Subversion Repositories duke3d_hrp

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Regard whitespace Rev 721 → Rev 722

/maphacks/roch/Roch8.mhk
7,7 → 7,7
 
// <-> ROCH8-addonpack.mhk
 
// Curr. HRP: r5.3.592
// Curr. HRP: r5.4.722
 
sprite 2118 angoff -512 // tile1957 (tile1920 commander) (dead)
//sprite 3127 nomdanim // tile2060 pigcopdeadsprite
14,8 → 14,8
//sprite 3127 nomd2anim // tile2060 pigcopdeadsprite
//sprite 3127 nomd3anim // tile2060 pigcopdeadsprite
sprite 2163 angoff -768 // tile1232 canwithsomething
sprite 2163 pitch 1 // tile1232 canwithsomething
sprite 2163 mdzoff 900000 // tile1232 canwithsomething
sprite 2163 pitch 1 // tile1232 canwithsomething
sprite 4048 angoff 512 // tile0047 hbombammo
sprite 3512 angoff 1024 // tile4586 (pipe)
sprite 877 notmd // tile0943 (tile0940 bouncemine)
22,17 → 22,17
sprite 880 notmd // tile0943 (tile0940 bouncemine)
sprite 878 notmd // tile0943 (tile0940 bouncemine)
sprite 1873 notmd // tile0943 (tile0940 bouncemine)
sprite 4051 roll 1 // tile0047 hbombammo
sprite 4051 mdzoff 700000 // tile0047 hbombammo
sprite 4051 roll 1 // tile0047 hbombammo
sprite 3128 roll 1 // tile2185 lizmandeadsprite
sprite 3128 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 3128 roll 1 // tile2185 lizmandeadsprite
sprite 232 angoff 512 // tile0055 steroids
sprite 254 angoff 256 // tile0022 chaingunsprite
sprite 3525 pitch 1 // tile0100 atomichealth
sprite 3525 mdzoff 800000 // tile0100 atomichealth
sprite 3525 pitch 1 // tile0100 atomichealth
sprite 203 angoff 896 // tile0049 shotgunammo
sprite 203 roll 1 // tile0049 shotgunammo
sprite 203 mdzoff 500000 // tile0049 shotgunammo
sprite 203 roll 1 // tile0049 shotgunammo
sprite 3653 angoff 1024 // tile0041 batteryammo
sprite 231 angoff -256 // tile0055 steroids
sprite 252 angoff -256 // tile0047 hbombammo
40,8 → 40,8
sprite 3657 angoff -512 // tile0009 respawn [accesscard blue]
sprite 2761 nomdanim // tile4875 (tile4874 woman)
sprite 2761 angoff -512 // tile4875 (tile4874 woman)
sprite 2 roll 1 // tile0049 shotgunammo
sprite 2 mdzoff 1000000 // tile0049 shotgunammo
sprite 2 roll 1 // tile0049 shotgunammo
sprite 244 angoff 512 // tile0023 rpgsprite
sprite 3746 angoff 512 // tile0044 rpgammo
sprite 4049 angoff 768 // tile0055 steroids
52,11 → 52,11
sprite 48 angoff 1024 // tile0051 cola
sprite 3719 angoff 1024 // tile0042 devistatorammo
sprite 3720 angoff 1024 // tile0042 devistatorammo
sprite 3720 roll 1 // tile0029 devistatorammo
sprite 3720 mdzoff 200000 // tile0029 devistatorammo
sprite 3720 roll 1 // tile0029 devistatorammo
sprite 181 angoff -512 // tile1232 canwithsomething
sprite 181 pitch 1 // tile1232 canwithsomething
sprite 181 mdzoff 500000 // tile1232 canwithsomething
sprite 181 pitch 1 // tile1232 canwithsomething
sprite 3708 angoff 1024 // tile1232 canwithsomething
sprite 3071 notmd // tile4386 (power line)
sprite 3072 notmd // tile4386 (power line)
101,14 → 101,14
sprite 2313 angoff 512 // tile1061 (streetlight)
sprite 4036 notmd // tile0130 accessswitch blue
sprite 70 angoff -512 // tile0028 shotgunsprite
sprite 70 pitch -1 // tile0028 shotgunsprite
sprite 70 mdxoff 5000 // tile0028 shotgunsprite
sprite 70 pitch -1 // tile0028 shotgunsprite
sprite 19 angoff 512 // tile1238 explodingbarrel
sprite 4030 angoff -768 // tile0045 growammo
sprite 4029 angoff -768 // tile0045 growammo
sprite 58 angoff -256 // tile0052 sixpack
sprite 85 roll 1 // tile0041 batteryammo
sprite 85 mdzoff 500000 // tile0041 batteryammo
sprite 85 roll 1 // tile0041 batteryammo
sprite 224 angoff 256 // tile0052 sixpack
sprite 3888 angoff -256 // tile0023 rpgsprite
sprite 86 angoff -512 // tile0049 shotgunammo
118,15 → 118,15
sprite 169 angoff 512 // tile0009 respawn [accesscard blue]
sprite 222 angoff 640 // tile0021 firstgunsprite
sprite 3882 angoff 512 // tile0049 shotgunammo
sprite 3882 roll -1 // tile0049 shotgunammo
sprite 3882 mdzoff 900000 // tile0049 shotgunammo
sprite 3882 roll -1 // tile0049 shotgunammo
sprite 3688 angoff -512 // tile0052 sixpack
sprite 200 roll -1 // tile0049 shotgunammo
sprite 200 mdzoff 900000 // tile0049 shotgunammo
sprite 200 roll -1 // tile0049 shotgunammo
sprite 3712 angoff 512 // tile0037 freezeammo
sprite 3775 angoff 1024 // tile0042 devistatorammo
sprite 3775 roll 1 // tile0042 devistatorammo
sprite 3775 mdzoff 200000 // tile0042 devistatorammo
sprite 3775 roll 1 // tile0042 devistatorammo
sprite 199 angoff -256 // tile0052 sixpack
sprite 3121 notmd // tile0907 (tile0904 woodenhorse)
sprite 3122 notmd // tile0907 (tile0904 woodenhorse)
135,9 → 135,9
sprite 3124 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 3125 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 1330 angoff -512 // tile0024 freezesprite
sprite 1330 mdzoff 200000 // tile0024 freezesprite
sprite 1330 pitch 1 // tile0024 freezesprite
sprite 1330 roll 1 // tile0024 freezesprite
sprite 1330 mdzoff 200000 // tile0024 freezesprite
sprite 2921 angoff -768 // tile4367 hatrack
sprite 3776 angoff -768 // tile0054 shield
sprite 3547 angoff 1024 // tile0009 respawn [accesscard blue]
173,13 → 173,13
sprite 778 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 779 notmd // tile2817 (tile2813 spinningnukeicon)
sprite 4050 angoff 1024 // tile0047 hbombammo
sprite 2906 pitch -1 // tile0916 fireext
sprite 2906 mdzoff 200000 // tile0916 fireext
sprite 2906 pitch -1 // tile0916 fireext
sprite 1556 angoff 512 // tile0060 accesscard red
sprite 109 angoff 768 // tile0051 cola
sprite 3989 angoff 640 // tile4408 (tile4407 robotmouse)
sprite 3989 pitch 1 // tile4408 (tile4407 robotmouse)
sprite 3989 mdzoff 3500000 // tile4408 (tile4407 robotmouse)
sprite 3989 pitch 1 // tile4408 (tile4407 robotmouse)
sprite 811 notmd // tile0909 (treetrunk)
sprite 803 notmd // tile0544 (iron bar)
sprite 815 notmd // tile4386 (power line)
194,19 → 194,19
sprite 864 angoff 512 // tile0044 rpgammo
sprite 274 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3705 angoff -512 // tile0051 cola
sprite 3705 roll 1 // tile0051 cola
sprite 3705 mdzoff 400000 // tile0051 cola
sprite 3705 roll 1 // tile0051 cola
sprite 63 angoff -256 // tile0051 cola
sprite 6 notmd // tile0168 dipswitch3
sprite 7 notmd // tile0168 dipswitch3
sprite 4044 mdzoff 1200000 // tile0669 vacuum
sprite 4044 pitch -1 // tile0669 vacuum
sprite 4044 roll 1 // tile0669 vacuum
sprite 4044 mdzoff 1200000 // tile0669 vacuum
sprite 4 roll 1 // tile0025 shrinkersprite
sprite 4 mdzoff 400000 // tile0025 shrinkersprite
sprite 4 roll 1 // tile0025 shrinkersprite
sprite 3954 angoff 512 // tile0049 shotgunammo
sprite 3954 roll 1 // tile0049 shotgunammo
sprite 3954 mdzoff 500000 // tile0049 shotgunammo
sprite 3954 roll 1 // tile0049 shotgunammo
sprite 3768 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 4010 angoff 1024 // tile0028 shotgunsprite
sprite 1 angoff 0 // tile0060 accesscard yellow
224,10 → 224,10
sprite 347 angoff 512 // tile0026 heavyhbomb
sprite 3524 angoff -512 // tile1238 explodingbarrel
sprite 207 angoff 512 // tile0047 hbombammo
sprite 87 roll 1 // tile0023 rpgsprite
sprite 87 mdzoff 1500000 // tile0023 rpgsprite
sprite 87 roll 1 // tile0023 rpgsprite
sprite 3732 roll 1 // tile0023 rpgsprite
sprite 3732 mdzoff 600000 // tile0023 rpgsprite
sprite 3732 roll 1 // tile0023 rpgsprite
sprite 3986 notmd // tile0168 dipswitch3
sprite 4000 angoff -512 // tile0029 devistatorsprite
sprite 4000 pitch -128 // tile0029 devistatorsprite