Subversion Repositories duke3d_hrp

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Regard whitespace Rev 647 → Rev 648

/maphacks/sandt/O'BOY.mhk
5,10 → 5,50
// Author : Mikko Sandt
// mapmd4 : fa5f08b14f4f7a5ec3dbca69a5c13427 // 2003-04-22
 
// <-> O'BOY-2004-01-01.mhk
// <-> O'BOY-bnw.mhk
 
// Curr. HRP: r5.3.646
// Curr. HRP: r5.3.648
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
sprite 249 angoff 1024 // tile1210 (guilty sign)
sprite 146 angoff -768 // tile1232 canwithsomething
sprite 148 angoff 512 // tile1232 canwithsomething
54,6 → 94,7
sprite 160 mdzoff 250000 // tile4496 broom
sprite 160 pitch -2 // tile4496 broom
sprite 160 roll 1 // tile4496 broom
sprite 159 angoff 512 // tile4497 mop
sprite 473 angoff -896 // tile2060 pigcopdeadsprite
sprite 473 mdzoff 500000 // tile2060 pigcopdeadsprite
sprite 473 pitch -1 // tile2060 pigcopdeadsprite
78,6 → 119,7
sprite 70 angoff 1024 // tile0060 accesscard yellow
sprite 77 mdzoff 150000 // tile1048 (pipes)
sprite 77 pitch -1 // tile1048 (pipes)
sprite 49 notmd // tile0166 techswitch
sprite 82 mdzoff 300000 // tile2060 pigcopdeadsprite
sprite 82 pitch -2 // tile2060 pigcopdeadsprite
sprite 82 roll -1 // tile2060 pigcopdeadsprite
88,6 → 130,8
sprite 80 pitch -3 // tile0037 freezeammo
sprite 80 roll -1 // tile0037 freezeammo
sprite 185 angoff 1024 // tile0557 chair2
 
 
sprite 27 angoff 1024 // tile0025 shrinkersprite
sprite 27 mdzoff 200000 // tile0025 shrinkersprite
sprite 27 roll 1 // tile0025 shrinkersprite
/maphacks/sandt/bnw/ICY.mhk
0,0 → 1,94
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The White Ward
// Filename : ICY.MAP
// Author : Mikko Sandt
// mapmd4 : 05d2e865af312c748ed8809799c77946 // 2004-01-01 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 59 angoff 512 // tile0052 sixpack
sprite 233 angoff -512 // tile0563 waterfountain
sprite 233 mdzoff 100000 // tile0563 waterfountain
sprite 233 pitch -1 // tile0563 waterfountain
sprite 234 angoff 512 // tile0563 waterfountain
sprite 234 mdzoff 100000 // tile0563 waterfountain
sprite 234 pitch -1 // tile0563 waterfountain
sprite 58 angoff -896 // tile2060 pigcopdeadsprite
sprite 58 mdzoff 500000 // tile2060 pigcopdeadsprite
sprite 58 pitch -2 // tile2060 pigcopdeadsprite
sprite 58 roll -1 // tile2060 pigcopdeadsprite
sprite 57 angoff 704 // tile0028 shotgunsprite
sprite 57 mdzoff 300000 // tile0028 shotgunsprite
sprite 57 pitch 1 // tile0028 shotgunsprite
sprite 56 angoff 128 // tile1734 liztroopdsprite
sprite 56 mdzoff 800000 // tile1734 liztroopdsprite
sprite 56 roll 1 // tile1734 liztroopdsprite
sprite 55 angoff -256 // tile0040 ammo
sprite 54 angoff -256 // tile0040 ammo
sprite 265 angoff 512 // tile1732 (dead liztroop)
sprite 265 pitch -512 // tile1732 (dead liztroop)
sprite 267 angoff 512 // tile0060 accesscard blue
sprite 267 mdxoff -10000 // tile0060 accesscard blue
sprite 267 mdzoff 100000 // tile0060 accesscard blue
sprite 267 pitch 1 // tile0060 accesscard blue
sprite 51 angoff 512 // tile0041 batteryammo
sprite 51 mdzoff 800000 // tile0041 batteryammo
sprite 51 pitch 1 // tile0041 batteryammo
sprite 51 roll -1 // tile0041 batteryammo
sprite 52 angoff -512 // tile0053 firstaid
sprite 52 mdzoff 800000 // tile0053 firstaid
sprite 52 pitch -2 // tile0053 firstaid
sprite 52 roll -1 // tile0053 firstaid
sprite 53 angoff 32 // tile1734 liztroopdsprite
sprite 53 mdzoff 200000 // tile1734 liztroopdsprite
sprite 53 pitch -1 // tile1734 liztroopdsprite
sprite 53 roll 2 // tile1734 liztroopdsprite
sprite 244 notmd // tile0136 spacedoorswitch
sprite 290 notmd // tile0136 spacedoorswitch
sprite 50 angoff -256 // tile1353 spacemarine
sprite 50 mdxoff 40000 // tile1353 spacemarine
sprite 50 mdzoff 500000 // tile1353 spacemarine
sprite 50 pitch 1 // tile1353 spacemarine
sprite 49 angoff -304 // tile0022 chaingunsprite
sprite 49 mdzoff 300000 // tile0022 chaingunsprite
sprite 49 pitch 1 // tile0022 chaingunsprite
sprite 364 angoff 512 // tile0052 sixpack
sprite 364 mdzoff 700000 // tile0052 sixpack
sprite 364 pitch -1 // tile0052 sixpack
sprite 363 angoff 512 // tile0049 shotgunammo
sprite 363 mdzoff 900000 // tile0049 shotgunammo
sprite 363 pitch -1 // tile0049 shotgunammo
sprite 48 angoff 512 // tile0044 rpgammo
sprite 48 mdzoff 200000 // tile0044 rpgammo
sprite 48 pitch 1 // tile0044 rpgammo
sprite 46 mdzoff 500000 // tile0044 rpgammo
sprite 46 roll -1 // tile0044 rpgammo
sprite 365 angoff 512 // tile0052 sixpack
sprite 39 mdxoff 40000 // tile1353 spacemarine
sprite 39 mdzoff 900000 // tile1353 spacemarine
sprite 39 pitch 1 // tile1353 spacemarine
sprite 37 angoff 1024 // tile0051 cola
sprite 38 angoff -512 // tile0037 freezeammo
sprite 182 angoff -512 // tile0060 accesscard red
sprite 36 mdzoff 900000 // tile2060 pigcopdeadsprite
sprite 36 pitch -1 // tile2060 pigcopdeadsprite
sprite 35 angoff -640 // tile0049 shotgunammo
sprite 35 mdzoff 600000 // tile0049 shotgunammo
sprite 35 pitch -2 // tile0049 shotgunammo
sprite 35 roll 1 // tile0049 shotgunammo
sprite 34 mdzoff 200000 // tile0052 sixpack
sprite 34 roll 1 // tile0052 sixpack
sprite 33 angoff 512 // tile0054 shield
sprite 33 mdzoff 700000 // tile0054 shield
sprite 33 pitch -1 // tile0054 shield
sprite 31 angoff 1024 // tile0040 ammo
sprite 32 angoff 1024 // tile0040 ammo
sprite 101 angoff 768 // tile0557 chair2
sprite 9 angoff 1024 // tile4496 broom
sprite 9 mdzoff 300000 // tile4496 broom
sprite 9 pitch -1 // tile4496 broom
sprite 10 angoff -512 // tile4497 mop
sprite 367 mdzoff 700000 // tile0052 sixpack
sprite 367 roll -1 // tile0052 sixpack
sprite 66 angoff -512 // tile0060 accesscard yellow
/maphacks/sandt/bnw/JOKUKAI.mhk
0,0 → 1,76
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Cygnus
// Filename : JOKUKAI.MAP
// Author : Mikko Sandt
// mapmd4 : 80248a809417502bad47c4dcc68b15b6 // 2004-01-01 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 438 angoff 768 // tile0052 sixpack
sprite 439 angoff -768 // tile0051 cola
sprite 560 angoff -64 // tile2185 lizmandeadsprite
sprite 560 mdzoff 1000000 // tile2185 lizmandeadsprite
sprite 560 pitch 1 // tile2185 lizmandeadsprite
sprite 560 roll 2 // tile2185 lizmandeadsprite
sprite 562 angoff -512 // tile0022 chaingunsprite
sprite 562 mdzoff 450000 // tile0022 chaingunsprite
sprite 562 pitch -3 // tile0022 chaingunsprite
sprite 562 roll 2 // tile0022 chaingunsprite
sprite 83 angoff 1024 // tile0041 batteryammo
sprite 83 mdzoff 300000 // tile0041 batteryammo
sprite 83 pitch 3 // tile0041 batteryammo
sprite 83 roll -2 // tile0041 batteryammo
sprite 421 notmd // tile4602 (tile4600 (banner1))
sprite 267 mdzoff 500000 // tile0024 freezesprite
sprite 267 roll 1 // tile0024 freezesprite
sprite 268 angoff 0 // tile0060 accesscard blue
sprite 552 angoff -512 // tile0049 shotgunammo
sprite 552 mdzoff 900000 // tile0049 shotgunammo
sprite 552 pitch -1 // tile0049 shotgunammo
sprite 550 angoff -768 // tile2060 pigcopdeadsprite
sprite 550 mdzoff 500000 // tile2060 pigcopdeadsprite
sprite 550 pitch -2 // tile2060 pigcopdeadsprite
sprite 550 roll -3 // tile2060 pigcopdeadsprite
sprite 72 angoff 768 // tile0049 shotgunammo
sprite 72 mdzoff 400000 // tile0049 shotgunammo
sprite 72 pitch -1 // tile0049 shotgunammo
sprite 71 angoff 512 // tile0052 sixpack
sprite 71 mdzoff 200000 // tile0052 sixpack
sprite 71 pitch -1 // tile0052 sixpack
sprite 70 mdzoff 400000 // tile0054 shield
sprite 70 roll -1 // tile0054 shield
sprite 307 mdzoff 100000 // tile0022 chaingunsprite
sprite 307 pitch -2 // tile0022 chaingunsprite
sprite 307 roll 5 // tile0022 chaingunsprite
sprite 306 mdzoff 500000 // tile0060 accesscard red
sprite 306 roll 1 // tile0060 accesscard red
sprite 84 angoff 256 // tile0052 sixpack
sprite 441 angoff 768 // tile0040 ammo
sprite 440 angoff 768 // tile0040 ammo
sprite 15 angoff -512 // tile0051 cola
sprite 16 angoff -512 // tile0052 sixpack
sprite 443 angoff -768 // tile0045 growammo
sprite 442 angoff -768 // tile0045 growammo
sprite 444 angoff -256 // tile0045 growammo
sprite 448 angoff 1024 // tile0053 firstaid
sprite 359 angoff 1024 // tile0029 devistatorsprite
sprite 359 mdzoff 250000 // tile0029 devistatorsprite
sprite 359 pitch 1 // tile0029 devistatorsprite
sprite 359 roll 1 // tile0029 devistatorsprite
sprite 360 angoff 1024 // tile0060 accesscard yellow
sprite 360 mdzoff 200000 // tile0060 accesscard yellow
sprite 360 roll 1 // tile0060 accesscard yellow
sprite 449 angoff 1024 // tile0041 batteryammo
sprite 682 angoff 512 // tile0052 sixpack
sprite 682 mdzoff 200000 // tile0052 sixpack
sprite 682 pitch 1 // tile0052 sixpack
sprite 681 mdzoff 150000 // tile0041 batteryammo
sprite 681 roll 1 // tile0041 batteryammo
sprite 452 angoff 1024 // tile0037 freezeammo
sprite 452 mdzoff 700000 // tile0037 freezeammo
sprite 452 roll 1 // tile0037 freezeammo
sprite 451 angoff 1024 // tile0037 freezeammo
sprite 451 mdzoff 700000 // tile0037 freezeammo
sprite 451 roll -1 // tile0037 freezeammo
sprite 450 angoff -256 // tile0052 sixpack
/maphacks/sandt/bnw/KILL.mhk
0,0 → 1,75
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Fourth Horseman
// Filename : KILL.MAP
// Author : Mikko Sandt
// mapmd4 : 5a5bf862002ed54abb621410035c494b // 2004-01-01 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 521 angoff 128 // tile0028 shotgunsprite
sprite 513 mdxoff 40000 // tile1353 spacemarine
sprite 513 mdzoff 500000 // tile1353 spacemarine
sprite 513 pitch 1 // tile1353 spacemarine
sprite 30 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0021 firstgunsprite
sprite 37 angoff 1024 // tile0022 chaingunsprite
sprite 533 angoff 768 // tile0052 sixpack
sprite 532 angoff -256 // tile0049 shotgunammo
sprite 530 nomdanim // tile1521 (tile1520 (duke torso))
sprite 530 angoff 256 // tile1521 (tile1520 (duke torso))
sprite 530 mdyoff -50000 // tile1521 (tile1520 (duke torso))
sprite 530 mdzoff 300000 // tile1521 (tile1520 (duke torso))
sprite 530 roll -1 // tile1521 (tile1520 (duke torso))
sprite 45 angoff -896 // tile1353 spacemarine
sprite 45 mdxoff -225 // tile1353 spacemarine
sprite 45 mdzoff -3600 // tile1353 spacemarine
sprite 45 pitch 528 // tile1353 spacemarine
sprite 43 angoff -256 // tile0044 rpgammo
sprite 43 mdzoff 800000 // tile0044 rpgammo
sprite 43 roll -1 // tile0044 rpgammo
sprite 41 mdzoff 400000 // tile0049 shotgunammo
sprite 41 pitch -1 // tile0049 shotgunammo
sprite 41 roll 1 // tile0049 shotgunammo
sprite 44 angoff 384 // tile0023 rpgsprite
sprite 46 angoff 1024 // tile0052 sixpack
sprite 47 angoff 1024 // tile0052 sixpack
sprite 276 angoff 512 // tile1352 monk
sprite 275 angoff -512 // tile1352 monk
sprite 273 angoff -512 // tile1352 monk
sprite 274 angoff 512 // tile1352 monk
sprite 75 angoff -512 // tile0602 solarpanel
sprite 707 mdxoff 40000 // tile1353 spacemarine
sprite 707 mdzoff 600000 // tile1353 spacemarine
sprite 707 pitch 1 // tile1353 spacemarine
sprite 707 roll 1 // tile1353 spacemarine
sprite 708 angoff 1024 // tile0029 devistatorsprite
sprite 708 mdzoff 200000 // tile0029 devistatorsprite
sprite 708 pitch 3 // tile0029 devistatorsprite
sprite 708 roll -1 // tile0029 devistatorsprite
sprite 709 angoff 1024 // tile0042 devistatorammo
sprite 709 mdzoff 350000 // tile0042 devistatorammo
sprite 709 pitch 2 // tile0042 devistatorammo
sprite 709 roll 4 // tile0042 devistatorammo
sprite 710 angoff 1024 // tile0042 devistatorammo
sprite 710 mdzoff 350000 // tile0042 devistatorammo
sprite 710 pitch 2 // tile0042 devistatorammo
sprite 710 roll -4 // tile0042 devistatorammo
sprite 706 mdxoff 40000 // tile1353 spacemarine
sprite 706 mdzoff 600000 // tile1353 spacemarine
sprite 706 pitch 1 // tile1353 spacemarine
sprite 706 roll -1 // tile1353 spacemarine
sprite 0 angoff 512 // tile0049 shotgunammo
sprite 0 mdzoff 500000 // tile0049 shotgunammo
sprite 0 pitch -1 // tile0049 shotgunammo
sprite 1 angoff -512 // tile0041 batteryammo
sprite 1 mdzoff 500000 // tile0041 batteryammo
sprite 1 pitch 1 // tile0041 batteryammo
sprite 25 angoff -384 // tile0042 devistatorammo
sprite 25 mdzoff 200000 // tile0042 devistatorammo
sprite 25 pitch -1 // tile0042 devistatorammo
sprite 24 angoff -640 // tile0042 devistatorammo
sprite 24 mdzoff 200000 // tile0042 devistatorammo
sprite 24 pitch -1 // tile0042 devistatorammo
sprite 26 mdxoff 40000 // tile1353 spacemarine
sprite 26 pitch 1 // tile1353 spacemarine
/maphacks/sandt/bnw/NEWLA.mhk
0,0 → 1,103
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The New Los Angeles
// Filename : NEWLA.MAP
// Author : Mikko Sandt
// mapmd4 : d0bd935c8794129315f1d0b4724e8f73 // 2004-01-01 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 632 angoff 512 // tile0049 shotgunammo
sprite 632 mdzoff 200000 // tile0049 shotgunammo
sprite 632 pitch -4 // tile0049 shotgunammo
sprite 632 roll -1 // tile0049 shotgunammo
sprite 633 angoff 512 // tile1353 spacemarine
sprite 633 mdxoff 40000 // tile1353 spacemarine
sprite 633 pitch 1 // tile1353 spacemarine
sprite 631 mdzoff 100000 // tile0041 batteryammo
sprite 631 pitch 1 // tile0041 batteryammo
sprite 634 angoff -512 // tile0053 firstaid
sprite 634 mdzoff -700 // tile0053 firstaid
sprite 634 pitch -512 // tile0053 firstaid
sprite 216 nomdanim // tile4602 (tile4600 (banner1))
sprite 216 mdzoff 50000 // tile4602 (tile4600 (banner1))
sprite 216 roll 1 // tile4602 (tile4600 (banner1))
sprite 358 angoff 768 // tile4367 hatrack
sprite 357 angoff 768 // tile4367 hatrack
sprite 359 angoff 768 // tile4367 hatrack
sprite 220 angoff 512 // tile0060 accesscard blue
sprite 666 mdzoff 400000 // tile0049 shotgunammo
sprite 666 pitch -1 // tile0049 shotgunammo
sprite 342 angoff -768 // tile0956 bottle3
sprite 335 angoff 128 // tile1234 (tile1233 money)
sprite 335 mdxoff 8000 // tile1234 (tile1233 money)
sprite 335 pitch -1 // tile1234 (tile1233 money)
sprite 636 angoff 1024 // tile0052 sixpack
sprite 635 angoff 128 // tile0028 shotgunsprite
sprite 344 angoff 768 // tile0956 bottle3
sprite 341 angoff -640 // tile0955 bottle2
sprite 340 angoff 640 // tile0955 bottle2
sprite 339 angoff 896 // tile1234 (tile1233 money)
sprite 339 mdxoff 8000 // tile1234 (tile1233 money)
sprite 339 pitch -1 // tile1234 (tile1233 money)
sprite 338 angoff -256 // tile1234 (tile1233 money)
sprite 338 mdxoff 8000 // tile1234 (tile1233 money)
sprite 338 pitch -1 // tile1234 (tile1233 money)
sprite 452 angoff 1024 // tile1312 fem1 stripper
sprite 336 angoff 384 // tile1234 (tile1233 money)
sprite 336 mdxoff 8000 // tile1234 (tile1233 money)
sprite 336 pitch -1 // tile1234 (tile1233 money)
sprite 337 angoff 768 // tile1234 (tile1233 money)
sprite 337 mdxoff 8000 // tile1234 (tile1233 money)
sprite 337 pitch -1 // tile1234 (tile1233 money)
sprite 453 angoff -640 // tile1312 fem1 stripper
sprite 549 angoff 256 // tile1234 (tile1233 money)
sprite 549 mdxoff 8000 // tile1234 (tile1233 money)
sprite 549 pitch -1 // tile1234 (tile1233 money)
sprite 548 mdxoff 8000 // tile1234 (tile1233 money)
sprite 548 pitch -1 // tile1234 (tile1233 money)
sprite 547 angoff -640 // tile1234 (tile1233 money)
sprite 547 mdxoff 8000 // tile1234 (tile1233 money)
sprite 547 pitch -1 // tile1234 (tile1233 money)
sprite 567 mdxoff -75 // tile1353 spacemarine
sprite 567 mdzoff -1200 // tile1353 spacemarine
sprite 567 pitch 528 // tile1353 spacemarine
sprite 566 angoff 256 // tile0060 accesscard red
sprite 258 mdxoff 20000 // tile0621 camera1
sprite 258 pitch -1 // tile0621 camera1
sprite 638 angoff -512 // tile0046 crystalammo
sprite 639 angoff -512 // tile0044 rpgammo
sprite 241 angoff 256 // tile0557 chair2
sprite 242 angoff -512 // tile0557 chair2
sprite 451 mdzoff 500000 // tile4443 (flag)
sprite 451 pitch 1 // tile4443 (flag)
sprite 450 mdzoff 500000 // tile4443 (flag)
sprite 450 pitch 1 // tile4443 (flag)
sprite 239 angoff 384 // tile0557 chair2
sprite 240 angoff 512 // tile0557 chair2
sprite 211 notmd // tile4602 (tile4600 (banner1))
sprite 243 angoff 512 // tile0060 accesscard yellow
sprite 647 angoff -512 // tile0047 hbombammo
sprite 647 mdzoff 500000 // tile0047 hbombammo
sprite 647 pitch -1 // tile0047 hbombammo
sprite 205 mdzoff 2000000 // tile1734 liztroopdsprite
sprite 205 pitch -1 // tile1734 liztroopdsprite
sprite 201 angoff 1024 // tile0037 freezeammo
sprite 202 angoff 1024 // tile0045 growammo
sprite 197 angoff 1024 // tile0049 shotgunammo
sprite 197 mdzoff 900000 // tile0049 shotgunammo
sprite 197 pitch -1 // tile0049 shotgunammo
sprite 198 angoff 256 // tile2060 pigcopdeadsprite
sprite 198 mdzoff 700000 // tile2060 pigcopdeadsprite
sprite 198 pitch -1 // tile2060 pigcopdeadsprite
sprite 198 roll -1 // tile2060 pigcopdeadsprite
sprite 195 angoff -512 // tile0041 batteryammo
sprite 595 angoff 512 // tile0058 (spacesuit)
sprite 595 mdxoff 15000 // tile0058 (spacesuit)
sprite 595 pitch 1 // tile0058 (spacesuit)
sprite 596 angoff 512 // tile0058 (spacesuit)
sprite 596 mdxoff 15000 // tile0058 (spacesuit)
sprite 596 pitch 1 // tile0058 (spacesuit)
sprite 597 angoff 512 // tile0058 (spacesuit)
sprite 597 mdxoff 15000 // tile0058 (spacesuit)
sprite 597 pitch 1 // tile0058 (spacesuit)
/maphacks/sandt/bnw/O'BOY-bnw.mhk
0,0 → 1,172
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : O'Boy
// Filename : O'BOY.MAP
// Author : Mikko Sandt
// mapmd4 : 8f000ef0e4ce49474cf5a3dc5f4931f4 // 2004-01-01 (GRP)
 
// <-> O'BOY.mhk
 
// Curr. HRP: r5.3.648
 
sprite 260 angoff 768 // tile0028 shotgunsprite
sprite 260 mdzoff 400000 // tile0028 shotgunsprite
sprite 260 pitch 2 // tile0028 shotgunsprite
sprite 260 roll 1 // tile0028 shotgunsprite
sprite 261 angoff 512 // tile0049 shotgunammo
sprite 261 mdzoff 275000 // tile0049 shotgunammo
sprite 261 pitch -4 // tile0049 shotgunammo
sprite 261 roll 3 // tile0049 shotgunammo
sprite 262 angoff -768 // tile2060 pigcopdeadsprite
sprite 262 mdzoff 500000 // tile2060 pigcopdeadsprite
sprite 262 pitch -1 // tile2060 pigcopdeadsprite
sprite 272 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 272 pitch -1 // tile0914 maskwall3 (fence)
sprite 271 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 271 pitch -1 // tile0914 maskwall3 (fence)
sprite 270 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 270 pitch -1 // tile0914 maskwall3 (fence)
sprite 269 angoff -40 // tile0914 maskwall3 (fence)
sprite 269 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 269 pitch -1 // tile0914 maskwall3 (fence)
sprite 273 angoff 28 // tile0914 maskwall3 (fence)
sprite 273 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 273 pitch -1 // tile0914 maskwall3 (fence)
sprite 274 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 274 pitch -1 // tile0914 maskwall3 (fence)
sprite 275 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 275 pitch -1 // tile0914 maskwall3 (fence)
sprite 276 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 276 pitch -1 // tile0914 maskwall3 (fence)
sprite 277 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 277 pitch -1 // tile0914 maskwall3 (fence)
sprite 800 mdxoff 31 // tile1276 (newspaper)
sprite 800 pitch 960 // tile1276 (newspaper)
sprite 798 angoff 128 // tile1232 canwithsomething
sprite 799 angoff -256 // tile1232 canwithsomething
sprite 28 angoff -512 // tile0047 hbombammo
sprite 28 mdzoff 300000 // tile0047 hbombammo
sprite 28 roll -1 // tile0047 hbombammo
sprite 141 notmd // tile2796 (tile2760 boss3 (overlord))
sprite 142 notmd // tile2741 (tile2710 boss2 (cycloid))
sprite 515 angoff 1024 // tile1210 (guilty sign)
sprite 413 angoff -768 // tile1232 canwithsomething
sprite 415 angoff 512 // tile1232 canwithsomething
sprite 416 angoff -256 // tile1232 canwithsomething
sprite 416 mdzoff 500000 // tile1232 canwithsomething
sprite 416 pitch 1 // tile1232 canwithsomething
sprite 414 angoff 896 // tile1232 canwithsomething
sprite 303 angoff 448 // tile1276 (newspaper)
sprite 642 angoff -512 // tile0049 shotgunammo
sprite 642 mdzoff 300000 // tile0049 shotgunammo
sprite 642 pitch -1 // tile0049 shotgunammo
sprite 642 roll -1 // tile0049 shotgunammo
sprite 641 angoff 640 // tile0028 shotgunsprite
sprite 421 angoff 0 // tile0060 accesscard blue
sprite 358 angoff 256 // tile0052 sixpack
sprite 354 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 354 pitch -5 // tile2185 lizmandeadsprite
sprite 354 roll 1 // tile2185 lizmandeadsprite
sprite 352 angoff 512 // tile0041 batteryammo
sprite 352 mdzoff 100000 // tile0041 batteryammo
sprite 352 pitch -4 // tile0041 batteryammo
sprite 352 roll 11 // tile0041 batteryammo
sprite 353 angoff 1024 // tile0022 chaingunsprite
sprite 353 mdzoff 100000 // tile0022 chaingunsprite
sprite 353 pitch -6 // tile0022 chaingunsprite
sprite 353 roll 5 // tile0022 chaingunsprite
sprite 320 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 320 pitch 1 // tile2185 lizmandeadsprite
sprite 320 roll 1 // tile2185 lizmandeadsprite
sprite 652 notmd // tile0138 spacelightswitch
sprite 654 angoff 1024 // tile0060 accesscard red
sprite 533 angoff -128 // tile0995 pipe6
sprite 326 mdzoff 500000 // tile1734 liztroopdsprite
sprite 326 pitch 1 // tile1734 liztroopdsprite
sprite 325 mdzoff 500000 // tile0049 shotgunammo
sprite 325 roll -1 // tile0049 shotgunammo
sprite 657 angoff 128 // tile1232 canwithsomething
sprite 655 angoff -512 // tile1232 canwithsomething
sprite 656 angoff -896 // tile1232 canwithsomething
sprite 658 angoff -256 // tile1276 (newspaper)
sprite 658 mdzoff 300000 // tile1276 (newspaper)
sprite 658 roll -1 // tile1276 (newspaper)
sprite 426 mdzoff 250000 // tile4496 broom
sprite 426 pitch -2 // tile4496 broom
sprite 426 roll 1 // tile4496 broom
sprite 425 angoff 512 // tile4497 mop
sprite 738 angoff -896 // tile2060 pigcopdeadsprite
sprite 738 mdzoff 500000 // tile2060 pigcopdeadsprite
sprite 738 pitch -1 // tile2060 pigcopdeadsprite
sprite 739 angoff 512 // tile0049 shotgunammo
sprite 739 mdzoff 200000 // tile0049 shotgunammo
sprite 739 pitch -4 // tile0049 shotgunammo
sprite 739 roll 1 // tile0049 shotgunammo
sprite 327 angoff -128 // tile2060 pigcopdeadsprite
sprite 327 mdzoff 200000 // tile2060 pigcopdeadsprite
sprite 327 pitch 6 // tile2060 pigcopdeadsprite
sprite 327 roll -2 // tile2060 pigcopdeadsprite
sprite 351 angoff -512 // tile0023 rpgsprite
sprite 351 mdzoff 300000 // tile0023 rpgsprite
sprite 351 roll -1 // tile0023 rpgsprite
sprite 740 mdzoff 300000 // tile0100 atomichealth
sprite 740 pitch 1 // tile0100 atomichealth
sprite 350 angoff -512 // tile0044 rpgammo
sprite 463 angoff -640 // tile0557 chair2
sprite 463 mdzoff 700000 // tile0557 chair2
sprite 463 pitch -1 // tile0557 chair2
sprite 757 angoff 512 // tile0041 batteryammo
sprite 337 angoff 1024 // tile0060 accesscard yellow
sprite 344 mdzoff 150000 // tile1048 (pipes)
sprite 344 pitch -1 // tile1048 (pipes)
sprite 316 notmd // tile0166 techswitch
sprite 349 mdzoff 300000 // tile2060 pigcopdeadsprite
sprite 349 pitch -2 // tile2060 pigcopdeadsprite
sprite 349 roll -1 // tile2060 pigcopdeadsprite
sprite 348 angoff 352 // tile0024 freezesprite
sprite 348 mdzoff 1400000 // tile0024 freezesprite
sprite 348 pitch 1 // tile0024 freezesprite
sprite 347 mdzoff 300000 // tile0037 freezeammo
sprite 347 pitch -3 // tile0037 freezeammo
sprite 347 roll -1 // tile0037 freezeammo
sprite 451 angoff 1024 // tile0557 chair2
sprite 3 angoff 512 // tile0052 sixpack
sprite 2 angoff 512 // tile0051 cola
sprite 294 angoff 1024 // tile0025 shrinkersprite
sprite 294 mdzoff 200000 // tile0025 shrinkersprite
sprite 294 roll 1 // tile0025 shrinkersprite
sprite 447 mdzoff 300000 // tile4373 cups
sprite 447 pitch 1 // tile4373 cups
sprite 448 angoff 512 // tile4372 coffeemachine
sprite 448 mdzoff 600000 // tile4372 coffeemachine
sprite 448 pitch 1 // tile4372 coffeemachine
sprite 448 roll 1 // tile4372 coffeemachine
sprite 396 notmd // tile0162 dipswitch
sprite 397 notmd // tile0162 dipswitch
sprite 564 mdzoff 500000 // tile1734 liztroopdsprite
sprite 564 pitch 1 // tile1734 liztroopdsprite
sprite 345 angoff 384 // tile0049 shotgunammo
sprite 359 angoff -384 // tile4438 coffeemug
sprite 346 angoff -512 // tile0052 sixpack
sprite 362 angoff 896 // tile0557 chair2
sprite 457 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 457 pitch -1 // tile0914 maskwall3 (fence)
sprite 456 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 456 pitch -1 // tile0914 maskwall3 (fence)
sprite 456 roll -1 // tile0914 maskwall3 (fence)
sprite 455 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 455 pitch -1 // tile0914 maskwall3 (fence)
sprite 455 roll 1 // tile0914 maskwall3 (fence)
sprite 454 mdzoff 190000 // tile0914 maskwall3 (fence)
sprite 454 pitch -1 // tile0914 maskwall3 (fence)
sprite 453 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 453 pitch -1 // tile0914 maskwall3 (fence)
sprite 453 roll -1 // tile0914 maskwall3 (fence)
sprite 452 angoff 1024 // tile0914 maskwall3 (fence)
sprite 452 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 452 pitch -1 // tile0914 maskwall3 (fence)
sprite 452 roll 1 // tile0914 maskwall3 (fence)
sprite 761 angoff 768 // tile0044 rpgammo
sprite 760 angoff 1024 // tile0052 sixpack
sprite 664 angoff -768 // tile0060 accesscard yellow
sprite 664 pitch -512 // tile0060 accesscard yellow
/maphacks/sandt/bnw/bnw_mhk.def
0,0 → 1,43
//
// The Brave New World Episode by Mikko Sandt
//
 
mapinfo {
maptitle "O'Boy"
mapfile "O'BOY.MAP"
//author "Mikko Sandt"
mapmd4 8f000ef0e4ce49474cf5a3dc5f4931f4 // 2004-01-01 (GRP)
mhkfile "maphacks/sandt/bnw/O'BOY-bnw.mhk"
}
 
mapinfo {
maptitle "The White Ward"
mapfile "ICY.MAP"
//author "Mikko Sandt"
mapmd4 05d2e865af312c748ed8809799c77946 // 2004-01-01 (GRP)
mhkfile "maphacks/sandt/bnw/ICY.mhk"
}
 
mapinfo {
maptitle "The New Los Angeles"
mapfile "NEWLA.MAP"
//author "Mikko Sandt"
mapmd4 d0bd935c8794129315f1d0b4724e8f73 // 2004-01-01 (GRP)
mhkfile "maphacks/sandt/bnw/NEWLA.mhk"
}
 
mapinfo {
maptitle "Cygnus"
mapfile "JOKUKAI.MAP"
//author "Mikko Sandt"
mapmd4 80248a809417502bad47c4dcc68b15b6 // 2004-01-01 (GRP)
mhkfile "maphacks/sandt/bnw/JOKUKAI.mhk"
}
 
mapinfo {
maptitle "The Fourth Horseman"
mapfile "KILL.MAP"
//author "Mikko Sandt"
mapmd4 5a5bf862002ed54abb621410035c494b // 2004-01-01 (GRP)
mhkfile "maphacks/sandt/bnw/KILL.mhk"
}
/maphacks/sandt/mssp/MSSP1.mhk
0,0 → 1,139
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Mistake
// Filename : MSSP1.MAP
// Author : Mikko Sandt
// mapmd4 : dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 300 angoff 768 // tile0028 shotgunsprite
sprite 300 mdzoff 100000 // tile0028 shotgunsprite
sprite 300 pitch -1 // tile0028 shotgunsprite
sprite 268 angoff -512 // tile0040 ammo
sprite 312 angoff 1024 // tile0053 firstaid
sprite 313 angoff 896 // tile0049 shotgunammo
sprite 313 mdzoff 500000 // tile0049 shotgunammo
sprite 313 roll -1 // tile0049 shotgunammo
sprite 320 angoff -768 // tile0051 cola
sprite 316 angoff 512 // tile0995 pipe6
sprite 316 mdzoff 400000 // tile0995 pipe6
sprite 316 roll 1 // tile0995 pipe6
sprite 327 angoff -512 // tile0040 ammo
sprite 328 angoff -512 // tile0040 ammo
sprite 329 angoff -512 // tile0040 ammo
sprite 317 angoff 512 // tile0996 pipe4
sprite 261 angoff -768 // tile0022 chaingunsprite
sprite 260 angoff 1024 // tile0041 batteryammo
sprite 259 mdzoff 350000 // tile2060 pigcopdeadsprite
sprite 259 pitch -1 // tile2060 pigcopdeadsprite
sprite 253 angoff 1024 // tile0691 (cleaver)
sprite 253 mdzoff -1000 // tile0691 (cleaver)
sprite 253 roll 512 // tile0691 (cleaver)
sprite 258 angoff 1024 // tile1734 liztroopdsprite
sprite 258 mdzoff 1100000 // tile1734 liztroopdsprite
sprite 258 pitch -1 // tile1734 liztroopdsprite
sprite 243 angoff 1024 // tile0052 sixpack
sprite 256 nomdanim // tile2201 lizmanhead1
sprite 257 nomdanim // tile2205 lizmanarm1
sprite 242 mdzoff 700000 // tile0023 rpgsprite
sprite 242 pitch -1 // tile0023 rpgsprite
sprite 347 angoff -512 // tile0044 rpgammo
sprite 354 angoff -512 // tile0047 hbombammo
sprite 354 mdzoff 200000 // tile0047 hbombammo
sprite 354 pitch 1 // tile0047 hbombammo
sprite 354 roll 3 // tile0047 hbombammo
sprite 235 angoff 1024 // tile0569 toilet
sprite 233 angoff -512 // tile0060 accesscard blue
sprite 360 angoff 1024 // tile0051 cola
sprite 201 angoff 512 // tile0049 shotgunammo
sprite 200 angoff -768 // tile0052 sixpack
sprite 39 angoff 512 // tile0053 firstaid
sprite 372 angoff 1024 // tile0059 heatsensor
sprite 372 mdzoff 100000 // tile0059 heatsensor
sprite 372 pitch 1 // tile0059 heatsensor
sprite 164 angoff -768 // tile0052 sixpack
sprite 92 angoff 768 // tile0049 shotgunammo
sprite 91 angoff 512 // tile0041 batteryammo
sprite 129 angoff 768 // tile1079 oozfilter
sprite 128 angoff -384 // tile1079 oozfilter
sprite 127 angoff -512 // tile1079 oozfilter
sprite 393 angoff 0 // tile0060 accesscard red
/*
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 117 pitch 1 // tile0914 maskwall3 (fence)
sprite 122 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 122 pitch 1 // tile0914 maskwall3 (fence)
sprite 118 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 118 pitch 1 // tile0914 maskwall3 (fence)
sprite 119 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 119 pitch 1 // tile0914 maskwall3 (fence)
sprite 120 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 120 pitch 1 // tile0914 maskwall3 (fence)
 
sprite 98 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 98 pitch 1 // tile0914 maskwall3 (fence)
sprite 98 roll -1 // tile0914 maskwall3 (fence)
 
sprite 97 angoff 32 // tile0914 maskwall3 (fence)
sprite 97 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 97 pitch 1 // tile0914 maskwall3 (fence)
sprite 97 roll -2 // tile0914 maskwall3 (fence)
 
sprite 99 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 99 pitch 1 // tile0914 maskwall3 (fence)
sprite 99 roll 1 // tile0914 maskwall3 (fence)
sprite 100 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 100 pitch 1 // tile0914 maskwall3 (fence)
sprite 100 roll 1 // tile0914 maskwall3 (fence)
sprite 101 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 101 pitch 1 // tile0914 maskwall3 (fence)
sprite 101 roll 1 // tile0914 maskwall3 (fence)
sprite 102 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 102 pitch 1 // tile0914 maskwall3 (fence)
sprite 102 roll 1 // tile0914 maskwall3 (fence)
sprite 103 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 103 pitch 1 // tile0914 maskwall3 (fence)
sprite 103 roll 1 // tile0914 maskwall3 (fence)
 
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 104 pitch 1 // tile0914 maskwall3 (fence)
 
sprite 105 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 105 pitch 1 // tile0914 maskwall3 (fence)
sprite 106 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 106 pitch 1 // tile0914 maskwall3 (fence)
sprite 107 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 107 pitch 1 // tile0914 maskwall3 (fence)
sprite 108 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 108 pitch 1 // tile0914 maskwall3 (fence)
sprite 109 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 109 pitch 1 // tile0914 maskwall3 (fence)
 
sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 104 pitch 1 // tile0914 maskwall3 (fence)
 
sprite 111 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 111 pitch 1 // tile0914 maskwall3 (fence)
sprite 110 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 110 pitch 1 // tile0914 maskwall3 (fence)
sprite 110 roll -3 // tile0914 maskwall3 (fence)
 
sprite 112 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 112 pitch 1 // tile0914 maskwall3 (fence)
sprite 113 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 113 pitch 1 // tile0914 maskwall3 (fence)
sprite 114 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 114 pitch 1 // tile0914 maskwall3 (fence)
sprite 115 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 115 pitch 1 // tile0914 maskwall3 (fence)
sprite 115 roll 1 // tile0914 maskwall3 (fence)
 
sprite 116 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 116 pitch 1 // tile0914 maskwall3 (fence)
sprite 116 roll 1 // tile0914 maskwall3 (fence)
 
sprite 121 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 121 pitch 1 // tile0914 maskwall3 (fence)
//sprite 121 roll 1 // tile0914 maskwall3 (fence)
*/
/maphacks/sandt/mssp/MSSP2.mhk
0,0 → 1,85
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Alien Race
// Filename : MSSP2.MAP
// Author : Mikko Sandt
// mapmd4 : b8224fb20b8b4c42d9405cbf32a2f856 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 106 angoff 896 // tile0040 ammo
sprite 104 angoff 1024 // tile0040 ammo
sprite 105 angoff -896 // tile0040 ammo
sprite 252 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 121 angoff 1024 // tile0040 ammo
sprite 122 angoff 1024 // tile0040 ammo
sprite 123 angoff 1024 // tile0040 ammo
sprite 124 angoff 1024 // tile0040 ammo
sprite 258 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 129 angoff 1024 // tile0051 cola
sprite 248 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 125 angoff 1024 // tile0040 ammo
sprite 126 angoff 1024 // tile0040 ammo
sprite 128 angoff 1024 // tile0040 ammo
sprite 127 angoff 1024 // tile0040 ammo
sprite 133 angoff 1024 // tile0028 shotgunsprite
sprite 136 angoff 1024 // tile0049 shotgunammo
sprite 249 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 4 angoff 512 // tile0047 hbombammo
sprite 4 mdzoff 500000 // tile0047 hbombammo
sprite 4 pitch 1 // tile0047 hbombammo
sprite 255 angoff 128 // tile0028 shotgunsprite (multiplayer)
sprite 146 mdyoff -200 // tile0022 chaingunsprite
sprite 146 mdzoff -2500 // tile0022 chaingunsprite
sprite 146 roll -256 // tile0022 chaingunsprite
sprite 147 angoff -896 // tile0041 batteryammo
sprite 147 mdzoff 300000 // tile0041 batteryammo
sprite 147 roll 1 // tile0041 batteryammo
sprite 145 angoff 1024 // tile0060 accesscard blue
sprite 246 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 164 angoff -256 // tile0049 shotgunammo
sprite 245 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 162 angoff 256 // tile0052 sixpack
sprite 165 angoff 256 // tile0041 batteryammo
sprite 165 mdzoff 750000 // tile0041 batteryammo
sprite 165 roll 1 // tile0041 batteryammo
sprite 250 angoff 720 // tile0022 chaingunsprite (multiplayer)
sprite 250 mdzoff 1100000 // tile0022 chaingunsprite (multiplayer)
sprite 250 pitch 1 // tile0022 chaingunsprite (multiplayer)
sprite 163 angoff -768 // tile0051 cola
sprite 54 angoff -512 // tile0679 (battlelord holo)
sprite 10 mdzoff 500000 // tile0053 firstaid
sprite 10 pitch -1 // tile0053 firstaid
sprite 10 roll -1 // tile0053 firstaid
sprite 43 angoff 1024 // tile1353 spacemarine
sprite 43 mdxoff 40000 // tile1353 spacemarine
sprite 43 mdzoff 600000 // tile1353 spacemarine
sprite 43 pitch 1 // tile1353 spacemarine
sprite 43 roll 1 // tile1353 spacemarine
sprite 44 angoff 768 // tile0023 rpgsprite
sprite 34 angoff 512 // tile0041 batteryammo
sprite 181 angoff -256 // tile2180 (tile2185 lizmandeadsprite)
sprite 181 mdxoff -200 // tile2180 (tile2185 lizmandeadsprite)
sprite 181 mdzoff -2000 // tile2180 (tile2185 lizmandeadsprite)
sprite 181 pitch -512 // tile2180 (tile2185 lizmandeadsprite)
sprite 179 mdzoff -3000 // tile1731 (dead liztroop)
sprite 179 pitch -512 // tile1731 (dead liztroop)
sprite 244 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 189 angoff 768 // tile0049 shotgunammo
sprite 190 angoff -768 // tile0049 shotgunammo
sprite 201 angoff 512 // tile0041 batteryammo
sprite 259 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 259 mdzoff 1500000 // tile0044 rpgammo (multiplayer)
sprite 259 pitch -1 // tile0044 rpgammo (multiplayer)
sprite 24 angoff 512 // tile0044 rpgammo
sprite 210 angoff 1024 // tile0044 rpgammo
sprite 210 mdzoff 100000 // tile0044 rpgammo
sprite 210 pitch 2 // tile0044 rpgammo
sprite 210 roll -1 // tile0044 rpgammo
sprite 243 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1 angoff 1024 // tile0041 batteryammo
sprite 16 angoff -512 // tile0049 shotgunammo
sprite 17 mdzoff 700000 // tile0060 accesscard red
sprite 17 pitch -1 // tile0060 accesscard red
sprite 253 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 256 angoff -512 // tile0023 rpgsprite (multiplayer)
/maphacks/sandt/mssp/MSSP3.mhk
0,0 → 1,204
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Answers
// Filename : MSSP3.MAP
// Author : Mikko Sandt
// mapmd4 : 63b48e3c7861d2a39a6c7f005757824c // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 508 angoff 256 // tile4370 desklamp
sprite 508 mdzoff 100000 // tile4370 desklamp
sprite 508 pitch 1 // tile4370 desklamp
sprite 508 roll 1 // tile4370 desklamp
sprite 506 mdzoff 400000 // tile1062 rubbercan
sprite 506 pitch 1 // tile1062 rubbercan
sprite 506 roll -1 // tile1062 rubbercan
sprite 50 angoff 512 // tile0053 firstaid (multiplayer)
sprite 50 mdzoff 700000 // tile0053 firstaid (multiplayer)
sprite 50 pitch -1 // tile0053 firstaid (multiplayer)
sprite 211 angoff 768 // tile0040 ammo
sprite 212 angoff 768 // tile0040 ammo
sprite 710 notmd // tile0140 frankenstineswitch
sprite 706 angoff 1024 // tile0058 (spacesuit)
sprite 706 mdxoff 10000 // tile0058 (spacesuit)
sprite 706 pitch 1 // tile0058 (spacesuit)
sprite 210 angoff 1024 // tile0054 shield
sprite 210 mdzoff 500000 // tile0054 shield
sprite 210 pitch 1 // tile0054 shield
sprite 49 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 590 angoff -128 // tile1232 canwithsomething
sprite 591 angoff -768 // tile1232 canwithsomething
sprite 589 angoff 896 // tile1232 canwithsomething
sprite 583 mdzoff -2300 // tile0958 (lights)
sprite 583 pitch 1024 // tile0958 (lights)
sprite 48 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 7 angoff 1024 // tile0052 sixpack
sprite 7 mdzoff 500000 // tile0052 sixpack
sprite 7 pitch -1 // tile0052 sixpack
sprite 7 roll 1 // tile0052 sixpack
sprite 209 mdzoff 800000 // tile0028 shotgunsprite
sprite 209 pitch 1 // tile0028 shotgunsprite
sprite 209 roll 1 // tile0028 shotgunsprite
sprite 600 angoff 896 // tile4372 coffeemachine
sprite 594 angoff 1024 // tile4370 desklamp
sprite 46 angoff 512 // tile0052 sixpack (multiplayer)
sprite 46 mdzoff 700000 // tile0052 sixpack (multiplayer)
sprite 46 pitch -1 // tile0052 sixpack (multiplayer)
sprite 198 angoff -384 // tile0026 heavyhbomb
sprite 199 angoff -512 // tile0026 heavyhbomb
sprite 199 mdzoff 300000 // tile0026 heavyhbomb
sprite 199 pitch -1 // tile0026 heavyhbomb
sprite 200 angoff -640 // tile0026 heavyhbomb
sprite 620 angoff -896 // tile0557 chair2
sprite 619 angoff 1024 // tile0556 chair1
sprite 618 angoff -256 // tile0557 chair2
sprite 618 mdzoff 900000 // tile0557 chair2
sprite 618 roll 1 // tile0557 chair2
sprite 206 angoff -768 // tile0051 cola
sprite 616 mdzoff -1600 // tile1034 horselite
sprite 616 pitch 1024 // tile1034 horselite
sprite 617 mdzoff -1600 // tile1034 horselite
sprite 617 pitch 1024 // tile1034 horselite
sprite 615 mdzoff -1600 // tile1034 horselite
sprite 615 pitch 1024 // tile1034 horselite
sprite 650 mdzoff 400000 // tile1062 rubbercan
sprite 650 pitch -1 // tile1062 rubbercan
sprite 650 roll -1 // tile1062 rubbercan
sprite 207 angoff -512 // tile0049 shotgunammo
sprite 641 notmd // tile1431 (tile1405 duke)
sprite 622 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 44 angoff 128 // tile0023 rpgsprite (multiplayer)
sprite 44 pitch 128 // tile0023 rpgsprite (multiplayer)
sprite 132 angoff 512 // tile0054 shield
sprite 569 notmd // tile0140 frankenstineswitch
sprite 204 angoff 512 // tile0041 batteryammo
sprite 563 mdzoff 100000 // tile1062 rubbercan
sprite 563 pitch -1 // tile1062 rubbercan
sprite 563 roll -1 // tile1062 rubbercan
sprite 546 angoff 1024 // tile0956 bottle3
sprite 43 mdzoff 500000 // tile0024 freezesprite (multiplayer)
sprite 43 pitch -1 // tile0024 freezesprite (multiplayer)
sprite 552 angoff -512 // tile0052 sixpack
sprite 552 mdzoff 500000 // tile0052 sixpack
sprite 552 pitch 1 // tile0052 sixpack
sprite 553 angoff -512 // tile1348 holoduke
sprite 553 mdxoff -20000 // tile1348 holoduke
sprite 553 mdzoff 500000 // tile1348 holoduke
sprite 553 pitch 1 // tile1348 holoduke
sprite 554 angoff -512 // tile0059 heatsensor
sprite 205 angoff -512 // tile0060 accesscard blue
sprite 196 angoff 512 // tile0022 chaingunsprite
sprite 536 angoff -640 // tile1232 canwithsomething
sprite 535 angoff 640 // tile4580 canwithsomething2
sprite 197 angoff -768 // tile0051 cola
sprite 538 mdzoff -2800 // tile0958 (lights)
sprite 538 pitch 1024 // tile0958 (lights)
sprite 42 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 195 angoff 512 // tile0041 batteryammo
sprite 194 angoff -512 // tile0044 rpgammo
sprite 194 mdzoff 150000 // tile0044 rpgammo
sprite 194 pitch 1 // tile0044 rpgammo
sprite 520 angoff 256 // tile0994 pipe5
sprite 522 angoff 1024 // tile1276 (newspaper)
sprite 524 nomdanim // tile1232 canwithsomething
sprite 524 angoff -512 // tile1232 canwithsomething
sprite 41 angoff 512 // tile0029 devistatorsprite (multiplayer)
sprite 41 mdyoff -120 // tile0029 devistatorsprite (multiplayer)
sprite 41 mdzoff -2000 // tile0029 devistatorsprite (multiplayer)
sprite 41 roll -512 // tile0029 devistatorsprite (multiplayer)
sprite 192 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 191 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 190 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 523 angoff 768 // tile4580 canwithsomething2
sprite 527 nomdanim // tile1232 canwithsomething
sprite 527 angoff 256 // tile1232 canwithsomething
sprite 525 nomdanim // tile1232 canwithsomething
sprite 525 angoff -256 // tile1232 canwithsomething
sprite 690 angoff 768 // tile0994 pipe5
sprite 689 angoff 512 // tile0995 pipe6
sprite 189 angoff -512 // tile0040 ammo
sprite 40 angoff -256 // tile1348 holoduke (multiplayer)
sprite 684 angoff -512 // tile4370 desklamp
sprite 685 angoff -640 // tile4438 coffeemug
sprite 686 angoff -384 // tile0556 chair1
sprite 147 angoff -512 // tile0055 steroids
sprite 146 angoff -512 // tile0052 sixpack
sprite 188 angoff 1024 // tile0060 accesscard red
sprite 473 angoff 256 // tile4495 wetfloor
sprite 483 angoff -512 // tile0569 toilet
sprite 484 angoff -512 // tile0569 toilet
sprite 485 angoff -512 // tile0569 toilet
sprite 183 angoff 512 // tile0049 shotgunammo
sprite 183 mdzoff 500000 // tile0049 shotgunammo
sprite 183 pitch -1 // tile0049 shotgunammo
sprite 497 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 497 pitch 1 // tile0574 (tile0670 (faucet))
sprite 496 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 496 pitch 1 // tile0574 (tile0670 (faucet))
sprite 495 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 495 pitch 1 // tile0574 (tile0670 (faucet))
sprite 494 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 494 pitch 1 // tile0574 (tile0670 (faucet))
sprite 493 angoff 512 // tile0563 waterfountain
sprite 475 mdzoff 300000 // tile4496 broom
sprite 475 pitch -1 // tile4496 broom
sprite 475 roll -1 // tile4496 broom
sprite 727 angoff 512 // tile0563 waterfountain
sprite 726 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 726 pitch 1 // tile0574 (tile0670 (faucet))
sprite 725 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 725 pitch 1 // tile0574 (tile0670 (faucet))
sprite 724 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 724 pitch 1 // tile0574 (tile0670 (faucet))
sprite 723 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 723 pitch 1 // tile0574 (tile0670 (faucet))
sprite 734 angoff -512 // tile0569 toilet
sprite 735 angoff -512 // tile0569 toilet
sprite 145 angoff -128 // tile0044 rpgammo
sprite 145 mdzoff 200000 // tile0044 rpgammo
sprite 145 pitch 1 // tile0044 rpgammo
sprite 145 roll 1 // tile0044 rpgammo
sprite 736 angoff -512 // tile0569 toilet
sprite 182 angoff 768 // tile0052 sixpack
sprite 35 angoff -768 // tile0045 growammo (multiplayer)
sprite 32 angoff 768 // tile0046 crystalammo (multiplayer)
sprite 33 angoff -512 // tile0045 growammo (multiplayer)
sprite 181 angoff -512 // tile0051 cola
sprite 34 angoff 1024 // tile0045 growammo (multiplayer)
sprite 382 mdzoff 250000 // tile0100 atomichealth
sprite 382 pitch -3 // tile0100 atomichealth
sprite 382 roll -2 // tile0100 atomichealth
sprite 381 mdzoff 200000 // tile0041 batteryammo
sprite 381 pitch 3 // tile0041 batteryammo
sprite 381 roll 2 // tile0041 batteryammo
sprite 31 angoff 768 // tile0046 crystalammo (multiplayer)
sprite 179 angoff -256 // tile0024 freezesprite
sprite 29 angoff -512 // tile0040 ammo
sprite 30 angoff -512 // tile0040 ammo
sprite 745 angoff 256 // tile0557 chair2
sprite 177 angoff -256 // tile0037 freezeammo
sprite 178 angoff -256 // tile0037 freezeammo
sprite 746 angoff 512 // tile0556 chair1
sprite 746 mdzoff 500000 // tile0556 chair1
sprite 746 pitch -1 // tile0556 chair1
sprite 175 angoff 512 // tile0037 freezeammo
sprite 175 mdzoff 500000 // tile0037 freezeammo
sprite 175 pitch -1 // tile0037 freezeammo
sprite 28 angoff 1024 // tile0040 ammo
sprite 176 angoff 1024 // tile0037 freezeammo
sprite 174 angoff 1024 // tile0060 accesscard yellow
sprite 173 angoff 1024 // tile0044 rpgammo
sprite 172 angoff 512 // tile0040 ammo
sprite 900 angoff 256 // tile0052 sixpack
sprite 25 angoff -512 // tile0029 devistatorsprite
sprite 170 angoff -512 // tile0049 shotgunammo
sprite 60 angoff -768 // tile0052 sixpack
sprite 59 angoff -256 // tile0040 ammo
sprite 169 angoff -512 // tile0051 cola
sprite 19 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 16 angoff -512 // tile0025 shrinkersprite (multiplayer)
sprite 168 angoff -512 // tile0052 sixpack
sprite 246 angoff 896 // tile1232 canwithsomething
sprite 259 mdzoff 2000000 // tile1337 (helicopter)
sprite 259 pitch 1 // tile1337 (helicopter)
/maphacks/sandt/mssp/MSSP4.mhk
0,0 → 1,148
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Riot
// Filename : MSSP4.MAP
// Author : Mikko Sandt
// mapmd4 : 20bd547e2ec87c1e2632529d70b72b97 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 314 nomdanim // tile1461 (tile1405 duke)
sprite 314 angoff -512 // tile1461 (tile1405 duke)
sprite 314 mdyoff -45000 // tile1461 (tile1405 duke)
sprite 314 mdzoff 500000 // tile1461 (tile1405 duke)
sprite 314 roll 1 // tile1461 (tile1405 duke)
sprite 778 angoff 1024 // tile0028 shotgunsprite
sprite 778 mdzoff 500000 // tile0028 shotgunsprite
sprite 778 pitch 1 // tile0028 shotgunsprite
sprite 503 angoff -512 // tile1229 nukebarrelleaked
sprite 467 angoff -512 // tile0955 bottle2
sprite 505 angoff -640 // tile1232 canwithsomething
sprite 490 angoff 512 // tile4370 desklamp
sprite 792 angoff 896 // tile0026 heavyhbomb
sprite 793 angoff 896 // tile0026 heavyhbomb
sprite 514 angoff 512 // tile0956 bottle3
sprite 513 angoff 192 // tile0955 bottle2
sprite 513 mdzoff 200000 // tile0955 bottle2
sprite 513 pitch -1 // tile0955 bottle2
sprite 513 roll -1 // tile0955 bottle2
sprite 477 angoff 768 // tile4372 coffeemachine
sprite 779 angoff -512 // tile0051 cola
sprite 883 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 882 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 479 mdzoff 450000 // tile4443 (flag)
sprite 479 pitch 1 // tile4443 (flag)
sprite 478 angoff 512 // tile0557 chair2
sprite 880 angoff 1024 // tile0052 sixpack (multiplayer)
sprite 504 angoff -384 // tile1232 canwithsomething
sprite 474 angoff 256 // tile0955 bottle2
sprite 473 angoff 640 // tile0955 bottle2
sprite 472 angoff 1024 // tile0956 bottle3
sprite 536 mdzoff 600000 // tile0026 heavyhbomb
sprite 536 pitch -1 // tile0026 heavyhbomb
sprite 537 angoff -128 // tile4419 (openbomb)
sprite 535 angoff -256 // tile4419 (openbomb)
sprite 465 angoff -512 // tile0956 bottle3
sprite 890 mdzoff 700000 // tile0054 shield
sprite 890 pitch -1 // tile0054 shield
sprite 888 angoff 256 // tile0022 chaingunsprite (multiplayer)
sprite 888 mdzoff 400000 // tile0022 chaingunsprite (multiplayer)
sprite 888 pitch 1 // tile0022 chaingunsprite (multiplayer)
sprite 889 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 889 mdzoff 1200000 // tile0041 batteryammo (multiplayer)
sprite 889 pitch 1 // tile0041 batteryammo (multiplayer)
sprite 889 roll -1 // tile0041 batteryammo (multiplayer)
sprite 23 angoff 1024 // tile0052 sixpack
sprite 62 angoff 1024 // tile0049 shotgunammo
sprite 62 mdzoff 800000 // tile0049 shotgunammo
sprite 62 pitch -1 // tile0049 shotgunammo
sprite 886 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 886 mdzoff 800000 // tile0049 shotgunammo (multiplayer)
sprite 886 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 885 angoff 256 // tile0028 shotgunsprite (multiplayer)
sprite 794 angoff 768 // tile0026 heavyhbomb
sprite 780 angoff -768 // tile0052 sixpack
sprite 887 angoff 512 // tile0041 batteryammo (multiplayer)
sprite 785 angoff 512 // tile0061 boots
sprite 22 angoff 512 // tile0041 batteryammo
sprite 898 angoff -512 // tile0047 hbombammo (multiplayer)
sprite 898 pitch -160 // tile0047 hbombammo (multiplayer)
sprite 4 mdzoff 900000 // tile0052 sixpack
sprite 4 pitch -1 // tile0052 sixpack
sprite 781 angoff 896 // tile0051 cola
sprite 128 angoff 512 // tile0057 jetpack
sprite 899 angoff -256 // tile0055 steroids (multiplayer)
sprite 120 notmd // tile0132 slotdoor
sprite 795 mdzoff 100000 // tile0029 devistatorsprite
sprite 795 roll 1 // tile0029 devistatorsprite
sprite 796 angoff 512 // tile0042 devistatorammo
sprite 796 mdzoff 1000000 // tile0042 devistatorammo
sprite 796 pitch -1 // tile0042 devistatorammo
sprite 894 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 894 mdzoff 900000 // tile0042 devistatorammo (multiplayer)
sprite 894 roll 1 // tile0042 devistatorammo (multiplayer)
sprite 892 angoff -768 // tile0029 devistatorsprite (multiplayer)
sprite 893 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 805 angoff 1024 // tile0055 steroids
sprite 790 angoff 512 // tile0022 chaingunsprite
sprite 301 angoff 768 // tile4367 hatrack
sprite 301 mdzoff 700000 // tile4367 hatrack
sprite 301 pitch 1 // tile4367 hatrack
sprite 291 angoff 256 // tile0060 accesscard blue
sprite 3 angoff -512 // tile0044 rpgammo
sprite 288 mdzoff 400000 // tile4386 (power line)
sprite 288 pitch -1 // tile4386 (power line)
sprite 782 angoff 1024 // tile0051 cola
sprite 281 notmd // tile0134 lightswitch
sprite 238 angoff -512 // tile0026 heavyhbomb
sprite 895 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 897 angoff 1024 // tile0046 crystalammo (multiplayer)
sprite 236 angoff 576 // tile0556 chair1
sprite 791 angoff -512 // tile0049 shotgunammo
sprite 237 angoff 256 // tile0556 chair1
sprite 231 angoff 768 // tile0060 accesscard red
sprite 21 angoff 512 // tile0052 sixpack
sprite 20 angoff 512 // tile0051 cola
sprite 797 angoff 1024 // tile0025 shrinkersprite
sprite 797 mdzoff 400000 // tile0025 shrinkersprite
sprite 797 roll -1 // tile0025 shrinkersprite
sprite 799 angoff 1024 // tile0045 growammo
sprite 799 mdzoff 500000 // tile0045 growammo
sprite 799 pitch -1 // tile0045 growammo
sprite 799 roll -2 // tile0045 growammo
sprite 798 angoff -512 // tile0045 growammo
sprite 798 mdzoff 700000 // tile0045 growammo
sprite 798 pitch -1 // tile0045 growammo
sprite 900 angoff 256 // tile0045 growammo (multiplayer)
sprite 901 angoff 256 // tile0045 growammo (multiplayer)
sprite 202 angoff 512 // tile0610 (lightswitch pole)
sprite 203 notmd // tile0860 powerswitch1
sprite 924 angoff -768 // tile0052 sixpack
sprite 801 angoff -768 // tile0040 ammo
sprite 686 notmd // tile1276 (newspaper)
sprite 685 mdxoff 31 // tile1276 (newspaper)
sprite 685 pitch 960 // tile1276 (newspaper)
sprite 676 angoff 640 // tile1232 canwithsomething
sprite 675 angoff -640 // tile1232 canwithsomething
sprite 802 angoff 512 // tile0049 shotgunammo
sprite 905 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 784 angoff 512 // tile0052 sixpack
sprite 908 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 908 pitch 208 // tile0027 tripbombsprite (multiplayer)
sprite 907 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 907 pitch 208 // tile0027 tripbombsprite (multiplayer)
sprite 906 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 906 pitch 208 // tile0027 tripbombsprite (multiplayer)
sprite 733 angoff 1024 // tile0026 heavyhbomb
sprite 730 angoff 0 // tile0060 accesscard yellow
sprite 58 angoff 896 // tile0616 pipe2
sprite 53 angoff -256 // tile1005 pipe5b
sprite 804 angoff 768 // tile0054 shield
sprite 60 angoff -256 // tile0994 pipe5
sprite 61 angoff 512 // tile0996 pipe4
sprite 56 angoff 896 // tile0616 pipe2
sprite 54 angoff -512 // tile0996 pipe4
sprite 55 angoff 512 // tile0997 pipe4b
sprite 856 mdzoff 900000 // tile0049 shotgunammo
sprite 856 pitch -1 // tile0049 shotgunammo
sprite 24 notmd // tile0132 slotdoor
/maphacks/sandt/mssp/MSSP5.mhk
0,0 → 1,127
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Project Blue
// Filename : MSS5.MAP
// Author : Mikko Sandt
// mapmd4 : 134b46e9b9c7a01e6997b90685cf2692 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 274 mdzoff 700000 // tile0569 toilet
sprite 274 pitch -1 // tile0569 toilet
sprite 274 roll 1 // tile0569 toilet
sprite 275 mdzoff 700000 // tile0569 toilet
sprite 275 pitch -1 // tile0569 toilet
sprite 275 roll 1 // tile0569 toilet
sprite 117 angoff 512 // tile0040 ammo
sprite 150 angoff 256 // tile0028 shotgunsprite
sprite 585 angoff -512 // tile0052 sixpack
sprite 584 angoff -512 // tile0052 sixpack
sprite 572 notmd // tile0134 lightswitch
sprite 567 notmd // tile0134 lightswitch
sprite 944 notmd // tile0134 lightswitch
sprite 947 angoff -512 // tile0040 ammo
sprite 222 angoff -768 // tile0028 shotgunsprite
sprite 145 angoff 128 // tile0052 sixpack
sprite 146 angoff -128 // tile0052 sixpack
sprite 197 angoff -768 // tile0054 shield
sprite 197 mdzoff 200000 // tile0054 shield
sprite 197 roll 1 // tile0054 shield
sprite 676 notmd // tile0134 lightswitch
sprite 201 angoff -768 // tile0052 sixpack
sprite 958 angoff 512 // tile0047 hbombammo
sprite 219 angoff 512 // tile0041 batteryammo
sprite 219 mdzoff 600000 // tile0041 batteryammo
sprite 219 roll -1 // tile0041 batteryammo
sprite 220 angoff 512 // tile0022 chaingunsprite
sprite 220 mdzoff 600000 // tile0022 chaingunsprite
sprite 220 pitch -1 // tile0022 chaingunsprite
sprite 220 roll -1 // tile0022 chaingunsprite
sprite 1221 mdzoff 700000 // tile0051 cola
sprite 1221 pitch -1 // tile0051 cola
sprite 1221 roll -1 // tile0051 cola
sprite 477 angoff -512 // tile1353 spacemarine
sprite 477 mdxoff -200 // tile1353 spacemarine
sprite 477 mdzoff -3200 // tile1353 spacemarine
sprite 477 pitch 528 // tile1353 spacemarine
sprite 1053 angoff -512 // tile0052 sixpack
sprite 1054 angoff -512 // tile0052 sixpack
sprite 480 angoff -256 // tile1354 (luke)
sprite 200 angoff 512 // tile0052 sixpack
sprite 217 angoff -768 // tile0049 shotgunammo
sprite 194 angoff -256 // tile0055 steroids
sprite 215 mdzoff 400000 // tile0044 rpgammo
sprite 215 pitch 1 // tile0044 rpgammo
sprite 215 roll 2 // tile0044 rpgammo
sprite 216 mdzoff 400000 // tile0023 rpgsprite
sprite 216 pitch 1 // tile0023 rpgsprite
sprite 216 roll -2 // tile0023 rpgsprite
sprite 213 angoff 512 // tile0040 ammo
sprite 214 angoff 256 // tile0040 ammo
sprite 199 mdzoff 700000 // tile0051 cola
sprite 199 pitch -1 // tile0051 cola
sprite 1236 angoff 512 // tile0029 devistatorsprite
sprite 1226 mdzoff 1200000 // tile1088 reactor
sprite 1226 pitch 1 // tile1088 reactor
sprite 1227 mdzoff 1200000 // tile1088 reactor
sprite 1227 pitch 1 // tile1088 reactor
sprite 983 angoff 1024 // tile0052 sixpack
sprite 210 angoff 1024 // tile0037 freezeammo
sprite 210 mdzoff 600000 // tile0037 freezeammo
sprite 210 pitch 1 // tile0037 freezeammo
sprite 211 angoff 1024 // tile0024 freezesprite
sprite 211 mdzoff 600000 // tile0024 freezesprite
sprite 211 pitch -1 // tile0024 freezesprite
sprite 421 angoff 1024 // tile0058 (spacesuit)
sprite 421 mdxoff 13000 // tile0058 (spacesuit)
sprite 421 pitch 1 // tile0058 (spacesuit)
sprite 209 angoff -512 // tile0049 shotgunammo
sprite 1218 angoff 1024 // tile0052 sixpack
sprite 208 angoff -512 // tile0040 ammo
sprite 972 angoff 576 // tile0054 shield
sprite 971 angoff 384 // tile0051 cola
sprite 973 angoff 256 // tile0040 ammo
sprite 1216 angoff -768 // tile0052 sixpack
sprite 206 angoff 1024 // tile0041 batteryammo
sprite 825 mdzoff 100000 // tile0040 ammo
sprite 825 pitch -3 // tile0040 ammo
sprite 825 roll 4 // tile0040 ammo
sprite 827 mdzoff 230000 // tile0049 shotgunammo
sprite 827 pitch -1 // tile0049 shotgunammo
sprite 827 roll 5 // tile0049 shotgunammo
sprite 826 angoff 1024 // tile0041 batteryammo
sprite 826 mdzoff 100000 // tile0041 batteryammo
sprite 826 roll -1 // tile0041 batteryammo
sprite 822 mdyoff 16000 // tile0860 powerswitch1
sprite 822 mdzoff 300000 // tile0860 powerswitch1
sprite 822 roll 1 // tile0860 powerswitch1
sprite 205 angoff -512 // tile0049 shotgunammo
sprite 204 angoff -512 // tile0037 freezeammo
sprite 196 angoff 1024 // tile0051 cola
sprite 111 angoff 1024 // tile0041 batteryammo
sprite 203 angoff 768 // tile0046 crystalammo
sprite 1209 angoff -512 // tile0040 ammo
sprite 1208 angoff 512 // tile0045 growammo
sprite 1207 angoff 1024 // tile0053 firstaid
sprite 202 angoff 256 // tile0045 growammo
sprite 974 notmd // tile0407 fansprite
sprite 975 angoff 304 // tile0025 shrinkersprite
sprite 975 mdzoff 200000 // tile0025 shrinkersprite
sprite 975 pitch 3 // tile0025 shrinkersprite
sprite 975 roll 5 // tile0025 shrinkersprite
sprite 195 angoff -768 // tile0052 sixpack
sprite 279 notmd // tile0134 lightswitch
sprite 108 angoff -896 // tile0052 sixpack
sprite 107 angoff 896 // tile0052 sixpack
sprite 114 angoff 768 // tile0045 growammo
sprite 976 angoff -512 // tile1227 nukebarrel
sprite 977 angoff -512 // tile1227 nukebarrel
sprite 229 mdxoff 50000 // tile1048 (pipes)
sprite 229 pitch 1 // tile1048 (pipes)
sprite 121 notmd // tile0132 slotdoor
sprite 924 angoff -256 // tile4790 (tile4740 (queen))
sprite 924 nomdanim // tile4790 (tile4740 (queen))
sprite 922 notmd // tile4790 (tile4740 (queen))
sprite 921 nomdanim // tile2025 (tile2000 pigcop)
sprite 923 notmd // tile2025 (tile2000 pigcop)
sprite 915 angoff -448 // tile0557 chair2
/maphacks/sandt/mssp/MSSP6.mhk
0,0 → 1,122
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Extinction
// Filename : MSSP6.MAP
// Author : Mikko Sandt
// mapmd4 : e644604636295be5c6af5292c88388a7 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 476 angoff -512 // tile0040 ammo
sprite 477 angoff -512 // tile0040 ammo
sprite 475 angoff 1024 // tile0051 cola
sprite 1767 angoff 256 // tile0052 sixpack (multiplayer)
sprite 1571 angoff -192 // tile0049 shotgunammo
sprite 1571 mdzoff 100000 // tile0049 shotgunammo
sprite 1571 pitch -2 // tile0049 shotgunammo
sprite 1571 roll 3 // tile0049 shotgunammo
sprite 1774 angoff 768 // tile0045 growammo (multiplayer)
sprite 471 mdxoff 100000 // tile0022 chaingunsprite
sprite 471 pitch -1 // tile0022 chaingunsprite
sprite 1572 mdzoff 200000 // tile0041 batteryammo
sprite 1572 roll -1 // tile0041 batteryammo
sprite 768 angoff -512 // tile0557 chair2
sprite 1593 angoff -256 // tile0052 sixpack
sprite 1768 angoff 512 // tile0052 sixpack (multiplayer)
sprite 208 angoff 512 // tile0047 hbombammo
sprite 1574 angoff 1024 // tile0052 sixpack
sprite 1573 angoff -512 // tile0021 firstgunsprite
sprite 1694 angoff 512 // tile2254 (tile2250 jibs2 (eye))
sprite 1694 pitch -128 // tile2254 (tile2250 jibs2 (eye))
sprite 192 angoff 512 // tile0028 shotgunsprite
sprite 192 mdxoff 10000 // tile0028 shotgunsprite
sprite 192 mdzoff 500000 // tile0028 shotgunsprite
sprite 192 pitch 1 // tile0028 shotgunsprite
//sprite 505 angoff 128 // tile1353 spacemarine
sprite 505 mdxoff -100 // tile1353 spacemarine
sprite 505 mdzoff -1600 // tile1353 spacemarine
sprite 505 pitch 528 // tile1353 spacemarine
sprite 1698 angoff 512 // tile1855 octadeadsprite
sprite 1698 pitch 96 // tile1855 octadeadsprite
sprite 1692 angoff 768 // tile1353 spacemarine
sprite 1692 mdxoff 40000 // tile1353 spacemarine
sprite 1692 pitch 1 // tile1353 spacemarine
sprite 468 angoff 512 // tile0100 atomichealth
sprite 468 mdzoff 300000 // tile0100 atomichealth
sprite 468 pitch 1 // tile0100 atomichealth
sprite 688 angoff 512 // tile0060 accesscard blue
sprite 688 mdzoff 300000 // tile0060 accesscard blue
sprite 688 pitch -1 // tile0060 accesscard blue
sprite 1758 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1775 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 1576 angoff -256 // tile0052 sixpack
sprite 307 angoff 1024 // tile0041 batteryammo
sprite 308 angoff -512 // tile0051 cola
sprite 308 mdzoff 500000 // tile0051 cola
sprite 308 pitch -1 // tile0051 cola
sprite 309 angoff -512 // tile0040 ammo
sprite 1554 mdzoff 100000 // tile0041 batteryammo
sprite 1554 pitch -1 // tile0041 batteryammo
sprite 1554 roll -4 // tile0041 batteryammo
sprite 1551 angoff 1024 // tile0053 firstaid
sprite 1763 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 1763 mdzoff 600000 // tile0029 devistatorsprite (multiplayer)
sprite 1763 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 821 angoff 0 // tile0060 accesscard yellow
sprite 465 angoff 1024 // tile0052 sixpack
sprite 466 angoff 1024 // tile0041 batteryammo
sprite 190 angoff 896 // tile0026 heavyhbomb
sprite 191 angoff 1024 // tile0026 heavyhbomb
sprite 925 angoff 1024 // tile0060 accesscard red
sprite 845 angoff 512 // tile0028 shotgunsprite
sprite 1575 mdzoff 300000 // tile0049 shotgunammo
sprite 1575 pitch -1 // tile0049 shotgunammo
sprite 228 angoff -256 // tile0023 rpgsprite
sprite 1762 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 1762 mdzoff 900000 // tile0022 chaingunsprite (multiplayer)
sprite 1762 roll -1 // tile0022 chaingunsprite (multiplayer)
sprite 470 angoff 1024 // tile0044 rpgammo
sprite 470 mdzoff 700000 // tile0044 rpgammo
sprite 470 pitch -1 // tile0044 rpgammo
sprite 1596 angoff -640 // tile0041 batteryammo
sprite 462 angoff -512 // tile0052 sixpack
sprite 461 angoff -576 // tile0051 cola
sprite 1773 angoff 512 // tile0045 growammo (multiplayer)
sprite 188 angoff -768 // tile0026 heavyhbomb
sprite 189 angoff -768 // tile0026 heavyhbomb
sprite 469 angoff -512 // tile0049 shotgunammo
sprite 1771 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 415 angoff 1024 // tile0052 sixpack
sprite 658 angoff -256 // tile0060 accesscard red
sprite 658 pitch -512 // tile0060 accesscard red
sprite 464 angoff 1024 // tile0040 ammo
sprite 463 angoff 1024 // tile0049 shotgunammo
sprite 1765 angoff 768 // tile0052 sixpack (multiplayer)
sprite 1765 mdzoff 500000 // tile0052 sixpack (multiplayer)
sprite 1765 roll 1 // tile0052 sixpack (multiplayer)
sprite 1637 angoff 768 // tile0563 waterfountain
sprite 1636 angoff -768 // tile0049 shotgunammo
sprite 1636 mdzoff 200000 // tile0049 shotgunammo
sprite 1636 pitch 1 // tile0049 shotgunammo
sprite 1760 angoff 768 // tile0022 chaingunsprite (multiplayer)
sprite 1760 mdzoff 300000 // tile0022 chaingunsprite (multiplayer)
sprite 1760 pitch 1 // tile0022 chaingunsprite (multiplayer)
sprite 458 angoff -768 // tile0051 cola
sprite 457 angoff -256 // tile0052 sixpack
sprite 1769 angoff -256 // tile0052 sixpack (multiplayer)
sprite 460 angoff 1024 // tile0049 shotgunammo
sprite 459 angoff -512 // tile0054 shield
sprite 459 mdzoff 500000 // tile0054 shield
sprite 459 pitch -1 // tile0054 shield
sprite 1759 angoff 640 // tile0028 shotgunsprite (multiplayer)
sprite 1766 angoff -512 // tile0052 sixpack (multiplayer)
sprite 1770 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 1770 mdzoff 700000 // tile0025 shrinkersprite (multiplayer)
sprite 1770 roll -1 // tile0025 shrinkersprite (multiplayer)
sprite 573 angoff 1024 // tile1227 nukebarrel
sprite 574 angoff -512 // tile1227 nukebarrel
sprite 575 angoff 1024 // tile1227 nukebarrel
sprite 572 angoff -512 // tile1227 nukebarrel
sprite 1772 angoff -256 // tile0045 growammo (multiplayer)
sprite 1790 mdxoff 2000 // tile0142 nukebutton
sprite 1790 pitch -1 // tile0142 nukebutton
/maphacks/sandt/mssp/MSSP7.mhk
0,0 → 1,147
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : End Game
// Filename : MSSP7.MAP
// Author : Mikko Sandt
// mapmd4 : debe124c02cb71744b3ed494ee968b40 // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 735 angoff 1024 // tile0028 shotgunsprite
sprite 758 angoff 896 // tile0022 chaingunsprite (multiplayer)
sprite 72 angoff -512 // tile0040 ammo
sprite 1 angoff 1024 // tile0042 devistatorammo
sprite 1 pitch -160 // tile0042 devistatorammo
sprite 760 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 39 angoff 1024 // tile0049 shotgunammo
sprite 769 mdzoff 700000 // tile0049 shotgunammo (multiplayer)
sprite 769 pitch -1 // tile0049 shotgunammo (multiplayer)
sprite 306 angoff -768 // tile1734 liztroopdsprite
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite
sprite 306 pitch 8 // tile1734 liztroopdsprite
sprite 306 roll 4 // tile1734 liztroopdsprite
sprite 305 angoff -256 // tile0060 accesscard blue
sprite 305 mdzoff 300000 // tile0060 accesscard blue
sprite 305 pitch 1 // tile0060 accesscard blue
sprite 305 roll -4 // tile0060 accesscard blue
sprite 37 angoff 1024 // tile0040 ammo
sprite 36 angoff 1024 // tile0040 ammo
sprite 33 angoff 1024 // tile0022 chaingunsprite
sprite 33 mdyoff -200 // tile0022 chaingunsprite
sprite 33 mdzoff -2500 // tile0022 chaingunsprite
sprite 33 roll -256 // tile0022 chaingunsprite
sprite 770 angoff 256 // tile0049 shotgunammo (multiplayer)
sprite 32 angoff 1024 // tile0041 batteryammo
sprite 32 mdzoff 200000 // tile0041 batteryammo
sprite 32 roll 1 // tile0041 batteryammo
sprite 761 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 31 angoff 768 // tile0055 steroids
sprite 68 angoff 1024 // tile0053 firstaid
sprite 14 angoff 1024 // tile0049 shotgunammo
sprite 14 mdzoff 600000 // tile0049 shotgunammo
sprite 14 pitch -1 // tile0049 shotgunammo
sprite 771 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 771 mdzoff 600000 // tile0041 batteryammo (multiplayer)
sprite 771 pitch 1 // tile0041 batteryammo (multiplayer)
sprite 28 mdzoff 450000 // tile0037 freezeammo
sprite 28 roll 1 // tile0037 freezeammo
sprite 772 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 772 mdzoff 300000 // tile0041 batteryammo (multiplayer)
sprite 772 pitch -3 // tile0041 batteryammo (multiplayer)
sprite 772 roll -2 // tile0041 batteryammo (multiplayer)
sprite 29 angoff 512 // tile0024 freezesprite
sprite 29 mdzoff 400000 // tile0024 freezesprite
sprite 29 pitch -1 // tile0024 freezesprite
sprite 258 angoff -256 // tile4438 coffeemug
sprite 259 angoff -256 // tile4370 desklamp
sprite 256 angoff -640 // tile0557 chair2
sprite 251 angoff 1024 // tile0060 accesscard red
sprite 18 angoff -512 // tile0041 batteryammo
sprite 18 mdzoff 500000 // tile0041 batteryammo
sprite 18 roll -1 // tile0041 batteryammo
sprite 236 angoff 512 // tile0023 rpgsprite
sprite 20 angoff 1024 // tile0041 batteryammo
sprite 27 angoff 1024 // tile0037 freezeammo
sprite 429 mdzoff 200000 // tile0563 waterfountain
sprite 429 pitch -1 // tile0563 waterfountain
sprite 26 angoff 1024 // tile0044 rpgammo
sprite 22 angoff 512 // tile0049 shotgunammo
sprite 403 angoff -640 // tile0556 chair1
sprite 23 angoff -512 // tile0047 hbombammo
sprite 23 mdzoff 300000 // tile0047 hbombammo
sprite 23 pitch 1 // tile0047 hbombammo
sprite 404 angoff 512 // tile0556 chair1
sprite 59 angoff 1024 // tile0054 shield
sprite 60 mdzoff 300000 // tile0041 batteryammo
sprite 60 roll 1 // tile0041 batteryammo
sprite 405 angoff -256 // tile0556 chair1
sprite 768 mdzoff 300000 // tile0029 devistatorsprite (multiplayer)
sprite 768 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 767 angoff -512 // tile0042 devistatorammo (multiplayer)
sprite 767 mdzoff 700000 // tile0042 devistatorammo (multiplayer)
sprite 767 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 58 notmd // tile0132 slotdoor
sprite 53 angoff 512 // tile0047 hbombammo
sprite 53 mdzoff 400000 // tile0047 hbombammo
sprite 53 pitch 1 // tile0047 hbombammo
sprite 11 angoff 512 // tile0049 shotgunammo
sprite 201 angoff -896 // tile0516 satelite (dish)
sprite 202 angoff -896 // tile0516 satelite (dish)
sprite 424 angoff 640 // tile0060 accesscard yellow
sprite 424 mdzoff 400000 // tile0060 accesscard yellow
sprite 424 pitch 2 // tile0060 accesscard yellow
sprite 424 roll 1 // tile0060 accesscard yellow
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 460 pitch 1 // tile0913 maskwall2 (fence)
sprite 461 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 461 pitch 1 // tile0913 maskwall2 (fence)
sprite 462 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 462 pitch 1 // tile0913 maskwall2 (fence)
sprite 463 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 463 pitch 1 // tile0913 maskwall2 (fence)
sprite 464 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 464 pitch -1 // tile0913 maskwall2 (fence)
sprite 465 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 465 pitch -1 // tile0913 maskwall2 (fence)
sprite 466 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 466 pitch -1 // tile0913 maskwall2 (fence)
sprite 467 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 467 pitch -1 // tile0913 maskwall2 (fence)
sprite 17 angoff 256 // tile0052 sixpack
sprite 643 angoff -640 // tile0557 chair2
sprite 15 angoff -256 // tile0049 shotgunammo
sprite 16 angoff 256 // tile0051 cola
sprite 662 angoff 1024 // tile0616 pipe2
sprite 662 mdzoff 200000 // tile0616 pipe2
sprite 662 pitch -1 // tile0616 pipe2
sprite 662 roll 1 // tile0616 pipe2
sprite 661 angoff 512 // tile0996 pipe4
sprite 661 mdzoff 200000 // tile0996 pipe4
sprite 661 roll 1 // tile0996 pipe4
sprite 660 angoff 512 // tile0995 pipe6
sprite 660 mdzoff 200000 // tile0995 pipe6
sprite 660 roll 1 // tile0995 pipe6
sprite 659 angoff 768 // tile0994 pipe5
sprite 659 mdzoff 300000 // tile0994 pipe5
sprite 659 pitch -1 // tile0994 pipe5
sprite 659 roll 1 // tile0994 pipe5
sprite 655 angoff -256 // tile0994 pipe5
sprite 655 mdzoff 300000 // tile0994 pipe5
sprite 655 pitch -1 // tile0994 pipe5
sprite 655 roll 1 // tile0994 pipe5
sprite 656 angoff -512 // tile0995 pipe6
sprite 656 mdzoff 200000 // tile0995 pipe6
sprite 656 roll 1 // tile0995 pipe6
sprite 657 angoff -512 // tile0996 pipe4
sprite 657 mdzoff 200000 // tile0996 pipe4
sprite 657 roll 1 // tile0996 pipe4
sprite 658 mdzoff 200000 // tile0616 pipe2
sprite 658 pitch -1 // tile0616 pipe2
sprite 658 roll -1 // tile0616 pipe2
sprite 762 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 654 angoff 1024 // tile0060 accesscard
sprite 12 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0044 rpgammo
sprite 763 angoff 768 // tile0045 growammo (multiplayer)
sprite 764 angoff 768 // tile0045 growammo (multiplayer)
/maphacks/sandt/mssp/mssp_mhk.def
0,0 → 1,70
//
// MSSP Episode v3.0 by Mikko Sandt
//
 
mapinfo {
maptitle "Mistake"
mapfile "MSSP1.MAP"
//author "Mikko Sandt"
mapmd4 dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP1.mhk"
}
 
mapinfo {
maptitle "Alien Race"
mapfile "MSSP2.MAP"
//author "Mikko Sandt"
mapmd4 b8224fb20b8b4c42d9405cbf32a2f856 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP2.mhk"
}
 
mapinfo {
maptitle "Answers"
mapfile "MSSP3.MAP"
//author "Mikko Sandt"
mapmd4 63b48e3c7861d2a39a6c7f005757824c // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP3.mhk"
}
 
mapinfo {
maptitle "Riot"
mapfile "MSSP4.MAP"
//author "Mikko Sandt"
mapmd4 20bd547e2ec87c1e2632529d70b72b97 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP4.mhk"
}
 
mapinfo {
maptitle "Project Blue"
mapfile "MSSP5.MAP"
//author "Mikko Sandt"
mapmd4 134b46e9b9c7a01e6997b90685cf2692 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP5.mhk"
}
 
mapinfo {
maptitle "Extinction"
mapfile "MSSP6.MAP"
//author "Mikko Sandt"
mapmd4 e644604636295be5c6af5292c88388a7 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP6.mhk"
}
 
mapinfo {
maptitle "End Game"
mapfile "MSSP7.MAP"
//author "Mikko Sandt"
mapmd4 debe124c02cb71744b3ed494ee968b40 // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSP7.mhk"
}
 
mapinfo {
maptitle "The Source"
mapfile "MSSPEND.MAP"
//author "Mikko Sandt"
mapmd4 728f94f6b52024edbb90bfb07718086c // 2001-03-12 (GRP)
mhkfile "maphacks/sandt/mssp/MSSPEND.mhk"
}
 
 
// MSSP8 is not part of this episode.
/maphacks/sandt/mssp/msspend.mhk
0,0 → 1,35
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Source
// Filename : MSSPEND.MAP
// Author : Mikko Sandt
// mapmd4 : 728f94f6b52024edbb90bfb07718086c // 2001-03-12 (GRP)
 
// Curr. HRP: r5.3.648
 
sprite 3 angoff -768 // tile0049 shotgunammo
sprite 27 angoff 512 // tile0059 heatsensor
sprite 27 mdzoff 500000 // tile0059 heatsensor
sprite 27 pitch 1 // tile0059 heatsensor
sprite 27 roll -1 // tile0059 heatsensor
sprite 0 angoff 768 // tile0049 shotgunammo
sprite 0 mdzoff 200000 // tile0049 shotgunammo
sprite 0 pitch -4 // tile0049 shotgunammo
sprite 0 roll 1 // tile0049 shotgunammo
sprite 1 angoff -256 // tile0041 batteryammo
sprite 2 angoff -256 // tile0045 growammo
sprite 24 angoff 512 // tile0022 chaingunsprite
sprite 24 mdzoff 700000 // tile0022 chaingunsprite
sprite 24 pitch -1 // tile0022 chaingunsprite
sprite 21 angoff -256 // tile0024 freezesprite
sprite 21 mdzoff 900000 // tile0024 freezesprite
sprite 21 pitch -1 // tile0024 freezesprite
sprite 22 angoff 1024 // tile0045 growammo
sprite 20 angoff 256 // tile0025 shrinkersprite
sprite 20 mdzoff 900000 // tile0025 shrinkersprite
sprite 20 pitch -1 // tile0025 shrinkersprite
sprite 23 angoff 1024 // tile0028 shotgunsprite
sprite 23 mdzoff 500000 // tile0028 shotgunsprite
sprite 23 roll -1 // tile0028 shotgunsprite
sprite 30 angoff -256 // tile0037 freezeammo
sprite 29 angoff 256 // tile0042 devistatorammo
/maphacks/sandt/sandt_mhk.def
2,6 → 2,9
// User Maps by Mikko Sandt
//
 
include maphacks/sandt/bnw/bnw_mhk.def // The Brave New World Episode
include maphacks/sandt/mssp/mssp_mhk.def // MSSP Episode v3.0
 
mapinfo {
maptitle "A Winterland Memory"
mapfile "WLand.map"
31,7 → 34,7
}
 
mapinfo {
maptitle "Mikko Sandt Single Player 8 - MSSP8"
maptitle "Mikko Sandt Single Player 8 - MSSP8" // not part of MSSP v3.0
mapfile "MSSP8.map"
//author "Mikko Sandt"
mapmd4 9ff6b2ed707eb8b94d1a7321047f13f8 // 2004-11-15
39,14 → 42,6
}
 
mapinfo {
maptitle "Mikko Sandt Single Player 8 - MSSP8"
mapfile "MSSP8.map"
//author "Mikko Sandt"
mapmd4 9ff6b2ed707eb8b94d1a7321047f13f8 // 2004-11-15
mhkfile "maphacks/sandt/MSSP8.mhk"
}
 
mapinfo {
maptitle "O'Boy"
mapfile "O'BOY.MAP"
//author "Mikko Sandt"
55,9 → 50,28
}
 
 
// "Speedcity" --> cbp/90mincbp folder
 
 
//
// The Brave New World by Mikko Sandt
//
// "1-Hour Build Time CBP" / SCBP.mhk --> cbp folder
// "2-Hour CBP" / 2hcbp01.mhk --> cbp folder
// "Blackjack's Build Museum" (CBP1) / BJShrine.mhk --> cbp folder
// "Community Build Project 2" / cbp2.mhk --> cbp folder
// "Community Build Project 3" / Cbp3.mhk --> cbp folder
// "Community Build Project 5" / CBP5.mhk --> cbp folder
// "Community Build Project 6" / !CBP6!.mhk --> cbp folder
// "Community Build Project 7" / CBP7*.mhk --> cbp folder
// "Jonof's Port CBP 1" / JFCBP.mhk --> cbp folder
// "Jonof's Port CBP 2" / JFCBP2.mhk --> cbp folder
// "Suburban Hive" / Suburban Hive.mhk --> cbp folder
// "Suburban Hive II : Crimson Moon" / CrimsonMoon.mhk --> cbp folder
// "Speedcity" / Speedcty.mhk --> cbp/90mincbp folder
// "Office Onslaught" / E5L3.mhk --> cbp/metropolitan folder
// "LAPD" / E5L6.mhk --> cbp/metropolitan folder
// "Submerged Zone" / E5L7*.mhk --> cbp/metropolitan folder
// "The Bitch" / E5L11.mhk --> cbp/metropolitan folder
// "High-Altitude Face-Off" / E5L12.mhk --> cbp/metropolitan folder
// "Discarded Stronghold" / Discard*.mhk --> collab folder
// "Done & Dusted" / donedust*.mhk --> collab folder
// "Galbadia" / glb.mhk --> collab folder
// "Hidden Zone" / HidZone.mhk --> collab folder
// "Sin Center" / sincenter.mhk --> collab folder
// "Duke Plus Community Build Prj." / dpcbp*.mhk --> dukeplus folder
// "Dukecide" / Dukecide.mhk --> dukeplus folder