Subversion Repositories duke3d_hrp

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Regard whitespace Rev 681 → Rev 682

/maphacks/oostrum/Red5.mhk
6,19 → 6,21
// mapmd4 : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
 
// <-> RED5-addonpack.mhk
// <-> RED5-amctc2.mhk
 
// Curr. HRP: r5.3.633
 
// 0-545 / 701-726 / 925-3942
// 0-85 / 108-267 / / 320-1302 / 1419-3700 / 3755-3756 / 3860-3909
sprite 3698 angoff 1024 // tile0054 shield
sprite 3654 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 3656 angoff 768 // tile0044 rpgammo (multiplayer)
sprite 3655 angoff -768 // tile0044 rpgammo (multiplayer)
sprite 3645 angoff -256 // tile0057 jetpack (multiplayer)
sprite 3647 mdxoff 50000 // tile0021 firstgunsprite
sprite 3647 pitch 1 // tile0021 firstgunsprite
sprite 3685 mdxoff 50000 // tile0028 shotgunsprite
sprite 3685 pitch 1 // tile0028 shotgunsprite
sprite 3647 mdxoff 50000 // tile0021 firstgunsprite (multiplayer)
sprite 3647 pitch 1 // tile0021 firstgunsprite (multiplayer)
sprite 3685 mdxoff 50000 // tile0028 shotgunsprite (multiplayer)
sprite 3685 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 3565 notmd // tile0974 oceansprite4
sprite 3050 nomdanim // tile0974 oceansprite4
sprite 3051 nomdanim // tile0974 oceansprite4
28,9 → 30,9
sprite 3057 angoff -768 // tile0040 ammo
sprite 3049 angoff 1024 // tile0052 sixpack
sprite 3056 mdzoff 300000 // tile1005 pipe5b
sprite 3056 pitch -1 // tile1005 pipe5b
sprite 3056 pitch 1 // tile1005 pipe5b
sprite 3055 mdzoff 400000 // tile0997 pipe4b
sprite 3055 pitch -1 // tile0997 pipe4b
sprite 3055 pitch 1 // tile0997 pipe4b
sprite 3684 angoff -512 // tile0052 sixpack (multiplayer)
sprite 1959 nomdanim // tile0974 oceansprite4
sprite 1960 nomdanim // tile0974 oceansprite4
63,6 → 65,7
sprite 1585 nomdanim // tile0974 oceansprite4
sprite 1586 nomdanim // tile0974 oceansprite4
sprite 1587 nomdanim // tile0974 oceansprite4
// mhk diff sync 1
sprite 3683 angoff 768 // tile0047 hbombammo (multiplayer)
sprite 3683 pitch 32 // tile0047 hbombammo (multiplayer)
sprite 3683 roll 32 // tile0047 hbombammo (multiplayer)
98,6 → 101,7
sprite 3686 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 3687 mdzoff 900000 // tile0044 rpgammo (multiplayer)
sprite 3687 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 1812 nomdanim // tile0974 oceansprite4
sprite 1811 nomdanim // tile0974 oceansprite4
sprite 1810 nomdanim // tile0974 oceansprite4
sprite 1809 nomdanim // tile0974 oceansprite4
106,6 → 110,7
sprite 1806 nomdanim // tile0974 oceansprite4
sprite 1805 nomdanim // tile0974 oceansprite4
sprite 1804 nomdanim // tile0974 oceansprite4
sprite 1803 nomdanim // tile0974 oceansprite4
sprite 1802 nomdanim // tile0974 oceansprite4
sprite 2626 angoff 1024 // tile0052 sixpack
sprite 2627 angoff 1024 // tile0049 shotgunammo
169,9 → 174,10
sprite 1302 angoff 1024 // tile0049 shotgunammo
sprite 1302 mdzoff 1150000 // tile0049 shotgunammo
sprite 1302 roll 1 // tile0049 shotgunammo
sprite 2860 angoff 1024 // tile1347 fetusjib
sprite 1423 angoff 768 // tile1769 (tile1768 headjib1)
sprite 1440 mdzoff 80000 // tile1048 (pipes)
sprite 1440 pitch 1 // tile1048 (pipes)
sprite 1440 pitch -1 // tile1048 (pipes)
sprite 1419 nomdanim // tile2267 (tile2265 jibs5)
sprite 1419 mdxoff 90000 // tile2267 (tile2265 jibs5)
sprite 1419 pitch 1 // tile2267 (tile2265 jibs5)
202,6 → 208,11
sprite 1263 roll 1 // tile0054 shield
sprite 1264 angoff -384 // tile0040 ammo
sprite 1 angoff 1024 // tile0052 sixpack
sprite 61 away1 // tile0140 frankenstineswitch
sprite 62 away1 // tile0140 frankenstineswitch
sprite 57 away1 // tile0140 frankenstineswitch
sprite 66 away1 // tile0140 frankenstineswitch
sprite 67 away1 // tile0140 frankenstineswitch
sprite 3119 nomdanim // tile2257 (tile2255 jibs3)
sprite 3861 nomdanim // tile2253 (tile2250 jibs2 (eye))
sprite 3861 mdxoff 25000 // tile2253 (tile2250 jibs2 (eye))
235,7 → 246,7
sprite 3373 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 3373 mdxoff 30000 // tile2203 (tile2201 lizmanhead1)
sprite 3373 pitch 1 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 1
// mhk diff sync 2
sprite 3147 angoff 128 // tile0023 rpgsprite
sprite 3148 angoff -256 // tile0044 rpgammo
sprite 3148 mdzoff 500000 // tile0044 rpgammo
264,16 → 275,18
sprite 1010 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1011 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 999 nomdanim // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite 1000 nomdanim // tile2267 (tile2265 jibs5)
sprite 1000 pitch 1024 // tile2267 (tile2265 jibs5)
sprite 1009 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1006 nomdanim // tile2203 (tile2201 lizmanhead1)
sprite 1006 pitch -512 // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite 1007 nomdanim // tile2256 (tile2255 jibs3)
sprite 997 nomdanim // tile2248 (tile2245 jibs1)
sprite 1016 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 1016 roll -512 // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 2
// mhk diff sync 5
sprite 1015 nomdanim // tile2252 (tile2250 jibs2 (eye))
sprite 1015 pitch 512 // tile2252 (tile2250 jibs2 (eye))
sprite 996 nomdanim // tile2250 jibs2 (eye)
341,6 → 354,8
sprite 2364 nomdanim // tile2268 (tile2265 jibs5)
sprite 3860 angoff 768 // tile0049 shotgunammo
sprite 3580 nomdanim // tile2407 (tile2404 scrap2)
sprite 3579 mdxoff 1000 // tile0585 (display)
sprite 3579 pitch 1 // tile0585 (display)
sprite 3581 nomdanim // tile2411 (tile2408 scrap3)
sprite 3582 nomdanim // tile2405 (tile2404 scrap2)
sprite 473 angoff 768 // tile2060 pigcopdeadsprite
357,7 → 372,7
sprite 1514 angoff -512 // tile2353 (tile2360 (gunturret))
sprite 1513 nomdanim // tile2353 (tile2360 (gunturret))
sprite 1513 angoff -768 // tile2353 (tile2360 (gunturret))
// mhk diff sync 3
// mhk diff sync 6
sprite 2747 nomdanim // tile2353 (tile2360 (gunturret))
sprite 2747 angoff -256 // tile2353 (tile2360 (gunturret))
sprite 2746 nomdanim // tile2353 (tile2360 (gunturret))
366,8 → 381,12
sprite 539 nomdanim // tile2357 (tile2360 (gunturret))
sprite 539 angoff -512 // tile2357 (tile2360 (gunturret))
sprite 545 angoff 256 // tile2665 (tile2660 boss1shoot)
sprite 3868 notmd // tile0146 multiswitch
sprite 3868 away1 // tile0146 multiswitch
sprite 3736 nomdanim // tile2356 (tile2360 (gunturret))
sprite 3736 angoff 512 // tile2356 (tile2360 (gunturret))
sprite 117 mdxoff 15000 // tile0621 camera1
sprite 117 pitch 1 // tile0621 camera1
sprite 116 nomdanim // tile2648 (tile2630 boss1 (battlelord))
sprite 116 angoff 1024 // tile2648 (tile2630 boss1 (battlelord))
sprite 3907 nomdanim // tile2019 (tile2000 pigcop)