Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/hater/JustyBank.mhk
45,9 → 45,9
sprite 96 roll -2 // tile4864 fem10 sitting babes
sprite 96 mdzoff 400000 // tile4864 fem10 sitting babes
sprite 388 angoff -48 // tile0913 maskwall2 (fence)
sprite 512 roll -1 // tile0170 accessswitch2 yellow
sprite 512 mdyoff -10000 // tile0170 accessswitch2 yellow
sprite 512 mdzoff 350000 // tile0170 accessswitch2 yellow
sprite 512 roll -1 // tile0170 accessswitch2 [yellow]
sprite 512 mdyoff -10000 // tile0170 accessswitch2 [yellow]
sprite 512 mdzoff 350000 // tile0170 accessswitch2 [yellow]
sprite 389 angoff -48 // tile0913 maskwall2 (fence)
sprite 162 angoff 384 // tile1232 canwithsomething
sprite 94 notmd // tile4517 (tile4516 pirate half)
83,9 → 83,9
sprite 306 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 306 pitch -1 // tile0053 firstaid (multiplayer)
sprite 306 mdzoff 800000 // tile0053 firstaid (multiplayer)
sprite 435 angoff 512 // tile0060 accesscard blue
sprite 435 pitch -512 // tile0060 accesscard blue
sprite 435 mdzoff -1 // tile0060 accesscard blue
sprite 435 angoff 512 // tile0060 accesscard [blue]
sprite 435 pitch -512 // tile0060 accesscard [blue]
sprite 435 mdzoff -1 // tile0060 accesscard [blue]
sprite 455 angoff 1024 // tile0052 sixpack
sprite 454 angoff -512 // tile0047 hbombammo
sprite 451 angoff -512 // tile0052 sixpack
94,7 → 94,7
sprite 452 angoff -512 // tile0052 sixpack
sprite 452 pitch 1 // tile0052 sixpack
sprite 452 mdzoff 100000 // tile0052 sixpack
sprite 453 angoff -512 // tile0060 accesscard red
sprite 453 angoff -512 // tile0060 accesscard [red]
sprite 304 angoff 512 // tile0022 chaingunsprite
sprite 6 angoff 1024 // tile0556 chair1
sprite 28 angoff -384 // tile0557 chair2
116,10 → 116,10
sprite 475 angoff 512 // tile0023 rpgsprite
sprite 511 angoff 512 // tile0054 shield
sprite 480 angoff 512 // tile0044 rpgammo
sprite 509 angoff 512 // tile0060 accesscard yellow
sprite 509 roll -1 // tile0060 accesscard yellow
sprite 509 mdzoff 500000 // tile0060 accesscard yellow
sprite 510 angoff 512 // tile0060 accesscard yellow
sprite 479 angoff 512 // tile0060 accesscard yellow
sprite 479 roll 1 // tile0060 accesscard yellow
sprite 479 mdzoff 500000 // tile0060 accesscard yellow
sprite 509 angoff 512 // tile0060 accesscard [yellow]
sprite 509 roll -1 // tile0060 accesscard [yellow]
sprite 509 mdzoff 500000 // tile0060 accesscard [yellow]
sprite 510 angoff 512 // tile0060 accesscard [yellow]
sprite 479 angoff 512 // tile0060 accesscard [yellow]
sprite 479 roll 1 // tile0060 accesscard [yellow]
sprite 479 mdzoff 500000 // tile0060 accesscard [yellow]