Subversion Repositories duke3d_hrp

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Regard whitespace Rev 719 → Rev 722

/maphacks/pinxten/mpchemic.mhk
5,15 → 5,15
// Filename : mpchemic.map
// mapmd4 : 9e435cad04b75bff3f2b0d261c7abecc // 2000-01-17
 
// Curr. HRP: r5.3.641
// Curr. HRP: r5.4.722
 
sprite 172 angoff 128 // tile0028 shotgunsprite
sprite 173 angoff 1024 // tile0051 cola
sprite 173 pitch -1 // tile0051 cola
sprite 173 mdzoff 700000 // tile0051 cola
sprite 173 pitch -1 // tile0051 cola
sprite 152 angoff 1024 // tile0916 fireext
sprite 152 pitch -1 // tile0916 fireext
sprite 152 mdzoff 100000 // tile0916 fireext
sprite 152 pitch -1 // tile0916 fireext
sprite 169 angoff -256 // tile0049 shotgunammo
sprite 167 angoff -384 // tile0049 shotgunammo
sprite 203 angoff 768 // tile0054 shield
20,33 → 20,33
sprite 204 angoff 768 // tile0052 sixpack
sprite 132 angoff -256 // tile0049 shotgunammo
sprite 98 angoff 1024 // tile0041 batteryammo
sprite 120 pitch -1 // tile0049 shotgunammo
sprite 120 mdzoff 900000 // tile0049 shotgunammo
sprite 120 pitch -1 // tile0049 shotgunammo
sprite 119 angoff -256 // tile0052 sixpack
sprite 119 mdzoff 500000 // tile0052 sixpack
sprite 119 pitch -1 // tile0052 sixpack
sprite 119 roll 1 // tile0052 sixpack
sprite 119 mdzoff 500000 // tile0052 sixpack
sprite 118 angoff 512 // tile0041 batteryammo
sprite 131 angoff -512 // tile0060 accesscard blue
sprite 131 pitch -1 // tile0060 accesscard blue
sprite 131 mdzoff 500000 // tile0060 accesscard blue
sprite 131 pitch -1 // tile0060 accesscard blue
sprite 113 angoff -256 // tile0023 rpgsprite
sprite 112 angoff -512 // tile0044 rpgammo
sprite 112 pitch -1 // tile0044 rpgammo
sprite 112 mdzoff 700000 // tile0044 rpgammo
sprite 112 pitch -1 // tile0044 rpgammo
sprite 137 roll 1 // tile0054 shield
sprite 137 mdzoff 300000 // tile0054 shield
sprite 137 roll 1 // tile0054 shield
sprite 139 roll -1 // tile0051 cola
sprite 139 mdzoff 500000 // tile0051 cola
sprite 139 roll -1 // tile0051 cola
sprite 140 angoff 1024 // tile0040 ammo
sprite 201 angoff 512 // tile0022 chaingunsprite
sprite 201 roll 1 // tile0022 chaingunsprite
sprite 201 mdzoff 500000 // tile0022 chaingunsprite
sprite 201 roll 1 // tile0022 chaingunsprite
sprite 200 pitch 1 // tile0041 batteryammo
sprite 200 mdzoff 500000 // tile0041 batteryammo
sprite 200 pitch 1 // tile0041 batteryammo
sprite 202 angoff -256 // tile0049 shotgunammo
sprite 40 pitch -1 // tile0052 sixpack
sprite 40 mdzoff 700000 // tile0052 sixpack
sprite 40 pitch -1 // tile0052 sixpack
sprite 41 angoff -512 // tile0049 shotgunammo
sprite 227 angoff 128 // tile0026 heavyhbomb
sprite 228 angoff 256 // tile0026 heavyhbomb
60,12 → 60,12
sprite 18 angoff 1024 // tile0041 batteryammo
sprite 15 angoff 1024 // tile0044 rpgammo
sprite 16 angoff -256 // tile0053 firstaid
sprite 17 pitch -1 // tile0054 shield
sprite 17 mdzoff 500000 // tile0054 shield
sprite 17 pitch -1 // tile0054 shield
sprite 20 pitch -1 // tile0042 devistatorammo
sprite 20 mdzoff 900000 // tile0042 devistatorammo
sprite 20 pitch -1 // tile0042 devistatorammo
sprite 21 pitch -1 // tile0042 devistatorammo
sprite 21 mdzoff 900000 // tile0042 devistatorammo
sprite 21 pitch -1 // tile0042 devistatorammo
sprite 271 angoff -768 // tile0055 steroids
sprite 262 angoff -256 // tile0049 shotgunammo
sprite 263 angoff -256 // tile0052 sixpack