Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 480 → Rev 481

/maphacks/iittc/1A.MYFMA.mhk
0,0 → 1,64
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MYFMA.MAP - IITTC : "My First Map" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a64165645f8ed6dd7be02216a4111428
// Curr. HRP: r5.2.481
 
 
sprite 31 angoff 1024 // tile0022 chaingunsprite
sprite 61 notmd // tile1231 (1227 nukebarrel)
sprite 55 mdzoff 500000 // tile1359 fetusbroke
sprite 55 pitch -1 // tile1359 fetusbroke
sprite 42 angoff -512 // tile0047 hbombammo
sprite 43 angoff 256 // tile0053 firstaid
sprite 658 angoff 512 // tile0046 crystalammo IITTC flares
sprite 659 angoff 512 // tile0021 firstgunsprite
sprite 643 angoff 512 // tile0060 accesscard blue
sprite 51 angoff 1024 // tile0998 (parkometer)
sprite 52 angoff 1024 // tile0998 (parkometer)
sprite 1182 angoff 512 // tile0150 jetpack (multiplayer)
sprite 606 angoff -256 // tile0052 sixpack
sprite 68 mdzoff 300000 // tile0916 fireext
sprite 68 pitch 1 // tile0916 fireext
sprite 70 mdxoff 2000 // tile4453 meter
sprite 70 pitch -1 // tile4453 meter
sprite 71 mdxoff 2000 // tile4453 meter
sprite 71 pitch -1 // tile4453 meter
sprite 65 angoff 512 // tile0053 firstaid
sprite 105 mdzoff 300000 // tile0916 fireext
sprite 105 pitch 1 // tile0916 fireext
sprite 109 angoff -512 // tile0023 rpgsprite
sprite 74 angoff 1024 // tile0049 shotgunammo
sprite 671 angoff 1024 // tile0054 shield
sprite 1177 angoff 768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 115 angoff -512 // tile4454 deskphone
sprite 1178 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 121 angoff 512 // tile0049 shotgunammo
sprite 321 angoff -256 // tile0052 sixpack
sprite 312 angoff 512 // tile0060 accesscard red
sprite 275 angoff 512 // tile0044 rpgammo
sprite 274 angoff 512 // tile0023 rpgsprite
sprite 1180 angoff 1024 // tile0022 chaingunsprite
sprite 355 mdxoff 3000 // tile2360 rotategun
sprite 355 pitch -1 // tile2360 rotategun
sprite 353 mdxoff 3000 // tile2360 rotategun
sprite 353 pitch -1 // tile2360 rotategun
sprite 1183 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 367 angoff 1024 // tile0044 rpgammo
sprite 354 mdxoff 3000 // tile2360 rotategun
sprite 354 pitch -1 // tile2360 rotategun
sprite 347 angoff 512 // tile0060 accesscard yellow
sprite 368 angoff -256 // tile0049 shotgunammo
sprite 369 angoff 512 // tile0052 sixpack
sprite 1181 angoff -512 // tile0150 jetpack (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack
sprite 426 angoff 512 // tile0049 shotgunammo
sprite 539 angoff 256 // tile0052 sixpack
sprite 430 mdxoff 20000 // tile0594 (airlock sign)
sprite 430 pitch 1 // tile0594 (airlock sign)
sprite 1173 notmd // tile4386 (power line)
sprite 558 angoff 1024 // tile0041 batteryammo
sprite 555 angoff -512 // tile0044 rpgammo
sprite 525 angoff 512 // tile0060 accesscard blue
sprite 517 angoff 512 // tile0052 sixpack