Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 685 → Rev 686

/maphacks/marquez/anarchy_village/BCHCONDO.mhk
0,0 → 1,216
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Summer Beach Condo
// Filename : BCHCONDO.MAP
// Author : Fernando Márquez
// mapmd4 : 5b4fe98aac16beadc29dae19f19f0572 // 1998-03-07 (Megaton Workshop)
// Filename : FM3X04.MAP
// mapmd4 : 5b4fe98aac16beadc29dae19f19f0572 // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
sprite 98 angoff -512 // tile1247 seenine
sprite 937 angoff 1024 // tile0052 sixpack
sprite 395 angoff 1024 // tile0981 hydrent
sprite 375 angoff -512 // tile0927 (traffic signal)
sprite 375 mdxoff 40000 // tile0927 (traffic signal)
sprite 375 mdzoff 200000 // tile0927 (traffic signal)
sprite 375 pitch 1 // tile0927 (traffic signal)
sprite 376 mdxoff 10000000 // tile0927 (traffic signal)
sprite 376 pitch -1 // tile0927 (traffic signal)
sprite 374 angoff -512 // tile0927 (traffic signal)
sprite 374 mdxoff 40000 // tile0927 (traffic signal)
sprite 374 mdzoff 250000 // tile0927 (traffic signal)
sprite 374 pitch 1 // tile0927 (traffic signal)
sprite 373 mdxoff 10000000 // tile0927 (traffic signal)
sprite 373 pitch -1 // tile0927 (traffic signal)
sprite 989 angoff -512 // tile0021 firstgunsprite
sprite 372 angoff 1024 // tile0981 hydrent
sprite 938 angoff 1024 // tile0052 sixpack
sprite 1005 angoff -768 // tile0041 batteryammo
sprite 971 angoff 512 // tile0028 shotgunsprite
sprite 1033 angoff 512 // tile0037 freezeammo
sprite 1009 angoff -512 // tile0041 batteryammo
sprite 1009 mdzoff 250000 // tile0041 batteryammo
sprite 1009 roll 1 // tile0041 batteryammo
sprite 963 angoff -512 // tile0055 steroids
sprite 1023 angoff 768 // tile0046 crystalammo
sprite 737 angoff 512 // tile1045 donuts
sprite 737 mdzoff 300000 // tile1045 donuts
sprite 737 roll 1 // tile1045 donuts
sprite 731 angoff -256 // tile0694 pot1
sprite 732 angoff -640 // tile0695 pot2
sprite 947 angoff 1024 // tile0052 sixpack
sprite 1026 angoff 512 // tile0046 crystalammo
sprite 758 notmd // tile0577 femmag2
sprite 758 away1 // tile0577 femmag2
sprite 250 angoff 768 // tile0057 jetpack
sprite 1002 angoff 1024 // tile0049 shotgunammo
sprite 715 notmd // tile0577 femmag2
sprite 715 away1 // tile0577 femmag2
sprite 946 angoff 256 // tile0052 sixpack
sprite 1035 angoff 512 // tile0037 freezeammo
sprite 704 angoff -768 // tile0774 sushiplate3 (foot)
sprite 705 angoff -768 // tile0779 sushiplate4 (eye)
sprite 721 mdxoff 1000 // tile0693 (knife)
sprite 721 pitch 1 // tile0693 (knife)
sprite 674 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 674 pitch 1 // tile0574 (tile0670 (faucet))
sprite 673 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 673 pitch 1 // tile0574 (tile0670 (faucet))
sprite 712 angoff -768 // tile2249 (tile2245 jibs1)
sprite 712 mdzoff 100000 // tile2249 (tile2245 jibs1)
sprite 712 pitch 1 // tile2249 (tile2245 jibs1)
sprite 987 angoff 256 // tile0024 freezesprite
sprite 991 angoff -256 // tile0040 ammo
sprite 340 mdzoff 900000 // tile0569 toilet
sprite 340 pitch -1 // tile0569 toilet
sprite 699 mdxoff 40000 // tile1053 (toilet roll holder)
sprite 699 pitch 1 // tile1053 (toilet roll holder)
sprite 251 angoff -256 // tile0057 jetpack
sprite 995 angoff 512 // tile0049 shotgunammo
sprite 969 angoff 1024 // tile0021 firstgunsprite
sprite 941 angoff -512 // tile0052 sixpack
sprite 1004 angoff 1024 // tile0049 shotgunammo
sprite 997 angoff -512 // tile0040 ammo
sprite 613 mdzoff 140000 // tile1048 (pipes)
sprite 613 pitch -1 // tile1048 (pipes)
sprite 614 notmd // tile0577 femmag2
sprite 614 away1 // tile0577 femmag2
sprite 1032 angoff 1024 // tile0037 freezeammo
sprite 629 mdzoff 140000 // tile1048 (pipes)
sprite 629 pitch -1 // tile1048 (pipes)
sprite 972 angoff -128 // tile0028 shotgunsprite
sprite 942 angoff 512 // tile0052 sixpack
sprite 599 angoff 576 // tile0556 chair1
sprite 598 angoff 1024 // tile0557 chair2
sprite 598 mdzoff 100000 // tile0557 chair2
sprite 598 pitch 1 // tile0557 chair2
sprite 597 angoff 512 // tile1045 donuts
sprite 960 angoff 512 // tile0054 shield
sprite 977 angoff 512 // tile0023 rpgsprite
sprite 977 mdzoff 800000 // tile0023 rpgsprite
sprite 977 pitch -1 // tile0023 rpgsprite
sprite 653 mdzoff 200000 // tile0556 chair1
sprite 653 pitch 1 // tile0556 chair1
sprite 652 angoff 512 // tile0557 chair2
sprite 652 mdzoff 500000 // tile0557 chair2
sprite 652 pitch -1 // tile0557 chair2
sprite 652 roll 1 // tile0557 chair2
sprite 998 angoff 1024 // tile0049 shotgunammo
sprite 925 angoff -512 // tile0916 fireext
sprite 925 mdzoff 200000 // tile0916 fireext
sprite 925 pitch -1 // tile0916 fireext
sprite 962 angoff 1024 // tile0054 shield
sprite 1000 angoff 1024 // tile0049 shotgunammo
sprite 631 mdzoff 140000 // tile1048 (pipes)
sprite 631 pitch -1 // tile1048 (pipes)
sprite 1031 angoff 1024 // tile0042 devistatorammo
sprite 943 angoff 512 // tile0052 sixpack
sprite 612 mdzoff 140000 // tile1048 (pipes)
sprite 612 pitch -1 // tile1048 (pipes)
sprite 1037 angoff 1024 // tile0037 freezeammo
sprite 319 angoff 512 // tile0060 accesscard red
sprite 1006 angoff 512 // tile0041 batteryammo
sprite 163 away1 // tile0884 (wooden panel)
sprite 164 away1 // tile0884 (wooden panel)
sprite 165 away1 // tile0884 (wooden panel)
sprite 166 away1 // tile0884 (wooden panel)
sprite 159 away1 // tile0884 (wooden panel)
sprite 160 away1 // tile0884 (wooden panel)
sprite 161 away1 // tile0884 (wooden panel)
sprite 162 away1 // tile0884 (wooden panel)
sprite 151 away1 // tile0884 (wooden panel)
sprite 152 away1 // tile0884 (wooden panel)
sprite 153 away1 // tile0884 (wooden panel)
sprite 154 away1 // tile0884 (wooden panel)
sprite 952 angoff 768 // tile0052 sixpack
sprite 1014 mdzoff 200000 // tile0044 rpgammo
sprite 1014 pitch 1 // tile0044 rpgammo
sprite 696 away1 // tile1075 (painting)
sprite 34 away1 // tile0884 (wooden panel)
sprite 35 away1 // tile0884 (wooden panel)
sprite 727 mdxoff 1000 // tile0693 (knife)
sprite 727 pitch 1 // tile0693 (knife)
sprite 730 angoff -768 // tile0695 pot2
sprite 724 angoff 1024 // tile0779 sushiplate4 (eye)
sprite 1034 angoff -512 // tile0037 freezeammo
sprite 945 angoff 1024 // tile0052 sixpack
sprite 945 mdzoff 200000 // tile0052 sixpack
sprite 945 pitch -1 // tile0052 sixpack
sprite 1017 angoff 1024 // tile0047 hbombammo
sprite 1028 angoff 768 // tile0042 devistatorammo
sprite 183 mdzoff 900000 // tile0569 toilet
sprite 183 pitch -1 // tile0569 toilet
sprite 681 mdxoff 50000 // tile1053 (toilet roll holder)
sprite 681 pitch 1 // tile1053 (toilet roll holder)
sprite 966 angoff 384 // tile0059 heatsensor
sprite 252 angoff -768 // tile0057 jetpack
sprite 1022 angoff 768 // tile0046 crystalammo
sprite 974 angoff -256 // tile0022 chaingunsprite
sprite 974 mdzoff 300000 // tile0022 chaingunsprite
sprite 974 roll -1 // tile0022 chaingunsprite
sprite 1013 angoff 640 // tile0044 rpgammo
sprite 664 away1 // tile1075 (painting)
sprite 990 angoff -512 // tile0040 ammo
sprite 1001 angoff -512 // tile0049 shotgunammo
sprite 676 notmd // tile0577 femmag2
sprite 676 away1 // tile0577 femmag2
sprite 669 angoff 1024 // tile0779 sushiplate4 (eye)
sprite 672 mdxoff 1000 // tile0693 (knife)
sprite 672 pitch 1 // tile0693 (knife)
sprite 680 angoff 384 // tile2249 (tile2245 jibs1)
sprite 679 angoff 512 // tile0779 sushiplate4 (eye)
sprite 144 angoff -512 // tile0569 toilet
sprite 144 mdzoff 800000 // tile0569 toilet
sprite 144 pitch -1 // tile0569 toilet
sprite 677 mdxoff 50000 // tile1053 (toilet roll holder)
sprite 677 pitch 1 // tile1053 (toilet roll holder)
sprite 982 angoff -256 // tile0025 shrinkersprite
sprite 249 angoff 768 // tile0057 jetpack
sprite 485 angoff 128 // tile0680 chair3
sprite 491 angoff 1024 // tile0680 chair3
sprite 492 angoff -384 // tile0680 chair3
sprite 490 angoff -512 // tile0680 chair3
sprite 1189 angoff 1024 // tile0022 chaingunsprite
sprite 965 angoff 1024 // tile0056 airtank
sprite 993 angoff -512 // tile0040 ammo
sprite 978 angoff -512 // tile0026 heavyhbomb
sprite 1027 angoff 512 // tile0046 crystalammo
sprite 980 angoff 1024 // tile0028 shotgunsprite
sprite 1012 angoff 512 // tile0041 batteryammo
sprite 961 angoff 1024 // tile0054 shield
sprite 961 mdzoff 700000 // tile0054 shield
sprite 961 pitch -1 // tile0054 shield
sprite 999 angoff 1024 // tile0049 shotgunammo
sprite 970 angoff 256 // tile0021 firstgunsprite
sprite 951 angoff 1024 // tile0052 sixpack
sprite 1019 angoff 256 // tile0047 hbombammo
sprite 439 mdzoff 1600000 // tile0909 (treetrunk)
sprite 439 pitch 1 // tile0909 (treetrunk)
sprite 440 mdzoff 1600000 // tile0908 tree1
sprite 440 pitch 1 // tile0908 tree1
sprite 981 angoff 1024 // tile0025 shrinkersprite
sprite 1036 angoff 768 // tile0037 freezeammo
sprite 1016 angoff -512 // tile0044 rpgammo
sprite 968 angoff -512 // tile1348 holoduke
sprite 1188 angoff -512 // tile0023 rpgsprite
sprite 1030 angoff -64 // tile0042 devistatorammo
sprite 984 angoff 1024 // tile0027 tripbombsprite
sprite 985 angoff 1024 // tile0027 tripbombsprite
sprite 986 angoff 1024 // tile0027 tripbombsprite
sprite 996 angoff -960 // tile0049 shotgunammo
sprite 300 angoff -256 // tile1227 nukebarrel
sprite 294 angoff -512 // tile1227 nukebarrel
sprite 293 angoff -768 // tile1227 nukebarrel
sprite 295 angoff 1024 // tile1227 nukebarrel
sprite 296 angoff 768 // tile1227 nukebarrel
sprite 298 angoff -512 // tile1227 nukebarrel
sprite 1003 angoff -192 // tile0049 shotgunammo
sprite 307 angoff 768 // tile1227 nukebarrel
sprite 308 angoff 512 // tile1227 nukebarrel
sprite 967 angoff 512 // tile0059 heatsensor
sprite 979 angoff 192 // tile0026 heavyhbomb
sprite 976 angoff 1024 // tile0022 chaingunsprite
sprite 948 angoff -512 // tile0052 sixpack
sprite 934 angoff 1024 // tile0051 cola
/maphacks/marquez/anarchy_village/BOILCLIF-FM3X03.mhk
0,0 → 1,339
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Boiler Cliff
// Filename : FM3X03.MAP
// Author : Fernando Márquez
// mapmd4 : 160848f521c7adb81d286d59c61be32b // 2015-06-17 (GRP)
 
 
 
// <-> BOILCLIF.mhk
 
// Curr. HRP: r5.4.686
 
// 0-687 | 688-890
sprite 27 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 27 pitch -1 // tile0914 maskwall3 (fence)
sprite 34 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 34 pitch -1 // tile0914 maskwall3 (fence)
sprite 33 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 33 pitch -1 // tile0914 maskwall3 (fence)
sprite 32 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 32 pitch -1 // tile0914 maskwall3 (fence)
sprite 48 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 48 pitch -2 // tile0914 maskwall3 (fence)
sprite 48 roll -1 // tile0914 maskwall3 (fence)
sprite 49 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 49 pitch -1 // tile0914 maskwall3 (fence)
sprite 890 angoff 512 // tile0057 jetpack
sprite 46 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 46 pitch -1 // tile0914 maskwall3 (fence)
sprite 47 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 47 pitch -2 // tile0914 maskwall3 (fence)
sprite 47 roll 1 // tile0914 maskwall3 (fence)
sprite 31 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 31 pitch -1 // tile0914 maskwall3 (fence)
sprite 30 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 30 pitch -1 // tile0914 maskwall3 (fence)
sprite 29 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 29 pitch -1 // tile0914 maskwall3 (fence)
sprite 28 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 28 pitch -1 // tile0914 maskwall3 (fence)
sprite 668 angoff -512 // tile0040 ammo
sprite 665 angoff -192 // tile0023 rpgsprite
sprite 695 angoff -896 // tile0041 batteryammo
sprite 24 angoff 256 // tile0060 accesscard
sprite 726 angoff 384 // tile0052 sixpack
sprite 712 angoff -352 // tile0046 crystalammo
sprite 600 mdzoff 900000 // tile0910 tree2
sprite 600 pitch -1 // tile0910 tree2
sprite 600 roll 1 // tile0910 tree2
sprite 50 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 50 pitch -2 // tile0914 maskwall3 (fence)
sprite 50 roll -1 // tile0914 maskwall3 (fence)
sprite 51 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 51 pitch -2 // tile0914 maskwall3 (fence)
sprite 51 roll -1 // tile0914 maskwall3 (fence)
sprite 52 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 52 pitch -2 // tile0914 maskwall3 (fence)
sprite 52 roll -1 // tile0914 maskwall3 (fence)
sprite 53 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 53 pitch -2 // tile0914 maskwall3 (fence)
sprite 53 roll -1 // tile0914 maskwall3 (fence)
sprite 38 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 38 pitch -1 // tile0914 maskwall3 (fence)
sprite 151 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 151 pitch -1 // tile0914 maskwall3 (fence)
sprite 40 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 40 pitch -1 // tile0914 maskwall3 (fence)
sprite 39 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 39 pitch -1 // tile0914 maskwall3 (fence)
sprite 42 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 42 pitch -1 // tile0914 maskwall3 (fence)
sprite 41 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 41 pitch -1 // tile0914 maskwall3 (fence)
sprite 44 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 44 pitch -1 // tile0914 maskwall3 (fence)
sprite 43 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 43 pitch -1 // tile0914 maskwall3 (fence)
sprite 45 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 45 pitch -1 // tile0914 maskwall3 (fence)
sprite 58 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 58 pitch -1 // tile0914 maskwall3 (fence)
sprite 60 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 60 pitch -1 // tile0914 maskwall3 (fence)
sprite 59 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 59 pitch -1 // tile0914 maskwall3 (fence)
sprite 62 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 62 pitch -1 // tile0914 maskwall3 (fence)
sprite 61 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 61 pitch -1 // tile0914 maskwall3 (fence)
sprite 36 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 36 pitch -1 // tile0914 maskwall3 (fence)
sprite 35 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 35 pitch -1 // tile0914 maskwall3 (fence)
sprite 55 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 55 pitch -2 // tile0914 maskwall3 (fence)
sprite 55 roll 1 // tile0914 maskwall3 (fence)
sprite 56 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 56 pitch -2 // tile0914 maskwall3 (fence)
sprite 56 roll 1 // tile0914 maskwall3 (fence)
sprite 57 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 57 pitch -2 // tile0914 maskwall3 (fence)
sprite 57 roll 1 // tile0914 maskwall3 (fence)
sprite 54 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 54 pitch -2 // tile0914 maskwall3 (fence)
sprite 54 roll 1 // tile0914 maskwall3 (fence)
sprite 679 angoff 384 // tile0028 shotgunsprite
sprite 612 mdzoff 500000 // tile0910 tree2
sprite 612 pitch 1 // tile0910 tree2
sprite 744 angoff -640 // tile0021 firstgunsprite
sprite 666 angoff -512 // tile0029 devistatorsprite
sprite 611 mdzoff 500000 // tile0910 tree2
sprite 611 pitch -1 // tile0910 tree2
sprite 696 angoff -384 // tile0041 batteryammo
sprite 696 mdzoff 200000 // tile0041 batteryammo
sprite 696 pitch 1 // tile0041 batteryammo
sprite 703 angoff -128 // tile0044 rpgammo
sprite 721 angoff 256 // tile0042 devistatorammo
sprite 721 pitch -128 // tile0042 devistatorammo
sprite 721 roll -40 // tile0042 devistatorammo
sprite 741 angoff 64 // tile0053 firstaid
sprite 727 angoff 1024 // tile0052 sixpack
sprite 685 angoff 768 // tile0040 ammo
sprite 752 angoff -384 // tile0059 heatsensor
sprite 752 pitch 64 // tile0059 heatsensor
sprite 752 roll 16 // tile0059 heatsensor
sprite 79 angoff -576 // tile0060 accesscard yellow
sprite 79 roll 128 // tile0060 accesscard yellow
sprite 688 angoff 1024 // tile0049 shotgunammo
sprite 900 angoff 768 // tile0052 sixpack
sprite 723 angoff 1024 // tile0037 freezeammo
sprite 152 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 152 pitch -2 // tile0914 maskwall3 (fence)
sprite 152 roll -1 // tile0914 maskwall3 (fence)
sprite 153 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 153 pitch -2 // tile0914 maskwall3 (fence)
sprite 153 roll -1 // tile0914 maskwall3 (fence)
sprite 154 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 154 pitch -2 // tile0914 maskwall3 (fence)
sprite 154 roll -1 // tile0914 maskwall3 (fence)
sprite 164 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 164 pitch -2 // tile0914 maskwall3 (fence)
sprite 164 roll -1 // tile0914 maskwall3 (fence)
sprite 188 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 188 pitch -1 // tile0914 maskwall3 (fence)
sprite 155 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 155 pitch -1 // tile0914 maskwall3 (fence)
sprite 156 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 156 pitch -1 // tile0914 maskwall3 (fence)
sprite 157 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 157 pitch -1 // tile0914 maskwall3 (fence)
sprite 189 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 189 pitch -1 // tile0914 maskwall3 (fence)
sprite 158 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 158 pitch -1 // tile0914 maskwall3 (fence)
sprite 159 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 159 pitch -1 // tile0914 maskwall3 (fence)
sprite 160 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 160 pitch -2 // tile0914 maskwall3 (fence)
sprite 160 roll 1 // tile0914 maskwall3 (fence)
sprite 161 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 161 pitch -1 // tile0914 maskwall3 (fence)
sprite 162 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 162 pitch -1 // tile0914 maskwall3 (fence)
sprite 163 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 163 pitch -1 // tile0914 maskwall3 (fence)
sprite 37 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 37 pitch -1 // tile0914 maskwall3 (fence)
sprite 728 angoff -512 // tile0052 sixpack
sprite 165 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 165 pitch -2 // tile0914 maskwall3 (fence)
sprite 165 roll -1 // tile0914 maskwall3 (fence)
sprite 166 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 166 pitch -1 // tile0914 maskwall3 (fence)
sprite 167 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 167 pitch -1 // tile0914 maskwall3 (fence)
sprite 168 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 168 pitch -1 // tile0914 maskwall3 (fence)
sprite 169 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 169 pitch -1 // tile0914 maskwall3 (fence)
sprite 170 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 170 pitch -1 // tile0914 maskwall3 (fence)
sprite 184 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 184 pitch -1 // tile0914 maskwall3 (fence)
sprite 171 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 171 pitch -2 // tile0914 maskwall3 (fence)
sprite 171 roll 1 // tile0914 maskwall3 (fence)
sprite 667 angoff -384 // tile0022 chaingunsprite
sprite 172 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 172 pitch -2 // tile0914 maskwall3 (fence)
sprite 172 roll -2 // tile0914 maskwall3 (fence)
sprite 173 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 173 pitch -2 // tile0914 maskwall3 (fence)
sprite 173 roll -2 // tile0914 maskwall3 (fence)
sprite 174 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 174 pitch -2 // tile0914 maskwall3 (fence)
sprite 174 roll -2 // tile0914 maskwall3 (fence)
sprite 175 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 175 pitch -2 // tile0914 maskwall3 (fence)
sprite 175 roll -2 // tile0914 maskwall3 (fence)
sprite 176 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 176 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 177 pitch -1 // tile0914 maskwall3 (fence)
sprite 178 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 178 pitch -1 // tile0914 maskwall3 (fence)
sprite 179 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 179 pitch -1 // tile0914 maskwall3 (fence)
sprite 180 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 180 pitch -2 // tile0914 maskwall3 (fence)
sprite 180 roll 1 // tile0914 maskwall3 (fence)
sprite 181 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 181 pitch -2 // tile0914 maskwall3 (fence)
sprite 181 roll 1 // tile0914 maskwall3 (fence)
sprite 182 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 182 pitch -2 // tile0914 maskwall3 (fence)
sprite 182 roll 1 // tile0914 maskwall3 (fence)
sprite 183 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 183 pitch -2 // tile0914 maskwall3 (fence)
sprite 183 roll 1 // tile0914 maskwall3 (fence)
sprite 190 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 190 pitch -2 // tile0914 maskwall3 (fence)
sprite 190 roll 1 // tile0914 maskwall3 (fence)
sprite 187 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 187 pitch -2 // tile0914 maskwall3 (fence)
sprite 187 roll 1 // tile0914 maskwall3 (fence)
sprite 186 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 186 pitch -2 // tile0914 maskwall3 (fence)
sprite 186 roll 1 // tile0914 maskwall3 (fence)
sprite 185 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 185 pitch -2 // tile0914 maskwall3 (fence)
sprite 185 roll -1 // tile0914 maskwall3 (fence)
sprite 749 angoff -512 // tile0054 shield
sprite 701 angoff 640 // tile0041 batteryammo
sprite 701 pitch -32 // tile0041 batteryammo
sprite 701 roll 80 // tile0041 batteryammo
sprite 733 angoff -512 // tile0052 sixpack
//
sprite 689 angoff 1024 // tile0049 shotgunammo
sprite 689 mdzoff 200000 // tile0049 shotgunammo
sprite 689 roll 1 // tile0049 shotgunammo
sprite 686 angoff 1024 // tile0040 ammo
sprite 757 angoff -896 // tile1348 holoduke
sprite 625 mdxoff 50000 // tile0910 tree2
sprite 625 pitch 1 // tile0910 tree2
sprite 724 angoff -256 // tile0037 freezeammo
sprite 669 angoff 384 // tile0028 shotgunsprite
sprite 729 angoff 1024 // tile0052 sixpack
sprite 687 angoff -256 // tile0040 ammo
sprite 225 angoff 256 // tile1247 seenine
sprite 226 angoff -256 // tile1247 seenine
sprite 678 angoff -512 // tile0027 tripbombsprite
sprite 676 angoff -256 // tile0027 tripbombsprite
sprite 697 angoff -128 // tile0041 batteryammo
sprite 730 angoff 1024 // tile0052 sixpack
sprite 704 angoff 256 // tile0044 rpgammo
sprite 691 angoff -256 // tile0049 shotgunammo
sprite 753 angoff -640 // tile0061 boots
sprite 753 mdzoff 400000 // tile0061 boots
sprite 753 pitch 1 // tile0061 boots
sprite 671 angoff 896 // tile0024 freezesprite
sprite 719 angoff 1024 // tile0042 devistatorammo
sprite 719 mdzoff 250000 // tile0042 devistatorammo
sprite 719 pitch -2 // tile0042 devistatorammo
sprite 719 roll -1 // tile0042 devistatorammo
sprite 731 angoff 512 // tile0052 sixpack
sprite 692 angoff 512 // tile0049 shotgunammo
sprite 742 angoff 768 // tile0053 firstaid
sprite 738 angoff -512 // tile0051 cola
sprite 710 angoff -512 // tile0026 heavyhbomb
sprite 680 angoff -512 // tile0022 chaingunsprite
sprite 680 mdzoff 1200000 // tile0022 chaingunsprite
sprite 680 pitch -1 // tile0022 chaingunsprite
sprite 711 angoff -768 // tile0026 heavyhbomb
sprite 232 angoff -896 // tile0060 accesscard red
sprite 700 angoff -768 // tile0041 batteryammo
sprite 700 roll -96 // tile0041 batteryammo
sprite 750 angoff -448 // tile0054 shield
sprite 705 pitch 48 // tile0044 rpgammo
sprite 705 roll 48 // tile0044 rpgammo
sprite 740 angoff 512 // tile0051 cola
sprite 683 roll -32 // tile0029 devistatorsprite
sprite 673 angoff 512 // tile0057 jetpack
//
sprite 718 angoff 640 // tile0042 devistatorammo
sprite 718 pitch -32 // tile0042 devistatorammo
sprite 718 roll 96 // tile0042 devistatorammo
sprite 756 angoff 1024 // tile0059 heatsensor
sprite 756 pitch -80 // tile0059 heatsensor
sprite 756 roll 16 // tile0059 heatsensor
sprite 681 pitch 96 // tile0047 hbombammo
sprite 921 angoff 192 // tile0026 heavyhbomb
sprite 922 angoff -192 // tile0026 heavyhbomb
sprite 690 angoff 512 // tile0049 shotgunammo
sprite 702 angoff 512 // tile0041 batteryammo
sprite 707 angoff -512 // tile0044 rpgammo
 
sprite 675 angoff 768 // tile0025 shrinkersprite
sprite 675 mdzoff 100000 // tile0025 shrinkersprite
sprite 675 pitch 2 // tile0025 shrinkersprite
sprite 675 roll -3 // tile0025 shrinkersprite
sprite 893 angoff 512 // tile0052 sixpack
sprite 894 angoff 512 // tile0052 sixpack
sprite 734 angoff 512 // tile0052 sixpack
sprite 892 angoff 512 // tile0061 boots
sprite 892 pitch 128 // tile0061 boots
sprite 739 angoff 1024 // tile0051 cola
sprite 708 angoff 768 // tile0026 heavyhbomb
sprite 709 angoff -768 // tile0026 heavyhbomb
//
sprite 699 angoff -512 // tile0041 batteryammo
sprite 735 angoff 1024 // tile0052 sixpack
sprite 694 angoff -768 // tile0049 shotgunammo
sprite 751 angoff -256 // tile0054 shield
sprite 751 mdzoff 700000 // tile0054 shield
sprite 751 pitch -1 // tile0054 shield
sprite 722 angoff -512 // tile0042 devistatorammo
sprite 716 angoff 512 // tile0046 crystalammo
sprite 706 angoff -416 // tile0044 rpgammo
sprite 706 roll 144 // tile0044 rpgammo
sprite 720 angoff 768 // tile0037 freezeammo
sprite 698 angoff -768 // tile0041 batteryammo
sprite 755 angoff 1024 // tile0047 hbombammo
sprite 755 mdzoff 500000 // tile0047 hbombammo
sprite 755 pitch 1 // tile0047 hbombammo
sprite 878 angoff 512 // tile0027 tripbombsprite
sprite 877 angoff 512 // tile0027 tripbombsprite
sprite 682 angoff 1024 // tile0024 freezesprite
sprite 682 roll -240 // tile0024 freezesprite
sprite 736 angoff 768 // tile0052 sixpack
sprite 859 angoff 512 // tile0055 steroids
sprite 395 away1 // tile0884 (wooden panel)
sprite 393 away1 // tile0884 (wooden panel)
sprite 394 away1 // tile0884 (wooden panel)
sprite 392 away1 // tile0884 (wooden panel)
sprite 674 angoff -512 // tile0021 firstgunsprite
sprite 743 angoff -512 // tile0057 jetpack
sprite 717 angoff 320 // tile0046 crystalammo
sprite 737 angoff 1024 // tile0052 sixpack
/maphacks/marquez/anarchy_village/BOILCLIF.mhk
0,0 → 1,339
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Boiler Cliff
// Filename : BOILCLIF.MAP
// Author : Fernando Márquez
// mapmd4 : 48898d0df734b732de9c69431a1b7e2e // 1998-04-03 (Megaton Workshop)
// Filename : FM3X03.MAP
// mapmd4 : 48898d0df734b732de9c69431a1b7e2e // 2015-05-25 (GRP)
 
// <-> BOILCLIF-FM3X03.mhk
 
// Curr. HRP: r5.4.686
 
// 0-687 / 689-891
sprite 27 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 27 pitch -1 // tile0914 maskwall3 (fence)
sprite 34 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 34 pitch -1 // tile0914 maskwall3 (fence)
sprite 33 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 33 pitch -1 // tile0914 maskwall3 (fence)
sprite 32 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 32 pitch -1 // tile0914 maskwall3 (fence)
sprite 48 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 48 pitch -2 // tile0914 maskwall3 (fence)
sprite 48 roll -1 // tile0914 maskwall3 (fence)
sprite 49 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 49 pitch -1 // tile0914 maskwall3 (fence)
sprite 891 angoff 512 // tile0057 jetpack
sprite 46 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 46 pitch -1 // tile0914 maskwall3 (fence)
sprite 47 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 47 pitch -2 // tile0914 maskwall3 (fence)
sprite 47 roll 1 // tile0914 maskwall3 (fence)
sprite 31 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 31 pitch -1 // tile0914 maskwall3 (fence)
sprite 30 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 30 pitch -1 // tile0914 maskwall3 (fence)
sprite 29 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 29 pitch -1 // tile0914 maskwall3 (fence)
sprite 28 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 28 pitch -1 // tile0914 maskwall3 (fence)
sprite 668 angoff -512 // tile0040 ammo
sprite 665 angoff -192 // tile0023 rpgsprite
sprite 696 angoff -896 // tile0041 batteryammo
sprite 24 angoff 256 // tile0060 accesscard
sprite 727 angoff 384 // tile0052 sixpack
sprite 713 angoff -352 // tile0046 crystalammo
sprite 600 mdzoff 900000 // tile0910 tree2
sprite 600 pitch -1 // tile0910 tree2
sprite 600 roll 1 // tile0910 tree2
sprite 50 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 50 pitch -2 // tile0914 maskwall3 (fence)
sprite 50 roll -1 // tile0914 maskwall3 (fence)
sprite 51 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 51 pitch -2 // tile0914 maskwall3 (fence)
sprite 51 roll -1 // tile0914 maskwall3 (fence)
sprite 52 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 52 pitch -2 // tile0914 maskwall3 (fence)
sprite 52 roll -1 // tile0914 maskwall3 (fence)
sprite 53 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 53 pitch -2 // tile0914 maskwall3 (fence)
sprite 53 roll -1 // tile0914 maskwall3 (fence)
sprite 38 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 38 pitch -1 // tile0914 maskwall3 (fence)
sprite 151 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 151 pitch -1 // tile0914 maskwall3 (fence)
sprite 40 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 40 pitch -1 // tile0914 maskwall3 (fence)
sprite 39 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 39 pitch -1 // tile0914 maskwall3 (fence)
sprite 42 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 42 pitch -1 // tile0914 maskwall3 (fence)
sprite 41 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 41 pitch -1 // tile0914 maskwall3 (fence)
sprite 44 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 44 pitch -1 // tile0914 maskwall3 (fence)
sprite 43 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 43 pitch -1 // tile0914 maskwall3 (fence)
sprite 45 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 45 pitch -1 // tile0914 maskwall3 (fence)
sprite 58 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 58 pitch -1 // tile0914 maskwall3 (fence)
sprite 60 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 60 pitch -1 // tile0914 maskwall3 (fence)
sprite 59 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 59 pitch -1 // tile0914 maskwall3 (fence)
sprite 62 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 62 pitch -1 // tile0914 maskwall3 (fence)
sprite 61 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 61 pitch -1 // tile0914 maskwall3 (fence)
sprite 36 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 36 pitch -1 // tile0914 maskwall3 (fence)
sprite 35 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 35 pitch -1 // tile0914 maskwall3 (fence)
sprite 55 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 55 pitch -2 // tile0914 maskwall3 (fence)
sprite 55 roll 1 // tile0914 maskwall3 (fence)
sprite 56 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 56 pitch -2 // tile0914 maskwall3 (fence)
sprite 56 roll 1 // tile0914 maskwall3 (fence)
sprite 57 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 57 pitch -2 // tile0914 maskwall3 (fence)
sprite 57 roll 1 // tile0914 maskwall3 (fence)
sprite 54 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 54 pitch -2 // tile0914 maskwall3 (fence)
sprite 54 roll 1 // tile0914 maskwall3 (fence)
sprite 679 angoff 384 // tile0028 shotgunsprite
sprite 612 mdzoff 500000 // tile0910 tree2
sprite 612 pitch 1 // tile0910 tree2
sprite 745 angoff -640 // tile0021 firstgunsprite
sprite 666 angoff -512 // tile0029 devistatorsprite
sprite 611 mdzoff 500000 // tile0910 tree2
sprite 611 pitch -1 // tile0910 tree2
sprite 697 angoff -384 // tile0041 batteryammo
sprite 697 mdzoff 200000 // tile0041 batteryammo
sprite 697 pitch 1 // tile0041 batteryammo
sprite 704 angoff -128 // tile0044 rpgammo
sprite 722 angoff 256 // tile0042 devistatorammo
sprite 722 pitch -128 // tile0042 devistatorammo
sprite 722 roll -40 // tile0042 devistatorammo
sprite 742 angoff 64 // tile0053 firstaid
sprite 728 angoff 1024 // tile0052 sixpack
sprite 685 angoff 768 // tile0040 ammo
sprite 79 angoff -384 // tile0060 accesscard yellow
sprite 753 angoff 1024 // tile0059 heatsensor
sprite 753 pitch 128 // tile0059 heatsensor
sprite 753 roll -64 // tile0059 heatsensor
 
sprite 689 angoff 1024 // tile0049 shotgunammo
 
sprite 724 angoff 1024 // tile0037 freezeammo
sprite 152 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 152 pitch -2 // tile0914 maskwall3 (fence)
sprite 152 roll -1 // tile0914 maskwall3 (fence)
sprite 153 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 153 pitch -2 // tile0914 maskwall3 (fence)
sprite 153 roll -1 // tile0914 maskwall3 (fence)
sprite 154 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 154 pitch -2 // tile0914 maskwall3 (fence)
sprite 154 roll -1 // tile0914 maskwall3 (fence)
sprite 164 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 164 pitch -2 // tile0914 maskwall3 (fence)
sprite 164 roll -1 // tile0914 maskwall3 (fence)
sprite 188 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 188 pitch -1 // tile0914 maskwall3 (fence)
sprite 155 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 155 pitch -1 // tile0914 maskwall3 (fence)
sprite 156 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 156 pitch -1 // tile0914 maskwall3 (fence)
sprite 157 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 157 pitch -1 // tile0914 maskwall3 (fence)
sprite 189 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 189 pitch -1 // tile0914 maskwall3 (fence)
sprite 158 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 158 pitch -1 // tile0914 maskwall3 (fence)
sprite 159 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 159 pitch -1 // tile0914 maskwall3 (fence)
sprite 160 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 160 pitch -2 // tile0914 maskwall3 (fence)
sprite 160 roll 1 // tile0914 maskwall3 (fence)
sprite 161 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 161 pitch -1 // tile0914 maskwall3 (fence)
sprite 162 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 162 pitch -1 // tile0914 maskwall3 (fence)
sprite 163 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 163 pitch -1 // tile0914 maskwall3 (fence)
sprite 37 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 37 pitch -1 // tile0914 maskwall3 (fence)
sprite 729 angoff -512 // tile0052 sixpack
sprite 165 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 165 pitch -2 // tile0914 maskwall3 (fence)
sprite 165 roll -1 // tile0914 maskwall3 (fence)
sprite 166 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 166 pitch -1 // tile0914 maskwall3 (fence)
sprite 167 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 167 pitch -1 // tile0914 maskwall3 (fence)
sprite 168 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 168 pitch -1 // tile0914 maskwall3 (fence)
sprite 169 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 169 pitch -1 // tile0914 maskwall3 (fence)
sprite 170 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 170 pitch -1 // tile0914 maskwall3 (fence)
sprite 184 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 184 pitch -1 // tile0914 maskwall3 (fence)
sprite 171 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 171 pitch -2 // tile0914 maskwall3 (fence)
sprite 171 roll 1 // tile0914 maskwall3 (fence)
sprite 667 angoff -384 // tile0022 chaingunsprite
sprite 172 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 172 pitch -2 // tile0914 maskwall3 (fence)
sprite 172 roll -2 // tile0914 maskwall3 (fence)
sprite 173 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 173 pitch -2 // tile0914 maskwall3 (fence)
sprite 173 roll -2 // tile0914 maskwall3 (fence)
sprite 174 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 174 pitch -2 // tile0914 maskwall3 (fence)
sprite 174 roll -2 // tile0914 maskwall3 (fence)
sprite 175 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 175 pitch -2 // tile0914 maskwall3 (fence)
sprite 175 roll -2 // tile0914 maskwall3 (fence)
sprite 176 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 176 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 177 pitch -1 // tile0914 maskwall3 (fence)
sprite 178 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 178 pitch -1 // tile0914 maskwall3 (fence)
sprite 179 mdzoff 210000 // tile0914 maskwall3 (fence)
sprite 179 pitch -1 // tile0914 maskwall3 (fence)
sprite 180 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 180 pitch -2 // tile0914 maskwall3 (fence)
sprite 180 roll 1 // tile0914 maskwall3 (fence)
sprite 181 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 181 pitch -2 // tile0914 maskwall3 (fence)
sprite 181 roll 1 // tile0914 maskwall3 (fence)
sprite 182 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 182 pitch -2 // tile0914 maskwall3 (fence)
sprite 182 roll 1 // tile0914 maskwall3 (fence)
sprite 183 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 183 pitch -2 // tile0914 maskwall3 (fence)
sprite 183 roll 1 // tile0914 maskwall3 (fence)
sprite 190 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 190 pitch -2 // tile0914 maskwall3 (fence)
sprite 190 roll 1 // tile0914 maskwall3 (fence)
sprite 187 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 187 pitch -2 // tile0914 maskwall3 (fence)
sprite 187 roll 1 // tile0914 maskwall3 (fence)
sprite 186 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 186 pitch -2 // tile0914 maskwall3 (fence)
sprite 186 roll 1 // tile0914 maskwall3 (fence)
sprite 185 mdzoff 70000 // tile0914 maskwall3 (fence)
sprite 185 pitch -2 // tile0914 maskwall3 (fence)
sprite 185 roll -1 // tile0914 maskwall3 (fence)
sprite 750 angoff -512 // tile0054 shield
sprite 702 angoff 640 // tile0041 batteryammo
sprite 702 pitch -32 // tile0041 batteryammo
sprite 702 roll 80 // tile0041 batteryammo
sprite 734 angoff -512 // tile0052 sixpack
//
sprite 690 angoff 1024 // tile0049 shotgunammo
sprite 690 mdzoff 200000 // tile0049 shotgunammo
sprite 690 roll 1 // tile0049 shotgunammo
sprite 686 angoff 1024 // tile0040 ammo
sprite 758 angoff -896 // tile1348 holoduke
sprite 625 mdxoff 50000 // tile0910 tree2
sprite 625 pitch 1 // tile0910 tree2
sprite 725 angoff -256 // tile0037 freezeammo
sprite 669 angoff 384 // tile0028 shotgunsprite
sprite 730 angoff 1024 // tile0052 sixpack
sprite 687 angoff -256 // tile0040 ammo
sprite 225 angoff 256 // tile1247 seenine
sprite 226 angoff -256 // tile1247 seenine
sprite 678 angoff -512 // tile0027 tripbombsprite
sprite 676 angoff -256 // tile0027 tripbombsprite
sprite 698 angoff -128 // tile0041 batteryammo
sprite 731 angoff 1024 // tile0052 sixpack
sprite 705 angoff 256 // tile0044 rpgammo
sprite 692 angoff -256 // tile0049 shotgunammo
sprite 754 angoff -640 // tile0061 boots
sprite 754 mdzoff 400000 // tile0061 boots
sprite 754 pitch 1 // tile0061 boots
sprite 671 angoff 896 // tile0024 freezesprite
sprite 720 angoff 1024 // tile0042 devistatorammo
sprite 720 mdzoff 250000 // tile0042 devistatorammo
sprite 720 pitch -2 // tile0042 devistatorammo
sprite 720 roll -1 // tile0042 devistatorammo
sprite 732 angoff 512 // tile0052 sixpack
sprite 693 angoff 512 // tile0049 shotgunammo
sprite 743 angoff 768 // tile0053 firstaid
sprite 739 angoff -512 // tile0051 cola
sprite 711 angoff -512 // tile0026 heavyhbomb
sprite 680 angoff -512 // tile0022 chaingunsprite
sprite 680 mdzoff 1200000 // tile0022 chaingunsprite
sprite 680 pitch -1 // tile0022 chaingunsprite
sprite 712 angoff -768 // tile0026 heavyhbomb
sprite 232 angoff -896 // tile0060 accesscard red
sprite 701 angoff -768 // tile0041 batteryammo
sprite 701 roll -96 // tile0041 batteryammo
sprite 751 angoff -448 // tile0054 shield
sprite 706 pitch 48 // tile0044 rpgammo
sprite 706 roll 48 // tile0044 rpgammo
sprite 741 angoff 512 // tile0051 cola
sprite 683 roll -32 // tile0029 devistatorsprite
sprite 673 angoff 512 // tile0057 jetpack
//
sprite 719 angoff 640 // tile0042 devistatorammo
sprite 719 pitch -32 // tile0042 devistatorammo
sprite 719 roll 96 // tile0042 devistatorammo
sprite 757 angoff 1024 // tile0059 heatsensor
sprite 757 pitch -80 // tile0059 heatsensor
sprite 757 roll 16 // tile0059 heatsensor
sprite 681 pitch 96 // tile0047 hbombammo
 
 
sprite 691 angoff 512 // tile0049 shotgunammo
sprite 703 angoff 512 // tile0041 batteryammo
sprite 708 angoff -512 // tile0044 rpgammo
sprite 688 angoff 384 // tile0040 ammo
sprite 675 angoff 768 // tile0025 shrinkersprite
sprite 675 mdzoff 100000 // tile0025 shrinkersprite
sprite 675 pitch 2 // tile0025 shrinkersprite
sprite 675 roll -3 // tile0025 shrinkersprite
 
 
sprite 735 angoff 960 // tile0052 sixpack
 
 
sprite 740 angoff 1024 // tile0051 cola
sprite 709 angoff 768 // tile0026 heavyhbomb
sprite 710 angoff -768 // tile0026 heavyhbomb
//
sprite 700 angoff -512 // tile0041 batteryammo
sprite 736 angoff 1024 // tile0052 sixpack
sprite 695 angoff -768 // tile0049 shotgunammo
sprite 752 angoff -256 // tile0054 shield
sprite 752 mdzoff 700000 // tile0054 shield
sprite 752 pitch -1 // tile0054 shield
sprite 723 angoff -512 // tile0042 devistatorammo
sprite 717 angoff 512 // tile0046 crystalammo
sprite 707 angoff -416 // tile0044 rpgammo
sprite 707 roll 144 // tile0044 rpgammo
sprite 721 angoff 768 // tile0037 freezeammo
sprite 699 angoff -768 // tile0041 batteryammo
sprite 756 angoff 1024 // tile0047 hbombammo
sprite 756 mdzoff 500000 // tile0047 hbombammo
sprite 756 pitch 1 // tile0047 hbombammo
sprite 878 angoff 512 // tile0027 tripbombsprite
sprite 879 angoff 512 // tile0027 tripbombsprite
sprite 682 angoff 1024 // tile0024 freezesprite
sprite 682 roll -240 // tile0024 freezesprite
sprite 737 angoff 768 // tile0052 sixpack
sprite 860 angoff 512 // tile0055 steroids
sprite 395 away1 // tile0884 (wooden panel)
sprite 393 away1 // tile0884 (wooden panel)
sprite 394 away1 // tile0884 (wooden panel)
sprite 392 away1 // tile0884 (wooden panel)
sprite 674 angoff -512 // tile0021 firstgunsprite
sprite 744 angoff -512 // tile0057 jetpack
sprite 718 angoff 320 // tile0046 crystalammo
sprite 738 angoff 1024 // tile0052 sixpack
/maphacks/marquez/anarchy_village/COLISEUM.mhk
0,0 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Coliseum
// Filename : COLISEUM.MAP
// Author : Fernando Márquez
// mapmd4 : cf2407b6119cf7e7560e2456b0b6c495 // 1998-02-14 (Megaton Workshop)
// Filename : FM3X09.MAP
// mapmd4 : cf2407b6119cf7e7560e2456b0b6c495 // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
/maphacks/marquez/anarchy_village/CRESCINN-FM3X07.mhk
0,0 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Crescent Inn
// Filename : FM3X07.MAP
// Author : Fernando Márquez
// mapmd4 : bd9334804a6b3047d89bda570d93ae98 // 2015-06-17 (GRP)
 
 
 
// <-> CRESCINN.mhk
 
// Curr. HRP: r5.4.686
/maphacks/marquez/anarchy_village/CRESCINN.mhk
0,0 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Crescent Inn
// Filename : CRESCINN.MAP
// Author : Fernando Márquez
// mapmd4 : fb7dd9ba926930bf3ff210f4eeda9a27 // 1998-05-17 (Megaton Workshop)
// Filename : FM3X07.MAP
// mapmd4 : fb7dd9ba926930bf3ff210f4eeda9a27 // 2015-05-25 (GRP)
 
// <-> CRESCINN-FM3X07.mhk
 
// Curr. HRP: r5.4.686
/maphacks/marquez/anarchy_village/DURANGO.mhk
1,6 → 1,6
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Durango CLub
// Title : Durango Club
// Filename : DURANGO.MAP
// Author : Fernando Márquez
// mapmd4 : ec16789e1186ab5b0948e9c6c8974296 // 1997-12-24 (Megaton Workshop)
/maphacks/marquez/anarchy_village/GHOST.mhk
0,0 → 1,119
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Ghost House
// Filename : GHOST.MAP
// Author : Fernando Márquez
// mapmd4 : 8317a0da8183fb18bf4958633b97ee6d // 1998-05-05 (Megaton Workshop)
// Filename : FM3X06.MAP
// mapmd4 : 8317a0da8183fb18bf4958633b97ee6d // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
sprite 869 angoff 256 // tile0040 ammo
sprite 631 mdzoff 300000 // tile0910 tree2
sprite 631 pitch 1 // tile0910 tree2
sprite 634 mdzoff 400000 // tile0910 tree2
sprite 634 pitch 2 // tile0910 tree2
sprite 634 roll 1 // tile0910 tree2
sprite 630 mdzoff 200000 // tile0910 tree2
sprite 630 pitch 3 // tile0910 tree2
sprite 630 roll -2 // tile0910 tree2
sprite 814 angoff 640 // tile0040 ammo
sprite 846 angoff -128 // tile0042 devistatorammo
sprite 635 mdzoff 1200000 // tile0910 tree2
sprite 635 pitch 1 // tile0910 tree2
sprite 635 roll -1 // tile0910 tree2
sprite 831 angoff -128 // tile0041 batteryammo
//sprite 796 angoff -512 // tile0059 heatsensor
sprite 793 roll -80 // tile0059 heatsensor
sprite 825 angoff 832 // tile0049 shotgunammo
sprite 830 angoff 256 // tile0037 freezeammo
sprite 541 mdzoff 200000 // tile0910 tree2
sprite 541 pitch -1 // tile0910 tree2
sprite 541 roll -1 // tile0910 tree2
sprite 778 angoff 256 // tile0052 sixpack
sprite 776 angoff 1024 // tile0054 shield
sprite 139 nomdanim // tile1521 (tile1520 (duke torso))
sprite 615 nomdanim // tile1535 (tile1528 (duke gibs arm))
sprite 615 angoff 0 // tile1535 (tile1528 (duke gibs arm))
sprite 615 mdzoff -1500 // tile1535 (tile1528 (duke gibs arm))
sprite 615 pitch 512 // tile1535 (tile1528 (duke gibs arm))
sprite 616 nomdanim // tile1543 (tile1536 (duke gibs leg))
sprite 616 angoff 0 // tile1543 (tile1536 (duke gibs leg))
sprite 616 mdxoff 400 // tile1543 (tile1536 (duke gibs leg))
//sprite 616 mdzoff 4000 // tile1543 (tile1536 (duke gibs leg))
//sprite 616 mdxoff -100 // tile1543 (tile1536 (duke gibs leg))
sprite 616 pitch 96 // tile1543 (tile1536 (duke gibs leg))
sprite 616 roll 192 // tile1543 (tile1536 (duke gibs leg))
sprite 293 angoff 768 // tile0669 vacuum
sprite 293 mdzoff 300000 // tile0669 vacuum
sprite 239 pitch 1 // tile0669 vacuum
sprite 208 pitch 512 // tile2060 pigcopdeadsprite
sprite 848 angoff -512 // tile0046 crystalammo
sprite 185 angoff 896 // tile1352 monk
sprite 233 angoff -768 // tile2254 (tile2250 jibs2 (eye))
sprite 236 mdzoff 140000 // tile1048 (pipes)
sprite 236 pitch -1 // tile1048 (pipes)
sprite 215 angoff 512 // tile2185 lizmandeadsprite
sprite 215 pitch -512 // tile2185 lizmandeadsprite
sprite 779 angoff 768 // tile0051 cola
sprite 54 angoff -256 // tile0616 pipe2
sprite 54 mdzoff 600000 // tile0616 pipe2
sprite 54 pitch 1 // tile0616 pipe2
sprite 64 mdxoff 60000 // tile1053 (toilet roll holder)
sprite 64 pitch 1 // tile1053 (toilet roll holder)
sprite 1 angoff 512 // tile0569 toilet
sprite 0 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 0 pitch -1 // tile0574 (tile0670 (faucet))
sprite 409 mdzoff 140000 // tile1048 (pipes)
sprite 409 pitch -1 // tile1048 (pipes)
sprite 524 angoff 384 // tile0695 pot2
sprite 363 mdzoff 140000 // tile1048 (pipes)
sprite 363 pitch -1 // tile1048 (pipes)
sprite 170 angoff -512 // tile0769 sushiplate2 (hand)
sprite 171 angoff 1024 // tile0774 sushiplate3 (foot)
sprite 780 angoff 1024 // tile0052 sixpack
sprite 518 angoff -768 // tile1232 canwithsomething
sprite 517 angoff 384 // tile1232 canwithsomething
sprite 516 angoff -256 // tile1232 canwithsomething
sprite 821 angoff 896 // tile0049 shotgunammo
sprite 658 mdzoff 300000 // tile0910 tree2
sprite 658 pitch -1 // tile0910 tree2
sprite 843 angoff -384 // tile0046 crystalammo
sprite 781 angoff 0 // tile0052 sixpack
sprite 799 angoff -512 // tile0022 chaingunsprite
sprite 799 mdzoff 700000 // tile0022 chaingunsprite
sprite 799 roll 1 // tile0022 chaingunsprite
sprite 792 angoff -512 // tile0055 steroids
sprite 832 angoff -512 // tile0042 devistatorammo
sprite 155 angoff 512 // tile0997 pipe4b
sprite 148 mdxoff 1000 // tile0693 (knife)
sprite 148 pitch 1 // tile0693 (knife)
sprite 152 angoff 1024 // tile1855 octadeadsprite
sprite 845 angoff 1024 // tile0046 crystalammo
sprite 351 mdzoff 140000 // tile1048 (pipes)
sprite 351 pitch -1 // tile1048 (pipes)
sprite 368 mdzoff 140000 // tile1048 (pipes)
sprite 368 pitch -1 // tile1048 (pipes)
sprite 534 angoff -256 // tile0916 fireext
sprite 267 angoff 512 // tile0769 sushiplate2 (hand)
sprite 263 angoff 768 // tile1957 (tile1920 commander) (dead)
sprite 263 mdxoff 20000 // tile1957 (tile1920 commander) (dead)
sprite 263 pitch -1 // tile1957 (tile1920 commander) (dead)
sprite 358 angoff 512 // tile0060 accesscard blue
sprite 808 angoff 1024 // tile0027 tripbombsprite
sprite 808 mdzoff 200000 // tile0027 tripbombsprite
sprite 808 roll -1 // tile0027 tripbombsprite
sprite 807 angoff 1024 // tile0027 tripbombsprite
sprite 807 mdzoff 200000 // tile0027 tripbombsprite
sprite 807 roll 1 // tile0027 tripbombsprite
sprite 535 angoff 1024 // tile0916 fireext
sprite 433 notmd // tile0679 (battlelord holo)
sprite 444 notmd // tile0164 dipswitch2
sprite 378 angoff 512 // tile1734 liztroopdsprite
sprite 378 mdzoff 500000 // tile1734 liztroopdsprite
sprite 378 roll 1 // tile1734 liztroopdsprite
sprite 839 angoff 1024 // tile0041 batteryammo
sprite 56 angoff 1024 // tile0618 pipe3
sprite 56 mdzoff 100000 // tile0618 pipe3
sprite 56 roll 1 // tile0618 pipe3
/maphacks/marquez/anarchy_village/HELECOPT.mhk
0,0 → 1,246
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Helecopt Road
// Filename : HELECOPT.MAP
// Author : Fernando Márquez
// mapmd4 : 50711b6bc4892ffe00637785c206548b // 1998-04-20 (Megaton Workshop)
// Filename : FM3X02.MAP
// mapmd4 : 50711b6bc4892ffe00637785c206548b // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
sprite 58 angoff 1024 // tile0021 firstgunsprite
sprite 813 angoff 512 // tile0054 shield
sprite 813 mdzoff 700000 // tile0054 shield
sprite 813 pitch -1 // tile0054 shield
sprite 830 angoff 1024 // tile0023 rpgsprite
sprite 830 pitch -160 // tile0023 rpgsprite
sprite 831 angoff -640 // tile0022 chaingunsprite
sprite 831 pitch -80 // tile0022 chaingunsprite
sprite 831 roll 32 // tile0022 chaingunsprite
sprite 619 mdzoff 700000 // tile0911 cactus
sprite 619 roll 1 // tile0911 cactus
sprite 851 angoff 704 // tile0049 shotgunammo
sprite 851 pitch 64 // tile0049 shotgunammo
sprite 851 roll 40 // tile0049 shotgunammo
sprite 630 mdyoff 15000 // tile0910 tree2
sprite 630 mdzoff 900000 // tile0910 tree2
sprite 630 roll -1 // tile0910 tree2
sprite 631 mdzoff 500000 // tile0910 tree2
sprite 631 pitch 1 // tile0910 tree2
sprite 631 roll -1 // tile0910 tree2
sprite 632 mdzoff 700000 // tile0910 tree2
sprite 632 roll 1 // tile0910 tree2
sprite 864 angoff 1024 // tile0042 devistatorammo
sprite 866 angoff 1024 // tile0037 freezeammo
sprite 13 angoff -512 // tile1247 seenine
sprite 14 angoff -768 // tile1247 seenine
sprite 8 mdzoff 400000 // tile0978 cone
sprite 8 pitch 1 // tile0978 cone
sprite 8 roll -1 // tile0978 cone
sprite 62 angoff -640 // tile0057 jetpack
sprite 823 angoff 832 // tile0040 ammo
sprite 869 angoff 1024 // tile0028 shotgunsprite
sprite 869 mdzoff 100000 // tile0028 shotgunsprite
sprite 869 roll -1 // tile0028 shotgunsprite
sprite 797 angoff 384 // tile0052 sixpack
sprite 71 angoff -768 // tile0047 hbombammo
sprite 1 angoff 640 // tile0060 accesscard blue
sprite 855 angoff 512 // tile0041 batteryammo
sprite 855 mdzoff 400000 // tile0041 batteryammo
sprite 855 roll 1 // tile0041 batteryammo
sprite 803 angoff 1024 // tile0049 shotgunammo
sprite 854 angoff -512 // tile0044 rpgammo
sprite 1101 angoff 1024 // tile0046 crystalammo
sprite 871 angoff 512 // tile0044 rpgammo
sprite 817 angoff 1024 // tile0055 steroids
sprite 847 angoff 1024 // tile0022 chaingunsprite
sprite 842 angoff 512 // tile0027 tripbombsprite
sprite 843 angoff -512 // tile0027 tripbombsprite
sprite 639 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 639 pitch -1 // tile0914 maskwall3 (fence)
sprite 638 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 638 pitch -1 // tile0914 maskwall3 (fence)
sprite 640 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 640 pitch -1 // tile0914 maskwall3 (fence)
sprite 644 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 644 pitch -1 // tile0914 maskwall3 (fence)
sprite 644 roll -1 // tile0914 maskwall3 (fence)
sprite 647 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 647 pitch -1 // tile0914 maskwall3 (fence)
sprite 647 roll 1 // tile0914 maskwall3 (fence)
sprite 646 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 646 pitch -1 // tile0914 maskwall3 (fence)
sprite 899 angoff -512 // tile0041 batteryammo
sprite 899 mdzoff 400000 // tile0041 batteryammo
sprite 899 roll 1 // tile0041 batteryammo
sprite 1102 angoff 256 // tile0037 freezeammo
sprite 636 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 636 pitch -1 // tile0914 maskwall3 (fence)
sprite 637 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 637 pitch -1 // tile0914 maskwall3 (fence)
sprite 641 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 641 pitch -1 // tile0914 maskwall3 (fence)
sprite 642 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 642 pitch -1 // tile0914 maskwall3 (fence)
sprite 642 roll 1 // tile0914 maskwall3 (fence)
sprite 645 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 645 pitch -1 // tile0914 maskwall3 (fence)
sprite 645 roll -1 // tile0914 maskwall3 (fence)
sprite 643 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 643 pitch -1 // tile0914 maskwall3 (fence)
sprite 874 angoff -512 // tile0047 hbombammo
sprite 874 mdzoff 500000 // tile0047 hbombammo
sprite 874 roll -1 // tile0047 hbombammo
sprite 862 angoff -152 // tile0042 devistatorammo
sprite 712 angoff 512 // tile1227 nukebarrel
sprite 711 angoff 1024 // tile1227 nukebarrel
sprite 515 angoff -512 // tile1227 nukebarrel
sprite 516 angoff 1024 // tile1227 nukebarrel
sprite 512 angoff -512 // tile1227 nukebarrel
sprite 799 angoff 1024 // tile0052 sixpack
sprite 513 angoff 512 // tile1227 nukebarrel
sprite 828 angoff 512 // tile0028 shotgunsprite
sprite 828 mdzoff 500000 // tile0028 shotgunsprite
sprite 828 roll 1 // tile0028 shotgunsprite
sprite 720 angoff 1024 // tile0556 chair1
sprite 514 angoff -768 // tile1227 nukebarrel
sprite 856 angoff 512 // tile0037 freezeammo
sprite 132 notmd // tile0132 slotdoor
sprite 800 angoff 1024 // tile0052 sixpack
sprite 717 angoff -896 // tile0556 chair1
sprite 717 mdzoff 200000 // tile0556 chair1
sprite 717 pitch 2 // tile0556 chair1
sprite 717 roll 1 // tile0556 chair1
sprite 844 angoff 1024 // tile0027 tripbombsprite
sprite 850 angoff 896 // tile0049 shotgunammo
sprite 826 angoff -768 // tile0046 crystalammo
sprite 919 angoff -288 // tile0557 chair2
sprite 919 mdzoff 100000 // tile0557 chair2
sprite 919 pitch -1 // tile0557 chair2
sprite 918 angoff 1024 // tile0556 chair1
sprite 918 mdzoff 200000 // tile0556 chair1
sprite 918 pitch -1 // tile0556 chair1
sprite 794 angoff 256 // tile0051 cola
sprite 793 angoff -768 // tile0051 cola
sprite 821 angoff 1024 // tile0040 ammo
sprite 838 angoff 512 // tile0029 devistatorsprite
sprite 725 mdzoff 200000 // tile0557 chair2
sprite 725 pitch -1 // tile0557 chair2
sprite 726 angoff -256 // tile0556 chair1
sprite 726 mdzoff 200000 // tile0556 chair1
sprite 726 pitch -1 // tile0556 chair1
sprite 726 roll 1 // tile0556 chair1
sprite 820 angoff 1024 // tile0022 chaingunsprite
sprite 865 angoff 1024 // tile0046 crystalammo
sprite 857 pitch 144 // tile0041 batteryammo
sprite 845 pitch 144 // tile0027 tripbombsprite
sprite 721 angoff 768 // tile0556 chair1
sprite 721 mdzoff 200000 // tile0556 chair1
sprite 721 pitch 1 // tile0556 chair1
sprite 721 roll -1 // tile0556 chair1
sprite 807 angoff 512 // tile0052 sixpack
sprite 371 notmd // tile0164 dipswitch2
sprite 802 angoff -256 // tile0052 sixpack
sprite 815 angoff -256 // tile0054 shield
sprite 849 angoff -512 // tile0040 ammo
sprite 722 angoff 256 // tile0556 chair1
sprite 722 mdzoff 100000 // tile0556 chair1
sprite 722 pitch 1 // tile0556 chair1
sprite 724 angoff -256 // tile0557 chair2
sprite 841 angoff 768 // tile0025 shrinkersprite
sprite 863 angoff 1024 // tile0040 ammo
sprite 617 angoff 512 // tile1227 nukebarrel
sprite 615 angoff 512 // tile1227 nukebarrel
sprite 616 angoff 256 // tile1227 nukebarrel
sprite 834 angoff 1024 // tile0026 heavyhbomb
sprite 867 angoff 608 // tile0053 firstaid
sprite 818 angoff 256 // tile0055 steroids
sprite 728 angoff 896 // tile0557 chair2
sprite 728 mdzoff 200000 // tile0557 chair2
sprite 728 roll 1 // tile0557 chair2
sprite 727 angoff -512 // tile0557 chair2
sprite 846 angoff 512 // tile0027 tripbombsprite
sprite 804 angoff 1024 // tile0052 sixpack
sprite 404 angoff -512 // tile0618 pipe3
sprite 403 angoff -512 // tile0619 pipe1
sprite 402 angoff 768 // tile0618 pipe3
sprite 401 angoff -384 // tile0619 pipe1
sprite 400 angoff 768 // tile0616 pipe2
sprite 399 angoff -256 // tile0996 pipe4
sprite 397 angoff -256 // tile0995 pipe6
sprite 531 angoff 256 // tile1227 nukebarrel
sprite 524 angoff 640 // tile1227 nukebarrel
sprite 523 angoff 768 // tile1227 nukebarrel
sprite 530 angoff -256 // tile1227 nukebarrel
sprite 529 angoff -512 // tile1227 nukebarrel
sprite 517 angoff -768 // tile1227 nukebarrel
sprite 518 angoff -768 // tile1227 nukebarrel
sprite 519 angoff -768 // tile1227 nukebarrel
sprite 520 angoff -768 // tile1227 nukebarrel
sprite 730 angoff -832 // tile0559 brokenchair
sprite 521 angoff -768 // tile1227 nukebarrel
sprite 522 angoff -768 // tile1227 nukebarrel
sprite 729 angoff 256 // tile0559 brokenchair
sprite 528 angoff -512 // tile1227 nukebarrel
sprite 819 angoff 128 // tile0059 heatsensor
sprite 527 angoff -256 // tile1227 nukebarrel
sprite 527 mdzoff 200000 // tile1227 nukebarrel
sprite 527 pitch 1 // tile1227 nukebarrel
sprite 731 mdzoff 800000 // tile0559 brokenchair
sprite 731 pitch -1 // tile0559 brokenchair
sprite 526 angoff -256 // tile1227 nukebarrel
sprite 848 angoff 768 // tile0052 sixpack
sprite 391 angoff 256 // tile0996 pipe4
sprite 392 angoff -896 // tile0995 pipe6
sprite 392 mdzoff 200000 // tile0995 pipe6
sprite 392 pitch -1 // tile0995 pipe6
sprite 870 pitch 48 // tile0044 rpgammo
sprite 868 angoff -256 // tile0025 shrinkersprite
sprite 859 angoff 1024 // tile0044 rpgammo
sprite 859 pitch 32 // tile0044 rpgammo
sprite 859 roll 32 // tile0044 rpgammo
sprite 1018 angoff 512 // tile0603 naked1 hangbabe
sprite 1016 angoff 512 // tile0603 naked1 hangbabe
sprite 988 angoff -384 // tile1294 podfem1
sprite 989 angoff -128 // tile1294 podfem1
sprite 1099 angoff 512 // tile0042 devistatorammo
sprite 982 angoff -448 // tile1294 podfem1
sprite 1025 angoff -128 // tile1334 fem6 padbabe
sprite 1023 angoff -256 // tile1323 fem5 polebabe
sprite 75 angoff 512 // tile1247 seenine
sprite 76 angoff 256 // tile1247 seenine
sprite 792 angoff 1024 // tile0051 cola
sprite 791 angoff 1024 // tile0051 cola
sprite 790 angoff 1024 // tile0051 cola
sprite 0 angoff 1024 // tile0060 accesscard red
sprite 816 angoff -768 // tile1348 holoduke
sprite 713 angoff -640 // tile0556 chair1
sprite 713 mdzoff 200000 // tile0556 chair1
sprite 713 pitch 1 // tile0556 chair1
sprite 714 angoff 512 // tile0557 chair2
sprite 795 angoff 512 // tile0052 sixpack
sprite 715 angoff -128 // tile0557 chair2
sprite 715 mdzoff 200000 // tile0557 chair2
sprite 715 roll 1 // tile0557 chair2
sprite 836 angoff 1024 // tile0026 heavyhbomb
sprite 836 roll -160 // tile0026 heavyhbomb
sprite 835 roll 160 // tile0026 heavyhbomb
sprite 814 angoff -160 // tile0054 shield
sprite 858 angoff 512 // tile0041 batteryammo
sprite 825 angoff -256 // tile0040 ammo
sprite 829 angoff -512 // tile0028 shotgunsprite
sprite 829 mdzoff 350000 // tile0028 shotgunsprite
sprite 829 roll 1 // tile0028 shotgunsprite
sprite 824 angoff -256 // tile0040 ammo
sprite 716 angoff 128 // tile0556 chair1
sprite 716 mdzoff 500000 // tile0556 chair1
sprite 716 pitch 1 // tile0556 chair1
sprite 806 angoff 1024 // tile0052 sixpack
sprite 861 angoff 256 // tile0046 crystalammo
sprite 805 angoff -512 // tile0052 sixpack
sprite 833 angoff 512 // tile0047 hbombammo
sprite 839 angoff 1024 // tile0024 freezesprite
sprite 46 angoff 1024 // tile1337 (helicopter)
sprite 46 mdzoff 1000000 // tile1337 (helicopter)
sprite 46 pitch 1 // tile1337 (helicopter)
/maphacks/marquez/anarchy_village/JUNGLE.mhk
0,0 → 1,247
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Jungle Bay
// Filename : JUNGLE.MAP
// Author : Fernando Márquez
// mapmd4 : f3c83cec690711fe4e73183eed59c627 // 1998-01-22 (Megaton Workshop)
// Filename : FM3X05.MAP
// mapmd4 : f3c83cec690711fe4e73183eed59c627 // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
sprite 707 mdzoff 900000 // tile0910 tree2
sprite 707 pitch -1 // tile0910 tree2
sprite 707 roll 1 // tile0910 tree2
sprite 1053 angoff 384 // tile0041 batteryammo
sprite 1267 angoff 960 // tile0029 devistatorsprite
sprite 1267 mdzoff 300000 // tile0029 devistatorsprite
sprite 1267 pitch 1 // tile0029 devistatorsprite
sprite 1049 angoff 512 // tile0049 shotgunammo
sprite 1078 angoff -768 // tile0042 devistatorammo
sprite 1078 mdzoff 300000 // tile0042 devistatorammo
sprite 1078 pitch -1 // tile0042 devistatorammo
sprite 1030 angoff 768 // tile0022 chaingunsprite
sprite 992 angoff 512 // tile0052 sixpack
sprite 1269 angoff -512 // tile0040 ammo
sprite 1046 roll -80 // tile0049 shotgunammo
sprite 1028 angoff 256 // tile1348 holoduke
sprite 1028 mdzoff 200000 // tile1348 holoduke
sprite 1028 pitch 1 // tile1348 holoduke
sprite 1064 angoff -512 // tile0044 rpgammo
sprite 1064 mdzoff 200000 // tile0044 rpgammo
sprite 1064 pitch -2 // tile0044 rpgammo
sprite 1064 roll 3 // tile0044 rpgammo
sprite 1008 mdzoff 500000 // tile0053 firstaid
sprite 1008 roll 1 // tile0053 firstaid
sprite 1005 angoff 1024 // tile0052 sixpack
sprite 113 angoff -512 // tile0060 accesscard blue
sprite 1084 angoff -256 // tile0037 freezeammo
sprite 1084 mdzoff 200000 // tile0037 freezeammo
sprite 1084 pitch 1 // tile0037 freezeammo
sprite 1026 angoff 64 // tile0059 heatsensor
sprite 1026 mdzoff 300000 // tile0059 heatsensor
sprite 1026 pitch 1 // tile0059 heatsensor
sprite 1057 angoff -512 // tile0041 batteryammo
sprite 1057 pitch 32 // tile0041 batteryammo
sprite 1057 roll -72 // tile0041 batteryammo
sprite 994 angoff -256 // tile0052 sixpack
sprite 1270 angoff -512 // tile0052 sixpack
sprite 1034 angoff 1024 // tile0025 shrinkersprite
sprite 1065 angoff -512 // tile0044 rpgammo
sprite 988 roll -128 // tile0051 cola
sprite 990 angoff 480 // tile0061 boots
sprite 990 mdyoff 300 // tile0061 boots
sprite 990 mdzoff 2000 // tile0061 boots
sprite 990 pitch 128 // tile0061 boots
sprite 990 roll -24 // tile0061 boots
sprite 989 angoff 512 // tile0051 cola
sprite 989 mdxoff -10000 // tile0051 cola
sprite 989 mdzoff 100000 // tile0051 cola
sprite 989 pitch 1 // tile0051 cola
sprite 1027 angoff 1024 // tile0021 firstgunsprite
sprite 1043 angoff 512 // tile0040 ammo
sprite 1071 angoff 1024 // tile0046 crystalammo
sprite 1006 angoff -512 // tile0057 jetpack
sprite 1017 angoff 512 // tile0054 shield
sprite 995 angoff 128 // tile0052 sixpack
sprite 1154 angoff -128 // tile0026 heavyhbomb
sprite 1047 angoff 512 // tile0049 shotgunammo
sprite 996 angoff 256 // tile0052 sixpack
sprite 1063 angoff 384 // tile0044 rpgammo
sprite 1058 angoff -512 // tile0041 batteryammo
sprite 1058 mdzoff 300000 // tile0041 batteryammo
sprite 1058 roll 1 // tile0041 batteryammo
sprite 184 angoff -256 // tile0060 accesscard yellow
sprite 1035 angoff -512 // tile0029 devistatorsprite
sprite 993 angoff -768 // tile0052 sixpack
sprite 1080 angoff -64 // tile0037 freezeammo
sprite 1080 roll -96 // tile0037 freezeammo
sprite 1020 mdzoff 900000 // tile0056 airtank
sprite 1020 roll 1 // tile0056 airtank
sprite 955 angoff -512 // tile0998 (parkometer)
sprite 987 angoff -512 // tile1340 (helicopter scrap)
sprite 987 mdxoff 40000 // tile1340 (helicopter scrap)
sprite 987 pitch -1 // tile1340 (helicopter scrap)
sprite 962 angoff 256 // tile1343 (helicopter scrap)
sprite 965 angoff -640 // tile1340 (helicopter scrap)
sprite 965 mdxoff 40000 // tile1340 (helicopter scrap)
sprite 965 pitch -1 // tile1340 (helicopter scrap)
sprite 963 angoff 640 // tile1343 (helicopter scrap)
sprite 963 mdzoff 500000 // tile1343 (helicopter scrap)
sprite 963 roll 1 // tile1343 (helicopter scrap)
sprite 956 angoff 1024 // tile0998 (parkometer)
sprite 986 mdxoff -30 // tile1340 (helicopter scrap)
sprite 986 pitch 1024 // tile1340 (helicopter scrap)
sprite 970 angoff -256 // tile0998 (parkometer)
sprite 971 angoff -256 // tile0998 (parkometer)
sprite 1059 angoff 1024 // tile0041 batteryammo
sprite 967 roll 512 // tile1341 (helicopter scrap)
sprite 957 angoff 896 // tile1341 (helicopter scrap)
sprite 973 angoff 512 // tile0998 (parkometer)
sprite 1019 angoff -512 // tile0054 shield
sprite 1076 angoff 1024 // tile0042 devistatorammo
sprite 1076 mdzoff 1200000 // tile0042 devistatorammo
sprite 1076 pitch -1 // tile0042 devistatorammo
sprite 972 angoff 512 // tile0998 (parkometer)
sprite 966 angoff 256 // tile1341 (helicopter scrap)
sprite 1037 angoff -512 // tile0028 shotgunsprite
sprite 335 angoff 768 // tile0559 brokenchair
sprite 335 mdzoff 500000 // tile0559 brokenchair
sprite 335 pitch -1 // tile0559 brokenchair
sprite 335 roll -1 // tile0559 brokenchair
sprite 334 angoff 384 // tile0559 brokenchair
sprite 334 mdzoff 300000 // tile0559 brokenchair
sprite 334 pitch -2 // tile0559 brokenchair
sprite 334 roll 1 // tile0559 brokenchair
sprite 1077 angoff -512 // tile0042 devistatorammo
sprite 1077 mdzoff 700000 // tile0042 devistatorammo
sprite 1077 pitch -1 // tile0042 devistatorammo
sprite 323 angoff -896 // tile0559 brokenchair
sprite 1051 angoff 256 // tile0049 shotgunammo
sprite 1051 pitch 96 // tile0049 shotgunammo
sprite 1060 angoff 1024 // tile0041 batteryammo
sprite 1024 angoff 0 // tile0055 steroids
sprite 387 angoff 768 // tile0559 brokenchair
sprite 387 mdzoff 200000 // tile0559 brokenchair
sprite 387 pitch -1 // tile0559 brokenchair
sprite 387 roll 1 // tile0559 brokenchair
sprite 383 angoff -896 // tile0559 brokenchair
sprite 384 angoff -512 // tile0559 brokenchair
sprite 1052 angoff 512 // tile0049 shotgunammo
sprite 385 angoff 128 // tile0559 brokenchair
sprite 382 angoff 896 // tile0559 brokenchair
sprite 386 angoff 384 // tile0559 brokenchair
sprite 386 mdzoff 100000 // tile0559 brokenchair
sprite 386 pitch -2 // tile0559 brokenchair
sprite 386 roll 1 // tile0559 brokenchair
sprite 1082 angoff -512 // tile0037 freezeammo
sprite 1012 angoff -736 // tile0100 atomichealth
sprite 1042 angoff -64 // tile0024 freezesprite
sprite 1092 angoff 512 // tile1323 fem5 polebabe
sprite 1086 angoff 768 // tile0603 naked1 hangbabe
sprite 1085 angoff 256 // tile1334 fem6 padbabe
sprite 1085 mdzoff 500000 // tile1334 fem6 padbabe
sprite 1085 pitch -1 // tile1334 fem6 padbabe
sprite 1085 roll 1 // tile1334 fem6 padbabe
sprite 872 angoff 1024 // tile0998 (parkometer)
sprite 874 mdxoff 10000000 // tile0998 (parkometer)
sprite 874 pitch -1 // tile0998 (parkometer)
sprite 875 mdxoff 10000000 // tile0998 (parkometer)
sprite 875 pitch -1 // tile0998 (parkometer)
sprite 873 angoff 1024 // tile0998 (parkometer)
sprite 1091 angoff 512 // tile1323 fem5 polebabe
sprite 1089 angoff -256 // tile0603 naked1 hangbabe
sprite 1090 angoff 896 // tile1334 fem6 padbabe
sprite 1090 mdzoff 500000 // tile1334 fem6 padbabe
sprite 1090 pitch 1 // tile1334 fem6 padbabe
sprite 1067 angoff 1024 // tile0044 rpgammo
sprite 1014 angoff 1024 // tile0054 shield
sprite 1031 angoff 960 // tile0022 chaingunsprite
sprite 1088 angoff 512 // tile0603 naked1 hangbabe
sprite 814 angoff -256 // tile0995 pipe6
sprite 1021 angoff 256 // tile0056 airtank
sprite 1000 angoff 256 // tile0052 sixpack
sprite 915 angoff 256 // tile0996 pipe4
sprite 1061 mdzoff 350000 // tile0041 batteryammo
sprite 1061 roll 1 // tile0041 batteryammo
sprite 968 nomdanim 1 // tile0607 antenna
sprite 969 nomdanim 1 // tile0607 antenna
sprite 1015 angoff -768 // tile0051 cola
sprite 1050 angoff 256 // tile0049 shotgunammo
sprite 1083 angoff -768 // tile0037 freezeammo
sprite 1083 mdzoff 700000 // tile0037 freezeammo
sprite 1083 pitch -1 // tile0037 freezeammo
sprite 1083 roll -1 // tile0037 freezeammo
sprite 1075 mdzoff 200000 // tile0046 crystalammo
sprite 1075 roll -1 // tile0046 crystalammo
sprite 1025 mdzoff 100000 // tile0059 heatsensor
sprite 1025 pitch 1 // tile0059 heatsensor
sprite 1033 angoff -512 // tile0023 rpgsprite
sprite 488 angoff 64 // tile0559 brokenchair
sprite 488 mdxoff 10000 // tile0559 brokenchair
sprite 488 pitch 1 // tile0559 brokenchair
sprite 489 angoff -512 // tile0559 brokenchair
sprite 489 mdxoff -10000 // tile0559 brokenchair
sprite 489 mdzoff 200000 // tile0559 brokenchair
sprite 489 pitch -1 // tile0559 brokenchair
sprite 1062 roll -152 // tile0041 batteryammo
sprite 1001 angoff 768 // tile0052 sixpack
sprite 681 angoff -576 // tile0559 brokenchair
sprite 683 angoff 768 // tile0559 brokenchair
sprite 683 mdzoff 500000 // tile0559 brokenchair
sprite 683 pitch -1 // tile0559 brokenchair
sprite 683 roll -1 // tile0559 brokenchair
sprite 1002 angoff 736 // tile0052 sixpack
sprite 684 angoff -64 // tile0559 brokenchair
sprite 684 mdzoff 100000 // tile0559 brokenchair
sprite 684 pitch -4 // tile0559 brokenchair
sprite 684 roll 3 // tile0559 brokenchair
sprite 685 angoff -768 // tile0559 brokenchair
sprite 685 mdzoff 500000 // tile0559 brokenchair
sprite 685 pitch -1 // tile0559 brokenchair
sprite 685 roll -1 // tile0559 brokenchair
sprite 183 angoff 512 // tile0060 accesscard red
sprite 1054 angoff -512 // tile0041 batteryammo
sprite 1044 angoff -864 // tile0040 ammo
sprite 1029 angoff 640 // tile1348 holoduke
sprite 1029 mdzoff 400000 // tile1348 holoduke
sprite 1029 roll 1 // tile1348 holoduke
sprite 772 mdzoff 400000 // tile0910 tree2
sprite 772 pitch -1 // tile0910 tree2
sprite 778 mdzoff 400000 // tile0910 tree2
sprite 778 roll 1 // tile0910 tree2
sprite 806 nomdanim // tile0974 oceansprite4
sprite 807 nomdanim // tile0974 oceansprite4
sprite 773 mdzoff 500000 // tile0910 tree2
sprite 773 pitch -1 // tile0910 tree2
sprite 991 angoff -512 // tile0051 cola
sprite 775 mdzoff 200000 // tile0910 tree2
sprite 775 pitch -1 // tile0910 tree2
sprite 1069 angoff -640 // tile0047 hbombammo
sprite 1073 angoff 384 // tile0046 crystalammo
sprite 777 mdzoff 400000 // tile0910 tree2
sprite 777 pitch -1 // tile0910 tree2
sprite 777 roll 2 // tile0910 tree2
sprite 1038 angoff 320 // tile0028 shotgunsprite
sprite 1018 angoff -512 // tile0054 shield
sprite 768 angoff -256 // tile0911 cactus
sprite 1066 angoff -640 // tile0044 rpgammo
sprite 1066 mdzoff 200000 // tile0044 rpgammo
sprite 1066 roll 1 // tile0044 rpgammo
sprite 1268 angoff 640 // tile0021 firstgunsprite
sprite 1036 angoff 768 // tile0025 shrinkersprite
sprite 769 mdzoff 700000 // tile0910 tree2
sprite 769 roll -1 // tile0910 tree2
sprite 998 mdzoff 200000 // tile0052 sixpack
sprite 998 pitch -1 // tile0052 sixpack
sprite 998 roll -1 // tile0052 sixpack
sprite 133 angoff 768 // tile0695 pot2
sprite 1022 angoff 768 // tile0056 airtank
sprite 794 nomdanim // tile0974 oceansprite4
sprite 793 nomdanim // tile0974 oceansprite4
sprite 795 nomdanim // tile0974 oceansprite4
sprite 792 nomdanim // tile0974 oceansprite4
sprite 791 nomdanim // tile0974 oceansprite4
sprite 1004 angoff 1024 // tile0052 sixpack
sprite 1045 angoff 640 // tile0040 ammo
sprite 1007 angoff 1024 // tile0053 firstaid
/maphacks/marquez/anarchy_village/KNOCKOUT.mhk
0,0 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Knock-Out Factory
// Filename : KNOCKOUT.MAP
// Author : Fernando Márquez
// mapmd4 : 48d4e9f0cf4e56d0c9533fb6b9ff86ba // 1998-06-01 (Megaton Workshop)
// Filename : FM3X08.MAP
// mapmd4 : 48d4e9f0cf4e56d0c9533fb6b9ff86ba // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
/maphacks/marquez/anarchy_village/LOOPY.mhk
0,0 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Loopy Shelter
// Filename : LOOPY.MAP
// Author : Fernando Márquez
// mapmd4 : 9c099590d320fe71d440a6b4d122fac7 // 1998-02-15 (Megaton Workshop)
// Filename : FM3X10.MAP
// mapmd4 : 9c099590d320fe71d440a6b4d122fac7 // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
/maphacks/marquez/anarchy_village/UNI.mhk
0,0 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : University
// Filename : UNI.MAP
// Author : Fernando Márquez
// mapmd4 : a457e44ca051930c31ee322cc0c58291 // 1998-02-27 (Megaton Workshop)
// Filename : FM3X11.MAP
// mapmd4 : a457e44ca051930c31ee322cc0c58291 // 2015-05-25 (GRP)
 
// Curr. HRP: r5.4.686
 
/maphacks/marquez/anarchy_village/anarchy_village_mhk.def
11,7 → 11,7
//mapmd4 ec16789e1186ab5b0948e9c6c8974296 // 2015-05-25 (GRP)
mhkfile "maphacks/marquez/anarchy_village/DURANGO.mhk"
}
/*
 
mapinfo {
maptitle "Helecopt Road"
mapfile "HELECOPT.MAP"
125,4 → 125,3
//mapmd4 a457e44ca051930c31ee322cc0c58291 // 2015-05-25 (GRP)
mhkfile "maphacks/marquez/anarchy_village/UNI.mhk"
}
*/