Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/mrsinister/wallsick-old.mhk
44,8 → 44,8
sprite 84 angoff 256 // tile0616 pipe2
sprite 85 angoff 384 // tile0616 pipe2
sprite 784 angoff -768 // tile0669 vacuum
sprite 781 pitch 1 // tile0170 accessswitch2 yellow
sprite 781 mdxoff 5000 // tile0170 accessswitch2 yellow
sprite 781 pitch 1 // tile0170 accessswitch2 [yellow]
sprite 781 mdxoff 5000 // tile0170 accessswitch2 [yellow]
sprite 782 pitch -1 // tile1048 (pipes)
sprite 782 mdzoff 50000 // tile1048 (pipes)
sprite 92 angoff -512 // tile1079 oozfilter
161,7 → 161,7
sprite 738 angoff 512 // tile0027 tripbombsprite
sprite 737 angoff 512 // tile0027 tripbombsprite
sprite 455 angoff 768 // tile0052 sixpack
sprite 454 away1 // tile2471 access_icon yellow
sprite 454 away1 // tile2471 access_icon [yellow]
sprite 265 angoff 512 // tile1354 luke
sprite 734 angoff 768 // tile0027 tripbombsprite
sprite 539 angoff 768 // tile0027 tripbombsprite
172,7 → 172,7
sprite 736 angoff 768 // tile0027 tripbombsprite
sprite 537 angoff 768 // tile0027 tripbombsprite
sprite 298 angoff 768 // tile0027 tripbombsprite
sprite 259 angoff -512 // tile0060 accesscard yellow
sprite 259 angoff -512 // tile0060 accesscard [yellow]
sprite 330 pitch -1 // tile1048 (pipes)
sprite 330 mdzoff 100000 // tile1048 (pipes)
sprite 1194 angoff 512 // tile0052 sixpack
272,9 → 272,9
sprite 1183 angoff -512 // tile0027 tripbombsprite
sprite 1183 pitch -1 // tile0027 tripbombsprite
sprite 1183 mdzoff 900000 // tile0027 tripbombsprite
sprite 1109 away1 // tile2471 access_icon blue
sprite 1109 away1 // tile2471 access_icon [blue]
sprite 1186 angoff 512 // tile0052 sixpack
sprite 1104 angoff 512 // tile0060 accesscard blue
sprite 1104 angoff 512 // tile0060 accesscard [blue]
sprite 1181 angoff -512 // tile0027 tripbombsprite
sprite 1192 angoff 1024 // tile1079 oozfilter
sprite 1191 angoff 1024 // tile1079 oozfilter
419,7 → 419,7
sprite 143 mdzoff 320000 // tile0027 tripbombsprite
sprite 144 angoff 512 // tile0054 shield
sprite 120 away1 // tile4362 (shield triangle)
sprite 142 angoff 512 // tile0060 accesscard red
sprite 142 angoff 512 // tile0060 accesscard [red]
sprite 1213 angoff 1024 // tile1079 oozfilter
sprite 1219 away1 // tile1024 maskwall15
sprite 1220 away1 // tile1024 maskwall15