2002-01-20
 
// Curr. HRP: r5.3.635
 
 
sprite 945 angoff -512 // tile0028 shotgunsprite
sprite 1709 mdzoff 50000 // tile1048 (pipes)
sprite 1709 pitch -1 // tile1048 (pipes)
/maphacks/glavic/mm.mhk
1,14 → 1,13
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : mm.map - "Military Madness"
// Title : Military Madness
// Filename : mm.map
// Author : Alejandro Glavic
// Map Date : 2002-02-27
// mapmd4 : 56b59f68da8f64c0a368364d11469105
// Map Date : 2008-09-15 (Attrition)
// mapmd4 : a0ffa897519c99eeeffe64e41196756e
// mapmd4 : 56b59f68da8f64c0a368364d11469105 // 2002-02-27
// mapmd4 : a0ffa897519c99eeeffe64e41196756e // 2008-09-15 (Attrition)
 
// Curr. HRP: r5.3.594
 
 
sprite 147 mdzoff 700000 // tile0022 chaingunsprite
sprite 147 pitch 1 // tile0022 chaingunsprite
sprite 140 angoff 1024 // tile0041 batteryammo
/maphacks/glavic/moonbase-glavic.mhk
1,12 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : moonbase.map - "The Lost Moonbase"
// Title : The Lost Moonbase
// Filename : moonbase.map
// Author : Alejandro Glavic
// Map Date : 2002-01-04
// mapmd4 : 9c442faf053602ec867c49748b97ed5c
// mapmd4 : 9c442faf053602ec867c49748b97ed5c // 2002-01-04
 
// Curr. HRP: r5.3.630
 
 
sprite 1121 angoff -384 // tile0028 shotgunsprite
sprite 1178 notmd // tile0164 dipswitch2
sprite 1081 mdzoff -4096 // tile0407 fansprite
/maphacks/glavic/timeless.mhk
1,12 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : timeless.map - "Another Timeless Night"
// Title : Another Timeless Night
// Filename : timeless.map
// Author : Alejandro Glavic
// Map Date : 2006-05-06
// mapmd4 : 4387308b38c542cbe166583fa48dabc1
// mapmd4 : 4387308b38c542cbe166583fa48dabc1 // 2006-05-06
 
// Curr. HRP: r5.3.633
 
 
sprite 1543 angoff 1024 // tile4369 (emergency light)
sprite 1544 angoff 1024 // tile4369 (emergency light)
sprite 1541 angoff -512 // tile0916 fireext
/maphacks/glavic/whome.mhk
1,12 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : whome.map - "Welcome Home"
// Title : Welcome Home
// Filename : whome.map
// Author : Alejandro Glavic
// Map Date : 2003-05-27
// mapmd4 : dde67bcee82241aff63d663d4b6173f2
// mapmd4 : dde67bcee82241aff63d663d4b6173f2 // 2003-05-27
 
// Curr. HRP: r5.3.635
 
 
sprite 1438 angoff -256 // tile0028 shotgunsprite
sprite 659 nomdanim // tile2131 (tile2120 lizman)
sprite 659 angoff 512 // tile2131 (tile2120 lizman)
/maphacks/glavic/ymf500g.mhk
1,12 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ymf500g.map - "YMF500G"
// Title : YMF500G
// Filename : ymf500g.map
// Author : Alejandro Glavic
// Map Date : 2001-12-05
// mapmd4 : 48d6e2214fade90cf40268255de884c5
// mapmd4 : 48d6e2214fade90cf40268255de884c5 // 2001-12-05
 
// Curr. HRP: r5.3.630
 
 
sprite 29 angoff 1024 // tile0028 shotgunsprite
sprite 27 angoff -768 // tile0049 shotgunammo
sprite 674 notmd // tile0140 frankenstineswitch