Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 725 → Rev 726

/maphacks/sandt/BEGIN.mhk
15,7 → 15,7
sprite 171 angoff -64 // tile0047 hbombammo
sprite 6 angoff 512 // tile0052 sixpack
sprite 168 angoff -768 // tile0023 rpgsprite
sprite 166 angoff -256 // tile0060 accesscard blue
sprite 166 angoff -256 // tile0060 accesscard [blue]
sprite 178 angoff 896 // tile0556 chair1
sprite 176 angoff -384 // tile0556 chair1
sprite 177 angoff 768 // tile0556 chair1
33,11 → 33,11
sprite 207 angoff -768 // tile0052 sixpack
sprite 212 angoff -128 // tile0557 chair2
sprite 209 angoff 1024 // tile0049 shotgunammo
sprite 213 angoff -512 // tile0060 accesscard red
sprite 213 angoff -512 // tile0060 accesscard [red]
sprite 63 angoff -896 // tile0051 cola
sprite 54 angoff 768 // tile0024 freezesprite
sprite 52 angoff 256 // tile0041 batteryammo
sprite 53 angoff 512 // tile0060 accesscard yellow
sprite 53 angoff 512 // tile0060 accesscard [yellow]
sprite 47 angoff -768 // tile0051 cola
sprite 48 angoff -256 // tile0052 sixpack
sprite 37 angoff 1024 // tile0044 rpgammo
/maphacks/sandt/EBase.mhk
41,7 → 41,7
sprite 958 pitch -1 // tile0052 sixpack
//sprite 958 roll -1 // tile0052 sixpack
sprite 958 mdzoff 500000 // tile0052 sixpack
sprite 572 angoff -512 // tile0060 accesscard blue
sprite 572 angoff -512 // tile0060 accesscard [blue]
sprite 965 angoff 512 // tile0049 shotgunammo
sprite 965 pitch -1 // tile0049 shotgunammo
sprite 965 mdzoff 900000 // tile0049 shotgunammo
54,8 → 54,8
sprite 968 angoff 1024 // tile0051 cola
sprite 366 pitch 1 // tile1353 spacemarine
sprite 366 mdzoff 600000 // tile1353 spacemarine
sprite 367 roll 1 // tile0060 accesscard red
sprite 367 mdzoff 200000 // tile0060 accesscard red
sprite 367 roll 1 // tile0060 accesscard [red]
sprite 367 mdzoff 200000 // tile0060 accesscard [red]
sprite 984 pitch 1 // tile0046 crystalammo
sprite 984 mdzoff 800000 // tile0046 crystalammo
sprite 871 notmd // tile0164 dipswitch2
68,11 → 68,11
sprite 977 pitch 1 // tile0037 freezeammo
sprite 977 mdzoff 500000 // tile0037 freezeammo
sprite 531 angoff 512 // tile0479 (satellite dish)
sprite 881 angoff -256 // tile0060 accesscard red
sprite 881 angoff -256 // tile0060 accesscard [red]
sprite 724 angoff 512 // tile0563 waterfountain
sprite 943 angoff -256 // tile0052 sixpack
sprite 944 angoff -768 // tile0052 sixpack
sprite 885 angoff -384 // tile0060 accesscard yellow
sprite 885 angoff -384 // tile0060 accesscard [yellow]
sprite 740 notmd // tile0134 lightswitch
sprite 76 nomdanim // tile2210 (tile2209 lizmanleg1)
sprite 529 nomdanim // tile1685 (tile1680 liztroop)
/maphacks/sandt/MSSP8.mhk
25,7 → 25,7
sprite 142 mdzoff 1800000 // tile2060 pigcopdeadsprite
sprite 453 angoff 1024 // tile0040 ammo
sprite 454 angoff 1024 // tile0040 ammo
sprite 332 angoff 768 // tile0060 accesscard blue
sprite 332 angoff 768 // tile0060 accesscard [blue]
sprite 91 angoff 1024 // tile4496 broom
sprite 91 pitch 1 // tile4496 broom
sprite 91 mdzoff 100000 // tile4496 broom
38,7 → 38,7
sprite 52 nomdanim // tile1521 (tile1520 (duke torso))
sprite 52 pitch 1 // tile1521 (tile1520 (duke torso))
sprite 52 mdzoff 900000 // tile1521 (tile1520 (duke torso))
sprite 435 angoff 640 // tile0060 accesscard red
sprite 435 angoff 640 // tile0060 accesscard [red]
sprite 471 angoff 1024 // tile0049 shotgunammo
sprite 471 pitch -1 // tile0049 shotgunammo
sprite 471 mdzoff 500000 // tile0049 shotgunammo
64,7 → 64,7
sprite 277 angoff 512 // tile0563 waterfountain
sprite 123 angoff 1024 // tile0041 batteryammo
sprite 269 angoff -640 // tile0695 pot2
sprite 267 angoff 512 // tile0060 accesscard yellow
sprite 267 angoff 512 // tile0060 accesscard [yellow]
sprite 490 pitch -1 // tile0049 shotgunammo
sprite 490 roll 1 // tile0049 shotgunammo
sprite 490 mdzoff 500000 // tile0049 shotgunammo
/maphacks/sandt/O'BOY.mhk
63,7 → 63,7
sprite 377 roll -1 // tile0049 shotgunammo
sprite 377 mdzoff 300000 // tile0049 shotgunammo
sprite 376 angoff 640 // tile0028 shotgunsprite
sprite 155 angoff 0 // tile0060 accesscard blue
sprite 155 angoff 0 // tile0060 accesscard [blue]
sprite 91 angoff 256 // tile0052 sixpack
sprite 87 pitch -5 // tile2185 lizmandeadsprite
sprite 87 roll 1 // tile2185 lizmandeadsprite
80,7 → 80,7
sprite 53 roll 1 // tile2185 lizmandeadsprite
sprite 53 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 387 notmd // tile0138 spacelightswitch
sprite 389 angoff 1024 // tile0060 accesscard red
sprite 389 angoff 1024 // tile0060 accesscard [red]
sprite 267 angoff -128 // tile0995 pipe6
sprite 59 pitch 1 // tile1734 liztroopdsprite
sprite 59 mdzoff 500000 // tile1734 liztroopdsprite
117,7 → 117,7
sprite 197 pitch -1 // tile0557 chair2
sprite 197 mdzoff 700000 // tile0557 chair2
sprite 492 angoff 512 // tile0041 batteryammo
sprite 70 angoff 1024 // tile0060 accesscard yellow
sprite 70 angoff 1024 // tile0060 accesscard [yellow]
sprite 77 pitch -1 // tile1048 (pipes)
sprite 77 mdzoff 150000 // tile1048 (pipes)
sprite 49 notmd // tile0166 techswitch
169,6 → 169,6
sprite 186 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 496 angoff 768 // tile0044 rpgammo
sprite 495 angoff 1024 // tile0052 sixpack
sprite 399 angoff -768 // tile0060 accesscard yellow
sprite 399 pitch -512 // tile0060 accesscard yellow
sprite 399 mdzoff -1 // tile0060 accesscard yellow
sprite 399 angoff -768 // tile0060 accesscard [yellow]
sprite 399 pitch -512 // tile0060 accesscard [yellow]
sprite 399 mdzoff -1 // tile0060 accesscard [yellow]
/maphacks/sandt/QContMS.mhk
47,9 → 47,9
sprite 165 pitch 528 // tile1353 spacemarine
sprite 165 mdxoff -80 // tile1353 spacemarine
sprite 165 mdzoff -1000 // tile1353 spacemarine
sprite 168 angoff 512 // tile0060 accesscard red
sprite 168 roll 1 // tile0060 accesscard red
sprite 168 mdzoff 400000 // tile0060 accesscard red
sprite 168 angoff 512 // tile0060 accesscard [red]
sprite 168 roll 1 // tile0060 accesscard [red]
sprite 168 mdzoff 400000 // tile0060 accesscard [red]
sprite 19 angoff 512 // tile0049 shotgunammo
sprite 19 roll -1 // tile0049 shotgunammo
sprite 19 mdzoff 500000 // tile0049 shotgunammo
90,7 → 90,7
sprite 220 mdzoff 900000 // tile0053 firstaid
sprite 225 roll 1 // tile0044 rpgammo
sprite 225 mdzoff 1300000 // tile0044 rpgammo
sprite 44 angoff 0 // tile0060 accesscard yellow
sprite 44 angoff 0 // tile0060 accesscard [yellow]
sprite 16 pitch -1 // tile1048 (pipes)
sprite 16 mdzoff 140000 // tile1048 (pipes)
sprite 17 pitch -1 // tile1048 (pipes)
/maphacks/sandt/WLand.mhk
54,7 → 54,7
sprite 281 angoff -256 // tile0049 shotgunammo
sprite 281 roll -1 // tile0049 shotgunammo
sprite 281 mdzoff 500000 // tile0049 shotgunammo
sprite 336 angoff 0 // tile0060 accesscard blue
sprite 336 angoff 0 // tile0060 accesscard [blue]
sprite 48 angoff 1024 // tile0052 sixpack
sprite 48 pitch 1 // tile0052 sixpack
sprite 48 mdzoff 900000 // tile0052 sixpack
75,11 → 75,11
sprite 737 angoff 512 // tile0049 shotgunammo
sprite 634 roll 1 // tile0029 devistatorsprite
sprite 634 mdzoff 400000 // tile0029 devistatorsprite
sprite 635 pitch -1 // tile0060 accesscard red
sprite 635 pitch -1 // tile0060 accesscard [red]
sprite 635 mdxoff 1000000 // tile0042 devistatorammo
sprite 633 angoff -512 // tile0060 accesscard red
sprite 633 pitch 1 // tile0060 accesscard red
sprite 633 mdzoff 100000 // tile0060 accesscard red
sprite 633 angoff -512 // tile0060 accesscard [red]
sprite 633 pitch 1 // tile0060 accesscard [red]
sprite 633 mdzoff 100000 // tile0060 accesscard [red]
sprite 642 pitch -1 // tile1048 (pipes)
sprite 642 mdzoff 80000 // tile1048 (pipes)
sprite 684 angoff -768 // tile0029 devistatorsprite
/maphacks/sandt/blockcty.mhk
32,7 → 32,7
sprite 91 angoff 512 // tile0049 shotgunammo
sprite 91 roll 1 // tile0049 shotgunammo
sprite 91 mdzoff 500000 // tile0049 shotgunammo
sprite 60 angoff 1024 // tile0060 accesscard red
sprite 60 angoff 1024 // tile0060 accesscard [red]
sprite 100 angoff -768 // tile0054 shield
sprite 34 angoff -640 // tile0556 chair1
sprite 49 angoff 896 // tile1234 (tile1233 money)
51,7 → 51,7
sprite 52 mdxoff 5000 // tile1234 (tile1233 money)
sprite 51 pitch -2 // tile1234 (tile1233 money)
sprite 51 mdxoff 5000 // tile1234 (tile1233 money)
sprite 59 angoff -640 // tile0060 accesscard yellow
sprite 59 angoff -640 // tile0060 accesscard [yellow]
sprite 243 angoff -512 // tile0022 chaingunsprite
sprite 131 angoff 448 // tile0556 chair1
sprite 209 pitch 1 // tile0916 fireext
62,7 → 62,7
sprite 247 angoff -512 // tile0054 shield
sprite 247 pitch -1 // tile0054 shield
sprite 247 mdzoff 500000 // tile0054 shield
sprite 292 angoff -512 // tile0060 accesscard blue
sprite 292 angoff -512 // tile0060 accesscard [blue]
sprite 214 angoff -384 // tile1232 canwithsomething
sprite 136 angoff 384 // tile1232 canwithsomething
sprite 174 nomdanim // tile1431 (tile1405 duke)
/maphacks/sandt/bnw/ICY.mhk
29,10 → 29,10
sprite 54 angoff -256 // tile0040 ammo
sprite 265 angoff 512 // tile1732 (tile1680 liztroop dying)
sprite 265 pitch -512 // tile1732 (tile1680 liztroop dying)
sprite 267 angoff 512 // tile0060 accesscard blue
sprite 267 pitch 1 // tile0060 accesscard blue
sprite 267 mdxoff -10000 // tile0060 accesscard blue
sprite 267 mdzoff 100000 // tile0060 accesscard blue
sprite 267 angoff 512 // tile0060 accesscard [blue]
sprite 267 pitch 1 // tile0060 accesscard [blue]
sprite 267 mdxoff -10000 // tile0060 accesscard [blue]
sprite 267 mdzoff 100000 // tile0060 accesscard [blue]
sprite 51 angoff 512 // tile0041 batteryammo
sprite 51 pitch 1 // tile0041 batteryammo
sprite 51 roll -1 // tile0041 batteryammo
71,7 → 71,7
sprite 39 mdzoff 900000 // tile1353 spacemarine
sprite 37 angoff 1024 // tile0051 cola
sprite 38 angoff -512 // tile0037 freezeammo
sprite 182 angoff -512 // tile0060 accesscard red
sprite 182 angoff -512 // tile0060 accesscard [red]
sprite 36 pitch -1 // tile2060 pigcopdeadsprite
sprite 36 mdzoff 900000 // tile2060 pigcopdeadsprite
sprite 35 angoff -640 // tile0049 shotgunammo
92,4 → 92,4
sprite 10 angoff -512 // tile4497 mop
sprite 367 roll -1 // tile0052 sixpack
sprite 367 mdzoff 700000 // tile0052 sixpack
sprite 66 angoff -512 // tile0060 accesscard yellow
sprite 66 angoff -512 // tile0060 accesscard [yellow]
/maphacks/sandt/bnw/JOKUKAI.mhk
25,7 → 25,7
sprite 421 notmd // tile4602 (tile4600 (banner1))
sprite 267 roll 1 // tile0024 freezesprite
sprite 267 mdzoff 500000 // tile0024 freezesprite
sprite 268 angoff 0 // tile0060 accesscard blue
sprite 268 angoff 0 // tile0060 accesscard [blue]
sprite 552 angoff -512 // tile0049 shotgunammo
sprite 552 pitch -1 // tile0049 shotgunammo
sprite 552 mdzoff 900000 // tile0049 shotgunammo
44,8 → 44,8
sprite 307 pitch -2 // tile0022 chaingunsprite
sprite 307 roll 5 // tile0022 chaingunsprite
sprite 307 mdzoff 100000 // tile0022 chaingunsprite
sprite 306 roll 1 // tile0060 accesscard red
sprite 306 mdzoff 500000 // tile0060 accesscard red
sprite 306 roll 1 // tile0060 accesscard [red]
sprite 306 mdzoff 500000 // tile0060 accesscard [red]
sprite 84 angoff 256 // tile0052 sixpack
sprite 441 angoff 768 // tile0040 ammo
sprite 440 angoff 768 // tile0040 ammo
59,9 → 59,9
sprite 359 pitch 1 // tile0029 devistatorsprite
sprite 359 roll 1 // tile0029 devistatorsprite
sprite 359 mdzoff 250000 // tile0029 devistatorsprite
sprite 360 angoff 1024 // tile0060 accesscard yellow
sprite 360 roll 1 // tile0060 accesscard yellow
sprite 360 mdzoff 200000 // tile0060 accesscard yellow
sprite 360 angoff 1024 // tile0060 accesscard [yellow]
sprite 360 roll 1 // tile0060 accesscard [yellow]
sprite 360 mdzoff 200000 // tile0060 accesscard [yellow]
sprite 449 angoff 1024 // tile0041 batteryammo
sprite 682 angoff 512 // tile0052 sixpack
sprite 682 pitch 1 // tile0052 sixpack
/maphacks/sandt/bnw/NEWLA.mhk
26,7 → 26,7
sprite 358 angoff 768 // tile4367 hatrack
sprite 357 angoff 768 // tile4367 hatrack
sprite 359 angoff 768 // tile4367 hatrack
sprite 220 angoff 512 // tile0060 accesscard blue
sprite 220 angoff 512 // tile0060 accesscard [blue]
sprite 666 pitch -1 // tile0049 shotgunammo
sprite 666 mdzoff 400000 // tile0049 shotgunammo
sprite 342 angoff -768 // tile0956 bottle3
63,7 → 63,7
sprite 567 pitch 528 // tile1353 spacemarine
sprite 567 mdxoff -75 // tile1353 spacemarine
sprite 567 mdzoff -1200 // tile1353 spacemarine
sprite 566 angoff 256 // tile0060 accesscard red
sprite 566 angoff 256 // tile0060 accesscard [red]
sprite 258 pitch -1 // tile0621 camera1
sprite 258 mdxoff 20000 // tile0621 camera1
sprite 638 angoff -512 // tile0046 crystalammo
77,7 → 77,7
sprite 239 angoff 384 // tile0557 chair2
sprite 240 angoff 512 // tile0557 chair2
sprite 211 notmd // tile4602 (tile4600 (banner1))
sprite 243 angoff 512 // tile0060 accesscard yellow
sprite 243 angoff 512 // tile0060 accesscard [yellow]
sprite 647 angoff -512 // tile0047 hbombammo
sprite 647 pitch -1 // tile0047 hbombammo
sprite 647 mdzoff 500000 // tile0047 hbombammo
/maphacks/sandt/bnw/O'BOY-bnw.mhk
63,7 → 63,7
sprite 642 roll -1 // tile0049 shotgunammo
sprite 642 mdzoff 300000 // tile0049 shotgunammo
sprite 641 angoff 640 // tile0028 shotgunsprite
sprite 421 angoff 0 // tile0060 accesscard blue
sprite 421 angoff 0 // tile0060 accesscard [blue]
sprite 358 angoff 256 // tile0052 sixpack
sprite 354 pitch -5 // tile2185 lizmandeadsprite
sprite 354 roll 1 // tile2185 lizmandeadsprite
80,7 → 80,7
sprite 320 roll 1 // tile2185 lizmandeadsprite
sprite 320 mdzoff 500000 // tile2185 lizmandeadsprite
sprite 652 notmd // tile0138 spacelightswitch
sprite 654 angoff 1024 // tile0060 accesscard red
sprite 654 angoff 1024 // tile0060 accesscard [red]
sprite 533 angoff -128 // tile0995 pipe6
sprite 326 pitch 1 // tile1734 liztroopdsprite
sprite 326 mdzoff 500000 // tile1734 liztroopdsprite
117,7 → 117,7
sprite 463 pitch -1 // tile0557 chair2
sprite 463 mdzoff 700000 // tile0557 chair2
sprite 757 angoff 512 // tile0041 batteryammo
sprite 337 angoff 1024 // tile0060 accesscard yellow
sprite 337 angoff 1024 // tile0060 accesscard [yellow]
sprite 344 pitch -1 // tile1048 (pipes)
sprite 344 mdzoff 150000 // tile1048 (pipes)
sprite 316 notmd // tile0166 techswitch
169,6 → 169,6
sprite 452 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 761 angoff 768 // tile0044 rpgammo
sprite 760 angoff 1024 // tile0052 sixpack
sprite 664 angoff -768 // tile0060 accesscard yellow
sprite 664 pitch -512 // tile0060 accesscard yellow
sprite 664 mdzoff -1 // tile0060 accesscard yellow
sprite 664 angoff -768 // tile0060 accesscard [yellow]
sprite 664 pitch -512 // tile0060 accesscard [yellow]
sprite 664 mdzoff -1 // tile0060 accesscard [yellow]
/maphacks/sandt/mssp/MSSP1.mhk
45,7 → 45,7
sprite 354 roll 3 // tile0047 hbombammo
sprite 354 mdzoff 200000 // tile0047 hbombammo
sprite 235 angoff 1024 // tile0569 toilet
sprite 233 angoff -512 // tile0060 accesscard blue
sprite 233 angoff -512 // tile0060 accesscard [blue]
sprite 360 angoff 1024 // tile0051 cola
sprite 201 angoff 512 // tile0049 shotgunammo
sprite 200 angoff -768 // tile0052 sixpack
59,7 → 59,7
sprite 129 angoff 768 // tile1079 oozfilter
sprite 128 angoff -384 // tile1079 oozfilter
sprite 127 angoff -512 // tile1079 oozfilter
sprite 393 angoff 0 // tile0060 accesscard red
sprite 393 angoff 0 // tile0060 accesscard [red]
/*
sprite 117 pitch 1 // tile0914 maskwall3 (fence)
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence)
/maphacks/sandt/mssp/MSSP2.mhk
36,7 → 36,7
sprite 147 angoff -896 // tile0041 batteryammo
sprite 147 roll 1 // tile0041 batteryammo
sprite 147 mdzoff 300000 // tile0041 batteryammo
sprite 145 angoff 1024 // tile0060 accesscard blue
sprite 145 angoff 1024 // tile0060 accesscard [blue]
sprite 246 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 164 angoff -256 // tile0049 shotgunammo
sprite 245 angoff -512 // tile0049 shotgunammo (multiplayer)
80,7 → 80,7
sprite 243 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1 angoff 1024 // tile0041 batteryammo
sprite 16 angoff -512 // tile0049 shotgunammo
sprite 17 pitch -1 // tile0060 accesscard red
sprite 17 mdzoff 700000 // tile0060 accesscard red
sprite 17 pitch -1 // tile0060 accesscard [red]
sprite 17 mdzoff 700000 // tile0060 accesscard [red]
sprite 253 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 256 angoff -512 // tile0023 rpgsprite (multiplayer)
/maphacks/sandt/mssp/MSSP3.mhk
88,7 → 88,7
sprite 553 mdxoff -20000 // tile1348 holoduke
sprite 553 mdzoff 500000 // tile1348 holoduke
sprite 554 angoff -512 // tile0059 heatsensor
sprite 205 angoff -512 // tile0060 accesscard blue
sprite 205 angoff -512 // tile0060 accesscard [blue]
sprite 196 angoff 512 // tile0022 chaingunsprite
sprite 536 angoff -640 // tile1232 canwithsomething
sprite 535 angoff 640 // tile4580 canwithsomething2
125,7 → 125,7
sprite 686 angoff -384 // tile0556 chair1
sprite 147 angoff -512 // tile0055 steroids
sprite 146 angoff -512 // tile0052 sixpack
sprite 188 angoff 1024 // tile0060 accesscard red
sprite 188 angoff 1024 // tile0060 accesscard [red]
sprite 473 angoff 256 // tile4495 wetfloor
sprite 483 angoff -512 // tile0569 toilet
sprite 484 angoff -512 // tile0569 toilet
188,7 → 188,7
sprite 175 mdzoff 500000 // tile0037 freezeammo
sprite 28 angoff 1024 // tile0040 ammo
sprite 176 angoff 1024 // tile0037 freezeammo
sprite 174 angoff 1024 // tile0060 accesscard yellow
sprite 174 angoff 1024 // tile0060 accesscard [yellow]
sprite 173 angoff 1024 // tile0044 rpgammo
sprite 172 angoff 512 // tile0040 ammo
sprite 900 angoff 256 // tile0052 sixpack
/maphacks/sandt/mssp/MSSP4.mhk
89,7 → 89,7
sprite 301 angoff 768 // tile4367 hatrack
sprite 301 pitch 1 // tile4367 hatrack
sprite 301 mdzoff 700000 // tile4367 hatrack
sprite 291 angoff 256 // tile0060 accesscard blue
sprite 291 angoff 256 // tile0060 accesscard [blue]
sprite 3 angoff -512 // tile0044 rpgammo
sprite 288 pitch -1 // tile4386 (power line)
sprite 288 mdzoff 400000 // tile4386 (power line)
101,7 → 101,7
sprite 236 angoff 576 // tile0556 chair1
sprite 791 angoff -512 // tile0049 shotgunammo
sprite 237 angoff 256 // tile0556 chair1
sprite 231 angoff 768 // tile0060 accesscard red
sprite 231 angoff 768 // tile0060 accesscard [red]
sprite 21 angoff 512 // tile0052 sixpack
sprite 20 angoff 512 // tile0051 cola
sprite 797 angoff 1024 // tile0025 shrinkersprite
135,7 → 135,7
sprite 906 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 906 pitch 208 // tile0027 tripbombsprite (multiplayer)
sprite 733 angoff 1024 // tile0026 heavyhbomb
sprite 730 angoff 0 // tile0060 accesscard yellow
sprite 730 angoff 0 // tile0060 accesscard [yellow]
sprite 58 angoff 896 // tile0616 pipe2
sprite 53 angoff -256 // tile1005 pipe5b
sprite 804 angoff 768 // tile0054 shield
/maphacks/sandt/mssp/MSSP6.mhk
45,9 → 45,9
sprite 468 angoff 512 // tile0100 atomichealth
sprite 468 pitch 1 // tile0100 atomichealth
sprite 468 mdzoff 300000 // tile0100 atomichealth
sprite 688 angoff 512 // tile0060 accesscard blue
sprite 688 pitch -1 // tile0060 accesscard blue
sprite 688 mdzoff 300000 // tile0060 accesscard blue
sprite 688 angoff 512 // tile0060 accesscard [blue]
sprite 688 pitch -1 // tile0060 accesscard [blue]
sprite 688 mdzoff 300000 // tile0060 accesscard [blue]
sprite 1758 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1775 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 1576 angoff -256 // tile0052 sixpack
63,12 → 63,12
sprite 1763 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 1763 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1763 mdzoff 600000 // tile0029 devistatorsprite (multiplayer)
sprite 821 angoff 0 // tile0060 accesscard yellow
sprite 821 angoff 0 // tile0060 accesscard [yellow]
sprite 465 angoff 1024 // tile0052 sixpack
sprite 466 angoff 1024 // tile0041 batteryammo
sprite 190 angoff 896 // tile0026 heavyhbomb
sprite 191 angoff 1024 // tile0026 heavyhbomb
sprite 925 angoff 1024 // tile0060 accesscard red
sprite 925 angoff 1024 // tile0060 accesscard [red]
sprite 845 angoff 512 // tile0028 shotgunsprite
sprite 1575 pitch -1 // tile0049 shotgunammo
sprite 1575 mdzoff 300000 // tile0049 shotgunammo
88,9 → 88,9
sprite 469 angoff -512 // tile0049 shotgunammo
sprite 1771 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 415 angoff 1024 // tile0052 sixpack
sprite 658 angoff -256 // tile0060 accesscard red
sprite 658 pitch -512 // tile0060 accesscard red
sprite 658 mdzoff -1 // tile0060 accesscard red
sprite 658 angoff -256 // tile0060 accesscard [red]
sprite 658 pitch -512 // tile0060 accesscard [red]
sprite 658 mdzoff -1 // tile0060 accesscard [red]
sprite 464 angoff 1024 // tile0040 ammo
sprite 463 angoff 1024 // tile0049 shotgunammo
sprite 1765 angoff 768 // tile0052 sixpack (multiplayer)
/maphacks/sandt/mssp/MSSP7.mhk
22,10 → 22,10
sprite 306 roll 4 // tile1734 liztroopdsprite
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite
sprite 305 angoff -256 // tile0060 accesscard blue
sprite 305 pitch 1 // tile0060 accesscard blue
sprite 305 roll -4 // tile0060 accesscard blue
sprite 305 mdzoff 300000 // tile0060 accesscard blue
sprite 305 angoff -256 // tile0060 accesscard [blue]
sprite 305 pitch 1 // tile0060 accesscard [blue]
sprite 305 roll -4 // tile0060 accesscard [blue]
sprite 305 mdzoff 300000 // tile0060 accesscard [blue]
sprite 37 angoff 1024 // tile0040 ammo
sprite 36 angoff 1024 // tile0040 ammo
sprite 33 angoff 1024 // tile0022 chaingunsprite
57,7 → 57,7
sprite 258 angoff -256 // tile4438 coffeemug
sprite 259 angoff -256 // tile4370 desklamp
sprite 256 angoff -640 // tile0557 chair2
sprite 251 angoff 1024 // tile0060 accesscard red
sprite 251 angoff 1024 // tile0060 accesscard [red]
sprite 18 angoff -512 // tile0041 batteryammo
sprite 18 roll -1 // tile0041 batteryammo
sprite 18 mdzoff 500000 // tile0041 batteryammo
89,10 → 89,10
sprite 11 angoff 512 // tile0049 shotgunammo
sprite 201 angoff -896 // tile0516 satelite (dish)
sprite 202 angoff -896 // tile0516 satelite (dish)
sprite 424 angoff 640 // tile0060 accesscard yellow
sprite 424 pitch 2 // tile0060 accesscard yellow
sprite 424 roll 1 // tile0060 accesscard yellow
sprite 424 mdzoff 400000 // tile0060 accesscard yellow
sprite 424 angoff 640 // tile0060 accesscard [yellow]
sprite 424 pitch 2 // tile0060 accesscard [yellow]
sprite 424 roll 1 // tile0060 accesscard [yellow]
sprite 424 mdzoff 400000 // tile0060 accesscard [yellow]
sprite 460 pitch 1 // tile0913 maskwall2 (fence)
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 461 pitch 1 // tile0913 maskwall2 (fence)
/maphacks/sandt/mssp9.mhk
102,7 → 102,7
sprite 476 away1 // tile1213 (tile1212 vendmachine side)
sprite 741 angoff -256 // tile0994 pipe5
sprite 650 angoff -512 // tile0049 shotgunammo
sprite 651 angoff -512 // tile0060 accesscard blue
sprite 651 angoff -512 // tile0060 accesscard [blue]
sprite 1082 angoff 512 // tile0054 shield
sprite 1004 angoff 512 // tile0052 sixpack
sprite 1103 angoff 1024 // tile1227 nukebarrel
121,7 → 121,7
sprite 1078 roll -1 // tile0037 freezeammo
sprite 1078 mdzoff 100000 // tile0037 freezeammo
sprite 1079 angoff 768 // tile0037 freezeammo
sprite 1207 angoff 1024 // tile0060 accesscard red
sprite 1207 angoff 1024 // tile0060 accesscard [red]
sprite 1125 angoff -512 // tile0049 shotgunammo
sprite 1124 angoff -512 // tile0052 sixpack
sprite 76 nomdanim // tile0408 (tile0407 fansprite)