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Regard whitespace Rev 721 → Rev 722

/maphacks/marquez/anarchy_village/LOOPY.mhk
11,16 → 11,16
 
// <-> LOOPY-FM3X10-2015-11-18.mhk
 
// Curr. HRP: r5.4.687
// Curr. HRP: r5.4.722
 
// 0-427 / / 604-731 / 810-871 / 993-1138
sprite 638 mdzoff 300000 // tile0910 tree2
sprite 638 pitch 1 // tile0910 tree2
sprite 638 roll 1 // tile0910 tree2
sprite 638 mdzoff 300000 // tile0910 tree2
sprite 1071 angoff 640 // tile0046 crystalammo
sprite 631 mdzoff 300000 // tile0910 tree2
sprite 631 pitch 1 // tile0910 tree2
sprite 631 roll 1 // tile0910 tree2
sprite 631 mdzoff 300000 // tile0910 tree2
sprite 1081 angoff -768 // tile0027 tripbombsprite
sprite 1081 pitch -64 // tile0027 tripbombsprite
sprite 1081 roll -64 // tile0027 tripbombsprite
30,30 → 30,30
sprite 1083 angoff -768 // tile0027 tripbombsprite
sprite 1083 pitch -64 // tile0027 tripbombsprite
sprite 1083 roll -64 // tile0027 tripbombsprite
sprite 629 pitch -1 // tile0910 tree2
sprite 629 mdzoff 700000 // tile0910 tree2
sprite 629 pitch -1 // tile0910 tree2
sprite 630 pitch -1 // tile0910 tree2
sprite 630 mdzoff 300000 // tile0910 tree2
sprite 630 pitch -1 // tile0910 tree2
sprite 1028 angoff -384 // tile0052 sixpack
sprite 1060 angoff 1024 // tile0049 shotgunammo
sprite 634 pitch -1 // tile0910 tree2
sprite 634 mdzoff 800000 // tile0910 tree2
sprite 634 pitch -1 // tile0910 tree2
sprite 234 roll 1 // tile0910 tree2
sprite 234 mdzoff 400000 // tile0910 tree2
sprite 234 roll 1 // tile0910 tree2
sprite 998 angoff 1024 // tile0052 sixpack
sprite 1041 angoff 256 // tile0040 ammo
sprite 999 mdzoff 400000 // tile0052 sixpack
sprite 999 pitch -1 // tile0052 sixpack
sprite 999 roll -1 // tile0052 sixpack
sprite 999 mdzoff 400000 // tile0052 sixpack
sprite 427 angoff 512 // tile0029 devistatorsprite
sprite 427 roll 144 // tile0029 devistatorsprite
sprite 427 mdzoff 2000 // tile0029 devistatorsprite
sprite 427 roll 144 // tile0029 devistatorsprite
sprite 1054 angoff -512 // tile0049 shotgunammo
sprite 1029 angoff -256 // tile0052 sixpack
sprite 1077 angoff 768 // tile0042 devistatorammo
sprite 695 angoff 512 // tile0028 shotgunsprite
sprite 695 roll -1 // tile0028 shotgunsprite
sprite 695 mdzoff 500000 // tile0028 shotgunsprite
sprite 695 roll -1 // tile0028 shotgunsprite
sprite 1017 angoff -768 // tile0054 shield
sprite 1025 angoff 1024 // tile0059 heatsensor
sprite 187 angoff -512 // tile0916 fireext
68,11 → 68,11
sprite 864 away1 // tile2306 wallblood6
sprite 862 away1 // tile2302 wallblood2
sprite 265 angoff 1024 // tile0569 toilet
sprite 265 pitch -1 // tile0569 toilet
sprite 265 mdzoff 500000 // tile0569 toilet
sprite 265 pitch -1 // tile0569 toilet
sprite 1062 angoff 1024 // tile0041 batteryammo
sprite 1062 roll 1 // tile0041 batteryammo
sprite 1062 mdzoff 400000 // tile0041 batteryammo
sprite 1062 roll 1 // tile0041 batteryammo
sprite 1004 angoff -256 // tile0052 sixpack
sprite 1048 angoff 512 // tile0040 ammo
sprite 868 away1 // tile2302 wallblood2
80,33 → 80,33
sprite 866 away1 // tile2308 wallblood8
sprite 1037 angoff 1024 // tile0025 shrinkersprite
sprite 281 angoff 1024 // tile0569 toilet
sprite 281 pitch -1 // tile0569 toilet
sprite 281 mdzoff 500000 // tile0569 toilet
sprite 281 pitch -1 // tile0569 toilet
sprite 857 pitch 1 // tile0920 (chain)
sprite 857 mdzoff 250000 // tile0920 (chain)
sprite 857 pitch 1 // tile0920 (chain)
sprite 856 pitch 1 // tile0920 (chain)
sprite 856 mdzoff 250000 // tile0920 (chain)
sprite 856 pitch 1 // tile0920 (chain)
sprite 696 angoff 1024 // tile0021 firstgunsprite
sprite 1020 angoff 768 // tile0055 steroids
sprite 1056 angoff 1024 // tile0049 shotgunammo
sprite 840 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 840 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 840 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 836 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 836 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 836 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 834 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 834 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 834 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 832 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 832 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 832 roll -1 // tile0957 bottle4 (cocktail glass)
sprite 828 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 828 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 828 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 1019 angoff 1024 // tile0054 shield
sprite 1005 angoff -512 // tile0052 sixpack
sprite 994 angoff -512 // tile0051 cola
sprite 1073 angoff 1024 // tile0046 crystalammo
sprite 1073 roll -1 // tile0046 crystalammo
sprite 1073 mdzoff 400000 // tile0046 crystalammo
sprite 1073 roll -1 // tile0046 crystalammo
sprite 1074 roll 1 // tile0046 crystalammo
sprite 1074 mdzoff 400000 // tile0046 crystalammo
sprite 1074 roll 1 // tile0046 crystalammo
sprite 332 angoff 1024 // tile0557 chair2
sprite 1032 angoff 1024 // tile0022 chaingunsprite
sprite 328 away1 // tile1076 (painting)
120,105 → 120,105
sprite 404 angoff 512 // tile0981 hydrent
sprite 405 angoff 512 // tile0981 hydrent
sprite 1031 angoff 352 // tile0053 firstaid
sprite 1031 pitch -512 // tile0053 firstaid
sprite 1031 mdzoff -700 // tile0053 firstaid
sprite 1031 pitch -512 // tile0053 firstaid
sprite 1063 angoff 512 // tile0041 batteryammo
sprite 1063 roll -120 // tile0041 batteryammo
sprite 1063 mdzoff -3000 // tile0041 batteryammo
sprite 1063 roll -120 // tile0041 batteryammo
sprite 1036 angoff 1024 // tile0024 freezesprite
sprite 1006 angoff 512 // tile0052 sixpack
sprite 339 pitch -1 // tile0914 maskwall3 (fence)
sprite 339 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 339 pitch -1 // tile0914 maskwall3 (fence)
sprite 340 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 340 pitch -1 // tile0914 maskwall3 (fence)
sprite 340 roll 1 // tile0914 maskwall3 (fence)
sprite 341 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 340 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 341 pitch -1 // tile0914 maskwall3 (fence)
sprite 341 roll -1 // tile0914 maskwall3 (fence)
sprite 341 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 342 pitch -1 // tile0914 maskwall3 (fence)
sprite 342 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 342 pitch -1 // tile0914 maskwall3 (fence)
sprite 343 pitch -1 // tile0914 maskwall3 (fence)
sprite 343 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 343 pitch -1 // tile0914 maskwall3 (fence)
sprite 344 pitch -1 // tile0914 maskwall3 (fence)
sprite 344 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 344 pitch -1 // tile0914 maskwall3 (fence)
sprite 345 pitch -1 // tile0914 maskwall3 (fence)
sprite 345 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 345 pitch -1 // tile0914 maskwall3 (fence)
sprite 346 pitch -1 // tile0914 maskwall3 (fence)
sprite 346 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 346 pitch -1 // tile0914 maskwall3 (fence)
sprite 347 pitch -1 // tile0914 maskwall3 (fence)
sprite 347 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 347 pitch -1 // tile0914 maskwall3 (fence)
sprite 348 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 348 pitch -1 // tile0914 maskwall3 (fence)
sprite 348 roll 1 // tile0914 maskwall3 (fence)
sprite 349 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 348 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 349 pitch -1 // tile0914 maskwall3 (fence)
sprite 349 roll -1 // tile0914 maskwall3 (fence)
sprite 349 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 338 pitch -1 // tile0914 maskwall3 (fence)
sprite 338 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 338 pitch -1 // tile0914 maskwall3 (fence)
sprite 351 pitch -1 // tile0914 maskwall3 (fence)
sprite 351 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 351 pitch -1 // tile0914 maskwall3 (fence)
sprite 352 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 352 pitch -1 // tile0914 maskwall3 (fence)
sprite 352 roll 1 // tile0914 maskwall3 (fence)
sprite 353 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 352 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 353 pitch -1 // tile0914 maskwall3 (fence)
sprite 353 roll -1 // tile0914 maskwall3 (fence)
sprite 353 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 354 pitch -1 // tile0914 maskwall3 (fence)
sprite 354 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 354 pitch -1 // tile0914 maskwall3 (fence)
sprite 355 pitch -1 // tile0914 maskwall3 (fence)
sprite 355 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 355 pitch -1 // tile0914 maskwall3 (fence)
sprite 356 pitch -1 // tile0914 maskwall3 (fence)
sprite 356 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 356 pitch -1 // tile0914 maskwall3 (fence)
sprite 357 pitch -1 // tile0914 maskwall3 (fence)
sprite 357 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 357 pitch -1 // tile0914 maskwall3 (fence)
sprite 358 pitch -1 // tile0914 maskwall3 (fence)
sprite 358 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 358 pitch -1 // tile0914 maskwall3 (fence)
sprite 359 pitch -1 // tile0914 maskwall3 (fence)
sprite 359 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 359 pitch -1 // tile0914 maskwall3 (fence)
sprite 360 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 360 pitch -2 // tile0914 maskwall3 (fence)
sprite 360 roll 1 // tile0914 maskwall3 (fence)
sprite 361 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 360 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 361 pitch -1 // tile0914 maskwall3 (fence)
sprite 361 roll -1 // tile0914 maskwall3 (fence)
sprite 361 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 350 pitch -1 // tile0914 maskwall3 (fence)
sprite 350 mdzoff 80000 // tile0914 maskwall3 (fence)
sprite 350 pitch -1 // tile0914 maskwall3 (fence)
sprite 1035 angoff 1024 // tile0047 hbombammo
sprite 1035 pitch -128 // tile0047 hbombammo
sprite 1024 angoff 1024 // tile0057 jetpack
sprite 366 pitch 1 // tile0544 (iron bar)
sprite 366 mdzoff 2000 // tile0544 (iron bar)
sprite 366 pitch 1 // tile0544 (iron bar)
sprite 367 pitch 1 // tile0544 (iron bar)
sprite 367 mdxoff 2000 // tile0544 (iron bar)
sprite 367 pitch 1 // tile0544 (iron bar)
sprite 369 pitch 1 // tile0544 (iron bar)
sprite 369 mdxoff 2000 // tile0544 (iron bar)
sprite 369 pitch 1 // tile0544 (iron bar)
sprite 368 pitch 1 // tile0544 (iron bar)
sprite 368 mdxoff 2000 // tile0544 (iron bar)
sprite 368 pitch 1 // tile0544 (iron bar)
sprite 370 pitch 1 // tile0544 (iron bar)
sprite 370 mdxoff 2000 // tile0544 (iron bar)
sprite 370 pitch 1 // tile0544 (iron bar)
sprite 371 pitch 1 // tile0544 (iron bar)
sprite 371 mdxoff 2000 // tile0544 (iron bar)
sprite 371 pitch 1 // tile0544 (iron bar)
sprite 373 pitch 1 // tile0544 (iron bar)
sprite 373 mdxoff 2000 // tile0544 (iron bar)
sprite 373 pitch 1 // tile0544 (iron bar)
sprite 372 pitch 1 // tile0544 (iron bar)
sprite 372 mdxoff 2000 // tile0544 (iron bar)
sprite 372 pitch 1 // tile0544 (iron bar)
sprite 376 angoff 1024 // tile0678 scale
sprite 376 pitch -1 // tile0678 scale
sprite 376 mdzoff 800000 // tile0678 scale
sprite 376 pitch -1 // tile0678 scale
sprite 375 angoff -768 // tile0669 vacuum
sprite 995 angoff -512 // tile0051 cola
sprite 1023 angoff -768 // tile1348 holoduke
sprite 1084 angoff 1024 // tile0027 tripbombsprite
sprite 197 pitch -1 // tile0914 maskwall3 (fence)
sprite 197 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 197 pitch -1 // tile0914 maskwall3 (fence)
sprite 200 pitch -1 // tile0914 maskwall3 (fence)
sprite 200 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 200 pitch -1 // tile0914 maskwall3 (fence)
sprite 199 pitch -1 // tile0914 maskwall3 (fence)
sprite 199 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 199 pitch -1 // tile0914 maskwall3 (fence)
sprite 198 pitch -1 // tile0914 maskwall3 (fence)
sprite 198 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 198 pitch -1 // tile0914 maskwall3 (fence)
sprite 201 pitch -1 // tile0914 maskwall3 (fence)
sprite 201 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 201 pitch -1 // tile0914 maskwall3 (fence)
sprite 1085 angoff 1024 // tile0027 tripbombsprite
sprite 1044 angoff 512 // tile0040 ammo
sprite 1001 angoff 384 // tile0052 sixpack
238,11 → 238,11
sprite 1050 angoff -512 // tile0040 ammo
sprite 1079 angoff 512 // tile0042 devistatorammo
sprite 1126 angoff 1024 // tile0049 shotgunammo
sprite 1126 pitch -1 // tile0049 shotgunammo
sprite 1126 mdzoff 200000 // tile0049 shotgunammo
sprite 1126 pitch -1 // tile0049 shotgunammo
sprite 1059 angoff 1024 // tile0029 devistatorsprite
sprite 1059 roll -1 // tile0029 devistatorsprite
sprite 1059 mdzoff 700000 // tile0029 devistatorsprite
sprite 1059 roll -1 // tile0029 devistatorsprite
sprite 996 angoff -512 // tile0051 cola
sprite 1069 angoff -512 // tile0044 rpgammo
sprite 1018 angoff 1024 // tile0054 shield
254,17 → 254,17
sprite 604 angoff 256 // tile1247 seenine
sprite 997 angoff -512 // tile0051 cola
sprite 1057 angoff 1024 // tile0049 shotgunammo
sprite 728 mdzoff 400000 // tile0910 tree2
sprite 728 pitch 2 // tile0910 tree2
sprite 728 roll -3 // tile0910 tree2
sprite 728 mdzoff 400000 // tile0910 tree2
sprite 1046 angoff -512 // tile0040 ammo
sprite 1003 angoff 768 // tile0052 sixpack
sprite 727 roll -1 // tile0910 tree2
sprite 727 mdzoff 600000 // tile0910 tree2
sprite 727 roll -1 // tile0910 tree2
sprite 1072 angoff 1024 // tile0046 crystalammo
sprite 1089 angoff 128 // tile0037 freezeammo
sprite 1089 pitch -1 // tile0037 freezeammo
sprite 1089 mdzoff 500000 // tile0037 freezeammo
sprite 1089 pitch -1 // tile0037 freezeammo
sprite 1045 angoff -256 // tile0040 ammo
sprite 1030 angoff -768 // tile0052 sixpack
sprite 1002 angoff -512 // tile0052 sixpack