Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sandt/bnw/JOKUKAI.mhk
25,7 → 25,7
sprite 421 notmd // tile4602 (tile4600 (banner1))
sprite 267 roll 1 // tile0024 freezesprite
sprite 267 mdzoff 500000 // tile0024 freezesprite
sprite 268 angoff 0 // tile0060 accesscard blue
sprite 268 angoff 0 // tile0060 accesscard [blue]
sprite 552 angoff -512 // tile0049 shotgunammo
sprite 552 pitch -1 // tile0049 shotgunammo
sprite 552 mdzoff 900000 // tile0049 shotgunammo
44,8 → 44,8
sprite 307 pitch -2 // tile0022 chaingunsprite
sprite 307 roll 5 // tile0022 chaingunsprite
sprite 307 mdzoff 100000 // tile0022 chaingunsprite
sprite 306 roll 1 // tile0060 accesscard red
sprite 306 mdzoff 500000 // tile0060 accesscard red
sprite 306 roll 1 // tile0060 accesscard [red]
sprite 306 mdzoff 500000 // tile0060 accesscard [red]
sprite 84 angoff 256 // tile0052 sixpack
sprite 441 angoff 768 // tile0040 ammo
sprite 440 angoff 768 // tile0040 ammo
59,9 → 59,9
sprite 359 pitch 1 // tile0029 devistatorsprite
sprite 359 roll 1 // tile0029 devistatorsprite
sprite 359 mdzoff 250000 // tile0029 devistatorsprite
sprite 360 angoff 1024 // tile0060 accesscard yellow
sprite 360 roll 1 // tile0060 accesscard yellow
sprite 360 mdzoff 200000 // tile0060 accesscard yellow
sprite 360 angoff 1024 // tile0060 accesscard [yellow]
sprite 360 roll 1 // tile0060 accesscard [yellow]
sprite 360 mdzoff 200000 // tile0060 accesscard [yellow]
sprite 449 angoff 1024 // tile0041 batteryammo
sprite 682 angoff 512 // tile0052 sixpack
sprite 682 pitch 1 // tile0052 sixpack