Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/roch/Roch4-worldtour.mhk
20,7 → 20,7
sprite 694 angoff -512 // tile0762 mike
sprite 276 roll -1 // tile0049 shotgunammo
sprite 276 mdzoff 200000 // tile0049 shotgunammo
sprite 275 angoff 0 // tile0060 accesscard blue
sprite 275 angoff 0 // tile0060 accesscard [blue]
sprite 1058 angoff 640 // tile0686 moviecamera
sprite 1061 angoff -256 // tile0685 cameralight
sprite 1062 angoff 128 // tile0685 cameralight
32,9 → 32,9
sprite 1059 angoff 768 // tile4444 tripodcamera
sprite 370 pitch 1 // tile0009 respawn [freezeammo]
sprite 370 mdzoff 900000 // tile0009 respawn [freezeammo]
sprite 1047 angoff 512 // tile0060 accesscard red
sprite 1047 pitch -1 // tile0060 accesscard red
sprite 1047 mdzoff 500000 // tile0060 accesscard red
sprite 1047 angoff 512 // tile0060 accesscard [red]
sprite 1047 pitch -1 // tile0060 accesscard [red]
sprite 1047 mdzoff 500000 // tile0060 accesscard [red]
sprite 136 angoff -256 // tile0049 shotgunammo
 
sprite 436 angoff 768 // tile0685 cameralight
78,7 → 78,7
sprite 778 angoff -768 // tile0556 chair1
sprite 784 angoff 512 // tile0762 mike
sprite 698 angoff 1024 // tile0762 mike
sprite 133 angoff 1024 // tile0060 accesscard yellow
sprite 133 angoff 1024 // tile0060 accesscard [yellow]
sprite 1369 angoff -512 // tile0024 freezesprite (multiplayer)
sprite 1370 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 120 angoff 512 // tile0049 shotgunammo
102,13 → 102,13
sprite 1368 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 22 angoff 1024 // tile0022 chaingunsprite
sprite 283 angoff 512 // tile0051 cola
sprite 1042 angoff 768 // tile0060 accesscard blue
sprite 1389 angoff 1024 // tile0060 accesscard red
sprite 1042 angoff 768 // tile0060 accesscard [blue]
sprite 1389 angoff 1024 // tile0060 accesscard [red]
sprite 1355 angoff 1024 // tile0051 cola
sprite 1176 angoff 1024 // tile0047 hbombammo
sprite 1119 away1 // tile2311 fire2
sprite 1170 away2 // tile1255 ceilingsteam
sprite 1044 angoff -768 // tile0060 accesscard blue
sprite 1044 angoff -768 // tile0060 accesscard [blue]
sprite 1367 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 1366 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 1074 roll 1 // tile1025 bottle7 (plant)
118,12 → 118,12
sprite 1077 roll -1 // tile0969 hydroplant
sprite 1077 mdzoff 500000 // tile0969 hydroplant
sprite 287 angoff 1024 // tile0052 sixpack
sprite 1046 angoff -512 // tile0060 accesscard red
sprite 1046 pitch 1 // tile0060 accesscard red
sprite 1046 mdzoff -5000000 // tile0060 accesscard red
sprite 1046 angoff -512 // tile0060 accesscard [red]
sprite 1046 pitch 1 // tile0060 accesscard [red]
sprite 1046 mdzoff -5000000 // tile0060 accesscard [red]
sprite 1372 angoff 1024 // tile0046 crystalammo (multiplayer)
sprite 1159 angoff 256 // tile0052 sixpack
sprite 1045 angoff 768 // tile0060 accesscard red
sprite 1045 angoff 768 // tile0060 accesscard [red]
sprite 1261 angoff -768 // tile0556 chair1
sprite 1261 pitch 1 // tile0556 chair1
sprite 1261 roll 1 // tile0556 chair1
140,8 → 140,8
sprite 1263 pitch 1 // tile0556 chair1
sprite 1263 mdzoff 300000 // tile0556 chair1
sprite 281 angoff 1024 // tile0047 hbombammo
sprite 1043 angoff 0 // tile0060 accesscard blue
sprite 1034 angoff 0 // tile0060 accesscard yellow
sprite 1043 angoff 0 // tile0060 accesscard [blue]
sprite 1034 angoff 0 // tile0060 accesscard [yellow]
sprite 714 nomdanim // tile0941 (tile0940 bouncemine)
sprite 713 nomdanim // tile0941 (tile0940 bouncemine)
sprite 1287 pitch -1 // tile0621 camera1
165,7 → 165,7
sprite 1200 angoff -256 // tile0052 sixpack
sprite 1206 angoff -512 // tile1045 donuts
 
sprite 1041 angoff 0 // tile0060 accesscard blue
sprite 1041 angoff 0 // tile0060 accesscard [blue]
sprite 249 angoff 1024 // tile0045 growammo
sprite 248 angoff 1024 // tile0045 growammo
sprite 247 angoff 1024 // tile0045 growammo
177,7 → 177,7
sprite 144 pitch -1 // tile0621 camera1
sprite 144 mdxoff 9999999 // tile0621 camera1
sprite 955 angoff 128 // tile0556 chair1
sprite 1222 angoff 0 // tile0060 accesscard red
sprite 1222 angoff 0 // tile0060 accesscard [red]
sprite 1292 angoff 768 // tile0055 steroids
sprite 850 angoff -512 // tile0556 chair1
sprite 261 angoff -512 // tile0052 sixpack
204,4 → 204,4
 
 
sprite 9 angoff 640 // tile0680 chair3
sprite 1332 angoff 512 // tile0060 accesscard yellow
sprite 1332 angoff 512 // tile0060 accesscard [yellow]