Subversion Repositories duke3d_hrp

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Regard whitespace Rev 681 → Rev 682

/maphacks/oostrum/RED5-addonpack.mhk
1,24 → 1,26
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Red5: Lonely Mountain Complex
// Filename : Red5.map
// Filename : RED5.MAP
// Author : Merlijn van Oostrum
// mapmd4 : a58e79ed7bf61eb40c31b9421ba109cb // 2014-11-23 (Addon Pack)
 
// <-> Red5.mhk
// <-> RED5-amctc2.mhk
 
// Curr. HRP: r5.3.633
 
// 0-545 / 700-725 / 923-3940
//
sprite 3696 angoff 1024 // tile0054 shield
sprite 3652 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 3654 angoff 768 // tile0044 rpgammo (multiplayer)
sprite 3653 angoff -768 // tile0044 rpgammo (multiplayer)
sprite 3643 angoff -256 // tile0057 jetpack (multiplayer)
sprite 3645 mdxoff 50000 // tile0021 firstgunsprite
sprite 3645 pitch 1 // tile0021 firstgunsprite
sprite 3683 mdxoff 50000 // tile0028 shotgunsprite
sprite 3683 pitch 1 // tile0028 shotgunsprite
sprite 3645 mdxoff 50000 // tile0021 firstgunsprite (multiplayer)
sprite 3645 pitch 1 // tile0021 firstgunsprite (multiplayer)
sprite 3683 mdxoff 50000 // tile0028 shotgunsprite (multiplayer)
sprite 3683 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 3563 notmd // tile0974 oceansprite4
sprite 3050 nomdanim // tile0974 oceansprite4
sprite 3051 nomdanim // tile0974 oceansprite4
28,9 → 30,9
sprite 3055 angoff -768 // tile0040 ammo
sprite 3047 angoff 1024 // tile0052 sixpack
sprite 3054 mdzoff 300000 // tile1005 pipe5b
sprite 3054 pitch -1 // tile1005 pipe5b
sprite 3054 pitch 1 // tile1005 pipe5b
sprite 3053 mdzoff 400000 // tile0997 pipe4b
sprite 3053 pitch -1 // tile0997 pipe4b
sprite 3053 pitch 1 // tile0997 pipe4b
sprite 3682 angoff -512 // tile0052 sixpack (multiplayer)
sprite 1959 nomdanim // tile0974 oceansprite4
sprite 1960 nomdanim // tile0974 oceansprite4
63,6 → 65,7
sprite 1585 nomdanim // tile0974 oceansprite4
sprite 1579 nomdanim // tile0974 oceansprite4
sprite 1580 nomdanim // tile0974 oceansprite4
// mhk diff sync 1
sprite 3681 angoff 768 // tile0047 hbombammo (multiplayer)
sprite 3681 pitch 32 // tile0047 hbombammo (multiplayer)
sprite 3681 roll 32 // tile0047 hbombammo (multiplayer)
98,8 → 101,9
sprite 3684 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 3685 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 3685 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 1802 nomdanim // tile0974 oceansprite4
sprite 1801 nomdanim // tile0974 oceansprite4
sprite 1800 nomdanim // tile0974 oceansprite4
sprite 1810 nomdanim // tile0974 oceansprite4
sprite 1809 nomdanim // tile0974 oceansprite4
sprite 1808 nomdanim // tile0974 oceansprite4
sprite 1807 nomdanim // tile0974 oceansprite4
107,6 → 111,7
sprite 1805 nomdanim // tile0974 oceansprite4
sprite 1804 nomdanim // tile0974 oceansprite4
sprite 1803 nomdanim // tile0974 oceansprite4
sprite 1802 nomdanim // tile0974 oceansprite4
sprite 2624 angoff 1024 // tile0052 sixpack
sprite 2625 angoff 1024 // tile0049 shotgunammo
sprite 2625 pitch -32 // tile0049 shotgunammo
169,9 → 174,10
sprite 1300 angoff 1024 // tile0049 shotgunammo
sprite 1300 mdzoff 1150000 // tile0049 shotgunammo
sprite 1300 roll 1 // tile0049 shotgunammo
sprite 2858 angoff 1024 // tile1347 fetusjib
sprite 1421 angoff 768 // tile1769 (tile1768 headjib1)
sprite 1438 mdzoff 80000 // tile1048 (pipes)
sprite 1438 pitch 1 // tile1048 (pipes)
sprite 1438 pitch -1 // tile1048 (pipes)
sprite 1417 nomdanim // tile2267 (tile2265 jibs5)
sprite 1417 mdxoff 90000 // tile2267 (tile2265 jibs5)
sprite 1417 pitch 1 // tile2267 (tile2265 jibs5)
202,6 → 208,11
sprite 1261 roll 1 // tile0054 shield
sprite 1262 angoff -384 // tile0040 ammo
sprite 1 angoff 1024 // tile0052 sixpack
sprite 61 away1 // tile0140 frankenstineswitch
sprite 62 away1 // tile0140 frankenstineswitch
sprite 57 away1 // tile0140 frankenstineswitch
sprite 66 away1 // tile0140 frankenstineswitch
sprite 67 away1 // tile0140 frankenstineswitch
sprite 3117 nomdanim // tile2257 (tile2255 jibs3)
sprite 3859 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3859 mdxoff 25000 // tile2253 (tile2250 jibs2 (eye))
235,7 → 246,7
sprite 3371 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 3371 mdxoff 30000 // tile2203 (tile2201 lizmanhead1)
sprite 3371 pitch 1 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 1
// mhk diff sync 2
sprite 3145 angoff 128 // tile0023 rpgsprite
sprite 3146 angoff -256 // tile0044 rpgammo
sprite 3146 mdzoff 500000 // tile0044 rpgammo
264,16 → 275,18
sprite 1008 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1009 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 997 nomdanim // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite 998 nomdanim // tile2267 (tile2265 jibs5)
sprite 998 pitch 1024 // tile2267 (tile2265 jibs5)
sprite 998 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1004 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 1004 pitch -512 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite 1005 nomdanim // tile2256 (tile2255 jibs3)
sprite 995 nomdanim // tile2248 (tile2245 jibs1)
sprite 1014 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1014 roll -512 // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 2
// mhk diff sync 5
sprite 1013 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 1013 pitch 512 // tile2252 (tile2250 jibs2 (eye))
sprite 994 nomdanim // tile2250 jibs2 (eye)
340,7 → 353,9
sprite 2359 nomdanim // tile1525 (tile1520 (duke torso))
sprite 2362 nomdanim // tile2268 (tile2265 jibs5)
sprite 3858 angoff 768 // tile0049 shotgunammo
sprite 3558 nomdanim // tile2407 (tile2404 scrap2)
sprite 3578 nomdanim // tile2407 (tile2404 scrap2)
sprite 3577 mdxoff 1000 // tile0585 (display)
sprite 3577 pitch 1 // tile0585 (display)
sprite 3579 nomdanim // tile2411 (tile2408 scrap3)
sprite 3580 nomdanim // tile2405 (tile2404 scrap2)
sprite 473 angoff 768 // tile2060 pigcopdeadsprite
357,7 → 372,7
sprite 1512 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1511 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1511 angoff -768 // tile2353 (tile2360 (gunturret))
// mhk diff sync 3
// mhk diff sync 6
sprite 2745 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2745 angoff -256 // tile2353 (tile2360 (gunturret))
sprite 2744 nomdanim // tile2353 (tile2360 (gunturret))
366,8 → 381,12
sprite 539 nomdanim // tile2357 (tile2360 (gunturret))
sprite 539 angoff -512 // tile2357 (tile2360 (gunturret))
sprite 545 angoff 256 // tile2665 (tile2660 boss1shoot)
sprite 3866 notmd // tile0146 multiswitch
sprite 3866 away1 // tile0146 multiswitch
sprite 3734 nomdanim // tile2356 (tile2360 (gunturret))
sprite 3734 angoff 512 // tile2356 (tile2360 (gunturret))
sprite 117 mdxoff 15000 // tile0621 camera1
sprite 117 pitch 1 // tile0621 camera1
sprite 116 nomdanim // tile2648 (tile2630 boss1 (battlelord))
sprite 116 angoff 1024 // tile2648 (tile2630 boss1 (battlelord))
sprite 3905 nomdanim // tile2019 (tile2000 pigcop)