Subversion Repositories duke3d_hrp

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Regard whitespace Rev 480 → Rev 481

/maphacks/iittc/1A.BOSS1.mhk
0,0 → 1,31
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS1.MAP - IITTC : "The Queen" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a77b336d96fe2c2e59056833933ca62e
// Curr. HRP: r5.2.481
 
 
sprite 190 angoff 512 // tile0024 freezesprite IITTC flame cannon
sprite 161 angoff 512 // tile0037 freezeammo
sprite 159 angoff 1024 // tile0022 chaingunsprite
sprite 164 angoff 512 // tile0041 batteryammo
sprite 158 mdzoff 500000 // tile0028 shotgunsprite
sprite 158 roll -1 // tile0028 shotgunsprite
sprite 192 angoff 1024 // tile0054 shield
sprite 193 angoff -512 // tile0047 hbombammo
sprite 194 angoff -512 // tile0044 rpgammo
sprite 195 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 102 angoff -768 // tile0956 bottle3
sprite 212 angoff -512 // tile0044 rpgammo
sprite 230 angoff 256 // tile0042 devistatorammo
sprite 93 angoff -512 // tile0981 hydrent
sprite 94 angoff -512 // tile0981 hydrent
sprite 199 angoff 256 // tile0052 sixpack
sprite 210 angoff 1024 // tile0044 rpgammo
sprite 95 angoff 512 // tile0981 hydrent
sprite 204 angoff 512 // tile0042 devistatorammo
sprite 206 angoff 256 // tile0054 shield
sprite 201 angoff 512 // tile0052 sixpack
sprite 99 angoff 1024 // tile0956 bottle3
sprite 200 angoff -256 // tile0052 sixpack
/maphacks/iittc/1A.BOSS2.mhk
0,0 → 1,68
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BOSS2.MAP - IITTC : "Inside the Machine" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0b45285338ee7e025b1664c4f8242da8
// Curr. HRP: r5.2.481
 
 
sprite 59 mdzoff 800000 // tile0150 jetpack
sprite 59 pitch 1 // tile0150 jetpack
//sprite 35 angoff 512 // tile0046 crystalammo IITTC flares
sprite 35 pitch 144 // tile0046 crystalammo IITTC flares
sprite 36 pitch 144 // tile0046 crystalammo IITTC flares
sprite 37 pitch 144 // tile0046 crystalammo IITTC flares
sprite 45 angoff -768 // tile0041 batteryammo
sprite 45 roll -144 // tile0041 batteryammo
sprite 46 angoff -768 // tile0041 batteryammo
sprite 46 roll -144 // tile0041 batteryammo
sprite 32 angoff 512 // tile0047 hbombammo
sprite 32 pitch -144 // tile0047 hbombammo
sprite 33 angoff 512 // tile0047 hbombammo
sprite 33 pitch -144 // tile0047 hbombammo
sprite 34 angoff 512 // tile0047 hbombammo
sprite 34 pitch -144 // tile0047 hbombammo
sprite 42 angoff -768 // tile0027 tripbombsprite
sprite 42 pitch 144 // tile0027 tripbombsprite
sprite 43 angoff -768 // tile0027 tripbombsprite
sprite 43 pitch 144 // tile0027 tripbombsprite
sprite 44 angoff -768 // tile0027 tripbombsprite
sprite 44 pitch 144 // tile0027 tripbombsprite
sprite 41 angoff 768 // tile0054 shield
sprite 38 angoff -512 // tile0044 rpgammo
sprite 38 pitch -144 // tile0044 rpgammo
sprite 39 angoff -512 // tile0044 rpgammo
sprite 39 pitch -144 // tile0044 rpgammo
sprite 40 angoff -512 // tile0044 rpgammo
sprite 40 pitch -144 // tile0044 rpgammo
sprite 47 angoff 256 // tile0037 freezeammo
sprite 47 pitch 144 // tile0037 freezeammo
sprite 48 angoff 256 // tile0037 freezeammo
sprite 48 pitch 144 // tile0037 freezeammo
sprite 49 angoff 256 // tile0037 freezeammo
sprite 49 pitch 144 // tile0037 freezeammo
sprite 28 angoff -128 // tile0053 firstaid
sprite 70 angoff -768 // tile0023 rpgsprite
sprite 71 angoff -768 // tile0023 rpgsprite
sprite 27 angoff -384 // tile0028 shotgunsprite
sprite 68 angoff 1024 // tile0023 rpgsprite
sprite 69 angoff 1024 // tile0023 rpgsprite
sprite 26 angoff -128 // tile0024 freezesprite IITTC flame cannon
sprite 66 angoff 768 // tile0023 rpgsprite
sprite 67 angoff 768 // tile0023 rpgsprite
sprite 25 angoff 128 // tile0047 hbombammo
sprite 64 angoff 512 // tile0023 rpgsprite
sprite 65 angoff 512 // tile0023 rpgsprite
sprite 24 angoff -640 // tile0025 shrinkersprite IITTC grenade launcher
sprite 62 angoff 256 // tile0023 rpgsprite
sprite 63 angoff 256 // tile0023 rpgsprite
sprite 23 angoff 128 // tile0023 rpgsprite
sprite 22 angoff -128 // tile0029 devistatorsprite
sprite 73 angoff -256 // tile0023 rpgsprite
sprite 74 angoff -256 // tile0023 rpgsprite
sprite 29 angoff 128 // tile0050 IITTC jumpboots
sprite 54 angoff -512 // tile0029 devistatorsprite (multiplayer)
sprite 53 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 52 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 58 angoff 512 // tile0052 sixpack
sprite 56 angoff 512 // tile0052 sixpack
/maphacks/iittc/1A.ARCT.mhk
0,0 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCT.MAP - IITTC : "Antarctica" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 0ac3ad6b45ef188c917c179518b553ca
// Curr. HRP: r5.2.481
 
 
sprite 2 angoff -896 // tile0022 chaingunsprite
sprite 389 angoff 512 // tile0026 heavyhbomb
sprite 868 angoff 640 // tile0045 growammo IITTC blackpistol ammo
//sprite 868 roll 128 // tile0045 growammo IITTC blackpistol ammo
sprite 868 mdxoff 20000 // tile0045 growammo IITTC blackpistol ammo
sprite 868 pitch 1 // tile0045 growammo IITTC blackpistol ammo
sprite 221 angoff -896 // tile0049 shotgunammo
sprite 280 mdzoff 500000 // tile0054 shield
sprite 280 roll 1 // tile0054 shield
sprite 281 angoff -128 // tile0047 hbombammo
sprite 870 angoff 512 // tile0051 cola
sprite 871 angoff 640 // tile0049 shotgunammo
sprite 930 angoff -128 // tile0052 sixpack
sprite 873 angoff -640 // tile0044 rpgammo
sprite 874 angoff -512 // tile0026 heavyhbomb
sprite 875 angoff -128 // tile0051 cola
sprite 932 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 879 angoff 256 // tile0051 cola
sprite 77 angoff 512 // tile0060 accesscard blue
sprite 283 angoff 1024 // tile0049 shotgunammo
sprite 275 angoff 384 // tile0024 freezesprite IITTC flame cannon
sprite 936 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 886 angoff -512 // tile0022 chaingunsprite
sprite 894 angoff 512 // tile0051 cola
sprite 903 angoff 1024 // tile0041 batteryammo
sprite 903 mdzoff 700000 // tile0041 batteryammo
sprite 903 roll -1 // tile0041 batteryammo
sprite 931 angoff 512 // tile0052 sixpack
sprite 923 angoff 512 // tile0049 shotgunammo
sprite 906 angoff 512 // tile0051 cola
sprite 907 angoff -512 // tile0049 shotgunammo
sprite 896 angoff -512 // tile0049 shotgunammo
sprite 503 angoff 512 // tile0037 freezeammo
sprite 900 angoff -512 // tile0054 shield
sprite 925 angoff 512 // tile0049 shotgunammo
sprite 650 angoff -512 // tile0054 shield
sprite 651 angoff -512 // tile0026 heavyhbomb
sprite 840 angoff 512 // tile0052 sixpack
sprite 645 angoff 256 // tile0026 heavyhbomb
sprite 904 angoff -512 // tile0023 rpgsprite
/maphacks/iittc/1A.DUKED.mhk
0,0 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.DUKED.MAP - IITTC : "Time Tunnel" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.481
 
 
sprite 311 angoff -512 // tile0022 chaingunsprite
sprite 321 angoff 512 // tile0041 batteryammo
/maphacks/iittc/1A.BOOM.mhk
3,7 → 3,7
// Level : 1A.BOOM.MAP - IITTC : "Park Avenue" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 92dfaa3ec3780128cff1c839660b4cd3
// Curr. HRP: r5.2.464
// Curr. HRP: r5.2.481
 
 
sprite 1572 mdxoff 20000 // tile1235 (tile1233 money)
28,7 → 28,7
sprite 616 roll -1 // tile0022 chaingunsprite (multiplayer)
sprite 586 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 585 angoff -256 // tile0052 sixpack (multiplayer)
sprite 544 angoff 512 // tile0025 shrinkersptite IITC grenade launcher (multiplayer)
sprite 544 angoff 512 // tile0025 shrinkersprite IITC grenade launcher (multiplayer)
sprite 545 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 546 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 1569 mdxoff 20000 // tile1235 (tile1233 money)
/maphacks/iittc/1A.CIT2.mhk
3,7 → 3,7
// Level : 1A.CIT2.MAP - IITTC : "Downtown Street" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 17789d5e473c7eec6d0a95ccfc869b99
// Curr. HRP: r5.2.479
// Curr. HRP: r5.2.481
 
 
sprite 315 pitch -128 // tile0951 box
61,7 → 61,7
sprite 1060 angoff -256 // tile0052 sixpack
sprite 811 angoff 1024 // tile0044 rpgammo
sprite 1017 angoff 512 // tile0051 cola
sprite 997 angoff 512 // tile0025 shrinkersptite IITTC grenade launcher (multiplayer)
sprite 997 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 1024 angoff -384 // tile0049 shotgunammo
sprite 1168 mdxoff 20000 // tile1235 (tile1233 money)
sprite 1168 pitch -1 // tile1235 (tile1233 money)
/maphacks/iittc/1A.BOOT.mhk
3,7 → 3,7
// Level : 1A.BOOT.MAP - IITTC : "Training Course" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : e8bbb80972f4544cf3995f1b5ccecaab
// Curr. HRP: r5.2.454
// Curr. HRP: r5.2.481
 
 
sprite 313 angoff 1024 // tile1471 IITTC chaingunsprite
16,11 → 16,12
sprite ? angoff ??? // tile1475 IITTC shotgunsprite
sprite ? angoff ??? // tile1478 IITTC hbombammo
sprite ? angoff ??? // tile1479 IITTC shield
sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon
sprite ? angoff ??? // tile0025 shrinkersprite IITTC grenade launcher
sprite ? angoff ??? // tile0032 growspriteicon IITTC blackpistol
sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite ? angoff ??? // tile0025 shrinkersptite IITTC grenade launcher
sprite ? angoff ??? // tile0045 growammo IITTC blackpistol ammo
sprite ? angoff ??? // tile0050 IITTC jumpboots
sprite ? angoff ??? // tile3670 IITTC bottle
sprite ? mdxoff 20000 // tile1235 (tile1233 money)
sprite ? pitch -1 // tile1235 (tile1233 money)
*/
*/
/maphacks/iittc/1A.RUN.mhk
0,0 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.RUN.MAP - IITTC : "Runnin' Away!" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 5fa3a2d0fc7b509d53eba001a505412b
// Curr. HRP: r5.2.481
 
 
sprite 291 angoff 1024 // tile0054 shield
/maphacks/iittc/1A.WOLF.mhk
3,7 → 3,7
// Level : 1A.WOLF.MAP - IITTC : "Wolfenstein Complex" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : ef1cd790d4855dfc1eb40eb17fb05c63
// Curr. HRP: r5.2.454
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff -512 // tile0032 growspriteicon IITC blackpistol
17,7 → 17,7
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 133 angoff 512 // tile0047 hbombammo
sprite 108 notmd // tile0164 dipswitch2
sprite 127 angoff -512 // tile0025 shrinkersptite IITC grenade launcher
sprite 127 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 211 angoff -256 // tile0051 cola
sprite 208 angoff 256 // tile0051 cola
sprite 204 angoff 512 // tile0052 sixpack
/maphacks/iittc/1A.MYFMA.mhk
0,0 → 1,64
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MYFMA.MAP - IITTC : "My First Map" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : a64165645f8ed6dd7be02216a4111428
// Curr. HRP: r5.2.481
 
 
sprite 31 angoff 1024 // tile0022 chaingunsprite
sprite 61 notmd // tile1231 (1227 nukebarrel)
sprite 55 mdzoff 500000 // tile1359 fetusbroke
sprite 55 pitch -1 // tile1359 fetusbroke
sprite 42 angoff -512 // tile0047 hbombammo
sprite 43 angoff 256 // tile0053 firstaid
sprite 658 angoff 512 // tile0046 crystalammo IITTC flares
sprite 659 angoff 512 // tile0021 firstgunsprite
sprite 643 angoff 512 // tile0060 accesscard blue
sprite 51 angoff 1024 // tile0998 (parkometer)
sprite 52 angoff 1024 // tile0998 (parkometer)
sprite 1182 angoff 512 // tile0150 jetpack (multiplayer)
sprite 606 angoff -256 // tile0052 sixpack
sprite 68 mdzoff 300000 // tile0916 fireext
sprite 68 pitch 1 // tile0916 fireext
sprite 70 mdxoff 2000 // tile4453 meter
sprite 70 pitch -1 // tile4453 meter
sprite 71 mdxoff 2000 // tile4453 meter
sprite 71 pitch -1 // tile4453 meter
sprite 65 angoff 512 // tile0053 firstaid
sprite 105 mdzoff 300000 // tile0916 fireext
sprite 105 pitch 1 // tile0916 fireext
sprite 109 angoff -512 // tile0023 rpgsprite
sprite 74 angoff 1024 // tile0049 shotgunammo
sprite 671 angoff 1024 // tile0054 shield
sprite 1177 angoff 768 // tile0024 freezesprite IITTC flame cannon (multiplayer)
sprite 115 angoff -512 // tile4454 deskphone
sprite 1178 angoff -256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 121 angoff 512 // tile0049 shotgunammo
sprite 321 angoff -256 // tile0052 sixpack
sprite 312 angoff 512 // tile0060 accesscard red
sprite 275 angoff 512 // tile0044 rpgammo
sprite 274 angoff 512 // tile0023 rpgsprite
sprite 1180 angoff 1024 // tile0022 chaingunsprite
sprite 355 mdxoff 3000 // tile2360 rotategun
sprite 355 pitch -1 // tile2360 rotategun
sprite 353 mdxoff 3000 // tile2360 rotategun
sprite 353 pitch -1 // tile2360 rotategun
sprite 1183 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 367 angoff 1024 // tile0044 rpgammo
sprite 354 mdxoff 3000 // tile2360 rotategun
sprite 354 pitch -1 // tile2360 rotategun
sprite 347 angoff 512 // tile0060 accesscard yellow
sprite 368 angoff -256 // tile0049 shotgunammo
sprite 369 angoff 512 // tile0052 sixpack
sprite 1181 angoff -512 // tile0150 jetpack (multiplayer)
sprite 279 angoff -256 // tile0052 sixpack
sprite 426 angoff 512 // tile0049 shotgunammo
sprite 539 angoff 256 // tile0052 sixpack
sprite 430 mdxoff 20000 // tile0594 (airlock sign)
sprite 430 pitch 1 // tile0594 (airlock sign)
sprite 1173 notmd // tile4386 (power line)
sprite 558 angoff 1024 // tile0041 batteryammo
sprite 555 angoff -512 // tile0044 rpgammo
sprite 525 angoff 512 // tile0060 accesscard blue
sprite 517 angoff 512 // tile0052 sixpack
/maphacks/iittc/1A.ARCAD.mhk
0,0 → 1,15
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.ARCAD.MAP - IITTC : "Sonic Nukem" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 89084e909eb23fbfecd8d9cc95b4fdec
// Curr. HRP: r5.2.481
 
 
sprite 269 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 263 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 282 angoff 512 // tile0052 sixpack (multiplayer)
sprite 270 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 270 roll 256 // tile0022 chaingunsprite (multiplayer)
sprite 266 angoff 256 // tile0025 shrinkersprite IITTC grenade launcher (multiplayer)
sprite 265 pitch 256 // tile0023 rpgsprite (multiplayer)
/maphacks/iittc/1A.BASE.mhk
0,0 → 1,65
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.BASE.MAP - IITTC : "EDF Base" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 9fce34c399767faf8a338772b375b489
// Curr. HRP: r5.2.481
 
 
sprite 646 mdxoff 20000 // tile1235 (tile1233 money)
sprite 646 pitch -1 // tile1235 (tile1233 money)
sprite 647 mdxoff 20000 // tile1235 (tile1233 money)
sprite 647 pitch -1 // tile1235 (tile1233 money)
sprite 635 mdxoff 20000 // tile1235 (tile1233 money)
sprite 635 pitch -1 // tile1235 (tile1233 money)
sprite 634 mdxoff 20000 // tile1235 (tile1233 money)
sprite 634 pitch -1 // tile1235 (tile1233 money)
sprite 633 mdxoff 20000 // tile1235 (tile1233 money)
sprite 633 pitch -1 // tile1235 (tile1233 money)
sprite 632 mdxoff 20000 // tile1235 (tile1233 money)
sprite 632 pitch -1 // tile1235 (tile1233 money)
sprite 631 mdxoff 20000 // tile1235 (tile1233 money)
sprite 631 pitch -1 // tile1235 (tile1233 money)
sprite 429 mdxoff 20000 // tile1235 (tile1233 money)
sprite 429 pitch -1 // tile1235 (tile1233 money)
sprite 292 angoff 768 // tile0060 accesscard lost
sprite 644 mdxoff 20000 // tile1235 (tile1233 money)
sprite 644 pitch -1 // tile1235 (tile1233 money)
sprite 645 mdxoff 20000 // tile1235 (tile1233 money)
sprite 645 pitch -1 // tile1235 (tile1233 money)
sprite 711 mdxoff 20000 // tile1235 (tile1233 money)
sprite 711 pitch -1 // tile1235 (tile1233 money)
sprite 629 mdxoff 20000 // tile1235 (tile1233 money)
sprite 629 pitch -1 // tile1235 (tile1233 money)
sprite 643 mdxoff 20000 // tile1235 (tile1233 money)
sprite 643 pitch -1 // tile1235 (tile1233 money)
sprite 648 mdxoff 20000 // tile1235 (tile1233 money)
sprite 648 pitch -1 // tile1235 (tile1233 money)
sprite 636 mdxoff 20000 // tile1235 (tile1233 money)
sprite 636 pitch -1 // tile1235 (tile1233 money)
sprite 637 mdxoff 20000 // tile1235 (tile1233 money)
sprite 637 pitch -1 // tile1235 (tile1233 money)
sprite 638 mdxoff 20000 // tile1235 (tile1233 money)
sprite 638 pitch -1 // tile1235 (tile1233 money)
sprite 712 mdxoff 20000 // tile1235 (tile1233 money)
sprite 712 pitch -1 // tile1235 (tile1233 money)
sprite 713 mdxoff 20000 // tile1235 (tile1233 money)
sprite 713 pitch -1 // tile1235 (tile1233 money)
sprite 639 mdxoff 20000 // tile1235 (tile1233 money)
sprite 639 pitch -1 // tile1235 (tile1233 money)
sprite 640 mdxoff 20000 // tile1235 (tile1233 money)
sprite 640 pitch -1 // tile1235 (tile1233 money)
sprite 641 mdxoff 20000 // tile1235 (tile1233 money)
sprite 641 pitch -1 // tile1235 (tile1233 money)
sprite 630 mdxoff 20000 // tile1235 (tile1233 money)
sprite 630 pitch -1 // tile1235 (tile1233 money)
sprite 698 mdxoff 20000 // tile1235 (tile1233 money)
sprite 698 pitch -1 // tile1235 (tile1233 money)
sprite 585 angoff -256 // tile0052 sixpack
sprite 432 angoff 1024 // tile1472 IITTC rpgsprite
sprite 618 angoff 1024 // tile1474 IITTC grenade launcher
sprite 652 angoff 1024 // tile1478 IITTC hbombammo
sprite 653 angoff 1024 // tile1479 IITTC shield
sprite 583 angoff 512 // tile0052 sixpack
sprite 583 mdzoff 500000 // tile0052 sixpack
sprite 583 pitch -1 // tile0052 sixpack
/maphacks/iittc/1A.TRAIN.mhk
0,0 → 1,75
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.TRAIN.MAP - IITTC : "To the Center of LA" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 3ef7637da54ca158309c454377d10b09
// Curr. HRP: r5.2.481
 
 
sprite 436 angoff 512 // tile0051 cola
sprite 419 angoff -256 // tile0028 shotgunsprite
sprite 378 angoff 1024 // tile0022 chaingunsprite
sprite 444 angoff -512 // tile0049 shotgunammo
sprite 462 mdxoff 20000 // tile1235 (tile1233 money)
sprite 462 pitch -1 // tile1235 (tile1233 money)
sprite 463 mdxoff 20000 // tile1235 (tile1233 money)
sprite 463 pitch -1 // tile1235 (tile1233 money)
sprite 438 angoff -256 // tile0032 growspriteicon IITTC blackpistol
sprite 128 angoff 512 // tile0060 accesscard blue
sprite 104 angoff -896 // tile4413 mailbag
sprite 110 mdzoff 500000 // tile4413 mailbag
sprite 110 pitch 1 // tile4413 mailbag
sprite 464 mdxoff 20000 // tile1235 (tile1233 money)
sprite 464 pitch -1 // tile1235 (tile1233 money)
sprite 465 mdxoff 20000 // tile1235 (tile1233 money)
sprite 465 pitch -1 // tile1235 (tile1233 money)
sprite 103 mdzoff 500000 // tile4413 mailbag
sprite 103 pitch 1 // tile4413 mailbag
sprite 106 angoff 256 // tile4413 mailbag
sprite 107 angoff -512 // tile4413 mailbag
sprite 105 mdzoff 500000 // tile4413 mailbag
sprite 105 roll -1 // tile4413 mailbag
sprite 442 angoff 1024 // tile0049 shotgunammo
sprite 475 mdxoff 20000 // tile1235 (tile1233 money)
sprite 475 pitch -1 // tile1235 (tile1233 money)
sprite 443 angoff -512 // tile0049 shotgunammo
sprite 191 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 191 pitch 1 // tile0170 accessswitch2 yellow
sprite 191 roll 1024 // tile0170 accessswitch2 yellow
sprite 210 mdxoff 45000 // tile0170 accessswitch2 yellow
sprite 210 pitch 1 // tile0170 accessswitch2 yellow
sprite 210 roll 1024 // tile0170 accessswitch2 yellow
sprite 447 angoff 512 // tile0041 batteryammo
sprite 468 mdxoff 20000 // tile1235 (tile1233 money)
sprite 468 pitch -1 // tile1235 (tile1233 money)
sprite 467 mdxoff 20000 // tile1235 (tile1233 money)
sprite 467 pitch -1 // tile1235 (tile1233 money)
sprite 466 mdxoff 20000 // tile1235 (tile1233 money)
sprite 466 pitch -1 // tile1235 (tile1233 money)
sprite 423 angoff -512 // tile0041 batteryammo
sprite 370 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 469 mdxoff 20000 // tile1235 (tile1233 money)
sprite 469 pitch -1 // tile1235 (tile1233 money)
sprite 498 mdxoff 20000 // tile1235 (tile1233 money)
sprite 498 pitch -1 // tile1235 (tile1233 money)
sprite 480 angoff 1024 // tile1472 IITTC rpgsprite
sprite 375 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 371 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 371 mdzoff 900000 // tile0023 rpgsprite (multiplayer)
sprite 371 pitch -1 // tile0023 rpgsprite (multiplayer)
sprite 474 mdxoff 20000 // tile1235 (tile1233 money)
sprite 474 pitch -1 // tile1235 (tile1233 money)
sprite 372 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 428 angoff 256 // tile0054 shield
sprite 472 mdxoff 20000 // tile1235 (tile1233 money)
sprite 472 pitch -1 // tile1235 (tile1233 money)
sprite 473 mdxoff 20000 // tile1235 (tile1233 money)
sprite 473 pitch -1 // tile1235 (tile1233 money)
sprite 441 angoff 512 // tile0047 hbombammo
sprite 470 mdxoff 20000 // tile1235 (tile1233 money)
sprite 470 pitch -1 // tile1235 (tile1233 money)
sprite 471 mdxoff 20000 // tile1235 (tile1233 money)
sprite 471 pitch -1 // tile1235 (tile1233 money)
sprite 440 angoff -512 // tile0047 hbombammo
sprite 424 angoff 1024 // tile0041 batteryammo
sprite 112 angoff 1024 // tile0023 rpgsprite
/maphacks/iittc/1A.LAND.mhk
0,0 → 1,32
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.LAND.MAP - IITTC : "Land of Winds" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : 57af47ec8170f9aee944e26387a99893
// Curr. HRP: r5.2.481
 
 
sprite 690 angoff 512 // tile0054 shield
sprite 688 angoff 512 // tile0032 growspriteicon IITTC blackpistol
sprite 689 angoff 512 // tile0052 sixpack
sprite 432 notmd // tile0168 dipswitch3
sprite 543 angoff 1024 // tile0041 batteryammo
sprite 141 notmd // tile0168 dipswitch3
sprite 150 notmd // tile0168 dipswitch3
sprite 167 angoff 512 // tile0060 accesscard blue
sprite 167 pitch -512 // tile0060 accesscard blue
sprite 209 angoff -512 // tile0023 rpgsprite
sprite 208 angoff -256 // tile0052 sixpack
sprite 425 angoff -512 // tile0021 firstgunsprite
sprite 584 angoff 512 // tile0025 shrinkersprite IITTC grenade launcher
sprite 268 notmd // tile0168 dipswitch3
sprite 273 notmd // tile0168 dipswitch3
sprite 274 angoff 1024 // tile0024 freezesprite IITTC flame cannon
sprite 274 mdxoff 5000 // tile0024 freezesprite IITTC flame cannon
sprite 274 pitch 1 // tile0024 freezesprite IITTC flame cannon
sprite 483 angoff 512 // tile0060 accesscard red
sprite 483 pitch -512 // tile0060 accesscard red
sprite 485 angoff 128 // tile0047 hbombammo
sprite 484 angoff 256 // tile0054 shield
//sprite 328 notmd // tile0162 dipswitch
//sprite 329 notmd // tile0162 dipswitch
/maphacks/iittc/1A.WATRB.mhk
3,7 → 3,7
// Level : 1A.WATRB.MAP - IITTC : "Ringo Ashens" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : c3fddaab5756cdc0e30ed05ca1194477
// Curr. HRP: r5.2.468
// Curr. HRP: r5.2.481
 
 
sprite 929 angoff 768 // tile0049 shotgunammo
39,7 → 39,7
sprite 1102 angoff 512 // tile1473 IITTC flame cannon
sprite 1104 angoff -512 // tile1478 IITTC hbombammo
sprite 939 angoff 1024 // tile0041 batteryammo
sprite 942 angoff -512 // tile0025 shrinkersptite IITC grenade launcher
sprite 942 angoff -512 // tile0025 shrinkersprite IITC grenade launcher
sprite 943 angoff 512 // tile0052 sixpack
sprite 944 angoff 512 // tile0051 cola
sprite 946 angoff 512 // tile0052 sixpack
/maphacks/iittc/iit_revisited_mhk.def
45,7 → 45,6
mapmd4 17789d5e473c7eec6d0a95ccfc869b99 // 2012-05-15
mhkfile "maphacks/iittc/1A.CIT2.mhk"
}
/*
mapinfo {
maptitle "To the Center of LA"
//author "Zykov Eddy"
60,7 → 59,6
mapmd4 a77b336d96fe2c2e59056833933ca62e // 2012-05-15
mhkfile "maphacks/iittc/1A.BOSS1.mhk"
}
*/
mapinfo {
maptitle "Wolfenstein Complex"
//author "Zykov Eddy"
69,7 → 67,7
mhkfile "maphacks/iittc/1A.WOLF.mhk"
}
 
/*
 
// Episode 2
mapinfo {
maptitle "EDF Base"
136,6 → 134,7
}
 
 
/*
// Episode 3
mapinfo {
maptitle "Alien Hide"
/maphacks/iittc/1A.MEDIE.mhk
0,0 → 1,28
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : 1A.MEDIE.MAP - IITTC : "Medieval Era" by Zykov Eddy
// Map Date : 2012-05-15
// mapmd4 : b4ecb0a8190c26d1e4087cce534c67ae
// Curr. HRP: r5.2.481
 
 
sprite 8 angoff 1024 // tile0054 shield
sprite 1377 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1384 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1335 angoff 512 // tile0052 sixpack
sprite 1331 angoff -512 // tile0049 shotgunammo
sprite 1215 angoff -512 // tile0060 accesscard blue
sprite 1383 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 1340 angoff -512 // tile0049 shotgunammo
sprite 1345 angoff 1024 // tile0045 growammo IITTC blackpistol ammo
sprite 1342 angoff 512 // tile0051 cola
sprite 758 angoff 256 // tile0060 accesscard red
sprite 970 angoff 1024 // tile0956 bottle3
sprite 973 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 1333 angoff 1024 // tile0022 chaingunsprite
sprite 1334 angoff 512 // tile0051 cola
sprite 1367 angoff 512 // tile0027 tripbombsprite
sprite 1368 angoff 512 // tile0027 tripbombsprite
sprite 1369 angoff 512 // tile0027 tripbombsprite
sprite 1375 angoff 1024 // tile0023 rpgsprite (multiplayer)
sprite 1382 roll 144 // tile0022 chaingunsprite (multiplayer)