Subversion Repositories duke3d_hrp

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Regard whitespace Rev 591 → Rev 592

/maphacks/roch/Roch5.mhk
1,9 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch5.map - "Roch5" by Pascal Rouaud
// Level : Roch5.map - "Roch5"
// Author : Pascal Rouaud
// Map Date : 2001-03-21
// mapmd4 : 7237551e84db96228ced70c995111ebd
// Curr. HRP: r5.2.494
// Curr. HRP: r5.3.592
 
 
sprite 1489 angoff 256 // tile0028 shotgunsprite
13,24 → 14,35
sprite 469 angoff 1024 // tile1061 (streetlight)
sprite 1244 angoff 1024 // tile1061 (streetlight)
sprite 311 angoff -512 // tile0049 shotgunammo
sprite 1100 angoff 512 // tile0052 sixpack
sprite 396 mdzoff 1000000 // tile0990 tire
sprite 396 pitch 1 // tile0990 tire
sprite 1371 angoff 256 // tile0051 cola
sprite 1371 mdxoff -70000 // tile0051 cola
sprite 1371 pitch 1 // tile0051 cola
sprite 1370 angoff 512 // tile0028 shotgunsprite
sprite 1370 mdyoff -7000 // tile0028 shotgunsprite
sprite 1370 mdzoff -200000 // tile0028 shotgunsprite
sprite 1370 angoff -512 // tile0028 shotgunsprite
sprite 1370 mdyoff -5000 // tile0028 shotgunsprite
sprite 1370 mdzoff 200000 // tile0028 shotgunsprite
sprite 1370 roll 1 // tile0028 shotgunsprite
sprite 326 angoff 256 // tile0051 cola
sprite 1461 angoff 1024 // tile0025 shrinkersprite
sprite 395 angoff 1024 // tile0052 sixpack
sprite 1369 angoff 1024 // tile0049 shotgunammo
sprite 1376 angoff 512 // tile0052 sixpack
sprite 1376 mdxoff -100000 // tile0052 sixpack
sprite 1376 pitch 1 // tile0052 sixpack
sprite 328 angoff 1024 // tile0022 chaingunsprite
sprite 329 angoff 512 // tile0052 sixpack
sprite 328 angoff 1024 // tile0022 chaingunsprite
sprite 705 notmd // tile1680 liztroop
sprite 214 angoff 1024 // tile0051 cola
//sprite 705 notmd // tile1680 liztroop
sprite 1447 angoff -512 // tile0052 sixpack
sprite 704 nomdanim // tile1680 liztroop
sprite 704 angoff -512 // tile1680 liztroop
sprite 525 angoff 512 // tile0998 (parkometer)
sprite 523 angoff 512 // tile0998 (parkometer)
sprite 524 angoff 512 // tile0998 (parkometer)
sprite 577 angoff 512 // tile0998 (parkometer)
sprite 1446 angoff 128 // tile0026 heavyhbomb
sprite 1624 angoff 256 // tile0055 steroids
sprite 1367 angoff 1024 // tile0026 heavyhbomb
sprite 294 angoff 256 // tile0027 tripbombsprite
39,7 → 51,7
sprite 297 angoff 256 // tile0027 tripbombsprite
sprite 298 angoff 256 // tile0027 tripbombsprite
sprite 1352 angoff 512 // tile0026 heavyhbomb
sprite 1553 angoff -256 // tile0052 sixpack
sprite 1553 angoff 768 // tile0052 sixpack
sprite 1481 angoff 1024 // tile0044 rpgammo
sprite 1481 mdzoff 1000000 // tile0044 rpgammo
sprite 1481 roll -1 // tile0044 rpgammo
47,10 → 59,13
sprite 299 mdzoff 500000 // tile0042 devistatorammo
sprite 299 pitch 1 // tile0042 devistatorammo
sprite 1336 angoff 1024 // tile0024 freezesprite
sprite 1336 mdzoff -500000 // tile0024 freezesprite
sprite 1336 roll 1 // tile0024 freezesprite
sprite 1467 mdzoff -500000 // tile0051 cola
sprite 1467 roll 1 // tile0051 cola
sprite 1336 mdzoff 400000 // tile0024 freezesprite
sprite 1336 roll -1 // tile0024 freezesprite
sprite 1335 mdzoff 300000 // tile4360 gunpowderbarrel
sprite 1335 roll 1 // tile4360 gunpowderbarrel
sprite 300 angoff 1024 // tile0037 freezeammo
sprite 1467 mdzoff 500000 // tile0051 cola
sprite 1467 roll -1 // tile0051 cola
sprite 578 angoff 512 // tile1061 (streetlight)
sprite 578 mdxoff 50000 // tile1061 (streetlight)
sprite 578 pitch -1 // tile1061 (streetlight)
60,21 → 75,18
sprite 1085 angoff 512 // tile1061 (streetlight)
sprite 1085 mdxoff 30000 // tile1061 (streetlight)
sprite 1085 pitch -1 // tile1061 (streetlight)
sprite 1446 angoff 128 // tile0026 heavyhbomb
sprite 1615 angoff 1024 // tile0046 crystalammo (multiplayer)
sprite 1616 angoff 512 // tile0025 shrinkersprite (multiplayer)
sprite 1625 angoff 768 // tile0055 steroids
sprite 172 angoff -512 // tile0023 rpgsprite (multiplayer)
sprite 171 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 1619 angoff -512 // tile0024 freezesprite (multiplayer)
sprite 171 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 1420 angoff 896 // tile0023 rpgsprite
sprite 1414 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1415 notmd // tile4884 (tabletop)
//sprite 1415 mdxoff -1000000 // tile4884 (tabletop)
//sprite 1415 pitch 1 // tile4884 (tabletop)
sprite 1418 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1419 notmd // tile4884 (tabletop)
sprite 1416 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1417 notmd // tile4884 (tabletop)
sprite 1477 angoff 384 // tile0052 sixpack
sprite 1477 angoff -640 // tile0052 sixpack
sprite 1619 angoff -512 // tile0024 freezesprite (multiplayer)
sprite 1621 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 537 angoff -512 // tile1061 (streetlight)
sprite 537 mdxoff 30000 // tile1061 (streetlight)
sprite 537 pitch -1 // tile1061 (streetlight)
85,59 → 97,70
sprite 471 mdxoff 50000 // tile1061 (streetlight)
sprite 471 pitch -1 // tile1061 (streetlight)
sprite 1493 angoff 1024 // tile0049 shotgunammo
sprite 1490 angoff 128 // tile0052 sixpack
//sprite 180 angoff 1024 // tile0044 rpgammo
sprite 1490 angoff -768 // tile0052 sixpack
sprite 210 angoff 512 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0041 batteryammo
sprite 1613 angoff 896 // tile0028 shotgunsprite (multiplayer)
sprite 1554 angoff -256 // tile0049 shotgunammo
sprite 1384 angoff -256 // tile0052 sixpack
sprite 1384 angoff 768 // tile0052 sixpack
sprite 1476 angoff 1024 // tile0047 hbombammo
sprite 1476 pitch -256 // tile0047 hbombammo
sprite 316 angoff -512 // tile0054 shield
sprite 305 angoff -256 // tile0049 shotgunammo
sprite 193 angoff -384 // tile0028 shotgunsprite
sprite 193 mdxoff -5000 // tile0028 shotgunsprite
sprite 193 pitch 1 // tile0028 shotgunsprite
sprite 193 mdxoff 5000 // tile0028 shotgunsprite
sprite 193 pitch -1 // tile0028 shotgunsprite
sprite 1468 angoff 512 // tile0037 freezeammo
sprite 1460 angoff -512 // tile0049 shotgunammo
sprite 383 angoff 1024 // tile0044 rpgammo
sprite 302 pitch 256 // tile0023 rpgsprite
sprite 497 mdzoff -500000 // tile4496 broom
sprite 497 pitch 1 // tile4496 broom
sprite 497 roll 1 // tile4496 broom
sprite 194 angoff 1024 // tile0051 cola
sprite 302 pitch 192 // tile0023 rpgsprite
sprite 497 mdzoff 500000 // tile4496 broom
sprite 497 pitch -1 // tile4496 broom
sprite 497 roll -1 // tile4496 broom
sprite 1604 angoff -640 // tile0049 shotgunammo (multiplayer)
sprite 498 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 307 angoff -512 // tile0047 hbombammo
sprite 307 mdzoff 500000 // tile0047 hbombammo
sprite 307 pitch 1 // tile0047 hbombammo
sprite 307 roll -1 // tile0047 hbombammo
sprite 1604 angoff -640 // tile0049 shotgunammo (multiplayer)
sprite 1408 angoff 512 // tile0028 shotgunsprite
sprite 1590 mdzoff 200000 // tile0051 cola
sprite 1590 roll -1 // tile0051 cola
sprite 1589 mdxoff 5000 // tile0029 devistatorsprite
sprite 1589 mdzoff 300000 // tile0029 devistatorsprite
sprite 1589 roll 1 // tile0029 devistatorsprite
sprite 1589 pitch -1 // tile0029 devistatorsprite
sprite 245 angoff 512 // tile0049 shotgunammo
sprite 293 mdxoff -5000 // tile0051 cola
sprite 293 pitch 1 // tile0051 cola
sprite 293 angoff 1024 // tile0051 cola
sprite 293 mdxoff 5000 // tile0051 cola
sprite 293 pitch -1 // tile0051 cola
sprite 805 nomdanim // tile4408 (tile4407 robotmouse)
sprite 805 angoff 768 // tile4408 (tile4407 robotmouse)
sprite 805 nomdanim // tile4408 (tile4407 robotmouse)
sprite 770 notmd // tile0168 dipswitch3
sprite 286 mdxoff -5000 // tile0027 tripbombsprite
sprite 286 pitch 1 // tile0027 tripbombsprite
sprite 287 mdxoff -5000 // tile0027 tripbombsprite
sprite 287 pitch 1 // tile0027 tripbombsprite
sprite 285 mdxoff -5000 // tile0027 tripbombsprite
sprite 285 pitch 1 // tile0027 tripbombsprite
sprite 284 mdxoff -5000 // tile0027 tripbombsprite
sprite 284 pitch 1 // tile0027 tripbombsprite
sprite 288 mdxoff -5000 // tile0027 tripbombsprite
sprite 288 pitch 1 // tile0027 tripbombsprite
sprite 286 mdxoff 5000 // tile0027 tripbombsprite
sprite 286 pitch -1 // tile0027 tripbombsprite
sprite 287 mdxoff 5000 // tile0027 tripbombsprite
sprite 287 pitch -1 // tile0027 tripbombsprite
sprite 285 mdxoff 5000 // tile0027 tripbombsprite
sprite 285 pitch -1 // tile0027 tripbombsprite
sprite 284 mdxoff 5000 // tile0027 tripbombsprite
sprite 284 pitch -1 // tile0027 tripbombsprite
sprite 288 mdxoff 5000 // tile0027 tripbombsprite
sprite 288 pitch -1 // tile0027 tripbombsprite
sprite 354 angoff -768 // tile0060 accesscard blue
sprite 367 angoff 1024 // tile0060 accesscard red
sprite 233 angoff 512 // tile0051 cola
sprite 233 angoff -512 // tile0051 cola
sprite 1015 notmd // tile0138 spacelightswitch
//sprite 831 notmd // tile0138 spacelightswitch
sprite 908 notmd // tile0138 spacelightswitch
sprite 1602 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 231 angoff 512 // tile0052 sixpack
sprite 338 angoff 0 // tile0009 respawn (accesscard blue)
sprite 777 angoff -768 // tile0556 chair1
sprite 232 angoff 1024 // tile0021 firstgunsprite
sprite 342 angoff 1024 // tile0060 accesscard red
sprite 777 angoff -768 // tile0556 chair1
sprite 232 angoff 512 // tile0021 firstgunsprite
sprite 342 mdxoff 10000 // tile0060 accesscard red
sprite 342 pitch -1 // tile0060 accesscard red
sprite 226 angoff 1024 // tile0054 shield
sprite 1222 angoff 512 // tile0753 statue (geisha)
sprite 723 notmd // tile0138 spacelightswitch
145,16 → 168,21
sprite 1606 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 1607 angoff -256 // tile0049 shotgunammo (multiplayer)
sprite 1484 angoff 1024 // tile0023 rpgsprite
sprite 1484 pitch 48 // tile0023 rpgsprite
sprite 1492 angoff 1024 // tile0059 heatsensor
sprite 262 angoff 256 // tile0052 sixpack
sprite 262 angoff -768 // tile0052 sixpack
sprite 261 angoff 1024 // tile0046 crystalammo
sprite 673 notmd // tile0168 dipswitch3
sprite 668 notmd // tile0168 dipswitch3
sprite 1087 notmd // tile0168 dipswitch3
sprite 1092 notmd // tile0168 dipswitch3
sprite 42 angoff -768 // tile0028 shotgunsprite
sprite 42 mdxoff -10000 // tile0028 shotgunsprite
sprite 42 pitch 1 // tile0028 shotgunsprite
sprite 42 angoff 256 // tile0028 shotgunsprite
sprite 42 mdxoff 5000 // tile0028 shotgunsprite
sprite 42 mdzoff 200000 // tile0028 shotgunsprite
sprite 42 pitch -1 // tile0028 shotgunsprite
sprite 42 roll 1 // tile0028 shotgunsprite
sprite 47 angoff 512 // tile0051 cola
sprite 252 angoff 1024 // tile0055 steroids
sprite 332 angoff -256 // tile0060 accesscard yellow
sprite 605 notmd // tile4386 (power line)
sprite 606 notmd // tile4386 (power line)
172,9 → 200,9
sprite 532 notmd // tile4386 (power line)
sprite 533 notmd // tile4386 (power line)
sprite 534 notmd // tile4386 (power line)
sprite 630 mdxoff -3500 // tile0977 genericpole
sprite 630 pitch 1 // tile0977 genericpole
sprite 581 mdxoff -3500 // tile0977 genericpole
sprite 581 pitch 1 // tile0977 genericpole
sprite 1084 mdxoff -3500 // tile0977 genericpole
sprite 1084 pitch 1 // tile0977 genericpole
sprite 630 mdxoff 3500 // tile0977 genericpole
sprite 630 pitch -1 // tile0977 genericpole
sprite 581 mdxoff 3500 // tile0977 genericpole
sprite 581 pitch -1 // tile0977 genericpole
sprite 1084 mdxoff 3500 // tile0977 genericpole
sprite 1084 pitch -1 // tile0977 genericpole