Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sandt/mssp/MSSP7.mhk
22,10 → 22,10
sprite 306 roll 4 // tile1734 liztroopdsprite
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite
sprite 305 angoff -256 // tile0060 accesscard blue
sprite 305 pitch 1 // tile0060 accesscard blue
sprite 305 roll -4 // tile0060 accesscard blue
sprite 305 mdzoff 300000 // tile0060 accesscard blue
sprite 305 angoff -256 // tile0060 accesscard [blue]
sprite 305 pitch 1 // tile0060 accesscard [blue]
sprite 305 roll -4 // tile0060 accesscard [blue]
sprite 305 mdzoff 300000 // tile0060 accesscard [blue]
sprite 37 angoff 1024 // tile0040 ammo
sprite 36 angoff 1024 // tile0040 ammo
sprite 33 angoff 1024 // tile0022 chaingunsprite
57,7 → 57,7
sprite 258 angoff -256 // tile4438 coffeemug
sprite 259 angoff -256 // tile4370 desklamp
sprite 256 angoff -640 // tile0557 chair2
sprite 251 angoff 1024 // tile0060 accesscard red
sprite 251 angoff 1024 // tile0060 accesscard [red]
sprite 18 angoff -512 // tile0041 batteryammo
sprite 18 roll -1 // tile0041 batteryammo
sprite 18 mdzoff 500000 // tile0041 batteryammo
89,10 → 89,10
sprite 11 angoff 512 // tile0049 shotgunammo
sprite 201 angoff -896 // tile0516 satelite (dish)
sprite 202 angoff -896 // tile0516 satelite (dish)
sprite 424 angoff 640 // tile0060 accesscard yellow
sprite 424 pitch 2 // tile0060 accesscard yellow
sprite 424 roll 1 // tile0060 accesscard yellow
sprite 424 mdzoff 400000 // tile0060 accesscard yellow
sprite 424 angoff 640 // tile0060 accesscard [yellow]
sprite 424 pitch 2 // tile0060 accesscard [yellow]
sprite 424 roll 1 // tile0060 accesscard [yellow]
sprite 424 mdzoff 400000 // tile0060 accesscard [yellow]
sprite 460 pitch 1 // tile0913 maskwall2 (fence)
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 461 pitch 1 // tile0913 maskwall2 (fence)