Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/kamikaze/RevisitNoctis-2015-01-25.mhk
8,7 → 8,7
 
// <-> RevisitNoctis-2015-01-16.mhk
 
// Curr. HRP: r5.3.669
// Curr. HRP: r5.4.722
 
// Note: most floor/wall-aligned sprites are invisible when using Polymer :-(
 
77,12 → 77,12
sprite 43 angoff 320 // tile0051 cola
sprite 36 angoff 768 // tile0028 shotgunsprite
sprite 48 angoff -512 // tile0049 shotgunammo
sprite 48 mdyoff 170 // tile0049 shotgunammo
sprite 48 pitch 72 // tile0049 shotgunammo
sprite 48 roll -48 // tile0049 shotgunammo
sprite 48 mdyoff 170 // tile0049 shotgunammo
sprite 273 roll 64 // tile0026 heavyhbomb
sprite 273 mdyoff -130 // tile0026 heavyhbomb
sprite 273 mdzoff 8000 // tile0026 heavyhbomb
sprite 273 roll 64 // tile0026 heavyhbomb
sprite 13 angoff -832 // tile0051 cola
sprite 34 angoff -640 // tile0040 ammo
sprite 6 angoff -640 // tile0040 ammo
133,9 → 133,9
sprite 641 angoff 768 // tile0045 growammo
sprite 642 angoff 768 // tile0045 growammo
sprite 337 angoff 512 // tile0041 batteryammo
sprite 540 mdzoff 500000 // tile0024 freezesprite
sprite 540 pitch -2 // tile0024 freezesprite
sprite 540 roll -1 // tile0024 freezesprite
sprite 540 mdzoff 500000 // tile0024 freezesprite
sprite 89 angoff -704 // tile0051 cola
sprite 778 angoff -640 // tile0051 cola
sprite 460 angoff -576 // tile0051 cola
142,8 → 142,8
sprite 30 angoff 1024 // tile0049 shotgunammo
sprite 539 angoff 1024 // tile0049 shotgunammo
sprite 17 angoff 512 // tile0054 shield
sprite 17 pitch -1 // tile0054 shield
sprite 17 mdzoff 900000 // tile0054 shield
sprite 17 pitch -1 // tile0054 shield
sprite 695 angoff -896 // tile0051 cola
sprite 695 roll -64 // tile0051 cola
sprite 538 angoff -128 // tile0051 cola
193,21 → 193,21
sprite 450 angoff -576 // tile0029 devistatorsprite
sprite 450 pitch 32 // tile0029 devistatorsprite
sprite 450 roll -32 // tile0029 devistatorsprite
sprite 429 pitch -1 // tile0920 (chain)
sprite 429 mdxoff 50000 // tile0920 (chain)
sprite 429 pitch -1 // tile0920 (chain)
sprite 430 angoff 768 // tile2058 (tile2060 pigcopdeadsprite)
sprite 430 pitch -512 // tile2058 (tile2060 pigcopdeadsprite)
sprite 430 mdxoff 400 // tile2058 (tile2060 pigcopdeadsprite)
sprite 430 mdzoff 2000 // tile2058 (tile2060 pigcopdeadsprite)
sprite 430 pitch -512 // tile2058 (tile2060 pigcopdeadsprite)
sprite 435 notmd // tile2301 wallblood1
sprite 448 angoff -256 // tile0054 shield
sprite 433 pitch -1 // tile0920 (chain)
sprite 433 mdxoff 200000 // tile0920 (chain)
sprite 433 pitch -1 // tile0920 (chain)
sprite 434 nomdanim // tile1851 (tile1855 octadeadsprite)
sprite 434 angoff -576 // tile1851 (tile1855 octadeadsprite)
//sprite 434 pitch -512 // tile1851 (tile1855 octadeadsprite)
sprite 434 pitch -1 // tile1851 (tile1855 octadeadsprite)
sprite 434 mdxoff 300000 // tile1851 (tile1855 octadeadsprite)
sprite 434 pitch -1 // tile1851 (tile1855 octadeadsprite)
//sprite 434 pitch -512 // tile1851 (tile1855 octadeadsprite)
sprite 440 notmd // tile2301 wallblood1
sprite 449 angoff -640 // tile0049 shotgunammo
sprite 449 pitch 16 // tile0049 shotgunammo
259,5 → 259,5
sprite 471 angoff 640 // tile1323 fem5 polebabe
sprite 466 angoff 128 // tile1294 podfem1
sprite 463 angoff 768 // tile1325 fem4 cavedancer
sprite 5 pitch -1 // tile0142 nukebutton
sprite 5 mdxoff 3000 // tile0142 nukebutton
sprite 5 pitch -1 // tile0142 nukebutton