Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/roch/roch_mhk.def
0,0 → 1,63
//
// Roch Series by Pascal Rouaud
//
mapinfo {
mapfile "Roch.map"
maptitle "Roch"
mapmd4 8191992db739a2aa7b9a4cc49619f2d5
mhkfile "maphacks/roch/Roch.mhk"
}
mapinfo {
mapfile "Roch2.map"
maptitle "Roch2"
mapmd4 9f0418c959c45560cf3537df0a9f38fd
mhkfile "maphacks/roch/Roch2.mhk"
}
mapinfo {
mapfile "Roch3.map" // 2000-04-21
maptitle "Roch3"
mapmd4 5148ddf4f980424b77da589977fa3ba8
mhkfile "maphacks/roch/Roch3-2000-04-21.mhk"
}
mapinfo {
mapfile "Roch3.map" // 2003-04-21
maptitle "Roch3"
mapmd4 fb11043ee628e591ad5decb128fb9477
mhkfile "maphacks/roch/Roch3-2003-04-21.mhk"
}
mapinfo {
mapfile "Roch4.map"
maptitle "Roch4"
mapmd4 5d8d94df9cd01f9ac87d9a27761294c3
mhkfile "maphacks/roch/Roch4.mhk"
}
mapinfo {
mapfile "Roch5.map"
maptitle "Roch5"
mapmd4 7237551e84db96228ced70c995111ebd
mhkfile "maphacks/roch/Roch5.mhk"
}
mapinfo {
mapfile "Roch6.map"
maptitle "Roch6"
mapmd4 4b4b1d084fad737fcf7be4b7098835c0
mhkfile "maphacks/roch/Roch6.mhk"
}
mapinfo {
mapfile "Roch7.map"
maptitle "Roch7"
mapmd4 776d175cb91a88badffb954f002a8c6c
mhkfile "maphacks/roch/Roch7.mhk"
}
mapinfo {
mapfile "Roch8.map"
maptitle "Roch8"
mapmd4 e725289f10a9daf6c02356c2579928b2
mhkfile "maphacks/roch/Roch8.mhk"
}
mapinfo {
mapfile "Roch_SC1.map"
maptitle "Roch_SC1"
mapmd4 9791322378f4f1706cc6c1840e421c08
mhkfile "maphacks/roch/Roch_SC1.mhk"
}
/maphacks/roch/Roch.mhk
0,0 → 1,322
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch.map - "Roch" by Pascal Rouaud
// Map Date : 1999-10-20
// mapmd4 : 8191992db739a2aa7b9a4cc49619f2d5
// Curr. HRP: r5.2.415
 
 
sprite 1126 angoff -512 // tile0054 shield
sprite 1125 angoff 512 // tile0028 shotgunsprite
sprite 1125 mdxoff -10000 // tile0028 shotgunsprite
sprite 1125 pitch 1 // tile0028 shotgunsprite
sprite 1137 angoff -512 // tile0054 shield
sprite 1612 angoff 512 // tile0681 (tile680 chair3)
sprite 1779 mdzoff -500000 // tile0042 devistatorammo
sprite 1779 pitch 1 // tile0042 devistatorammo
sprite 1783 angoff 512 // tile0052 sixpack
sprite 1780 mdzoff 300000 // tile0042 devistatorammo
sprite 1780 pitch 1 // tile0042 devistatorammo
sprite 1782 angoff 512 // tile0052 sixpack
sprite 1781 mdzoff 750000 // tile0044 rpgammo
sprite 1781 pitch 1 // tile0044 rpgammo
sprite 1534 angoff 256 // tile0052 sixpack
sprite 1313 mdzoff -500000 // tile0047 hbombammo
sprite 1313 pitch 1 // tile0047 hbombammo
sprite 8 angoff -256 // tile0052 sixpack
sprite 69 angoff 512 // tile0044 rpgammo
sprite 369 angoff -512 // tile0029 devistatorsprite
sprite 1530 angoff 512 // tile0028 shotgunsprite
sprite 1530 mdxoff -10000 // tile0028 shotgunsprite
sprite 1530 pitch 1 // tile0028 shotgunsprite
sprite 1323 angoff 512 // tile0042 devistatorammo
sprite 1531 angoff 512 // tile0051 cola
sprite 1532 angoff 512 // tile0051 cola
sprite 1533 angoff 512 // tile0051 cola
// Shelf 1
sprite 1474 nomdanim // tile3210 respawnmarkergreen
sprite 1475 mdxoff 10000 // tile1221 cranepole ## model too short!
sprite 1475 pitch 1 // tile1221 cranepole ## model too short!
sprite 1500 mdxoff -1100 // tile0487 spaceshuttle
sprite 1500 mdyoff -70 // tile0487 spaceshuttle
sprite 1500 mdzoff -2500 // tile0487 spaceshuttle
sprite 1500 angoff 1 // tile0487 spaceshuttle
sprite 1500 roll -432 // tile0487 spaceshuttle
sprite 1500 pitch 56 // tile0487 spaceshuttle
sprite 1476 nomdanim // tile1337 (helicopter)
sprite 1476 angoff 384 // tile1337 (helicopter)
sprite 1476 mdzoff 800000 // tile1337 (helicopter)
sprite 1476 pitch 1 // tile1337 (helicopter)
sprite 1333 nomdanim // tile3455 (tile3450 fem9 cheerleader)
sprite 1333 angoff 256 // tile3455 (tile3450 fem9 cheerleader)
sprite 1334 nomdanim // tile3452 (tile3450 fem9 cheerleader)
sprite 1334 angoff 512 // tile3452 (tile3450 fem9 cheerleader)
sprite 910 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 908 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 907 nomdanim // tile1318 (tile1317 fem2 poledancer)
sprite 909 nomdanim // tile1331 (tile1312 fem1 stripper)
sprite 913 angoff 256 // tile1322 (tile1321 fem3 hooker)
sprite 912 nomdanim // tile1322 (tile1321 fem3 hooker)
sprite 912 angoff -1024 // tile1322 (tile1321 fem3 hooker)
sprite 911 nomdanim // tile1322 (tile1321 fem3 hooker)
sprite 911 angoff 128 // tile1322 (tile1321 fem3 hooker)
sprite 915 nomdanim // tile1330 (tile1325 fem4 cavedancer)
sprite 915 angoff 128 // tile1330 (tile1325 fem4 cavedancer)
sprite 914 nomdanim // tile1328 (tile1325 fem4 cavedancer)
sprite 914 angoff -512 // tile1327 (tile1325 fem4 cavedancer)
sprite 916 nomdanim // tile1327 (tile1325 fem4 cavedancer)
sprite 916 angoff 1024 // tile1327 (tile1325 fem4 cavedancer)
// Shelf 2 lower
sprite 918 nomdanim // tile1421 (tile1405 duke)
sprite 922 nomdanim // tile1421 (tile1405 duke)
sprite 919 nomdanim // tile1456 (tile1405 duke)
sprite 920 nomdanim // tile1425 (tile1405 duke)
sprite 921 nomdanim // tile1425 (tile1405 duke)
sprite 925 nomdanim // tile1491 (tile1405 duke)
sprite 926 nomdanim // tile1450 (tile1405 duke)
sprite 923 nomdanim // tile1445 (tile1405 duke)
sprite 924 nomdanim // tile1456 (tile1405 duke)
sprite 971 nomdanim // tile1571 (tile1550 shark)
sprite 970 nomdanim // tile1571 (tile1550 shark)
sprite 991 nomdanim // tile1571 (tile1550 shark)
sprite 969 nomdanim // tile1571 (tile1550 shark)
sprite 968 nomdanim // tile1565 (tile1550 shark)
//sprite 966 nomdanim // tile2375 (slimer)
//sprite 965 nomdanim // tile2375 (slimer)
//sprite 985 nomdanim // tile2371 (slimer)
sprite 982 nomdanim // tile2350 (turret)
sprite 963 nomdanim // tile2353 (tile2350 (turret))
sprite 964 nomdanim // tile2350 (turret)
sprite 927 nomdanim // tile1691 (tile1680 liztroop)
sprite 928 nomdanim // tile1690 (tile1680 liztroop)
sprite 929 nomdanim // tile1690 (tile1680 liztroop)
sprite 990 nomdanim // tile1698 (tile1680 liztroop)
sprite 931 nomdanim // tile2007 (tile2000 pigcop)
sprite 930 nomdanim // tile2005 (tile2000 pigcop)
sprite 932 nomdanim // tile2005 (tile2000 pigcop)
sprite 989 nomdanim // tile2005 (tile2000 pigcop)
sprite 933 nomdanim // tile2009 (tile2000 pigcop)
sprite 934 nomdanim // tile1836 (tile1820 octabrain)
sprite 935 nomdanim // tile1830 (tile1820 octabrain)
sprite 988 nomdanim // tile1830 (tile1820 octabrain)
sprite 936 nomdanim // tile1830 (tile1820 octabrain)
sprite 937 nomdanim // tile2127 (tile2120 lizman)
sprite 938 nomdanim // tile2130 (tile2120 lizman)
sprite 987 nomdanim // tile2130 (tile2120 lizman)
sprite 940 nomdanim // tile1881 (tile1880 drone)
sprite 939 nomdanim // tile1882 (tile1880 drone)
sprite 986 nomdanim // tile1882 (tile1880 drone)
sprite 941 nomdanim // tile1882 (tile1880 drone)
sprite 943 nomdanim // tile1942 (tile1920 commander)
sprite 942 nomdanim // tile1930 (tile1920 commander)
sprite 944 nomdanim // tile1930 (tile1920 commander)
sprite 945 nomdanim // tile4630 (tile4610 newbeast)
sprite 984 nomdanim // tile4622 (tile4610 newbeast)
sprite 946 nomdanim // tile4630 (tile4610 newbeast)
// Shelf 2 upper
sprite 947 nomdanim // tile1961 (tile1960 recon)
sprite 948 nomdanim // tile1961 (tile1960 recon)
sprite 949 nomdanim // tile1961 (tile1960 recon)
sprite 956 nomdanim // tile1982 (tile1975 tank)
sprite 957 nomdanim // tile1982 (tile1975 tank)
sprite 983 nomdanim // tile1982 (tile1975 tank)
sprite 958 nomdanim // tile1978 (tile1975 tank)
sprite 959 nomdanim // tile2640 (battlelord)
sprite 960 nomdanim // tile2640 (battlelord)
sprite 961 nomdanim // tile2640 (battlelord)
sprite 962 nomdanim // tile2642 (battlelord)
sprite 972 nomdanim // tile2762 (2760 boss3)
sprite 973 nomdanim // tile2770 (2760 boss3)
sprite 993 nomdanim // tile2770 (2760 boss3)
sprite 975 nomdanim // tile2770 (2760 boss3)
sprite 974 nomdanim // tile2770 (2760 boss3)
sprite 992 nomdanim // tile2721 (2710 boss2)
sprite 981 nomdanim // tile2740 (2710 boss2)
sprite 976 nomdanim // tile2740 (2710 boss2)
sprite 1343 nomdanim // tile2740 (2710 boss2)
sprite 978 nomdanim // tile4745 (4740 (queen))
sprite 979 nomdanim // tile4745 (4740 (queen))
sprite 977 nomdanim // tile4745 (4740 (queen))
sprite 980 nomdanim // tile4748 (4740 (queen))
 
sprite 2197 pitch 256 // tile0042 devistatorammo
sprite 731 angoff 1024 // tile0556 chair1
sprite 732 angoff 512 // tile4454 deskphone
sprite 840 angoff 512 // tile0023 rpgsprite
sprite 1463 angoff -512 // tile0041 batteryammo
sprite 1817 angoff -256 // tile0055 steroids
sprite 1818 angoff -256 // tile0055 steroids
sprite 1819 angoff -256 // tile0055 steroids
sprite 1820 angoff -256 // tile0055 steroids
sprite 1821 angoff -256 // tile0055 steroids
sprite 1822 angoff -256 // tile0055 steroids
sprite 1823 angoff -256 // tile0055 steroids
sprite 1839 angoff -256 // tile0055 steroids
sprite 7 mdzoff 1000000 // tile0049 shotgunammo
sprite 7 pitch 1 // tile0049 shotgunammo
sprite 1824 angoff 256 // tile0055 steroids
sprite 1825 angoff 256 // tile0055 steroids
sprite 1826 angoff 256 // tile0055 steroids
sprite 1827 angoff 256 // tile0055 steroids
sprite 1828 angoff 256 // tile0055 steroids
sprite 1829 angoff 256 // tile0055 steroids
sprite 1830 angoff 256 // tile0055 steroids
sprite 1840 angoff 256 // tile0055 steroids
sprite 1968 angoff -768 // tile0023 rpgsprite
sprite 1968 pitch 256 // tile0023 rpgsprite
sprite 303 angoff 512 // tile0044 rpgammo
sprite 304 angoff 512 // tile0044 rpgammo
sprite 305 angoff 512 // tile0041 batteryammo
sprite 306 angoff 512 // tile0041 batteryammo
sprite 2167 angoff 512 // tile0023 rpgsprite
sprite 1831 angoff 512 // tile0055 steroids
sprite 1832 angoff 512 // tile0055 steroids
sprite 1833 angoff 512 // tile0055 steroids
sprite 1834 angoff 512 // tile0055 steroids
sprite 1835 angoff 512 // tile0055 steroids
sprite 1836 angoff 512 // tile0055 steroids
sprite 1837 angoff 512 // tile0055 steroids
sprite 1841 angoff 512 // tile0055 steroids
sprite 328 angoff 512 // tile0049 shotgunammo
sprite 329 angoff 512 // tile0049 shotgunammo
sprite 329 mdzoff -1000000 // tile0049 shotgunammo
sprite 329 roll 1 // tile0049 shotgunammo
sprite 330 angoff 512 // tile0049 shotgunammo
sprite 330 mdzoff -2000000 // tile0049 shotgunammo
sprite 330 roll 1 // tile0049 shotgunammo
sprite 113 mdzoff 3000000 // tile0049 shotgunammo
sprite 113 roll 1 // tile0049 shotgunammo
sprite 2077 angoff 1024 // tile0023 rpgsprite
sprite 2078 angoff 512 // tile0022 chaingunsprite
sprite 1286 mdzoff -1000000 // tile0029 devistatorsprite
sprite 1286 roll 1 // tile0029 devistatorsprite
sprite 1007 mdxoff 900000 // tile1221 cranepole
sprite 1007 pitch 1 // tile1221 cranepole
sprite 203 angoff 1024 // tile0042 devistatorammo
sprite 342 angoff 512 // tile0041 batteryammo
sprite 341 angoff -512 // tile0022 chaingunsprite
sprite 1669 angoff 1024 // tile0041 batteryammo
sprite 1670 angoff 1024 // tile0041 batteryammo
sprite 1671 angoff 1024 // tile0041 batteryammo
sprite 1654 angoff 1024 // tile4454 deskphone
sprite 1667 angoff 512 // tile0052 sixpack
sprite 1668 angoff 512 // tile0052 sixpack
sprite 219 angoff 512 // tile0028 shotgunsprite
sprite 226 angoff -512 // tile0556 chair1
sprite 225 angoff 512 // tile0557 chair2
sprite 1951 angoff 1024 // tile4454 deskphone
sprite 850 angoff -512 // tile1322 (tile1321 fem3 hooker)
sprite 843 angoff 512 // tile0052 sixpack
sprite 842 angoff 1024 // tile0049 shotgunammo
sprite 2009 angoff 256 // tile0052 sixpack
sprite 147 angoff 512 // tile0049 shotgunammo
sprite 147 pitch 256 // tile0049 shotgunammo
sprite 576 angoff 1024 // tile1045 donuts
sprite 128 notmd // tile0168 dipswitch3
sprite 896 mdzoff -1000000 // tile0028 shotgunsprite
sprite 896 roll 1 // tile0028 shotgunsprite
sprite 2010 angoff -512 // tile0054 shield
sprite 2007 angoff 256 // tile0042 devistatorammo
sprite 2008 angoff 256 // tile0042 devistatorammo
sprite 90 pitch -192 // tile0044 rpgammo
sprite 1643 angoff 1 // tile0028 shotgunsprite
sprite 1643 roll -512 // tile0028 shotgunsprite
sprite 1643 pitch 1 // tile0028 shotgunsprite
sprite 1643 mdxoff -250000 // tile0028 shotgunsprite
sprite 1643 mdzoff 800 // tile0028 shotgunsprite
sprite 1919 angoff 512 // tile0044 rpgammo
sprite 1920 angoff -512 // tile0044 rpgammo
sprite 1916 angoff 512 // tile0051 cola
sprite 1917 angoff 512 // tile0051 cola
sprite 1918 angoff 512 // tile0051 cola
sprite 1924 angoff -768 // tile0060 accesscard red
sprite 233 angoff 512 // tile0052 sixpack
sprite 151 angoff 256 // tile0029 devistatorsprite
sprite 2054 angoff 512 // tile0052 sixpack
sprite 149 angoff 256 // tile0047 hbombammo
sprite 1552 angoff 1024 // tile0569 toilet
sprite 418 angoff 512 // tile0053 firstaid
sprite 418 mdzoff 300000 // tile0053 firstaid
sprite 418 roll 1 // tile0053 firstaid
sprite 423 angoff 512 // tile0021 firstgunsprite
sprite 423 mdzoff 250000 // tile0021 firstgunsprite
sprite 423 pitch 1 // tile0021 firstgunsprite
sprite 423 roll -1 // tile0021 firstgunsprite
sprite 751 nomdanim // tile1429 (tile1405 duke)
sprite 751 angoff -512 // tile1429 (tile1405 duke)
sprite 1439 nomdanim // tile1433 (tile1405 duke)
sprite 1439 angoff 1024 // tile1433 (tile1405 duke)
sprite 2 notmd // tile1571 (tile1550 shark)
sprite 379 angoff -512 // tile0047 hbombammo
sprite 380 angoff 512 // tile0047 hbombammo
sprite 1435 angoff 512 // tile1325 fem4 cavedancer
sprite 1399 angoff 768 // tile1325 fem4 cavedancer
sprite 1437 angoff 1024 // tile1395 fem7 dancer
sprite 1400 angoff 768 // tile1312 fem1 stripper
sprite 1401 angoff -768 // tile1395 fem7 dancer
sprite 783 angoff -256 // tile3450 fem9 cheerleader
//sprite 1436 angoff 256 // tile1312 fem1 stripper
sprite 1886 angoff 1024 // tile0054 shield
sprite 1886 mdzoff -1000000 // tile0054 shield
sprite 1886 roll 1 // tile0054 shield
sprite 1887 angoff 512 // tile0029 devistatorsprite
sprite 1887 mdzoff -3000000 // tile0029 devistatorsprite
sprite 1887 roll 1 // tile0029 devistatorsprite
sprite 387 angoff 1024 // tile0049 shotgunammo
sprite 388 angoff 1024 // tile0049 shotgunammo
sprite 406 angoff 512 // tile0028 shotgunsprite
sprite 393 mdxoff -100000 // tile0023 rpgsprite
sprite 393 pitch 1 // tile0023 rpgsprite
sprite 733 angoff 768 // tile4454 deskphone
sprite 1031 angoff 1024 // tile0049 shotgunammo
sprite 1858 angoff 1024 // tile0049 shotgunammo
sprite 1264 angoff 512 // tile0569 toilet
sprite 1265 angoff 512 // tile0569 toilet
sprite 513 angoff 512 // tile0569 toilet
sprite 1853 angoff 512 // tile0052 sixpack
sprite 1854 angoff -512 // tile0022 chaingunsprite // tryin' to stick
sprite 1854 roll -512 // tile0022 chaingunsprite // it into the
sprite 1854 pitch -128 // tile0022 chaingunsprite // poilet but
sprite 1854 mdxoff 200 // tile0022 chaingunsprite // find the best
sprite 1854 mdyoff 250 // tile0022 chaingunsprite // parameters
sprite 1854 mdzoff 300 // tile0022 chaingunsprite
sprite 1044 angoff 512 // tile0569 toilet
sprite 1043 angoff 512 // tile0569 toilet
sprite 1686 angoff 512 // tile0569 toilet
sprite 1859 angoff 512 // tile0028 shotgunsprite
sprite 1859 mdzoff 1000000 // tile0028 shotgunsprite
sprite 1859 pitch 1 // tile0028 shotgunsprite
sprite 1038 notmd // tile0168 dipswitch3
sprite 1571 angoff 1024 // tile0556 chair1
sprite 141 angoff 512 // tile0028 shotgunsprite
sprite 1755 angoff 1024 // tile0685 cameralight
sprite 1754 angoff 768 // tile0685 cameralight
sprite 1753 angoff 1024 // tile0685 cameralight
sprite 1743 angoff 512 // tile0060 accesscard yellow
sprite 1842 angoff 1024 // tile0021 firstgunsprite
sprite 1842 mdzoff -500000 // tile0021 firstgunsprite
sprite 1842 roll 1 // tile0021 firstgunsprite
sprite 457 angoff -512 // tile0556 chair1
//sprite 1767 roll 512 // tile0023 rpgsprite
sprite 1750 angoff 512 // tile0026 heavyhbomb
sprite 1751 angoff 512 // tile0026 heavyhbomb
sprite 430 angoff 512 // tile0054 shield
sprite 1758 angoff 1024 // tile0685 cameralight
sprite 431 angoff 512 // tile0029 devistatorsprite
sprite 431 mdzoff 700000 // tile0029 devistatorsprite
sprite 431 roll 1 // tile0029 devistatorsprite
sprite 1599 angoff 512 // tile0479 (antenna)
sprite 1599 mdzoff -600000 // tile0479 (antenna)
sprite 1599 roll 1 // tile0479 (antenna)
sprite 1600 mdxoff 60000 // tile0489 satellite
sprite 1600 pitch 1 // tile0489 satellite
sprite 1524 angoff 512 // tile0557 chair2
sprite 1523 angoff 512 // tile0557 chair2
sprite 1522 angoff 1024 // tile0557 chair2
sprite 1521 angoff 1024 // tile0557 chair2
sprite 1520 angoff -768 // tile0556 chair1
sprite 1519 angoff -512 // tile0556 chair1
sprite 1518 angoff -512 // tile0556 chair1
sprite 1517 angoff -256 // tile0556 chair1
sprite 1672 angoff 512 // tile0053 firstaid
/maphacks/roch/Roch2.mhk
0,0 → 1,105
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch2.map - "Roch2" by Pascal Rouaud
// Map Date : 2000-01-03
// mapmd4 : 9f0418c959c45560cf3537df0a9f38fd
// Curr. HRP: r5.2.415
 
 
sprite 602 mdzoff 500000 // tile1006 (barstool)
sprite 602 pitch 1 // tile1006 (barstool)
sprite 603 mdzoff 500000 // tile1006 (barstool)
sprite 603 pitch 1 // tile1006 (barstool)
sprite 70 angoff 512 // tile0051 cola
sprite 269 angoff -768 // tile0049 shotgunammo
sprite 636 angoff 512 // tile0022 chaingunsprite
sprite 799 angoff 1024 // tile0022 chaingunsprite
sprite 799 mdxoff -5000 // tile0022 chaingunsprite
sprite 799 pitch 1 // tile0022 chaingunsprite
sprite 423 angoff 512 // tile0052 sixpack
sprite 423 mdzoff -100000 // tile0052 sixpack
sprite 423 pitch 1 // tile0052 sixpack
sprite 815 angoff 512 // tile0028 shotgunsprite
sprite 121 angoff -768 // tile0054 shield
sprite 120 angoff 256 // tile0042 devistatorammo
sprite 1060 angoff -512 // tile0023 rpgsprite
sprite 92 mdzoff -330000 // tile1164 bottle17
sprite 92 pitch 1 // tile1164 bottle17
sprite 92 roll -1 // tile1164 bottle17
sprite 1023 angoff -768 // tile0557 chair2
sprite 1024 angoff -768 // tile0557 chair2
sprite 1025 angoff -768 // tile0557 chair2
sprite 1026 angoff -768 // tile0557 chair2
sprite 94 angoff 1024 // tile0049 shotgunammo
sprite 95 angoff 1024 // tile0049 shotgunammo
sprite 978 angoff -768 // tile0054 shield
sprite 207 angoff 512 // tile0051 cola
sprite 208 angoff 512 // tile0051 cola
sprite 694 pitch 256 // tile0023 rpgsprite
sprite 833 angoff 512 // tile0023 rpgsprite
sprite 1022 angoff 512 // tile0028 shotgunsprite
sprite 916 mdzoff 250000 // tile1006 (barstool)
sprite 916 roll 1 // tile1006 (barstool)
sprite 935 angoff 512 // tile0052 sixpack
sprite 164 angoff -256 // tile0052 sixpack
sprite 448 angoff 1024 // tile0681 (tile0680 chair3)
sprite 1147 angoff 256 // tile0055 steroids
sprite 980 angoff 512 // tile0028 shotgunsprite
sprite 1143 nomdanim // tile1056 (tile1055 (film reel))
sprite 32 angoff 1024 // tile0049 shotgunammo
sprite 1138 nomdanim // tile1056 (tile1055 (film reel))
sprite 33 angoff -512 // tile0049 shotgunammo
sprite 1139 nomdanim // tile1056 (tile1055 (film reel))
sprite 1140 nomdanim // tile1056 (tile1055 (film reel))
sprite 1141 nomdanim // tile1056 (tile1055 (film reel))
sprite 1142 nomdanim // tile1056 (tile1055 (film reel))
sprite 1136 nomdanim // tile1056 (tile1055 (film reel))
sprite 1137 nomdanim // tile1056 (tile1055 (film reel))
sprite 777 angoff 512 // tile0053 firstaid
sprite 529 angoff -512 // tile0023 rpgsprite
sprite 778 angoff 512 // tile0060 accesscard blue
sprite 401 angoff 1024 // tile0556 chair1
sprite 858 angoff 512 // tile4454 deskphone
sprite 956 notmd // tile0138 spacelightswitch
sprite 1153 angoff -512 // tile0024 freezesprite
sprite 1154 angoff 512 // tile0024 freezesprite
sprite 1155 angoff 256 // tile0024 freezesprite
sprite 862 angoff 512 // tile0051 cola
sprite 873 angoff -512 // tile0054 shield
sprite 871 angoff 512 // tile0051 cola
sprite 387 angoff 512 // tile0556 chair1
sprite 728 angoff -512 // tile0556 chair1
sprite 388 angoff -512 // tile0556 chair1
sprite 726 nomdanim // tile1326 (tile1325 fem4 cavedancer)
sprite 727 notmd // tile1313 (tile1312 fem1 stripper)
sprite 735 angoff 512 // tile0557 chair2
sprite 734 angoff -512 // tile0060 accesscard red
sprite 769 angoff 512 // tile0556 chair1
sprite 769 mdzoff 1000000 // tile0056 chair1
sprite 769 pitch 1 // tile0056 chair1
sprite 770 mdzoff 500000 // tile4367 hatrack
sprite 770 pitch 1 // tile4367 hatrack
sprite 754 angoff 1024 // tile0556 chair1
sprite 327 angoff 512 // tile4454 deskphone
sprite 1062 angoff 512 // tile0028 shotgunsprite
sprite 337 angoff 512 // tile0557 chair2
sprite 336 angoff 512 // tile0556 chair1
sprite 338 angoff 512 // tile0556 chair1
sprite 335 angoff 512 // tile0556 chair1
sprite 363 notmd // tile2720 (tile2721 boss2)
sprite 854 angoff 512 // tile0042 devistatorammo
sprite 849 angoff 512 // tile0051 cola
sprite 755 angoff 512 // tile0556 chair1
sprite 634 mdzoff -500000 // tile0669 vacuum
sprite 634 pitch 1 // tile0669 vacuum
sprite 634 roll 1 // tile0669 vacuum
sprite 375 angoff -512 // tile0060 accesscard yellow
sprite 410 angoff 1024 // tile4400 teddybear
sprite 306 angoff 1024 // tile4400 teddybear
sprite 307 angoff 1024 // tile4400 teddybear
sprite 308 angoff 1024 // tile4400 teddybear
sprite 309 angoff 1024 // tile4400 teddybear
sprite 310 angoff 1024 // tile4400 teddybear
sprite 311 angoff 1024 // tile4400 teddybear
sprite 1135 notmd // tile2256 (tile2255 jibs3)
/maphacks/roch/Roch3-2000-04-21.mhk
0,0 → 1,89
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch3.map - "Roch3" by Pascal Rouaud
// Map Date : 2000-04-21
// mapmd4 : 5148ddf4f980424b77da589977fa3ba8
// Curr. HRP: r5.2.415
 
 
sprite 1315 angoff 768 // tile0054 shield
sprite 1308 angoff 1024 // tile0022 chaingunsprite
sprite 1308 mdzoff -300000 // tile0022 chaingunsprite
sprite 1308 pitch 1 // tile0022 chaingunsprite
sprite 301 mdzoff -500000 // tile0692 (knife)
sprite 301 roll 1 // tile0692 (knife)
sprite 151 angoff 512 // tile0052 sixpack
sprite 339 angoff -768 // tile0054 shield
sprite 669 angoff 1024 // tile1325 fem4 cavedancer
sprite 915 angoff -256 // tile1395 fem7 dancer
sprite 668 angoff -768 // tile1321 fem3 hooker
sprite 667 angoff 256 // tile1428 (tile1405 duke)
sprite 667 nomdanim // tile1428 (tile1405 duke)
sprite 1322 angoff 768 // tile0028 shotgunsprite
sprite 1322 mdxoff -10000 // tile0028 shotgunsprite
sprite 1322 pitch 1 // tile0028 shotgunsprite
sprite 329 angoff 512 // tile0051 cola
sprite 329 mdxoff -5000 // tile0051 cola
sprite 329 pitch 1 // tile0051 cola
sprite 916 angoff -512 // tile0681 (tile680 chair3)
sprite 1546 angoff 512 // tile0051 cola
sprite 666 angoff 1024 // tile0681 (tile680 chair3)
sprite 89 angoff 512 // tile0049 shotgunammo
sprite 137 angoff 512 // tile0051 cola
sprite 122 angoff 256 // tile0055 steroids
sprite 1478 angoff 512 // tile0051 cola
sprite 1379 angoff 512 // tile0037 freezeammo
sprite 1380 angoff 512 // tile0037 freezeammo
sprite 690 angoff 1024 // tile0685 cameralight
sprite 872 angoff 1024 // tile0685 cameralight
sprite 1299 angoff 256 // tile0685 cameralight
sprite 1300 angoff -256 // tile0685 cameralight
sprite 142 angoff 512 // tile0051 cola
sprite 142 mdxoff -80000 // tile0051 cola
sprite 142 pitch 1 // tile0051 cola
sprite 86 angoff 512 // tile0051 cola
sprite 326 angoff -256 // tile0052 sixpack
sprite 1054 angoff 1024 // tile0060 accesscard blue
sprite 1040 notmd // tile1685 (tile1680 liztroop)
sprite 0998 angoff -768 // tile0753 statue (geisha)
sprite 1344 mdzoff 300000 // tile0051 cola
sprite 1344 pitch 1 // tile0051 cola
sprite 552 notmd // tile1685 (tile1680 liztroop)
sprite 553 notmd // tile1685 (tile1680 liztroop)
sprite 554 notmd // tile1685 (tile1680 liztroop)
sprite 1318 mdzoff -500000 // tile0028 shotgunsprite
sprite 1318 pitch 1 // tile0028 shotgunsprite
sprite 1318 roll 1 // tile0028 shotgunsprite
sprite 131 angoff 512 // tile0052 sixpack
sprite 1123 mdzoff -500000 // tile4496 broom
sprite 1123 pitch 1 // tile4496 broom
sprite 566 angoff 768 // tile0681 (tile680 chair3)
sprite 567 angoff 768 // tile0681 (tile680 chair3)
sprite 621 notmd // tile0168 dipswitch3
sprite 622 notmd // tile0168 dipswitch3
sprite 521 angoff 1024 // tile0556 chair1
sprite 525 angoff 1024 // tile0556 chair1
sprite 526 angoff 1024 // tile0556 chair1
sprite 91 angoff 512 // tile0051 cola
sprite 1438 angoff 512 // tile0556 chair1
sprite 1439 angoff 512 // tile0556 chair1
sprite 129 angoff -512 // tile0023 rpgsprite
sprite 1411 angoff 512 // tile0556 chair1
sprite 1412 angoff 512 // tile0557 chair2
sprite 1413 angoff 1024 // tile0557 chair1
sprite 1414 angoff -512 // tile0557 chair1
sprite 1415 angoff -512 // tile0557 chair1
sprite 128 angoff 512 // tile0052 sixpack
sprite 1280 angoff -512 // tile0557 chair1
sprite 1497 angoff 512 // tile0051 cola
sprite 1386 mdzoff -800000 // tile0910 tree2
sprite 1386 pitch 1 // tile0910 tree2
sprite 1387 mdzoff -1000000 // tile0909 (treetrunk)
sprite 1387 pitch 1 // tile0909 (treetrunk)
sprite 45 angoff 768 // tile0047 hbombammo
sprite 1080 angoff -512 // tile0556 chair1
sprite 1081 angoff -512 // tile0556 chair1
sprite 46 angoff 256 // tile0052 sixpack
sprite 338 angoff 512 // tile0060 accesscard yellow
sprite 70 angoff -512 // tile0054 shield
/maphacks/roch/Roch4.mhk
0,0 → 1,90
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch4.map - "Roch4" by Pascal Rouaud
// Map Date : 2000-09-12
// mapmd4 : 5d8d94df9cd01f9ac87d9a27761294c3
// Curr. HRP: r5.2.415
 
 
sprite 246 angoff 512 // tile0021 firstgunsprite
sprite 245 angoff 512 // tile0028 shotgunsprite
sprite 326 angoff 512 // tile0051 cola
sprite 743 angoff -512 // tile0762 mike
sprite 325 angoff 256 // tile0052 sixpack
sprite 387 angoff 512 // tile0060 accesscard red
sprite 1069 mdzoff 1000000 // tile0009 respawn [freezeammo] no effect ?
sprite 1069 pitch 1 // tile0009 respawn [freezeammo] no effect ?
sprite 375 angoff 768 // tile4444 tripodcamera
sprite 374 angoff -640 // tile4444 tripodcamera
sprite 376 angoff 640 // tile0686 moviecamera
sprite 1002 angoff -768 // tile0685 cameralight
sprite 365 angoff -256 // tile0686 moviecamera
sprite 649 angoff 256 // tile4444 tripodcamera
sprite 650 angoff 512 // tile0685 cameralight
sprite 592 angoff 256 // tile0683 (tile0680 chair3)
sprite 656 angoff -256 // tile0686 moviecamera
sprite 654 angoff -768 // tile0686 moviecamera
sprite 655 angoff 768 // tile0686 moviecamera
sprite 816 angoff -512 // tile0685 cameralight
sprite 657 angoff 256 // tile4444 tripodcamera
sprite 1339 angoff 1024 // tile0060 accesscard yellow
sprite 653 angoff 512 // tile0762 mike
sprite 739 angoff 1024 // tile0762 mike
sprite 661 angoff 768 // tile0557 chair2
sprite 658 angoff -768 // tile0556 chair1
sprite 659 angoff -768 // tile0556 chair1
sprite 10 angoff -256 // tile0051 cola
sprite 11 angoff 256 // tile0051 cola
sprite 1003 angoff 768 // tile0685 cameralight
sprite 167 angoff 384 // tile0685 cameralight
sprite 168 angoff 384 // tile0685 cameralight
sprite 166 angoff 768 // tile0685 cameralight
sprite 1004 angoff 512 // tile0685 cameralight
sprite 815 angoff -768 // tile0686 moviecamera
sprite 170 angoff 1024 // tile0681 (tile0680 chair3)
sprite 745 angoff 512 // tile0556 chair1
sprite 174 angoff 512 // tile0054 shield
sprite 173 angoff 512 // tile0023 rpgsprite
sprite 173 pitch 128 // tile0023 rpgsprite
sprite 247 angoff 256 // tile0052 sixpack
sprite 248 angoff 512 // tile0049 shotgunammo
sprite 1353 angoff 512 // tile0049 shotgunammo
sprite 1353 mdzoff 2000000 // tile0049 shotgunammo
sprite 1353 roll 1 // tile0049 shotgunammo
sprite 320 angoff 512 // tile0028 shotgunsprite
//sprite 360 mdzoff 10000000 // tile1025 bottle7 (plant)
//sprite 360 pitch 1 // tile1025 bottle7 (plant)
sprite 357 mdzoff -50000000 // tile0969 hydroplant / no effect ?
sprite 357 roll 1 // tile0969 hydroplant / no effect ?
sprite 388 angoff -512 // tile0060 accesscard red
sprite 388 mdzoff -5000000 // tile0060 accesscard red
sprite 388 pitch 1 // tile0060 accesscard red
sprite 251 angoff 1024 // tile0047 hbombammo
sprite 390 angoff -768 // tile0060 accesscard blue
sprite 6 angoff 1024 // tile0060 accesscard red
sprite 1158 angoff 512 // tile0051 cola
sprite 392 angoff 768 // tile0060 accesscard blue
sprite 268 angoff 512 // tile0052 sixpack
sprite 389 angoff 768 // tile0060 accesscard red
sprite 269 angoff 256 // tile0052 sixpack
sprite 146 angoff 1024 // tile0556 chair1
sprite 145 angoff 1024 // tile0557 chair2
sprite 147 angoff 1024 // tile0556 chair1
sprite 951 angoff 512 // tile0026 heavyhbomb
sprite 1279 angoff 512 // tile0028 shotgunsprite
sprite 723 nomdanim // tile0941 (tile0940 bouncemine)
sprite 724 nomdanim // tile0941 (tile0940 bouncemine)
sprite 1448 angoff 512 // tile0051 cola
sprite 1207 angoff 512 // tile0028 shotgunsprite
sprite 225 angoff -256 // tile0052 sixpack
sprite 215 angoff -512 // tile1045 donuts
sprite 941 angoff -512 // tile4866 toughgal
sprite 1192 angoff 512 // tile0052 sixpack
sprite 430 angoff 1024 // tile0042 devistatorammo
sprite 587 angoff -512 // tile0556 chair1
sprite 115 angoff -256 // tile0055 steroids
sprite 35 angoff 1024 // tile4400 teddybear
sprite 1267 angoff 1024 // tile0044 rpgammo
sprite 1267 angoff 1024 // tile0042 devistatorammo
sprite 72 angoff 512 // tile0060 accesscard yellow
/maphacks/roch/Roch5.mhk
0,0 → 1,134
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch5.map - "Roch5" by Pascal Rouaud
// Map Date : 2001-03-21
// mapmd4 : 7237551e84db96228ced70c995111ebd
// Curr. HRP: r5.2.415
 
 
sprite 311 angoff -512 // tile0049 shotgunammo
sprite 396 mdzoff 1000000 // tile0990 tire
sprite 396 pitch 1 // tile0990 tire
sprite 1371 mdxoff -70000 // tile0051 cola
sprite 1371 pitch 1 // tile0051 cola
sprite 1370 angoff 512 // tile0028 shotgunsprite
sprite 1370 mdyoff -7000 // tile0028 shotgunsprite
sprite 1370 mdzoff -200000 // tile0028 shotgunsprite
sprite 1370 roll 1 // tile0028 shotgunsprite
sprite 326 angoff 256 // tile0051 cola
sprite 1461 angoff 1024 // tile0025 shrinkersprite
sprite 1369 angoff 1024 // tile0049 shotgunammo
sprite 1376 angoff 512 // tile0052 sixpack
sprite 1376 mdxoff -100000 // tile0052 sixpack
sprite 1376 pitch 1 // tile0052 sixpack
sprite 329 angoff 512 // tile0052 sixpack
sprite 705 notmd // tile1680 liztroop
sprite 1624 angoff 256 // tile0055 steroids
sprite 1352 angoff 512 // tile0026 heavyhbomb
sprite 1553 angoff -256 // tile0052 sixpack
sprite 1481 mdzoff 1000000 // tile0044 rpgammo
sprite 1481 roll 1 // tile0044 rpgammo
sprite 1336 angoff 1024 // tile0024 freezesprite
sprite 1336 mdzoff -500000 // tile0024 freezesprite
sprite 1336 roll 1 // tile0024 freezesprite
sprite 1467 mdzoff -500000 // tile0051 cola
sprite 1467 roll 1 // tile0051 cola
sprite 1420 angoff -128 // tile0023 rpgsprite
sprite 1414 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1415 notmd // tile4884 (tabletop)
//sprite 1415 mdxoff -1000000 // tile4884 (tabletop)
//sprite 1415 pitch 1 // tile4884 (tabletop)
sprite 1418 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1419 notmd // tile4884 (tabletop)
sprite 1416 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1417 notmd // tile4884 (tabletop)
sprite 1477 angoff 256 // tile0052 sixpack
sprite 1493 angoff 1024 // tile0049 shotgunammo
sprite 1490 angoff 128 // tile0052 sixpack
sprite 180 angoff 1024 // tile0044 rpgammo
sprite 210 angoff 512 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0041 batteryammo
sprite 1554 angoff -512 // tile0049 shotgunammo
sprite 1384 angoff 512 // tile0052 sixpack
sprite 1476 pitch 256 // tile0047 hbombammo
sprite 193 angoff -384 // tile0028 shotgunsprite
sprite 193 mdxoff -5000 // tile0028 shotgunsprite
sprite 193 pitch 1 // tile0028 shotgunsprite
sprite 1468 angoff 512 // tile0037 freezeammo
sprite 1460 angoff -512 // tile0049 shotgunammo
sprite 302 pitch 256 // tile0023 rpgsprite
sprite 497 mdzoff -500000 // tile4496 broom
sprite 497 pitch 1 // tile4496 broom
sprite 497 roll 1 // tile4496 broom
sprite 1408 angoff 512 // tile0028 shotgunsprite
sprite 1589 mdxoff 5000 // tile0029 devistatorsprite
sprite 1589 mdzoff 300000 // tile0029 devistatorsprite
sprite 1589 roll 1 // tile0029 devistatorsprite
sprite 1589 pitch -1 // tile0029 devistatorsprite
sprite 245 angoff 512 // tile0049 shotgunammo
sprite 293 mdxoff -5000 // tile0051 cola
sprite 293 pitch 1 // tile0051 cola
sprite 770 notmd // tile0168 dipswitch3
sprite 286 mdxoff -5000 // tile0027 tripbombsprite
sprite 286 pitch 1 // tile0027 tripbombsprite
sprite 287 mdxoff -5000 // tile0027 tripbombsprite
sprite 287 pitch 1 // tile0027 tripbombsprite
sprite 285 mdxoff -5000 // tile0027 tripbombsprite
sprite 285 pitch 1 // tile0027 tripbombsprite
sprite 284 mdxoff -5000 // tile0027 tripbombsprite
sprite 284 pitch 1 // tile0027 tripbombsprite
sprite 288 mdxoff -5000 // tile0027 tripbombsprite
sprite 288 pitch 1 // tile0027 tripbombsprite
sprite 354 angoff -768 // tile0060 accesscard blue
sprite 367 angoff 1024 // tile0060 accesscard red
sprite 233 angoff 512 // tile0051 cola
sprite 1015 notmd // tile0138 spacelightswitch
//sprite 831 notmd // tile0138 spacelightswitch
sprite 231 angoff 512 // tile0052 sixpack
sprite 342 angoff 1024 // tile0060 accesscard red
sprite 777 angoff -768 // tile0556 chair1
sprite 232 angoff 512 // tile0021 firstgunsprite
sprite 226 angoff 1024 // tile0054 shield
sprite 1222 angoff 512 // tile0753 statue (geisha)
sprite 723 notmd // tile0138 spacelightswitch
sprite 1484 angoff 1024 // tile0023 rpgsprite
sprite 1492 angoff 1024 // tile0059 heatsensor
sprite 262 angoff 256 // tile0052 sixpack
sprite 673 notmd // tile0168 dipswitch3
sprite 668 notmd // tile0168 dipswitch3
sprite 1087 notmd // tile0168 dipswitch3
sprite 1092 notmd // tile0168 dipswitch3
sprite 42 angoff -768 // tile0028 shotgunsprite
sprite 42 mdxoff -10000 // tile0028 shotgunsprite
sprite 42 pitch 1 // tile0028 shotgunsprite
sprite 332 angoff -256 // tile0060 accesscard yellow
 
// Power lines
sprite 605 notmd // tile4386 (power line)
sprite 606 notmd // tile4386 (power line)
sprite 607 notmd // tile4386 (power line)
sprite 608 notmd // tile4386 (power line)
sprite 449 notmd // tile4386 (power line)
sprite 450 notmd // tile4386 (power line)
sprite 582 notmd // tile4386 (power line)
sprite 583 notmd // tile4386 (power line)
sprite 609 notmd // tile4386 (power line)
sprite 1154 notmd // tile4386 (power line)
sprite 529 notmd // tile4386 (power line)
sprite 530 notmd // tile4386 (power line)
sprite 531 notmd // tile4386 (power line)
sprite 532 notmd // tile4386 (power line)
sprite 533 notmd // tile4386 (power line)
sprite 534 notmd // tile4386 (power line)
 
// Lamp spheres // no effect -> lower poles instead
//sprite 629 mdxoff 3500 // tile1220 (sphere)
//sprite 629 pitch 1 // tile1220 (sphere)
 
sprite 630 mdxoff -3500 // tile0977 genericpole
sprite 630 pitch 1 // tile0977 genericpole
sprite 581 mdxoff -3500 // tile0977 genericpole
sprite 581 pitch 1 // tile0977 genericpole
sprite 1084 mdxoff -3500 // tile0977 genericpole
sprite 1084 pitch 1 // tile0977 genericpole
/maphacks/roch/Roch3-2003-04-21.mhk
0,0 → 1,89
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch3.map - "Roch3" by Pascal Rouaud
// Map Date : 2003-04-21 (revised version)
// mapmd4 : fb11043ee628e591ad5decb128fb9477
// Curr. HRP: r5.2.415
 
 
sprite 1313 angoff 768 // tile0054 shield
sprite 1306 angoff 1024 // tile0022 chaingunsprite
sprite 1306 mdzoff -300000 // tile0022 chaingunsprite
sprite 1306 pitch 1 // tile0022 chaingunsprite
sprite 301 mdzoff -500000 // tile0692 (knife)
sprite 301 roll 1 // tile0692 (knife)
sprite 151 angoff 512 // tile0052 sixpack
sprite 339 angoff -768 // tile0054 shield
sprite 669 angoff 1024 // tile1325 fem4 cavedancer
sprite 914 angoff -256 // tile1395 fem7 dancer
sprite 667 angoff -768 // tile1321 fem3 hooker
sprite 666 angoff 256 // tile1428 (tile1405 duke)
sprite 666 nomdanim // tile1428 (tile1405 duke)
sprite 1319 angoff 768 // tile0028 shotgunsprite
sprite 1319 mdxoff -10000 // tile0028 shotgunsprite
sprite 1319 pitch 1 // tile0028 shotgunsprite
sprite 329 angoff 512 // tile0051 cola
sprite 329 mdxoff -5000 // tile0051 cola
sprite 329 pitch 1 // tile0051 cola
sprite 915 angoff -512 // tile0681 (tile680 chair3)
sprite 1544 angoff 512 // tile0051 cola
sprite 665 angoff 1024 // tile0681 (tile680 chair3)
sprite 89 angoff 512 // tile0049 shotgunammo
sprite 137 angoff 512 // tile0051 cola
sprite 122 angoff 256 // tile0055 steroids
sprite 1476 angoff 512 // tile0051 cola
sprite 1377 angoff 512 // tile0037 freezeammo
sprite 1378 angoff 512 // tile0037 freezeammo
sprite 689 angoff 1024 // tile0685 cameralight
sprite 871 angoff 1024 // tile0685 cameralight
sprite 1297 angoff 256 // tile0685 cameralight
sprite 1298 angoff -256 // tile0685 cameralight
sprite 142 angoff 512 // tile0051 cola
sprite 142 mdxoff -80000 // tile0051 cola
sprite 142 pitch 1 // tile0051 cola
sprite 86 angoff 512 // tile0051 cola
sprite 326 angoff -256 // tile0052 sixpack
sprite 1053 angoff 1024 // tile0060 accesscard blue
sprite 1039 notmd // tile1685 (tile1680 liztroop)
sprite 0997 angoff -768 // tile0753 statue (geisha)
sprite 1341 mdzoff 300000 // tile0051 cola
sprite 1341 pitch 1 // tile0051 cola
sprite 552 notmd // tile1685 (tile1680 liztroop)
sprite 553 notmd // tile1685 (tile1680 liztroop)
sprite 554 notmd // tile1685 (tile1680 liztroop)
sprite 1316 mdzoff -500000 // tile0028 shotgunsprite
sprite 1316 pitch 1 // tile0028 shotgunsprite
sprite 1316 roll 1 // tile0028 shotgunsprite
sprite 131 angoff 512 // tile0052 sixpack
sprite 1121 mdzoff -500000 // tile4496 broom
sprite 1121 pitch 1 // tile4496 broom
sprite 565 angoff 768 // tile0681 (tile680 chair3)
sprite 566 angoff 768 // tile0681 (tile680 chair3)
sprite 620 notmd // tile0168 dipswitch3
sprite 621 notmd // tile0168 dipswitch3
sprite 520 angoff 1024 // tile0556 chair1
sprite 524 angoff 1024 // tile0556 chair1
sprite 525 angoff 1024 // tile0556 chair1
sprite 91 angoff 512 // tile0051 cola
sprite 1436 angoff 512 // tile0556 chair1
sprite 1437 angoff 512 // tile0556 chair1
sprite 129 angoff -512 // tile0023 rpgsprite
sprite 1409 angoff 512 // tile0556 chair1
sprite 1410 angoff 512 // tile0557 chair2
sprite 1411 angoff 1024 // tile0557 chair1
sprite 1412 angoff -512 // tile0557 chair1
sprite 1413 angoff -512 // tile0557 chair1
sprite 128 angoff 512 // tile0052 sixpack
sprite 1278 angoff -512 // tile0557 chair1
sprite 1495 angoff 512 // tile0051 cola
sprite 1384 mdzoff -800000 // tile0910 tree2
sprite 1384 pitch 1 // tile0910 tree2
sprite 1385 mdzoff -1000000 // tile0909 (treetrunk)
sprite 1385 pitch 1 // tile0909 (treetrunk)
sprite 45 angoff 768 // tile0047 hbombammo
sprite 1079 angoff -512 // tile0556 chair1
sprite 1080 angoff -512 // tile0556 chair1
sprite 46 angoff 256 // tile0052 sixpack
sprite 338 angoff 512 // tile0060 accesscard yellow
sprite 70 angoff -512 // tile0054 shield
/maphacks/roch/Roch6.mhk
0,0 → 1,49
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch6.map - "Roch6" by Pascal Rouaud
// Map Date : 2001-10-03
// mapmd4 : 4b4b1d084fad737fcf7be4b7098835c0
// Curr. HRP: r5.2.415
 
 
// Forcing tile 1266 which is part of the "teleporter splash" model (1261-1266)
// to be rendered as a single sprite when used as a fence
sprite 1315 notmd // tile1266 (tile1261 teleporter splash)
sprite 1316 notmd // tile1266 (tile1261 teleporter splash)
sprite 1317 notmd // tile1266 (tile1261 teleporter splash)
sprite 1422 notmd // tile1266 (tile1261 teleporter splash)
sprite 1423 notmd // tile1266 (tile1261 teleporter splash)
 
// Rotate key cards
sprite 2085 angoff 768 // tile0060 accesscard blue
sprite 2373 angoff 512 // tile0060 accesscard red
 
// Switches to be hidden
sprite 795 notmd // tile0164 dipswitch2 (telephone)
sprite 1751 notmd // tile1069 plug (telephone)
sprite 1752 notmd // tile0164 dipswitch2 (telephone)
 
// Globe on shelf
sprite 2251 mdzoff 180000 // tile0542 (globe)
sprite 2251 pitch 1 // tile0542 (globe)
 
// Hanglights in container
//sprite 1610 notmd // tile0979 hanglight
sprite 1610 mdzoff 600000 // tile0979 hanglight
sprite 1610 pitch 1 // tile0979 hanglight
//sprite 1611 notmd // tile0979 hanglight
sprite 1611 mdzoff 600000 // tile0979 hanglight
sprite 1611 pitch 1 // tile0979 hanglight
 
// Black wooden horses
sprite 1573 notmd // tile0904 woodenhorse
sprite 1574 notmd // tile0904 woodenhorse
 
// Pirate painting
//sprite 2173 nomdanim // tile4517 (pirate torso)
sprite 2173 notmd // tile4517 (pirate torso)
 
// Duke & Battlelord painting
sprite 1070 nomdanim // tile1425 (tile1405 duke run)
sprite 1513 notmd // tile2666 (tile2630 Battlelord
/maphacks/roch/Roch_SC1.mhk
0,0 → 1,97
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch_SC1.map - "Roch_SC1" by Pascal Rouaud
// Map Date : 2000-05-27
// mapmd4 : 9791322378f4f1706cc6c1840e421c08
// Curr. HRP: r5.2.415
 
 
sprite 602 angoff 384 // tile0044 rpgammo ####
sprite 602 mdzoff -600000 // tile0044 rpgammo ###
sprite 602 pitch 1 // tile0044 rpgammo
sprite 447 mdzoff 500000 // tile0047 hbombammo
sprite 447 pitch 1 // tile0047 hbombammo
sprite 446 angoff -256 // tile0051 cola
sprite 436 angoff 1024 // tile0681 (tile0680 chair3)
sprite 360 angoff 256 // tile0055 steroids
sprite 173 angoff -256 // tile0052 sixpack
sprite 377 angoff 512 // tile0060 accesscard red
sprite 769 angoff -512 // tile0047 hbombammo
sprite 515 angoff 1024 // tile0569 toilet
sprite 1 notmd // tile1330 (tile1325 fem4 cavedancer)
sprite 514 angoff -512 // tile0569 toilet
sprite 677 angoff -512 // tile0054 shield
sprite 513 angoff -512 // tile0569 toilet
sprite 636 angoff -512 // tile0024 freezesprite
sprite 636 mdxoff 10000 // tile0024 freezesprite
sprite 636 pitch 1 // tile0024 freezesprite
sprite 770 angoff 256 // tile0052 sixpack
sprite 70 angoff 512 // tile0049 shotgunammo
sprite 93 angoff -480 // tile0060 accesscard blue
sprite 666 angoff -256 // tile0052 sixpack
sprite 666 mdzoff 900000 // tile0052 sixpack ###
sprite 666 pitch 1 // tile0052 sixpack
sprite 31 angoff -512 // tile1321 fem3 hooker
sprite 32 angoff -512 // tile1321 fem3 hooker
sprite 667 angoff 768 // tile0023 rpgsprite
sprite 340 nomdanim // tile2011 (tile2000 pigcop)
sprite 342 angoff 512 // tile1322 (tile1320 fem3 hooker)
sprite 341 angoff 768 // tile1325 fem4 cavedancer
sprite 343 angoff 1024 // tile1686 (tile1680 liztroop)
sprite 343 nomdanim // tile1686 (tile1680 liztroop)
sprite 679 angoff 768 // tile0049 shotgunammo
sprite 763 angoff -256 // tile0054 shield
sprite 171 mdzoff 1000000 // tile1045 donuts
sprite 171 pitch 1 // tile1045 donuts
sprite 172 mdzoff 1000000 // tile0021 firstgunsprite
sprite 172 pitch 1 // tile0021 firstgunsprite
sprite 762 mdzoff 500000 // tile0028 shotgunsprite
sprite 762 pitch 1 // tile0028 shotgunsprite
sprite 761 mdzoff 1000000 // tile0028 shotgunammo
sprite 761 pitch 1 // tile0028 shotgunammo
sprite 764 mdzoff 300000 // tile0051 cola
sprite 764 pitch 1 // tile0051 cola
sprite 327 angoff 512 // tile0682 (tile0680 chair3)
sprite 326 angoff -768 // tile0683 (tile0680 chair3)
sprite 325 angoff 768 // tile0682 (tile0680 chair3)
sprite 324 angoff 1024 // tile0681 (tile0680 chair3)
sprite 323 angoff 768 // tile0681 (tile0680 chair3)
sprite 322 angoff 256 // tile0681 (tile0680 chair3)
sprite 321 angoff -768 // tile0682 (tile0680 chair3)
sprite 320 angoff 1024 // tile0681 (tile0680 chair3)
sprite 319 angoff -256 // tile0683 (tile0680 chair3)
sprite 329 angoff 256 // tile0681 (tile0680 chair3)
sprite 116 angoff 1024 // tile0049 shotgunammo
sprite 308 angoff 512 // tile0682 (tile0680 chair3)
sprite 307 angoff -768 // tile0683 (tile0680 chair3)
sprite 306 angoff 512 // tile0682 (tile0680 chair3)
sprite 305 angoff -256 // tile0681 (tile0680 chair3)
sprite 304 angoff 1024 // tile0681 (tile0680 chair3)
sprite 303 angoff 512 // tile0681 (tile0680 chair3)
sprite 310 angoff 256 // tile0683 (tile0680 chair3)
sprite 301 angoff 1024 // tile0681 (tile0680 chair3)
sprite 300 angoff -256 // tile0683 (tile0680 chair3)
sprite 668 angoff 512 // tile0054 shield
sprite 748 angoff -256 // tile0052 sixpack
sprite 108 angoff 256 // tile0060 accesscard yellow
sprite 63 angoff 512 // tile0037 freezeammo
sprite 64 angoff 512 // tile0037 freezeammo
sprite 168 mdxoff -5000 // tile0028 shotgunsprite
sprite 168 pitch 1 // tile0028 shotgunsprite
sprite 569 angoff -512 // tile4454 deskphone
sprite 569 mdzoff -500000 // tile4454 deskphone
sprite 569 pitch 1 // tile4454 deskphone
sprite 167 angoff 1024 // tile0041 batteryammo
//sprite 26 notmd // tile1582 (tile1550 shark)
sprite 26 nomdanim // tile1582 (tile1550 shark)
sprite 26 roll 1024 // tile1582 (tile1550 shark)
sprite 26 mdzoff -2000 // tile1582 (tile1550 shark)
//sprite 27 notmd // tile1582 (tile1550 shark)
sprite 27 nomdanim // tile1582 (tile1550 shark)
sprite 27 roll 1024 // tile1582 (tile1550 shark)
sprite 27 mdzoff -2000 // tile1582 (tile1550 shark)
sprite 13 angoff 1024 // tile0042 devistatorammo
sprite 14 angoff 1024 // tile0044 rpgammo
sprite 759 angoff -512 // tile0042 devistatorammo
sprite 110 angoff 1024 // tile0054 shield
/maphacks/roch/Roch7.mhk
0,0 → 1,99
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch7.map - "Roch7" by Pascal Rouaud
// Map Date : 2002-06-21
// mapmd4 : 776d175cb91a88badffb954f002a8c6c
// Curr. HRP: r5.2.415
 
 
// Forcing tile 1266 which is part of the "teleporter splash" model (1261-1266)
// to be rendered as a single sprite when used as a fence
sprite 1767 notmd // tile1266 (tile1261)
sprite 1228 notmd // tile1266 (tile1261)
sprite 2272 notmd // tile1266 (tile1261)
sprite 2276 notmd // tile1266 (tile1261)
sprite 2275 notmd // tile1266 (tile1261)
sprite 2277 notmd // tile1266 (tile1261)
sprite 2274 notmd // tile1266 (tile1261)
sprite 1229 notmd // tile1266 (tile1261)
sprite 2273 notmd // tile1266 (tile1261)
sprite 2255 notmd // tile1266 (tile1261)
sprite 1227 notmd // tile1266 (tile1261)
 
// Rotate key cards
sprite 82 angoff 1024 // tile0060 accesscard red
sprite 144 angoff 512 // tile0060 accesscard blue
sprite 434 angoff 1024 // tile0060 accesscard blue
sprite 3088 angoff 1024 // tile0060 accesscard blue
 
// Flatten frankenstineswitch near start ... or not
//sprite 502 notmd // tile0140 frankenstineswitch
//sprite 502 mdzoff -30000 // tile0140 frankenstineswitch
//sprite 502 pitch 1 // tile0140 frankenstineswitch
 
// Lamp Spheres (tile 1220) // No effect -> rise genericpoles instead
//sprite 698 mdxoff -3500 // tile1220 (sphere)
//sprite 698 pitch 1 // tile1220 (sphere)
 
sprite 697 mdxoff 3500 // tile0977 genericpole
sprite 697 pitch 1 // tile0977 genericpole
sprite 1024 mdxoff 3500 // tile0977 genericpole
sprite 1024 pitch 1 // tile0977 genericpole
sprite 1026 mdxoff 3500 // tile0977 genericpole
sprite 1026 pitch 1 // tile0977 genericpole
sprite 1028 mdxoff 3500 // tile0977 genericpole
sprite 1028 pitch 1 // tile0977 genericpole
sprite 1032 mdxoff 3500 // tile0977 genericpole
sprite 1032 pitch 1 // tile0977 genericpole
sprite 1034 mdxoff 3500 // tile0977 genericpole
sprite 1034 pitch 1 // tile0977 genericpole
 
// Pickups
//sprite 3005 pitch 1 // tile0021 firstgunsprite
//sprite 3005 mdxoff 200000 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
//sprite 3005 roll 1 // tile0021 firstgunsprite
//sprite 3005 mdyoff 200000 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
//sprite 3005 pitch 1 // tile0021 firstgunsprite
//sprite 3005 roll 1 // tile0021 firstgunsprite
//sprite 3005 mdzoff 2000000 // tile0021 firstgunsprite
//sprite 3005 mdzoff -2000000 // tile0021 firstgunsprite
 
sprite 548 angoff 256 // tile0028 shotgunsprite near start
sprite 597 angoff 512 // tile0024 freezersprite - Shop-n-Bag
sprite 3315 angoff 512 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3315 pitch 1 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3315 mdzoff 300000 // tile0021 firstgunsprite - Shop-n-Bag
sprite 3334 angoff 512 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 pitch 1 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 mdxoff -60000 // tile0028 shotgunsprite - Shop-n-Bag
sprite 3334 mdzoff -900000 // tile0028 shotgunsprite - Shop-n-Bag
sprite 1110 nomdanim // tile4398 (broken speaker) - Shop-n-Bag
sprite 1112 nomdanim // tile4398 (broken speaker) - Shop-n-Bag
 
sprite 360 mdzoff 1000000 // tile0049 shotgunammo
sprite 360 pitch 1 // tile0049 shotgunammo
sprite 3070 mdzoff 1000000 // tile0049 shotgunammo
sprite 3070 pitch 1 // tile0049 shotgunammo
 
sprite 472 roll 1 // tile0049 shotgunammo
sprite 472 mdzoff 500000 // tile0049 shotgunammo
sprite 473 roll 1 // tile0028 shotgunsprite
sprite 473 mdzoff 1000000 // tile0028 shotgunsprite
 
 
sprite 572 angoff 512 // tile4887 pleasewait
 
// Policelight
//sprite 573 notmd // tile4377 policelightpole left
sprite 573 roll 1 // tile4377 policelightpole left
sprite 573 mdzoff -500000 // tile4377 policelightpole left
//sprite 575 notmd // tile4377 policelightpole right
sprite 575 roll 1 // tile4377 policelightpole right
sprite 575 mdzoff -500000 // tile4377 policelightpole right
/maphacks/roch/Roch8.mhk
0,0 → 1,131
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch8.map - "Roch8" by Pascal Rouaud
// Map Date : 2003-12-21
// mapmd4 : e725289f10a9daf6c02356c2579928b2
// Curr. HRP: r5.2.415
 
 
//sprite 3127 nomd2anim // tile2060 pigcopdeadsprite
//sprite 2163 angoff 512 // tile1232 canwithsomething [shotgun] ??
sprite 2163 mdzoff -1000000 // tile1232 canwithsomething [shotgun]
sprite 2163 pitch 1 // tile1232 canwithsomething [shotgun]
//sprite 3128 nomd3anim // tile2185 lizmandeadsprite
sprite 4048 angoff -512 // tile0047 hbombammo
sprite 877 notmd // tile0943 (tile0940 bouncemine)
sprite 880 notmd // tile0943 (tile0940 bouncemine)
sprite 878 notmd // tile0943 (tile0940 bouncemine)
sprite 1873 notmd // tile0943 (tile0940 bouncemine)
sprite 232 angoff 512 // tile0055 steroids
sprite 254 angoff 256 // tile0022 chaingunsprite
sprite 3525 mdzoff 800000 // tile0100 atomichealth
sprite 3525 pitch 1 // tile0100 atomichealth
sprite 203 angoff 1024 // tile0049 shotgunammo
sprite 203 mdzoff 1000000 // tile0049 shotgunammo
sprite 203 pitch 1 // tile0049 shotgunammo
sprite 231 angoff -256 // tile0055 steroids
sprite 3657 angoff -512 // tile0009 respawn [blue key] no effect ?
sprite 2 mdzoff 1000000 // tile0049 shotgunammo
sprite 2 roll 1 // tile0049 shotgunammo
sprite 244 angoff 512 // tile0023 rpgsprite
sprite 3746 angoff -512 // tile0044 rpgammo
sprite 4049 angoff -256 // tile0055 steroids
sprite 242 angoff -512 // tile0049 shotgunammo
sprite 49 angoff 1024 // tile0049 shotgunammo
sprite 3720 mdzoff -200000 // tile0029 devistatorammo
sprite 3720 roll 1 // tile0029 devistatorammo
sprite 2761 nomdanim // tile4875 (tile4874 woman)
sprite 3071 notmd // tile4386 (power line)
sprite 3072 notmd // tile4386 (power line)
sprite 3075 notmd // tile4386 (power line)
sprite 2328 notmd // tile4386 (power line)
sprite 2329 notmd // tile4386 (power line)
sprite 3073 notmd // tile4386 (power line)
sprite 3074 notmd // tile4386 (power line)
sprite 1711 notmd // tile4386 (power line)
sprite 1712 notmd // tile4386 (power line)
sprite 1709 notmd // tile4386 (power line)
sprite 1710 notmd // tile4386 (power line)
sprite 2338 notmd // tile4386 (power line)
sprite 2339 notmd // tile4386 (power line)
sprite 2324 notmd // tile4386 (power line)
sprite 2325 notmd // tile4386 (power line)
sprite 2320 notmd // tile4386 (power line)
sprite 2321 notmd // tile4386 (power line)
sprite 2316 notmd // tile4386 (power line)
sprite 2317 notmd // tile4386 (power line)
sprite 1659 notmd // tile4386 (power line)
sprite 1660 notmd // tile4386 (power line)
sprite 1653 notmd // tile4386 (power line)
sprite 1654 notmd // tile4386 (power line)
sprite 2334 notmd // tile4386 (power line)
sprite 1652 notmd // tile4386 (power line)
sprite 2335 notmd // tile4386 (power line)
sprite 2314 notmd // tile4386 (power line)
sprite 2315 notmd // tile4386 (power line)
sprite 1714 notmd // tile4386 (power line)
sprite 1713 notmd // tile4386 (power line)
sprite 817 notmd // tile0544 (iron bar)
sprite 70 angoff -512 // tile0028 shotgunsprite
sprite 70 mdxoff -5000 // tile0028 shotgunsprite
sprite 70 pitch 1 // tile0028 shotgunsprite
sprite 86 angoff -512 // tile0049 shotgunammo
// blue
sprite 3882 angoff 512 // tile0049 shotgunammo
sprite 3882 mdzoff 1000000 // tile0049 shotgunammo
sprite 3882 pitch 1 // tile0049 shotgunammo
sprite 200 mdzoff -1000000 // tile0049 shotgunammo
sprite 200 roll 1 // tile0049 shotgunammo
sprite 3712 angoff 512 // tile0037 freezeammo
sprite 1330 angoff -512 // tile0024 freezesprite
sprite 1330 mdzoff 200000 // tile0024 freezesprite
sprite 1330 pitch 1 // tile0024 freezesprite
sprite 1330 roll 1 // tile0024 freezesprite
sprite 3121 notmd // tile0907 (tile0904 woodenhorse)
sprite 3122 notmd // tile0907 (tile0904 woodenhorse)
sprite 789 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 790 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3124 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3125 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3776 angoff 1024 // tile0054 shield
// blue
sprite 3664 angoff 512 // tile0026 heavyhbomb
sprite 1091 angoff 512 // tile0052 sixpack
sprite 159 notmd // tile0168 dipswitch3
sprite 163 notmd // tile0168 dipswitch3
sprite 119 angoff 512 // tile0052 sixpack
sprite 118 angoff -512 // tile0054 shield
sprite 123 angoff -512 // tile0049 shotgunammo
sprite 212 pitch -160 // tile0042 devistatorammo
sprite 774 notmd // tile0907 (tile0904 woodenhorse)
sprite 775 notmd // tile0907 (tile0904 woodenhorse)
sprite 750 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 777 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 778 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 779 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 2715 notmd // tile0907 (tile0904 woodenhorse)
sprite 2716 notmd // tile0907 (tile0904 woodenhorse)
sprite 780 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3136 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3137 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3138 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 1556 angoff 512 // tile0060 accesscard red
sprite 3077 notmd // tile4865 (tile)
sprite 3078 notmd // tile4875 (tile)
//sprite notmd // tile (weathergirl)
sprite 3760 angoff 512 // tile0049 shotgunammo
sprite 864 angoff 512 // tile0044 rpgammo
sprite 4044 mdzoff -1000000 // tile0669 vacuum
sprite 4044 pitch 1 // tile0669 vacuum
sprite 4044 roll -1 // tile0669 vacuum
sprite 1545 nomdanim // tile0941 (tile0940 bouncemine)
sprite 2441 nomdanim // tile0941 (tile0940 bouncemine)
sprite 3944 angoff 512 // tile0022 chaingunsprite
sprite 607 angoff -512 // tile0023 rpgsprite
sprite 3733 angoff 512 // tile0052 sixpack
sprite 3734 angoff -512 // tile0042 devistatorammo
sprite 87 mdzoff 1500000 // tile0044 rpgammo
sprite 87 roll 1 // tile0044 rpgammo
sprite 3732 mdzoff 600000 // tile0044 rpgammo
sprite 3732 roll 1 // tile0044 rpgammo