Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/imperium/ie6PART1.mhk
0,0 → 1,37
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : ie6PART1.map - Imperium: "x64-2"
// by Maarten & Merlijn van Oostrum
// Map Date : 2011-08-18
// mapmd4 : 2e6f0e215677e2ffc50ac46f66881346
// Curr. HRP: r5.2.415
 
sprite 459 angoff -512 // tile0054 shield
sprite 467 angoff 1024 // tile0028 shotgunsprite
sprite 460 angoff 1024 // tile6145 laserpistol (DukePlus)
sprite 462 angoff 1024 // tile6207 minigunsprite (DukePlus)
sprite 464 angoff 256 // tile0022 chaingunsprite
sprite 463 angoff -768 // tile0041 batteryammo
sprite 1000 pitch -64 // tile0041 batteryammo
sprite 1000 roll -64 // tile0041 batteryammo
sprite 1231 roll 128 // tile0049 shotgunammo
sprite 1031 angoff 256 // tile0052 sixpack
sprite 1227 angoff 768 // tile0047 hbombammo
sprite 1017 angoff 512 // tile0052 sixpack
sprite 1033 angoff 512 // tile0052 sixpack
sprite 1032 angoff -512 // tile0054 shield
sprite 335 angoff 1024 // tile0059 heatsensor
sprite 1058 angoff -768 // tile0049 shotgunammo
sprite 1059 angoff 256 // tile0052 sixpack
sprite 1283 angoff -256 // tile0060 accesscard red
sprite 1213 angoff 1024 // tile0049 shotgunammo
sprite 1213 pitch 128 // tile0049 shotgunammo
sprite 1198 angoff -768 // tile0041 batteryammo
sprite 1199 angoff -768 // tile0041 batteryammo
sprite 1202 angoff -256 // tile0052 sixpack
sprite 1202 mdzoff -1500000 // tile0052 sixpack
sprite 1202 pitch 1 // tile0052 sixpack
sprite 1202 roll -1 // tile0052 sixpack
sprite 1200 angoff 512 // tile0041 batteryammo
sprite 1201 angoff 512 // tile0041 batteryammo