Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 642 → Rev 643

/maphacks/pinxten/MPCCE1L3.mhk
0,0 → 1,61
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Acupa Dylana
// Filename : MPCCE1L3.MAP
// Author : Maarten Pinxten
// mapmd4 : 4c26b89f147e5d056bdcff2a8fc6c3b3 // 2001-01-24 (GRP)
 
// <-> mpcc3.mhk
 
// Curr. HRP: r5.3.643
 
sprite 1369 angoff -512 // tile0049 shotgunammo
sprite 1131 angoff 1024 // tile0028 shotgunsprite
sprite 1258 notmd // tile0164 dipswitch2
sprite 1519 angoff 1024 // tile0052 sixpack
sprite 1368 angoff 512 // tile0052 sixpack
sprite 23 angoff 384 // tile0029 devistatorsprite
sprite 23 mdzoff 500000 // tile0029 devistatorsprite
sprite 23 roll -1 // tile0029 devistatorsprite
sprite 22 angoff 128 // tile0042 devistatorammo
sprite 22 mdzoff 500000 // tile0042 devistatorammo
sprite 22 pitch -1 // tile0042 devistatorammo
sprite 1082 notmd // tile0164 dipswitch2
sprite 1092 notmd // tile0164 dipswitch2
sprite 1091 notmd // tile0164 dipswitch2
sprite 1875 notmd // tile0164 dipswitch2
sprite 1088 notmd // tile0164 dipswitch2
sprite 1087 notmd // tile0164 dipswitch2
sprite 1084 notmd // tile0164 dipswitch2
sprite 1683 angoff 1024 // tile0049 shotgunammo
sprite 27 angoff 1024 // tile0042 devistatorammo
sprite 736 notmd // tile0132 slotdoor
sprite 1674 angoff 1024 // tile0054 shield
sprite 1675 angoff 1024 // tile0042 devistatorammo
sprite 1678 angoff 768 // tile0037 freezeammo
sprite 1676 angoff 1024 // tile0024 freezesprite
sprite 1676 mdzoff 150000 // tile0024 freezesprite
sprite 1676 roll 1 // tile0024 freezesprite
sprite 1677 angoff -768 // tile0037 freezeammo
sprite 1631 angoff 1024 // tile0916 fireext
sprite 1631 mdzoff 200000 // tile0916 fireext
sprite 1631 roll 1 // tile0916 fireext
sprite 458 angoff 512 // tile0009 respawn [sixpack]
sprite 457 angoff 512 // tile0009 respawn [sixpack]
sprite 456 angoff 512 // tile0009 respawn [steroids]
sprite 1661 angoff 512 // tile0044 rpgammo
sprite 1660 angoff 1024 // tile0044 rpgammo
sprite 1660 mdzoff 200000 // tile0044 rpgammo
sprite 1660 pitch -2 // tile0044 rpgammo
sprite 1660 roll 3 // tile0044 rpgammo
sprite 5 angoff 1024 // tile0029 devistatorsprite
sprite 5 mdzoff 700000 // tile0029 devistatorsprite
sprite 5 pitch -1 // tile0029 devistatorsprite
sprite 4 angoff -512 // tile0052 sixpack
sprite 4 mdzoff 900000 // tile0052 sixpack
sprite 4 pitch -1 // tile0052 sixpack
sprite 11 pitch -128 // tile0044 rpgammo
sprite 11 roll 64 // tile0044 rpgammo
sprite 10 angoff 1024 // tile0042 devistatorammo
sprite 10 pitch -160 // tile0042 devistatorammo
sprite 10 roll -64 // tile0042 devistatorammo