Subversion Repositories duke3d_hrp

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Regard whitespace Rev 681 → Rev 682

/maphacks/oostrum/RED5-amctc2.mhk
0,0 → 1,409
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Red5: Lonely Mountain Complex
// Filename : RED5.MAP
// Author : Merlijn van Oostrum
// mapmd4 : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
 
// <-> Red5.mhk
// <-> RED5-addonpack.mhk
 
// Curr. HRP: r5.3.633
 
//
// 0-85 / 107-266 / / 313-1295 / 1411-3692 / 3746-3747 / 3843-3892
sprite 3690 angoff 1024 // tile0054 shield
sprite 3646 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 3648 angoff 768 // tile0044 rpgammo (multiplayer)
sprite 3647 angoff -768 // tile0044 rpgammo (multiplayer)
sprite 3637 angoff -256 // tile0057 jetpack (multiplayer)
sprite 3639 mdxoff 50000 // tile0021 firstgunsprite (multiplayer)
sprite 3639 pitch 1 // tile0021 firstgunsprite (multiplayer)
sprite 3677 mdxoff 50000 // tile0028 shotgunsprite (multiplayer)
sprite 3677 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 3557 notmd // tile0974 oceansprite4
sprite 3042 nomdanim // tile0974 oceansprite4
sprite 3043 nomdanim // tile0974 oceansprite4
sprite 3044 nomdanim // tile0974 oceansprite4
sprite 3045 nomdanim // tile0974 oceansprite4
sprite 3652 angoff -512 // tile0053 firstaid (multiplayer)
sprite 3049 angoff -768 // tile0040 ammo
sprite 3041 angoff 1024 // tile0052 sixpack
sprite 3048 mdzoff 300000 // tile1005 pipe5b
sprite 3048 pitch 1 // tile1005 pipe5b
sprite 3047 mdzoff 400000 // tile0997 pipe4b
sprite 3047 pitch 1 // tile0997 pipe4b
sprite 3676 angoff -512 // tile0052 sixpack (multiplayer)
sprite 1951 nomdanim // tile0974 oceansprite4
sprite 1952 nomdanim // tile0974 oceansprite4
sprite 1953 nomdanim // tile0974 oceansprite4
sprite 1954 nomdanim // tile0974 oceansprite4
sprite 1872 mdzoff 500000 // tile0028 shotgunsprite
sprite 1872 roll 1 // tile0028 shotgunsprite
sprite 3640 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 3641 mdxoff 1000000 // tile0049 shotgunammo (multiplayer)
sprite 3641 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 3642 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 3645 angoff 640 // tile0045 growammo (multiplayer)
sprite 3643 angoff 512 // tile0045 growammo (multiplayer)
sprite 3644 angoff 448 // tile0045 growammo (multiplayer)
sprite 3688 angoff 512 // tile0049 shotgunammo
sprite 3688 pitch 32 // tile0049 shotgunammo
sprite 3688 roll -96 // tile0049 shotgunammo
sprite 2654 nomdanim // tile0974 oceansprite4
sprite 2655 nomdanim // tile0974 oceansprite4
sprite 3692 angoff 384 // tile0049 shotgunammo
sprite 3649 angoff 640 // tile0022 chaingunsprite (multiplayer)
sprite 699 nomdanim // tile0974 oceansprite4
sprite 697 nomdanim // tile0974 oceansprite4
sprite 698 nomdanim // tile0974 oceansprite4
sprite 700 nomdanim // tile0974 oceansprite4
sprite 1573 nomdanim // tile0974 oceansprite4
sprite 1574 nomdanim // tile0974 oceansprite4
sprite 1575 nomdanim // tile0974 oceansprite4
sprite 1576 nomdanim // tile0974 oceansprite4
sprite 1577 nomdanim // tile0974 oceansprite4
sprite 1578 nomdanim // tile0974 oceansprite4
sprite 1579 nomdanim // tile0974 oceansprite4
// mhk diff sync 1
sprite 3675 angoff 768 // tile0047 hbombammo (multiplayer)
sprite 3675 pitch 32 // tile0047 hbombammo (multiplayer)
sprite 3675 roll 32 // tile0047 hbombammo (multiplayer)
sprite 2620 angoff 512 // tile0041 batteryammo
sprite 2620 pitch 32 // tile0041 batteryammo
sprite 3677 angoff -768 // tile0024 freezesprite (multiplayer)
sprite 3677 roll 32 // tile0024 freezesprite (multiplayer)
sprite 3678 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 3678 mdzoff -40000 // tile0037 freezeammo (multiplayer)
sprite 3678 roll 32 // tile0037 freezeammo (multiplayer)
sprite 3679 angoff -896 // tile0037 freezeammo (multiplayer)
sprite 3679 roll 32 // tile0037 freezeammo (multiplayer)
sprite 3638 angoff 1024 // tile0054 shield (multiplayer)
sprite 3634 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 3634 roll -160 // tile0049 shotgunammo (multiplayer)
sprite 3635 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 3635 roll -160 // tile0049 shotgunammo (multiplayer)
sprite 3680 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 3681 angoff -896 // tile0044 rpgammo (multiplayer)
sprite 3682 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 3683 angoff 768 // tile0049 shotgunammo (multiplayer)
sprite 3934 angoff 512 // tile0044 rpgammo
sprite 3665 angoff 512 // tile0021 firstgunsprite (multiplayer)
sprite 1751 angoff 640 // tile0049 shotgunammo
sprite 3671 angoff 384 // tile0024 freezesprite (multiplayer)
sprite 3672 angoff 512 // tile0037 freezeammo (multiplayer)
sprite 3673 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 3673 mdzoff 500000 // tile0037 freezeammo (multiplayer)
sprite 3673 pitch -1 // tile0037 freezeammo (multiplayer)
sprite 1746 angoff 512 // tile0023 rpgsprite
sprite 3678 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 3678 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 3678 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 3679 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 3679 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 1801 nomdanim // tile0974 oceansprite4
sprite 1800 nomdanim // tile0974 oceansprite4
sprite 1799 nomdanim // tile0974 oceansprite4
sprite 1798 nomdanim // tile0974 oceansprite4
sprite 1797 nomdanim // tile0974 oceansprite4
sprite 1796 nomdanim // tile0974 oceansprite4
sprite 1795 nomdanim // tile0974 oceansprite4
sprite 1794 nomdanim // tile0974 oceansprite4
sprite 1804 nomdanim // tile0974 oceansprite4
sprite 1803 nomdanim // tile0974 oceansprite4
sprite 1802 nomdanim // tile0974 oceansprite4
sprite 2618 angoff 1024 // tile0052 sixpack
sprite 2619 angoff 1024 // tile0049 shotgunammo
sprite 2619 pitch -32 // tile0049 shotgunammo
sprite 2619 roll -128 // tile0049 shotgunammo
sprite 3169 angoff 1024 // tile0040 ammo
sprite 3168 angoff 1024 // tile0040 ammo
sprite 3167 angoff 1024 // tile0040 ammo
sprite 3212 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3211 nomdanim // tile2249 (tile2245 jibs1)
sprite 3211 mdxoff 20000 // tile2249 (tile2245 jibs1)
sprite 3211 pitch 1 // tile2249 (tile2245 jibs1)
sprite 3208 nomdanim // tile2268 (tile2265 jibs5)
sprite 3208 mdxoff 20000 // tile2268 (tile2265 jibs5)
sprite 3208 pitch 1 // tile2268 (tile2265 jibs5)
sprite 3660 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 3660 mdzoff 500000 // tile0022 chaingunsprite (multiplayer)
sprite 3660 roll 1 // tile0022 chaingunsprite (multiplayer)
sprite 3660 pitch -2 // tile0022 chaingunsprite (multiplayer)
sprite 3661 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 3662 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 3662 mdzoff 900000 // tile0041 batteryammo (multiplayer)
sprite 3662 roll -1 // tile0041 batteryammo (multiplayer)
sprite 3663 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 3663 mdzoff 900000 // tile0041 batteryammo (multiplayer)
sprite 3663 pitch 1 // tile0041 batteryammo (multiplayer)
sprite 3193 notmd // tile1527 (tile1520 (duke torso))
sprite 1747 angoff 128 // tile0047 hbombammo
sprite 1747 pitch -96 // tile0047 hbombammo
sprite 1747 roll -16 // tile0047 hbombammo
sprite 3636 angoff 1024 // tile0057 jetpack (multiplayer)
sprite 1748 angoff 768 // tile0056 airtank
sprite 342 angoff -512 // tile0052 sixpack
sprite 1590 nomdanim // tile1525 (tile1520 (duke torso))
sprite 1590 angoff -256 // tile1525 (tile1520 (duke torso))
sprite 2547 angoff 768 // tile0557 chair2
sprite 2547 pitch 256 // tile0557 chair2
sprite 2547 roll 128 // tile0557 chair2
sprite 2635 nomdanim // tile1270 (tile1267 rat)
sprite 2635 angoff 128 // tile1270 (tile1267 rat)
sprite 1588 nomdanim // tile1537 (tile1536 (duke gibs leg))
sprite 1588 angoff 1024 // tile1537 (tile1536 (duke gibs leg))
sprite 1586 nomdanim // tile2256 (tile2255 jibs3)
sprite 1589 nomdanim // tile1527 (tile1520 (duke torso))
sprite 1589 angoff -256 // tile1527 (tile1520 (duke torso))
sprite 1587 nomdanim // tile1534 (tile1528 (duke gibs arm))
sprite 1587 pitch 256 // tile1534 (tile1528 (duke gibs arm))
sprite 1587 roll 1024 // tile1534 (tile1528 (duke gibs arm))
sprite 263 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 263 angoff -256 // tile2204 (tile2201 lizmanhead1)
sprite 263 mdzoff 300000 // tile2204 (tile2201 lizmanhead1)
sprite 263 roll 1 // tile2204 (tile2201 lizmanhead1)
sprite 2861 angoff 576 // tile0052 sixpack
sprite 3164 mdzoff 900000 // tile0041 batteryammo
sprite 3164 mdxoff 120000 // tile0041 batteryammo
sprite 3164 pitch -1 // tile0041 batteryammo
sprite 2854 angoff 1024 // tile0022 chaingunsprite
sprite 2854 mdzoff 100000 // tile0022 chaingunsprite
//sprite 2854 pitch -2 // tile0022 chaingunsprite
sprite 2854 roll 4 // tile0022 chaingunsprite
sprite 1295 angoff 1024 // tile0049 shotgunammo
sprite 1295 mdzoff 1150000 // tile0049 shotgunammo
sprite 1295 roll 1 // tile0049 shotgunammo
sprite 2852 angoff 1024 // tile1347 fetusjib
sprite 1415 angoff 768 // tile1769 (tile1768 headjib1)
sprite 1432 mdzoff 80000 // tile1048 (pipes)
sprite 1432 pitch -1 // tile1048 (pipes)
sprite 1411 nomdanim // tile2267 (tile2265 jibs5)
sprite 1411 mdxoff 90000 // tile2267 (tile2265 jibs5)
sprite 1411 pitch 1 // tile2267 (tile2265 jibs5)
sprite 1411 roll 1024 // tile2267 (tile2265 jibs5)
sprite 3349 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3346 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3347 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3347 angoff 768 // tile2252 (tile2250 jibs2 (eye))
sprite 718 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 718 angoff 512 // tile2252 (tile2250 jibs2 (eye))
sprite 3351 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3350 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3348 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3348 pitch 512 // tile2253 (tile2250 jibs2 (eye))
sprite 3355 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3352 nomdanim // tile2250 jibs2 (eye)
sprite 3354 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3354 angoff 512 // tile2253 (tile2250 jibs2 (eye))
sprite 3353 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 3353 roll 1024 // tile2252 (tile2250 jibs2 (eye))
sprite 527 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3076 notmd // tile1231 (1227 nukebarrel)
sprite 1258 angoff -512 // tile0049 shotgunammo
sprite 1258 mdzoff 500000 // tile0049 shotgunammo
sprite 1258 pitch -1 // tile0049 shotgunammo
sprite 1255 angoff -512 // tile0054 shield
sprite 1255 mdzoff 500000 // tile0054 shield
sprite 1255 roll 1 // tile0054 shield
sprite 1256 angoff -384 // tile0040 ammo
sprite 1 angoff 1024 // tile0052 sixpack
sprite 61 away1 // tile0140 frankenstineswitch
sprite 62 away1 // tile0140 frankenstineswitch
sprite 57 away1 // tile0140 frankenstineswitch
sprite 66 away1 // tile0140 frankenstineswitch
sprite 67 away1 // tile0140 frankenstineswitch
sprite 3111 nomdanim // tile2257 (tile2255 jibs3)
sprite 3844 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3844 mdxoff 25000 // tile2253 (tile2250 jibs2 (eye))
sprite 3844 pitch 1 // tile2253 (tile2250 jibs2 (eye))
sprite 3104 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3105 nomdanim // tile2248 (tile2245 jibs1)
sprite 3132 angoff 1024 // tile0049 shotgunammo
sprite 3133 angoff 1024 // tile0049 shotgunammo
sprite 3135 angoff 1024 // tile0041 batteryammo
sprite 3135 mdzoff 250000 // tile0041 batteryammo
sprite 3135 roll 1 // tile0041 batteryammo
sprite 3134 angoff 1024 // tile0041 batteryammo
sprite 3134 mdzoff 250000 // tile0041 batteryammo
sprite 3134 pitch -2 // tile0041 batteryammo
sprite 3134 roll 1 // tile0041 batteryammo
sprite 3370 angoff -512 // tile4427 hotmeat
sprite 3088 angoff 256 // tile0054 shield
sprite 3088 mdzoff 200000 // tile0054 shield
sprite 3088 pitch 1 // tile0054 shield
sprite 3112 nomdanim // tile2268 (tile2265 jibs5)
sprite 1389 nomdanim // tile2248 (tile2245 jibs1)
sprite 3113 nomdanim // tile2268 (tile2265 jibs5)
sprite 1390 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 3137 angoff 1024 // tile0051 cola
sprite 3361 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 3361 angoff -512 // tile2204 (tile2201 lizmanhead1)
sprite 3361 mdxoff 50000 // tile2204 (tile2201 lizmanhead1)
sprite 3361 pitch 1 // tile2204 (tile2201 lizmanhead1)
sprite 3363 nomdanim // tile2204 (tile2201 lizmanhead1)
sprite 3363 pitch 512 // tile2204 (tile2201 lizmanhead1)
sprite 3365 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 3365 mdxoff 30000 // tile2203 (tile2201 lizmanhead1)
sprite 3365 pitch 1 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 2
sprite 3139 angoff 128 // tile0023 rpgsprite
sprite 3140 angoff -256 // tile0044 rpgammo
sprite 3140 mdzoff 500000 // tile0044 rpgammo
sprite 3140 pitch 1 // tile0044 rpgammo
sprite 3140 roll -1 // tile0044 rpgammo
sprite 1280 angoff 1024 // tile0041 batteryammo
sprite 1280 mdzoff 500000 // tile0041 batteryammo
sprite 1280 pitch 1 // tile0041 batteryammo
sprite 85 angoff -512 // tile1769 (tile1768 headjib1)
sprite 1404 angoff 0 // tile0060 accesscard blue
sprite 3559 angoff -256 // tile1354 luke
sprite 918 angoff 512 // tile0028 shotgunsprite
sprite 918 mdzoff 500000 // tile0028 shotgunsprite
sprite 918 pitch 1 // tile0028 shotgunsprite
sprite 3341 angoff -768 // tile0026 heavyhbomb
sprite 3339 angoff -384 // tile0026 heavyhbomb
sprite 3339 mdzoff 150000 // tile0026 heavyhbomb
sprite 3339 roll -1 // tile0026 heavyhbomb
sprite 994 nomdanim // tile2256 (tile2255 jibs3)
sprite 1001 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 996 nomdanim // tile2256 (tile2255 jibs3)
sprite 1005 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1005 pitch 512 // tile2251 (tile2250 jibs2 (eye))
sprite 991 nomdanim // tile2268 (tile2265 jibs5)
sprite 997 nomdanim // tile2256 (tile2255 jibs3)
sprite 1003 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1004 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 992 nomdanim // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite 993 nomdanim // tile2267 (tile2265 jibs5)
sprite 993 pitch 1024 // tile2267 (tile2265 jibs5)
sprite 1002 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 999 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 999 pitch -512 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite 1000 nomdanim // tile2256 (tile2255 jibs3)
sprite 990 nomdanim // tile2248 (tile2245 jibs1)
sprite 1009 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1009 roll -512 // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 5
sprite 1008 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 1008 pitch 512 // tile2252 (tile2250 jibs2 (eye))
sprite 989 nomdanim // tile2250 jibs2 (eye)
sprite 1006 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 998 nomdanim // tile2257 (tile2255 jibs3)
sprite 1007 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 995 nomdanim // tile2256 (tile2255 jibs3)
sprite 975 angoff -768 // tile0051 cola
sprite 976 angoff -448 // tile0052 sixpack
sprite 3746 mdzoff 900000 // tile0044 rpgammo
sprite 3746 pitch 1 // tile0044 rpgammo
sprite 3747 mdzoff 200000 // tile0044 rpgammo
sprite 3747 pitch 1 // tile0044 rpgammo
sprite 3747 roll -5 // tile0044 rpgammo
sprite 3247 angoff 256 // tile4413 mailbag
sprite 3246 angoff -128 // tile4413 mailbag
sprite 193 angoff 1024 // tile0041 batteryammo
sprite 3593 angoff 256 // tile0045 growammo
sprite 3589 angoff -256 // tile2555 (expander)
sprite 495 angoff 1024 // tile1769 (tile1768 headjib1)
sprite 495 mdxoff -100000 // tile1769 (tile1768 headjib1)
sprite 495 mdzoff 200000 // tile1769 (tile1768 headjib1)
sprite 495 pitch 1 // tile1769 (tile1768 headjib1)
sprite 494 nomdanim // tile1529 (tile1528 (duke gibs arm))
sprite 494 angoff 1024 // tile1529 (tile1528 (duke gibs arm))
sprite 494 mdxoff 200000 // tile1529 (tile1528 (duke gibs arm))
sprite 494 pitch 1 // tile1529 (tile1528 (duke gibs arm))
sprite 493 angoff 1024 // tile1732 (dead liztroop)
sprite 493 pitch -512 // tile1732 (dead liztroop)
sprite 483 angoff 576 // tile4665 (tile4610 newbeast)
sprite 483 mdzoff 1000000 // tile4665 (tile4610 newbeast)
sprite 483 pitch 1 // tile4665 (tile4610 newbeast)
sprite 3591 angoff 1024 // tile0046 crystalammo
sprite 450 angoff 256 // tile0053 firstaid
sprite 3624 mdzoff 100000 // tile0049 shotgunammo
sprite 3624 pitch -5 // tile0049 shotgunammo
sprite 3624 roll 1 // tile0049 shotgunammo
sprite 3625 mdzoff 320000 // tile0041 batteryammo
sprite 3625 roll 1 // tile0041 batteryammo
sprite 2699 angoff 896 // tile4372 coffeemachine
sprite 2702 angoff -512 // tile0052 sixpack
sprite 2702 mdzoff 150000 // tile0052 sixpack
sprite 2702 roll -1 // tile0052 sixpack
sprite 2719 angoff -512 // tile0049 shotgunammo
sprite 2719 mdzoff 150000 // tile0049 shotgunammo
sprite 2719 roll 1 // tile0049 shotgunammo
sprite 2701 angoff -384 // tile0021 firstgunsprite
sprite 2708 angoff -128 // tile0556 chair1
sprite 2674 notmd // tile1031 glasspieces
sprite 2677 notmd // tile1032 (tile1031 glasspieces)
sprite 2677 mdxoff 30000 // tile1032 (tile1031 glasspieces)
sprite 2677 pitch -1 // tile1032 (tile1031 glasspieces)
sprite 2678 notmd // tile1033 (tile1031 glasspieces)
sprite 2678 mdxoff 30000 // tile1033 (tile1031 glasspieces)
sprite 2678 pitch -1 // tile1033 (tile1031 glasspieces)
sprite 1543 mdzoff 80000 // tile1048 (pipes)
sprite 1543 mdxoff 7000 // tile1048 (pipes)
sprite 1543 pitch 1 // tile1048 (pipes)
sprite 201 mdxoff 10000000 // tile4580 canwithsomething2
sprite 201 pitch -1 // tile4580 canwithsomething2
sprite 202 mdxoff 10000000 // tile1353 spacemarine
sprite 202 pitch -1 // tile1353 spacemarine
sprite 3693 angoff 576 // tile0052 sixpack
sprite 2353 nomdanim // tile1525 (tile1520 (duke torso))
sprite 2356 nomdanim // tile2268 (tile2265 jibs5)
sprite 3843 angoff 768 // tile0049 shotgunammo
sprite 3572 nomdanim // tile2407 (tile2404 scrap2)
sprite 3571 mdxoff 1000 // tile0585 (display)
sprite 3571 pitch 1 // tile0585 (display)
sprite 3573 nomdanim // tile2411 (tile2408 scrap3)
sprite 3574 nomdanim // tile2405 (tile2404 scrap2)
sprite 466 angoff 768 // tile2060 pigcopdeadsprite
sprite 466 mdzoff 900000 // tile2060 pigcopdeadsprite
sprite 466 pitch -1 // tile2060 pigcopdeadsprite
sprite 1482 angoff 128 // tile2060 pigcopdeadsprite
sprite 1482 mdzoff 1500000 // tile2060 pigcopdeadsprite
sprite 1482 pitch -1 // tile2060 pigcopdeadsprite
sprite 1508 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1508 angoff 256 // tile2353 (tile2360 (gunturret))
sprite 1507 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1507 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1506 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1506 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1505 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1505 angoff -768 // tile2353 (tile2360 (gunturret))
// mhk diff sync 6
sprite 2739 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2739 angoff -256 // tile2353 (tile2360 (gunturret))
sprite 2738 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2738 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1481 angoff 0 // tile0060 accesscard red
sprite 532 nomdanim // tile2357 (tile2360 (gunturret))
sprite 532 angoff -512 // tile2357 (tile2360 (gunturret))
sprite 538 angoff 256 // tile2665 (tile2660 boss1shoot)
sprite 3851 notmd // tile0146 multiswitch
sprite 3851 away1 // tile0146 multiswitch
sprite 3728 nomdanim // tile2356 (tile2360 (gunturret))
sprite 3728 angoff 512 // tile2356 (tile2360 (gunturret))
sprite 116 mdxoff 15000 // tile0621 camera1
sprite 116 pitch 1 // tile0621 camera1
sprite 115 nomdanim // tile2648 (tile2630 boss1 (battlelord))
sprite 115 angoff 1024 // tile2648 (tile2630 boss1 (battlelord))
sprite 3890 nomdanim // tile2019 (tile2000 pigcop)
sprite 3890 angoff 1024 // tile2019 (tile2000 pigcop)
sprite 3892 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3891 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3881 angoff 1024 // tile2034 (tile2000 pigcop)
sprite 3882 angoff 1024 // tile1943 (tile1920 commander)
sprite 3883 angoff 1024 // tile1944 (tile1920 commander)
sprite 3884 angoff 1024 // tile1944 (tile1920 commander)
sprite 108 angoff 1024 // tile1919 (tile1920 commander)
sprite 109 angoff 1024 // tile1944 (tile1920 commander)
sprite 110 angoff 1024 // tile1944 (tile1920 commander)
sprite 114 nomdanim // tile1702 (tile1680 liztroop)
sprite 114 angoff 1024 // tile1702 (tile1680 liztroop)
sprite 112 angoff 1024 // tile1936 (tile1920 commander)
sprite 111 angoff 1024 // tile1944 (tile1920 commander)
sprite 113 angoff 1024 // tile1944 (tile1920 commander)
sprite 107 nomdanim // tile2643 (tile2630 boss1 (battlelord))
sprite 107 angoff 1024 // tile2643 (tile2630 boss1 (battlelord))