Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/imperium/imperium_mhk.def
0,0 → 1,57
//
// Imperium 2011
//
mapinfo {
mapfile "prologue.map"
maptitle "Prologue"
mapmd4 9ecdd7ce140191747a4368f542b5e0ec
mhkfile "maphacks/imperium/prologue.mhk"
}
mapinfo {
mapfile "ie1.map"
maptitle "Lost Planet"
mapmd4 e11e7028391036c3b8950dcdc5eaae3d
mhkfile "maphacks/imperium/ie1.mhk"
}
mapinfo {
mapfile "ie2.map"
maptitle "Hidden Beneath"
mapmd4 3ff69b7dc233cf3b29c765286ddf4047
mhkfile "maphacks/imperium/ie2.mhk"
}
mapinfo {
mapfile "ie3.map"
maptitle "Alien Tower"
mapmd4 9800f35bfb000a9f75c675ea7e91aa7f
mhkfile "maphacks/imperium/ie3.mhk"
}
mapinfo {
mapfile "ie4.map"
maptitle "Alien Sky Fortress"
mapmd4 0734c53eb7eb7ad5b93a654c0831e27a
mhkfile "maphacks/imperium/ie4.mhk"
}
mapinfo {
mapfile "ie5part1.map"
maptitle "Last Chance"
mapmd4 364a31af52dd3f6aa00b23842d2036f1
mhkfile "maphacks/imperium/ie5part1.mhk"
}
mapinfo {
mapfile "ie5part2.map"
maptitle "Last Chance Part 2"
mapmd4 c666af62f0328564da4090ac57a69648
mhkfile "maphacks/imperium/ie5part2.mhk"
}
mapinfo {
mapfile "ie6PART1.map"
maptitle "x64-2"
mapmd4 2e6f0e215677e2ffc50ac46f66881346
mhkfile "maphacks/imperium/ie6PART1.mhk"
}
mapinfo {
mapfile "IE6PART2.map"
maptitle "Mountains of Madness"
mapmd4 aac815ea1d9584fad4923deeb66c4092
mhkfile "maphacks/imperium/IE6PART2.mhk"
}
/maphacks/imperium/ie5part1.mhk
0,0 → 1,30
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie5part1.map - Imperium: "Last Chance" by Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 364a31af52dd3f6aa00b23842d2036f1
// Curr. HRP: r5.2.415
 
sprite 2001 angoff 512 // tile0049 shotgunammo
sprite 612 angoff -512 // tile0028 shotgunsprite
sprite 1079 angoff -512 // tile0060 accesscard blue
sprite 1087 mdzoff -500000 // tile0044 rpgammo
sprite 1087 roll 1 // tile0044 rpgammo
sprite 1086 mdzoff 700000 // tile0044 rpgammo
sprite 1086 roll 1 // tile0044 rpgammo
sprite 492 angoff -256 // tile0051 cola
sprite 2022 angoff 512 // tile0051 cola
sprite 2023 angoff 512 // tile0051 cola
sprite 1530 angoff 256 // tile0060 accesscard red
sprite 1659 angoff -512 // tile0054 shield
sprite 1660 angoff 1024 // tile0041 batteryammo
sprite 1566 angoff 512 // tile0054 shield
sprite 1566 mdzoff -500000 // tile0054 shield
sprite 1566 pitch 1 // tile0054 shield
sprite 1567 mdzoff 500000 // tile0028 shotgunsprite
sprite 1567 pitch 1 // tile0028 shotgunsprite
sprite 1565 angoff 1024 // tile0022 chaingunsprite
sprite 1565 mdzoff -900000 // tile0022 chaingunsprite
sprite 1565 roll 1 // tile0022 chaingunsprite
sprite 1565 pitch -1 // tile0022 chaingunsprite
/maphacks/imperium/ie5part2.mhk
0,0 → 1,26
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie5part2.map - Imperium: "Last Chance Part 2" by Merlijn van Oostrum
// Map Date : 2011-07-31
// mapmd4 : c666af62f0328564da4090ac57a69648
// Curr. HRP: r5.2.415
 
sprite 3126 angoff 256 // tile0052 sixpack
sprite 4050 angoff -256 // tile0051 cola
sprite 74 angoff -512 // tile0022 chaingunsprite
sprite 3129 angoff 1024 // tile0041 batteryammo
sprite 3130 angoff -512 // tile0028 shotgunsprite
sprite 2727 angoff 512 // tile0049 shotgunammo
sprite 2727 mdzoff 1500000 // tile0049 shotgunammo
sprite 2727 roll 1 // tile0049 shotgunammo
sprite 3145 angoff 512 // tile0023 rpgsprite
sprite 1588 angoff 512 // tile0052 sixpack
sprite 3146 angoff 512 // tile0044 rpgammo
sprite 3139 angoff 512 // tile0049 shotgunammo
sprite 3028 angoff -512 // tile0049 shotgunammo
sprite 71 angoff 1024 // tile0049 shotgunammo
sprite 2749 angoff 1024 // tile0054 shield
sprite 3033 angoff -512 // tile0059 heatsensor
sprite 1139 angoff 512 // tile0060 accesscard red
sprite 1288 angoff 512 // tile0060 accesscard blue
/maphacks/imperium/ie6PART1.mhk
0,0 → 1,37
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie6PART1.map - Imperium: "x64-2"
// by Maarten & Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 2e6f0e215677e2ffc50ac46f66881346
// Curr. HRP: r5.2.415
 
sprite 459 angoff -512 // tile0054 shield
sprite 467 angoff 1024 // tile0028 shotgunsprite
sprite 460 angoff 1024 // tile6145 laserpistol (DukePlus)
sprite 462 angoff 1024 // tile6207 minigunsprite (DukePlus)
sprite 464 angoff 256 // tile0022 chaingunsprite
sprite 463 angoff -768 // tile0041 batteryammo
sprite 1000 pitch -64 // tile0041 batteryammo
sprite 1000 roll -64 // tile0041 batteryammo
sprite 1231 roll 128 // tile0049 shotgunammo
sprite 1031 angoff 256 // tile0052 sixpack
sprite 1227 angoff 768 // tile0047 hbombammo
sprite 1017 angoff 512 // tile0052 sixpack
sprite 1033 angoff 512 // tile0052 sixpack
sprite 1032 angoff -512 // tile0054 shield
sprite 335 angoff 1024 // tile0059 heatsensor
sprite 1058 angoff -768 // tile0049 shotgunammo
sprite 1059 angoff 256 // tile0052 sixpack
sprite 1283 angoff -256 // tile0060 accesscard red
sprite 1213 angoff 1024 // tile0049 shotgunammo
sprite 1213 pitch 128 // tile0049 shotgunammo
sprite 1198 angoff -768 // tile0041 batteryammo
sprite 1199 angoff -768 // tile0041 batteryammo
sprite 1202 angoff -256 // tile0052 sixpack
sprite 1202 mdzoff -1500000 // tile0052 sixpack
sprite 1202 pitch 1 // tile0052 sixpack
sprite 1202 roll -1 // tile0052 sixpack
sprite 1200 angoff 512 // tile0041 batteryammo
sprite 1201 angoff 512 // tile0041 batteryammo
/maphacks/imperium/IE6PART2.mhk
0,0 → 1,17
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : IE6PART2.map - Imperium: "Mountains of Madness"
// by Maarten & Merlijn van Oostrum
// Map Date : 2011-07-31
// mapmd4 : aac815ea1d9584fad4923deeb66c4092
// Curr. HRP: r5.2.415
 
sprite 1649 angoff -512 // tile0049 shotgunammo
sprite 1650 angoff 1024 // tile0041 batteryammo
sprite 1344 angoff 512 // tile0028 shotgunsprite
sprite 1343 angoff 512 // tile0049 shotgunammo
sprite 46 angoff -512 // tile0049 shotgunammo
sprite 47 angoff -512 // tile0049 shotgunammo
sprite 54 angoff -512 // tile0054 shield
sprite 35 angoff 256 // tile0054 shield
/maphacks/imperium/prologue.mhk
0,0 → 1,16
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : prologue.map - Imperium: "Prologue" by Merlijn van Oostrum
// Map Date : 2011-08-19
// mapmd4 : 9ecdd7ce140191747a4368f542b5e0ec
// Curr. HRP: r5.2.415
 
// No one will ever see these ...
sprite 54 angoff 1024 // tile0685 cameralight
sprite 56 angoff 896 // tile0686 moviecamera
sprite 56 mdzoff -2000000 // tile0686 moviecamera
sprite 56 pitch 1 // tile0686 moviecamera
sprite 1340 angoff 256 // tile0680 chair3
sprite 1245 angoff 256 // tile0686 moviecamera
sprite 1246 angoff -768 // tile0685 cameralight
/maphacks/imperium/ie1.mhk
0,0 → 1,14
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie1.map - Imperium: "Lost Planet" by William Gee
// Map Date : 2011-08-20
// mapmd4 : e11e7028391036c3b8950dcdc5eaae3d
// Curr. HRP: r5.2.415
 
sprite 2325 angoff -768 // tile0060 accesscard blue
sprite 766 angoff 640 // tile0051 cola
sprite 766 pitch -208 // tile0051 cola
sprite 2300 angoff 256 // tile0052 sixpack
sprite 2330 roll -96 // tile0047 hbombammo
sprite 2330 pitch 96 // tile0047 hbombammo
/maphacks/imperium/ie2.mhk
0,0 → 1,29
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie2.map - Imperium: "Hidden Beneath" by Maarten van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 3ff69b7dc233cf3b29c765286ddf4047
// Curr. HRP: r5.2.415
 
sprite 1724 roll 1024 // tile1550 shark
sprite 1782 roll 1024 // tile1550 shark
sprite 1783 roll 1024 // tile1550 shark
sprite 1784 roll 1024 // tile1550 shark
sprite 1021 angoff 1024 // tile0049 shotgunammo
sprite 2001 angoff -512 // tile1353 spacemarine
sprite 2001 mdzoff 900000 // tile1353 spacemarine
sprite 2001 pitch 1 // tile1353 spacemarine
sprite 3344 angoff 1024 // tile0054 shield
sprite 1062 angoff 512 // tile0049 shotgunammo
sprite 1208 angoff 512 // tile0049 shotgunammo
sprite 1151 angoff 512 // tile0053 firstaid
sprite 1864 angoff 1024 // tile1820 octabrain
sprite 2467 angoff 1024 // tile0049 shotgunammo
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2453 angoff 512 // tile0049 shotgunammo
sprite 2933 angoff 512 // tile0051 cola
sprite 2934 angoff 512 // tile0051 cola
sprite 2454 angoff -512 // tile0041 batteryammo
sprite 2455 angoff -512 // tile0041 batteryammo
//sprite 666 roll 1024 // tile0502 viewscreen
/maphacks/imperium/ie3.mhk
0,0 → 1,69
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie3.map - Imperium: "Alien Tower" by Numan
// Map Date : 2011-08-18
// mapmd4 : 9800f35bfb000a9f75c675ea7e91aa7f
// Curr. HRP: r5.2.415
 
sprite 115 pitch -64 // tile0047 hbombammo
sprite 1029 angoff 384 // tile6324 dbsprite (DukePlus db shotgun)
sprite 951 angoff 1024 // tile0049 shotgunammo
sprite 1210 angoff -256 // tile0051 cola
sprite 1420 mdzoff 150000 // tile0041 batteryammo
sprite 1420 pitch 1 // tile0041 batteryammo
sprite 947 angoff -512 // tile0049 shotgunammo
sprite 947 mdzoff 900000 // tile0049 shotgunammo
sprite 947 pitch 1 // tile0049 shotgunammo
sprite 1412 angoff 512 // tile0052 sixpack
sprite 1413 angoff -512 // tile0041 batteryammo
sprite 1400 angoff 1024 // tile0049 shotgunammo
sprite 1411 angoff 512 // tile0052 sixpack
sprite 1713 mdzoff 900000 // tile0044 rpgammo
sprite 1713 roll 1 // tile0044 rpgammo
sprite 1714 mdzoff 900000 // tile0052 sixpack
sprite 1714 roll 1 // tile0052 sixpack
sprite 1228 angoff 1024 // tile0041 batteryammo
sprite 1229 angoff 1024 // tile0041 batteryammo
sprite 1230 angoff 1024 // tile0041 batteryammo
sprite 109 angoff 512 // tile0049 shotgunammo
sprite 253 angoff 512 // tile0051 cola
sprite 1209 angoff 512 // tile0021 firstgunsprite
sprite 1214 angoff 512 // tile0049 shotgunammo
sprite 1221 angoff 512 // tile0054 shield
sprite 1442 angoff 1024 // tile0059 heatsensor
sprite 1457 angoff 640 // tile0060 accesscard blue
sprite 1457 mdzoff -3000000 // tile0060 accesscard blue
sprite 1457 pitch 1 // tile0060 accesscard blue
sprite 1770 angoff 1024 // tile0060 accesscard blue
sprite 13 angoff -512 // tile0049 shotgunammo
sprite 14 angoff -512 // tile0049 shotgunammo
sprite 15 angoff 1024 // tile0041 batteryammo
sprite 1187 angoff 1024 // tile0022 chaingunsprite
sprite 1187 mdzoff 1200000 // tile0022 chaingunsprite
sprite 1187 pitch 1 // tile0022 chaingunsprite
sprite 1188 angoff 1024 // tile0041 batteryammo
sprite 1188 mdzoff 400000 // tile0041 batteryammo
sprite 1188 pitch 1 // tile0041 batteryammo
sprite 1185 angoff 1024 // tile0049 shotgunammo
sprite 1185 mdzoff 1500000 // tile0049 shotgunammo
sprite 1185 pitch 1 // tile0049 shotgunammo
sprite 1185 roll 1 // tile0049 shotgunammo
sprite 956 angoff 1024 // tile0041 batteryammo
sprite 956 mdzoff -400000 // tile0041 batteryammo
sprite 956 roll 1 // tile0041 batteryammo
sprite 957 angoff 1024 // tile0041 batteryammo
sprite 957 mdzoff -900000 // tile0041 batteryammo
sprite 957 roll 1 // tile0041 batteryammo
sprite 772 angoff -256 // tile0052 sixpack
sprite 723 angoff 512 // tile0060 accesscard blue
sprite 1305 angoff -256 // tile0053 firstaid
sprite 1161 angoff 512 // tile0054 shield
sprite 1310 angoff 512 // tile0049 shotgunammo
sprite 178 angoff 512 // tile0047 hbombammo
sprite 178 mdzoff 900000 // tile0047 hbombammo
sprite 178 roll 1 // tile0047 hbombammo
sprite 177 angoff -512 // tile0044 rpgammo
sprite 177 mdzoff -900000 // tile0044 rpgammo
sprite 177 roll 1 // tile0044 rpgammo
sprite 190 angoff 512 // tile0060 accesscard red
/maphacks/imperium/ie4.mhk
0,0 → 1,42
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie4.map - Imperium: "Alien Sky Fortress"
// by Kaiser, William Gee, Maarten & Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 0734c53eb7eb7ad5b93a654c0831e27a
// Curr. HRP: r5.2.415
 
sprite 1540 angoff -768 // tile0049 shotgunammo
sprite 1541 angoff -768 // tile0044 rpgammo
sprite 3504 angoff 512 // tile0053 firstaid
sprite 1538 angoff 1024 // tile0041 batteryammo
sprite 1542 angoff 256 // tile0052 sixpack
sprite 1916 angoff 1024 // tile0041 batteryammo
sprite 1917 angoff 1024 // tile0041 batteryammo
//sprite 2274 angoff ??? // tile0842 (no smoke)
//sprite 2276 angoff ??? // tile0842 (no smoke)
sprite 1509 angoff -512 // tile0060 accesscard blue
sprite 1826 angoff 512 // tile0059 heatsensor
sprite 3028 angoff 1024 // tile0041 batteryammo
sprite 3028 mdzoff 900000 // tile0041 batteryammo
sprite 3028 roll 1 // tile0041 batteryammo
sprite 3029 mdzoff -1500000 // tile0046 crystalammo
sprite 3029 roll 1 // tile0046 crystalammo
sprite 3030 angoff 1024 // tile0049 shotgunammo
sprite 3030 mdzoff 2000000 // tile0049 shotgunammo
sprite 3030 roll 1 // tile0049 shotgunammo
sprite 3441 angoff 256 // tile0052 sixpack
sprite 2035 angoff 512 // tile0051 cola
sprite 3442 angoff 512 // tile0051 cola
sprite 1945 angoff 1024 // tile0041 batteryammo
sprite 2067 angoff 1024 // tile0054 shield
sprite 2074 angoff 1024 // tile0059 heatsensor
sprite 2303 angoff 384 // tile0053 firstaid
sprite 2181 angoff 512 // tile0054 shield
sprite 2180 angoff -512 // tile0044 rpgammo
sprite 2301 angoff -512 // tile0044 rpgammo
sprite 2302 angoff 512 // tile0023 rpgsprite
sprite 1567 angoff -512 // tile0060 accesscard yellow
sprite 1531 angoff 512 // tile0047 hbombammo
sprite 1533 angoff 1024 // tile0041 batteryammo