Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/merchant/RemoR.mhk
5,14 → 5,14
// Filename : RemoR.map
// mapmd4 : ba77fc85bd8e2aa3369910cc0d04e47f // 2014-05-05
 
// Curr. HRP: r5.3.646
// Curr. HRP: r5.4.722
 
sprite 1590 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1589 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1589 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1589 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1589 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1588 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1588 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
sprite 1588 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1061 angoff 512 // tile0040 ammo (multiplayer)
sprite 1060 angoff 512 // tile0040 ammo (multiplayer)
sprite 1059 angoff 512 // tile0040 ammo (multiplayer)
26,76 → 26,76
sprite 56 angoff -256 // tile0040 ammo
sprite 57 angoff -256 // tile0040 ammo
sprite 6 angoff -256 // tile0040 ammo
sprite 16 pitch 1 // tile0053 firstaid
sprite 16 mdzoff 400000 // tile0053 firstaid
sprite 16 pitch 1 // tile0053 firstaid
sprite 999 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 999 pitch 1 // tile0053 firstaid (multiplayer)
sprite 999 roll 5 // tile0053 firstaid (multiplayer)
sprite 1000 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 999 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 1000 pitch -1 // tile0053 firstaid (multiplayer)
sprite 1000 roll 5 // tile0053 firstaid (multiplayer)
sprite 998 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 1000 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 998 pitch 1 // tile0053 firstaid (multiplayer)
sprite 998 roll 2 // tile0053 firstaid (multiplayer)
sprite 994 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 998 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 994 pitch 1 // tile0053 firstaid (multiplayer)
sprite 994 roll -1 // tile0053 firstaid (multiplayer)
sprite 994 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 995 roll -1 // tile0053 firstaid (multiplayer)
sprite 995 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 995 roll -1 // tile0053 firstaid (multiplayer)
sprite 996 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 996 pitch -2 // tile0053 firstaid (multiplayer)
sprite 996 roll -1 // tile0053 firstaid (multiplayer)
sprite 997 mdzoff 200000 // tile0053 firstaid (multiplayer)
sprite 996 mdzoff 400000 // tile0053 firstaid (multiplayer)
sprite 997 pitch -5 // tile0053 firstaid (multiplayer)
sprite 997 roll -2 // tile0053 firstaid (multiplayer)
sprite 997 mdzoff 200000 // tile0053 firstaid (multiplayer)
sprite 8 angoff 128 // tile1061 (streetlight)
sprite 96 angoff 512 // tile0052 sixpack
sprite 86 pitch 160 // tile0164 dipswitch2
sprite 86 mdzoff -2500 // tile0164 dipswitch2
sprite 86 pitch 160 // tile0164 dipswitch2
sprite 52 angoff 512 // tile0049 shotgunammo
sprite 52 roll 1 // tile0049 shotgunammo
sprite 52 mdzoff 900000 // tile0049 shotgunammo
sprite 52 roll 1 // tile0049 shotgunammo
sprite 51 roll -1 // tile0049 shotgunammo
sprite 51 mdzoff 900000 // tile0049 shotgunammo
sprite 51 roll -1 // tile0049 shotgunammo
sprite 182 angoff 256 // tile0052 sixpack
sprite 150 angoff 256 // tile0052 sixpack
sprite 150 roll -1 // tile0052 sixpack
sprite 150 mdzoff 500000 // tile0052 sixpack
sprite 150 roll -1 // tile0052 sixpack
sprite 149 angoff 768 // tile0049 shotgunammo
sprite 149 roll 1 // tile0049 shotgunammo
sprite 149 mdzoff 500000 // tile0049 shotgunammo
sprite 149 roll 1 // tile0049 shotgunammo
sprite 375 angoff 256 // tile0049 shotgunammo
sprite 69 pitch 1 // tile0041 batteryammo
sprite 69 mdxoff 1000000 // tile0041 batteryammo
sprite 69 pitch 1 // tile0041 batteryammo
sprite 68 roll 1 // tile0022 chaingunsprite
sprite 68 mdzoff 850000 // tile0022 chaingunsprite
sprite 68 roll 1 // tile0022 chaingunsprite
sprite 70 angoff 1024 // tile0041 batteryammo
sprite 70 roll 1 // tile0041 batteryammo
sprite 70 mdzoff 50000 // tile0041 batteryammo
sprite 70 roll 1 // tile0041 batteryammo
sprite 374 angoff -256 // tile0049 shotgunammo
sprite 181 angoff -896 // tile0052 sixpack
sprite 376 angoff 512 // tile0049 shotgunammo
sprite 376 roll -112 // tile0049 shotgunammo
sprite 376 mdzoff 3500 // tile0049 shotgunammo
sprite 376 roll -112 // tile0049 shotgunammo
sprite 377 angoff 512 // tile0049 shotgunammo
sprite 377 roll -112 // tile0049 shotgunammo
sprite 377 mdzoff 4500 // tile0049 shotgunammo
sprite 377 roll -112 // tile0049 shotgunammo
sprite 1613 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 1612 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1612 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1612 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1612 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1611 angoff 0 // tile0049 shotgunammo (multiplayer)
sprite 1611 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1611 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1611 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 152 angoff -512 // tile0021 firstgunsprite
sprite 152 pitch 1 // tile0021 firstgunsprite
sprite 152 mdzoff 200000 // tile0021 firstgunsprite
sprite 152 pitch 1 // tile0021 firstgunsprite
sprite 151 angoff -512 // tile0040 ammo
sprite 151 pitch -1 // tile0040 ammo
sprite 151 mdzoff 200000 // tile0040 ammo
sprite 151 pitch -1 // tile0040 ammo
sprite 153 angoff -512 // tile0040 ammo
sprite 153 pitch -1 // tile0040 ammo
sprite 153 mdzoff 200000 // tile0040 ammo
sprite 153 pitch -1 // tile0040 ammo
sprite 116 angoff -256 // tile1555 (tile1550 shark)
sprite 106 angoff -512 // tile1555 (tile1550 shark)
sprite 201 angoff 512 // tile0052 sixpack
103,14 → 103,14
sprite 199 angoff 512 // tile0052 sixpack
sprite 202 angoff 512 // tile0052 sixpack
sprite 198 angoff 512 // tile0052 sixpack
sprite 190 roll -1 // tile0027 tripbombsprite
sprite 190 mdzoff 200000 // tile0027 tripbombsprite
sprite 190 roll -1 // tile0027 tripbombsprite
sprite 189 pitch -1 // tile0027 tripbombsprite
sprite 189 mdxoff 1000000 // tile0027 tripbombsprite
sprite 189 pitch -1 // tile0027 tripbombsprite
sprite 186 roll 1 // tile0027 tripbombsprite
sprite 186 mdzoff 400000 // tile0027 tripbombsprite
sprite 186 roll 1 // tile0027 tripbombsprite
sprite 188 roll 1 // tile0027 tripbombsprite
sprite 188 mdzoff 400000 // tile0027 tripbombsprite
sprite 188 roll 1 // tile0027 tripbombsprite
sprite 194 angoff 512 // tile0040 ammo
sprite 192 angoff 512 // tile0040 ammo
sprite 193 angoff 512 // tile0040 ammo
125,22 → 125,22
sprite 380 angoff -512 // tile0040 ammo
sprite 381 angoff -512 // tile0040 ammo
sprite 382 angoff -512 // tile0040 ammo
sprite 227 pitch -1 // tile0556 chair1
sprite 227 mdzoff 900000 // tile0556 chair1
sprite 227 pitch -1 // tile0556 chair1
sprite 228 angoff -640 // tile0556 chair1
sprite 228 roll 1 // tile0556 chair1
sprite 228 mdzoff 900000 // tile0556 chair1
sprite 228 roll 1 // tile0556 chair1
sprite 229 pitch -1 // tile0556 chair1
sprite 229 mdzoff 900000 // tile0556 chair1
sprite 229 pitch -1 // tile0556 chair1
sprite 230 angoff 1024 // tile0556 chair1
sprite 230 pitch 1 // tile0556 chair1
sprite 230 mdzoff 900000 // tile0556 chair1
sprite 230 pitch 1 // tile0556 chair1
sprite 226 pitch -1 // tile0556 chair1
sprite 226 mdzoff 900000 // tile0556 chair1
sprite 226 pitch -1 // tile0556 chair1
sprite 225 angoff -896 // tile0556 chair1
sprite 225 mdzoff 900000 // tile0556 chair1
sprite 225 pitch 1 // tile0556 chair1
sprite 225 roll 1 // tile0556 chair1
sprite 225 mdzoff 900000 // tile0556 chair1
sprite 258 angoff 768 // tile0052 sixpack
sprite 253 angoff 1024 // tile0040 ammo
sprite 254 angoff 1024 // tile0040 ammo
149,47 → 149,47
sprite 257 angoff 1024 // tile0040 ammo
sprite 263 angoff 1024 // tile0053 firstaid
sprite 250 angoff 1024 // tile0049 shotgunammo
sprite 250 roll 1 // tile0049 shotgunammo
sprite 250 mdzoff 250000 // tile0049 shotgunammo
sprite 250 roll 1 // tile0049 shotgunammo
sprite 252 pitch -1 // tile0049 shotgunammo
sprite 252 mdxoff 1000000 // tile0049 shotgunammo
sprite 252 pitch -1 // tile0049 shotgunammo
sprite 251 angoff 1024 // tile0049 shotgunammo
sprite 259 nomdanim // tile1232 canwithsomething
sprite 259 angoff -768 // tile1232 canwithsomething
sprite 259 pitch 1 // tile1232 canwithsomething
sprite 259 mdzoff 200000 // tile1232 canwithsomething
sprite 259 pitch 1 // tile1232 canwithsomething
sprite 260 pitch 1 // tile0047 hbombammo
sprite 260 mdzoff 700000 // tile0047 hbombammo
sprite 260 pitch 1 // tile0047 hbombammo
sprite 262 pitch -1 // tile0047 hbombammo
sprite 262 mdxoff 1000000 // tile0047 hbombammo
sprite 262 pitch -1 // tile0047 hbombammo
sprite 261 pitch 1 // tile0047 hbombammo
sprite 261 mdzoff 600000 // tile0047 hbombammo
sprite 261 pitch 1 // tile0047 hbombammo
sprite 309 notmd // tile0162 dipswitch
sprite 310 notmd // tile0162 dipswitch
sprite 387 angoff 512 // tile0023 rpgsprite
sprite 407 angoff 1024 // tile0052 sixpack
sprite 407 roll 1 // tile0052 sixpack
sprite 407 mdzoff 200000 // tile0052 sixpack
sprite 407 roll 1 // tile0052 sixpack
sprite 408 angoff 1024 // tile0052 sixpack
sprite 408 roll 1 // tile0052 sixpack
sprite 408 mdzoff 300000 // tile0052 sixpack
sprite 408 roll 1 // tile0052 sixpack
sprite 409 angoff 1024 // tile0052 sixpack
sprite 369 angoff 1024 // tile0049 shotgunammo
sprite 369 mdzoff 100000 // tile0049 shotgunammo
sprite 369 pitch -1 // tile0049 shotgunammo
sprite 369 roll 6 // tile0049 shotgunammo
sprite 369 mdzoff 100000 // tile0049 shotgunammo
sprite 922 angoff 1024 // tile0049 shotgunammo
sprite 922 mdzoff 100000 // tile0049 shotgunammo
sprite 922 pitch -1 // tile0049 shotgunammo
sprite 922 roll 3 // tile0049 shotgunammo
sprite 922 mdzoff 100000 // tile0049 shotgunammo
sprite 921 angoff 1024 // tile0049 shotgunammo
sprite 921 mdzoff 100000 // tile0049 shotgunammo
sprite 921 pitch -1 // tile0049 shotgunammo
sprite 921 roll -3 // tile0049 shotgunammo
sprite 921 mdzoff 100000 // tile0049 shotgunammo
sprite 370 angoff 1024 // tile0049 shotgunammo
sprite 370 mdzoff 100000 // tile0049 shotgunammo
sprite 370 pitch -1 // tile0049 shotgunammo
sprite 370 roll -6 // tile0049 shotgunammo
sprite 370 mdzoff 100000 // tile0049 shotgunammo
sprite 405 pitch -64 // tile0049 shotgunammo
sprite 405 roll -128 // tile0049 shotgunammo
sprite 403 angoff -512 // tile0047 hbombammo
197,27 → 197,27
sprite 404 angoff 1024 // tile0049 shotgunammo
sprite 406 angoff 512 // tile0054 shield
sprite 320 angoff 1024 // tile0049 shotgunammo
sprite 320 mdzoff 200000 // tile0049 shotgunammo
sprite 320 pitch -1 // tile0049 shotgunammo
sprite 320 roll 4 // tile0049 shotgunammo
sprite 320 mdzoff 200000 // tile0049 shotgunammo
sprite 319 pitch -1 // tile0049 shotgunammo
sprite 319 mdxoff 1000000 // tile0049 shotgunammo
sprite 319 pitch -1 // tile0049 shotgunammo
sprite 321 angoff 1024 // tile0049 shotgunammo
sprite 321 mdzoff 200000 // tile0049 shotgunammo
sprite 321 pitch -1 // tile0049 shotgunammo
sprite 321 roll -3 // tile0049 shotgunammo
sprite 321 mdzoff 200000 // tile0049 shotgunammo
sprite 315 angoff 1024 // tile0052 sixpack
sprite 318 angoff -256 // tile0052 sixpack
sprite 317 angoff -512 // tile0049 shotgunammo
sprite 317 pitch 1 // tile0049 shotgunammo
sprite 317 mdzoff 200000 // tile0049 shotgunammo
sprite 317 pitch 1 // tile0049 shotgunammo
sprite 1596 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 1595 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1595 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1595 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1595 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1594 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1594 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1594 mdzoff 500000 // tile0049 shotgunammo (multiplayer)
sprite 1594 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 322 angoff -512 // tile0052 sixpack
sprite 323 angoff -512 // tile0054 shield
sprite 333 angoff 1024 // tile0052 sixpack
231,247 → 231,247
sprite 613 angoff 512 // tile0052 sixpack
sprite 412 angoff 1024 // tile0042 devistatorammo
sprite 1041 angoff 1024 // tile0049 shotgunammo
sprite 1041 pitch -1 // tile0049 shotgunammo
sprite 1041 mdzoff 700000 // tile0049 shotgunammo
sprite 1041 pitch -1 // tile0049 shotgunammo
sprite 1042 angoff 1024 // tile0040 ammo
sprite 1043 angoff -512 // tile0049 shotgunammo
sprite 1043 pitch -1 // tile0049 shotgunammo
sprite 1043 mdzoff 700000 // tile0049 shotgunammo
sprite 1043 pitch -1 // tile0049 shotgunammo
sprite 1005 angoff 1024 // tile0052 sixpack
sprite 1006 angoff 1024 // tile0052 sixpack
sprite 1009 roll 1 // tile0040 ammo
sprite 1009 mdzoff 500000 // tile0040 ammo
sprite 1009 roll 1 // tile0040 ammo
sprite 1010 angoff 1024 // tile0049 shotgunammo
sprite 1011 angoff 1024 // tile0040 ammo
sprite 1011 roll 1 // tile0040 ammo
sprite 1011 mdzoff 500000 // tile0040 ammo
sprite 1011 roll 1 // tile0040 ammo
sprite 1008 angoff 1024 // tile0052 sixpack
sprite 1007 angoff 1024 // tile0052 sixpack
sprite 1606 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 1607 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 1607 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1607 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1607 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1608 angoff 0 // tile0049 shotgunammo (multiplayer)
sprite 1608 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1608 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1608 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1012 angoff 512 // tile0041 batteryammo
sprite 1016 roll 1 // tile0054 shield
sprite 1016 mdzoff 800000 // tile0054 shield
sprite 1016 roll 1 // tile0054 shield
sprite 1013 angoff -512 // tile0041 batteryammo
sprite 1015 angoff -512 // tile0054 shield
sprite 1014 angoff -512 // tile0041 batteryammo
sprite 879 angoff -512 // tile0052 sixpack
sprite 693 angoff -960 // tile0556 chair1
sprite 693 mdzoff 200000 // tile0556 chair1
sprite 693 pitch 1 // tile0556 chair1
sprite 693 roll -1 // tile0556 chair1
sprite 693 mdzoff 200000 // tile0556 chair1
sprite 695 angoff 896 // tile0556 chair1
sprite 695 mdzoff 200000 // tile0556 chair1
sprite 695 pitch 3 // tile0556 chair1
sprite 695 roll 1 // tile0556 chair1
sprite 695 mdzoff 200000 // tile0556 chair1
sprite 874 pitch 1 // tile0042 devistatorammo
sprite 874 mdzoff 200000 // tile0042 devistatorammo
sprite 874 pitch 1 // tile0042 devistatorammo
sprite 863 angoff 512 // tile0029 devistatorsprite
sprite 863 mdzoff 200000 // tile0029 devistatorsprite
sprite 863 pitch 1 // tile0029 devistatorsprite
sprite 863 roll -2 // tile0029 devistatorsprite
sprite 863 mdzoff 200000 // tile0029 devistatorsprite
sprite 875 pitch 1 // tile0042 devistatorammo
sprite 875 mdzoff 200000 // tile0042 devistatorammo
sprite 875 pitch 1 // tile0042 devistatorammo
sprite 898 mdzoff 200000 // tile0041 batteryammo
sprite 898 pitch 1 // tile0041 batteryammo
sprite 898 roll 1 // tile0041 batteryammo
sprite 898 mdzoff 200000 // tile0041 batteryammo
sprite 899 angoff 512 // tile0053 firstaid
sprite 897 mdzoff 200000 // tile0041 batteryammo
sprite 897 pitch -1 // tile0041 batteryammo
sprite 897 roll 1 // tile0041 batteryammo
sprite 1552 mdzoff 100000 // tile0044 rpgammo
sprite 897 mdzoff 200000 // tile0041 batteryammo
sprite 1552 pitch 1 // tile0044 rpgammo
sprite 1552 roll -5 // tile0044 rpgammo
sprite 1553 mdzoff 100000 // tile0044 rpgammo
sprite 1552 mdzoff 100000 // tile0044 rpgammo
sprite 1553 pitch 1 // tile0044 rpgammo
sprite 1553 roll -5 // tile0044 rpgammo
sprite 1554 mdzoff 100000 // tile0044 rpgammo
sprite 1553 mdzoff 100000 // tile0044 rpgammo
sprite 1554 pitch 1 // tile0044 rpgammo
sprite 1554 roll -5 // tile0044 rpgammo
sprite 1554 mdzoff 100000 // tile0044 rpgammo
sprite 1550 roll -5 // tile0044 rpgammo
sprite 1550 mdzoff 100000 // tile0044 rpgammo
sprite 1550 roll -5 // tile0044 rpgammo
sprite 1551 roll -5 // tile0044 rpgammo
sprite 1551 mdzoff 100000 // tile0044 rpgammo
sprite 1551 roll -5 // tile0044 rpgammo
sprite 1546 mdzoff 100000 // tile0044 rpgammo
sprite 1546 pitch 2 // tile0044 rpgammo
sprite 1546 roll -5 // tile0044 rpgammo
sprite 1547 mdzoff 100000 // tile0044 rpgammo
sprite 1546 mdzoff 100000 // tile0044 rpgammo
sprite 1547 pitch 2 // tile0044 rpgammo
sprite 1547 roll -5 // tile0044 rpgammo
sprite 1548 mdzoff 100000 // tile0044 rpgammo
sprite 1547 mdzoff 100000 // tile0044 rpgammo
sprite 1548 pitch 2 // tile0044 rpgammo
sprite 1548 roll -5 // tile0044 rpgammo
sprite 1549 mdzoff 100000 // tile0044 rpgammo
sprite 1548 mdzoff 100000 // tile0044 rpgammo
sprite 1549 pitch 2 // tile0044 rpgammo
sprite 1549 roll -5 // tile0044 rpgammo
sprite 1549 mdzoff 100000 // tile0044 rpgammo
sprite 1560 roll 1 // tile0044 rpgammo
sprite 1560 mdzoff 500000 // tile0044 rpgammo
sprite 1560 roll 1 // tile0044 rpgammo
sprite 1561 roll 1 // tile0044 rpgammo
sprite 1561 mdzoff 500000 // tile0044 rpgammo
sprite 1561 roll 1 // tile0044 rpgammo
sprite 1557 roll 1 // tile0044 rpgammo
sprite 1557 mdzoff 500000 // tile0044 rpgammo
sprite 1557 roll 1 // tile0044 rpgammo
sprite 1558 roll 1 // tile0044 rpgammo
sprite 1558 mdzoff 500000 // tile0044 rpgammo
sprite 1558 roll 1 // tile0044 rpgammo
sprite 1559 roll 1 // tile0044 rpgammo
sprite 1559 mdzoff 500000 // tile0044 rpgammo
sprite 1559 roll 1 // tile0044 rpgammo
sprite 1555 roll 1 // tile0044 rpgammo
sprite 1555 mdzoff 500000 // tile0044 rpgammo
sprite 1555 roll 1 // tile0044 rpgammo
sprite 1556 roll 1 // tile0044 rpgammo
sprite 1556 mdzoff 500000 // tile0044 rpgammo
sprite 1556 roll 1 // tile0044 rpgammo
sprite 696 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 696 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 696 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 696 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 697 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 697 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 697 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 697 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 700 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 700 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 700 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 700 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 701 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 701 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 701 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 701 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 699 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 699 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 699 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 699 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 698 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 698 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 698 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 698 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 703 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 703 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 703 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 703 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 702 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 702 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 702 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 702 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 713 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 713 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 713 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 713 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 715 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 715 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 715 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 715 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 714 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 714 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 714 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 714 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 707 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 707 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 707 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 707 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 706 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 706 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 706 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 706 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 711 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 711 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 711 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 711 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 710 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 710 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 710 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 710 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 704 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 704 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 704 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 704 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 705 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 705 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 705 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 705 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 708 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 708 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 708 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 708 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 709 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 709 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 709 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 709 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 716 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 716 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 716 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 716 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 717 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 717 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 717 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 717 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 720 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 720 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 720 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 720 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 721 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 721 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 721 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 721 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 723 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 723 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 723 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 723 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 718 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 718 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 718 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 718 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 719 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 719 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 719 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 719 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 727 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 727 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 727 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 727 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 726 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 726 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 726 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 726 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 731 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 731 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 731 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 731 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 730 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 730 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 730 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 730 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 729 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 729 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 729 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 729 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 728 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 728 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 728 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 728 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 725 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 725 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 725 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 725 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 724 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 724 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 724 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 724 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 735 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 735 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 735 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 735 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 734 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 734 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 734 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 734 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 739 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 739 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 739 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 739 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 738 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 738 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 738 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 738 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 732 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 732 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 732 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 732 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 733 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 733 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 733 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 733 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 736 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 736 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 736 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 736 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 737 nomdanim // tile2645 (tile2630 boss1 (battlelord))
sprite 737 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 737 mdzoff 2200000 // tile2645 (tile2630 boss1 (battlelord))
sprite 737 pitch -1 // tile2645 (tile2630 boss1 (battlelord))
sprite 1602 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 1601 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1601 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1601 mdzoff 800000 // tile0049 shotgunammo (multiplayer)
sprite 1601 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1600 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1600 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1600 mdzoff 800000 // tile0049 shotgunammo (multiplayer)
sprite 1600 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 928 angoff -512 // tile0041 batteryammo
sprite 928 pitch -1 // tile0041 batteryammo
sprite 928 mdzoff 300000 // tile0041 batteryammo
sprite 928 pitch -1 // tile0041 batteryammo
sprite 932 angoff 512 // tile0041 batteryammo
sprite 932 roll 1 // tile0041 batteryammo
sprite 932 mdzoff 300000 // tile0041 batteryammo
sprite 932 roll 1 // tile0041 batteryammo
sprite 842 angoff 512 // tile0052 sixpack
sprite 843 angoff 512 // tile0052 sixpack
sprite 841 angoff 512 // tile0052 sixpack
sprite 1605 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 1604 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1604 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1604 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1604 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1603 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1603 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1603 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1603 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 930 angoff 512 // tile0041 batteryammo
sprite 931 angoff 1024 // tile0049 shotgunammo
sprite 805 angoff -512 // tile0563 waterfountain
478,34 → 478,34
sprite 851 nomdanim // tile1232 canwithsomething
sprite 851 angoff -512 // tile1232 canwithsomething
sprite 927 angoff 512 // tile0042 devistatorammo
sprite 940 pitch -1 // tile0556 chair1
sprite 940 mdzoff 100000 // tile0556 chair1
sprite 940 pitch -1 // tile0556 chair1
sprite 939 angoff 64 // tile4444 tripodcamera
sprite 939 roll 1 // tile4444 tripodcamera
sprite 939 mdzoff 200000 // tile4444 tripodcamera
sprite 939 roll 1 // tile4444 tripodcamera
sprite 953 angoff 64 // tile4444 tripodcamera
sprite 953 roll 1 // tile4444 tripodcamera
sprite 953 mdzoff 200000 // tile4444 tripodcamera
sprite 953 roll 1 // tile4444 tripodcamera
sprite 967 mdzoff 200000 // tile0045 growammo
sprite 967 pitch 1 // tile0045 growammo
sprite 967 roll 1 // tile0045 growammo
sprite 967 mdzoff 200000 // tile0045 growammo
sprite 963 pitch 1 // tile0045 growammo
sprite 963 mdzoff 200000 // tile0045 growammo
sprite 963 pitch 1 // tile0045 growammo
sprite 961 mdzoff 100000 // tile0045 growammo
sprite 961 pitch 2 // tile0045 growammo
sprite 961 roll 1 // tile0045 growammo
sprite 961 mdzoff 100000 // tile0045 growammo
sprite 962 pitch 1 // tile0045 growammo
sprite 962 mdzoff 100000 // tile0045 growammo
sprite 962 pitch 1 // tile0045 growammo
sprite 968 mdzoff 100000 // tile0045 growammo
sprite 968 pitch 1 // tile0045 growammo
sprite 968 roll 1 // tile0045 growammo
sprite 968 mdzoff 100000 // tile0045 growammo
sprite 964 pitch 1 // tile0045 growammo
sprite 964 mdzoff 100000 // tile0045 growammo
sprite 964 pitch 1 // tile0045 growammo
sprite 965 pitch 2 // tile0045 growammo
sprite 965 mdzoff 100000 // tile0045 growammo
sprite 965 pitch 2 // tile0045 growammo
sprite 959 angoff 64 // tile4444 tripodcamera
sprite 959 roll 1 // tile4444 tripodcamera
sprite 959 mdzoff 200000 // tile4444 tripodcamera
sprite 959 roll 1 // tile4444 tripodcamera
sprite 1562 angoff 0 // tile0060 accesscard blue
sprite 1137 angoff 512 // tile0052 sixpack
sprite 1138 angoff 512 // tile0052 sixpack
520,8 → 520,8
sprite 1128 angoff -640 // tile0049 shotgunammo
sprite 1599 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 1598 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1598 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1598 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1598 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1597 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 1597 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 1597 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 1597 pitch -1 // tile0049 shotgunammo (multiplayer)