Subversion Repositories duke3d_hrp

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Regard whitespace Rev 414 → Rev 415

/maphacks/roch/Roch8.mhk
0,0 → 1,131
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Roch8.map - "Roch8" by Pascal Rouaud
// Map Date : 2003-12-21
// mapmd4 : e725289f10a9daf6c02356c2579928b2
// Curr. HRP: r5.2.415
 
 
//sprite 3127 nomd2anim // tile2060 pigcopdeadsprite
//sprite 2163 angoff 512 // tile1232 canwithsomething [shotgun] ??
sprite 2163 mdzoff -1000000 // tile1232 canwithsomething [shotgun]
sprite 2163 pitch 1 // tile1232 canwithsomething [shotgun]
//sprite 3128 nomd3anim // tile2185 lizmandeadsprite
sprite 4048 angoff -512 // tile0047 hbombammo
sprite 877 notmd // tile0943 (tile0940 bouncemine)
sprite 880 notmd // tile0943 (tile0940 bouncemine)
sprite 878 notmd // tile0943 (tile0940 bouncemine)
sprite 1873 notmd // tile0943 (tile0940 bouncemine)
sprite 232 angoff 512 // tile0055 steroids
sprite 254 angoff 256 // tile0022 chaingunsprite
sprite 3525 mdzoff 800000 // tile0100 atomichealth
sprite 3525 pitch 1 // tile0100 atomichealth
sprite 203 angoff 1024 // tile0049 shotgunammo
sprite 203 mdzoff 1000000 // tile0049 shotgunammo
sprite 203 pitch 1 // tile0049 shotgunammo
sprite 231 angoff -256 // tile0055 steroids
sprite 3657 angoff -512 // tile0009 respawn [blue key] no effect ?
sprite 2 mdzoff 1000000 // tile0049 shotgunammo
sprite 2 roll 1 // tile0049 shotgunammo
sprite 244 angoff 512 // tile0023 rpgsprite
sprite 3746 angoff -512 // tile0044 rpgammo
sprite 4049 angoff -256 // tile0055 steroids
sprite 242 angoff -512 // tile0049 shotgunammo
sprite 49 angoff 1024 // tile0049 shotgunammo
sprite 3720 mdzoff -200000 // tile0029 devistatorammo
sprite 3720 roll 1 // tile0029 devistatorammo
sprite 2761 nomdanim // tile4875 (tile4874 woman)
sprite 3071 notmd // tile4386 (power line)
sprite 3072 notmd // tile4386 (power line)
sprite 3075 notmd // tile4386 (power line)
sprite 2328 notmd // tile4386 (power line)
sprite 2329 notmd // tile4386 (power line)
sprite 3073 notmd // tile4386 (power line)
sprite 3074 notmd // tile4386 (power line)
sprite 1711 notmd // tile4386 (power line)
sprite 1712 notmd // tile4386 (power line)
sprite 1709 notmd // tile4386 (power line)
sprite 1710 notmd // tile4386 (power line)
sprite 2338 notmd // tile4386 (power line)
sprite 2339 notmd // tile4386 (power line)
sprite 2324 notmd // tile4386 (power line)
sprite 2325 notmd // tile4386 (power line)
sprite 2320 notmd // tile4386 (power line)
sprite 2321 notmd // tile4386 (power line)
sprite 2316 notmd // tile4386 (power line)
sprite 2317 notmd // tile4386 (power line)
sprite 1659 notmd // tile4386 (power line)
sprite 1660 notmd // tile4386 (power line)
sprite 1653 notmd // tile4386 (power line)
sprite 1654 notmd // tile4386 (power line)
sprite 2334 notmd // tile4386 (power line)
sprite 1652 notmd // tile4386 (power line)
sprite 2335 notmd // tile4386 (power line)
sprite 2314 notmd // tile4386 (power line)
sprite 2315 notmd // tile4386 (power line)
sprite 1714 notmd // tile4386 (power line)
sprite 1713 notmd // tile4386 (power line)
sprite 817 notmd // tile0544 (iron bar)
sprite 70 angoff -512 // tile0028 shotgunsprite
sprite 70 mdxoff -5000 // tile0028 shotgunsprite
sprite 70 pitch 1 // tile0028 shotgunsprite
sprite 86 angoff -512 // tile0049 shotgunammo
// blue
sprite 3882 angoff 512 // tile0049 shotgunammo
sprite 3882 mdzoff 1000000 // tile0049 shotgunammo
sprite 3882 pitch 1 // tile0049 shotgunammo
sprite 200 mdzoff -1000000 // tile0049 shotgunammo
sprite 200 roll 1 // tile0049 shotgunammo
sprite 3712 angoff 512 // tile0037 freezeammo
sprite 1330 angoff -512 // tile0024 freezesprite
sprite 1330 mdzoff 200000 // tile0024 freezesprite
sprite 1330 pitch 1 // tile0024 freezesprite
sprite 1330 roll 1 // tile0024 freezesprite
sprite 3121 notmd // tile0907 (tile0904 woodenhorse)
sprite 3122 notmd // tile0907 (tile0904 woodenhorse)
sprite 789 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 790 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3124 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3125 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3776 angoff 1024 // tile0054 shield
// blue
sprite 3664 angoff 512 // tile0026 heavyhbomb
sprite 1091 angoff 512 // tile0052 sixpack
sprite 159 notmd // tile0168 dipswitch3
sprite 163 notmd // tile0168 dipswitch3
sprite 119 angoff 512 // tile0052 sixpack
sprite 118 angoff -512 // tile0054 shield
sprite 123 angoff -512 // tile0049 shotgunammo
sprite 212 pitch -160 // tile0042 devistatorammo
sprite 774 notmd // tile0907 (tile0904 woodenhorse)
sprite 775 notmd // tile0907 (tile0904 woodenhorse)
sprite 750 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 777 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 778 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 779 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 2715 notmd // tile0907 (tile0904 woodenhorse)
sprite 2716 notmd // tile0907 (tile0904 woodenhorse)
sprite 780 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3136 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3137 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3138 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 1556 angoff 512 // tile0060 accesscard red
sprite 3077 notmd // tile4865 (tile)
sprite 3078 notmd // tile4875 (tile)
//sprite notmd // tile (weathergirl)
sprite 3760 angoff 512 // tile0049 shotgunammo
sprite 864 angoff 512 // tile0044 rpgammo
sprite 4044 mdzoff -1000000 // tile0669 vacuum
sprite 4044 pitch 1 // tile0669 vacuum
sprite 4044 roll -1 // tile0669 vacuum
sprite 1545 nomdanim // tile0941 (tile0940 bouncemine)
sprite 2441 nomdanim // tile0941 (tile0940 bouncemine)
sprite 3944 angoff 512 // tile0022 chaingunsprite
sprite 607 angoff -512 // tile0023 rpgsprite
sprite 3733 angoff 512 // tile0052 sixpack
sprite 3734 angoff -512 // tile0042 devistatorammo
sprite 87 mdzoff 1500000 // tile0044 rpgammo
sprite 87 roll 1 // tile0044 rpgammo
sprite 3732 mdzoff 600000 // tile0044 rpgammo
sprite 3732 roll 1 // tile0044 rpgammo