Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/maripuu/TAIVOspiegul.mhk
29,7 → 29,7
sprite 809 notmd // tile1037 (table)
sprite 957 notmd // tile2804 (tile2760 boss3 (overlord dead))
sprite 997 angoff 640 // tile4438 coffeemug
sprite 1506 angoff 768 // tile0060 accesscard blue
sprite 1506 angoff 768 // tile0060 accesscard [blue]
sprite 2006 angoff 512 // tile0049 shotgunammo
sprite 2006 pitch -1 // tile0049 shotgunammo
sprite 2006 mdzoff 900000 // tile0049 shotgunammo
68,7 → 68,7
sprite 613 mdzoff 100000 // tile1062 rubbercan
sprite 1190 pitch -1 // tile0765 vase
sprite 1190 mdzoff 300000 // tile0765 vase
sprite 590 angoff -256 // tile0060 accesscard red
sprite 590 angoff -256 // tile0060 accesscard [red]
sprite 1212 nomdanim // tile4408 (tile4407 robotmouse)
sprite 1226 notmd // tile4561 (tile4560 robotdog2)
sprite 1225 notmd // tile4561 (tile4560 robotdog2)
104,7 → 104,7
sprite 2049 angoff 256 // tile0054 shield
sprite 223 angoff 512 // tile4454 deskphone
sprite 224 angoff 1024 // tile4372 coffeemachine
sprite 107 angoff -512 // tile0060 accesscard blue
sprite 107 angoff -512 // tile0060 accesscard [blue]
sprite 40 angoff 768 // tile0047 hbombammo
sprite 499 notmd // tile4386 (power line)
sprite 500 notmd // tile4386 (power line)
125,7 → 125,7
sprite 492 notmd // tile4386 (power line)
sprite 493 notmd // tile4386 (power line)
sprite 43 angoff 192 // tile0052 sixpack
sprite 1989 angoff 0 // tile0060 accesscard yellow
sprite 1989 angoff 0 // tile0060 accesscard [yellow]
sprite 2064 angoff -512 // tile0049 shotgunammo
sprite 2064 pitch -1 // tile0049 shotgunammo
sprite 2064 mdzoff 300000 // tile0049 shotgunammo
141,7 → 141,7
sprite 16 angoff -896 // tile0044 rpgammo
sprite 1613 notmd // tile1266 (tile1261 transporterbeam)
sprite 1615 notmd // tile1266 (tile1261 transporterbeam)
sprite 87 angoff -512 // tile0060 accesscard red
sprite 87 angoff -512 // tile0060 accesscard [red]
sprite 1639 notmd // tile4429 (tile0913 maskwall2 (fence))
sprite 1640 notmd // tile4429 (tile0913 maskwall2 (fence))
sprite 1660 notmd // tile1037 (table)